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SEAMO - Mother

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Total Posts
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Topic Starter
Miya
This beatmap was submitted using in-game submission on 13 Desember 2011 at 11:50:05

Artist: SEAMO
Title: Mother
Tags: Child Parents Love Heatkai Heatwave95
BPM: 94
Filesize: 5754kb
Play Time: 03:55
Difficulties Available:
  1. 52's Normal (4,02 stars, 316 notes)
  2. Easy (1,43 stars, 215 notes)
  3. Hard (4,59 stars, 490 notes)
Download: SEAMO - Mother
Information: Scores/Beatmap Listing

Hi Mother, Dear Mother, how are you doing?

Sorry I haven’t called recently, I’m getting by okay…

Your body is small and so are your hands

White hairs are mixed in and you’ve grown more genial

But to me you’re still bigger than anything, stronger than anyone

I want to tell my kids about this love that supported me

---------------
I love you mother.. ^^ and my father too of course..

Enjoy this map :3. Finally it's ranked~

Adding New BG. Redownload please if you download before 13/11/2011

Thx for :
Ermi (Who's found this beautiful song)
Heatkai
And people who mod and playing this map. :D
Devil Cosmo
Miya ini nih Guest diffnya.

Jangan lupa masukin nick ane di tag ya :P

Download: SEAMO - Mother (Miya) [Devil_Cosmo's Easy].osu
Topic Starter
Miya

Devil_Cosmo wrote:

Miya ini nih Guest diffnya.

Jangan lupa masukin nick ane di tag ya :P
iah sip, ga akan lupa ^^
HeatKai
EDIT: ALL DONE.
download :)
and don't forget about the tags ! :D






Download: SEAMO - Mother (Miya) [52's Normal].osu
Crimmi
Modding, CrimmiStyle!!

[General]

Lol you've misspelled heatwave95 as "hetwave95", fix it on both diffs.
Remove unnecssary bookmarks from the diffs since they're misplaced.

[52's Normal]

IRC Modded. V
SPOILER
13:26 <HeatKai> : crimmi !
13:27 <Crimmi> : hi!
13:27 <HeatKai> : why you didn't mod anymore ? and can I request a mod :3 ?
13:28 <Crimmi> : i'm trying to mod more agressively
13:28 <Crimmi> : and yeah sure
13:29 <HeatKai> : can you mod now ? or later?
13:29 <Crimmi> : what map is it
13:29 *HeatKai is listening to (SEAMO - Mother)[http://osu.ppy.sh/s/37087]
13:30 <HeatKai> : its kinda source for you to get kudos
13:30 <HeatKai> : since I'm making the normal D:
13:30 <Crimmi> : kk i'll mod it now
13:30 <HeatKai> : xD
13:34 <Crimmi> : err, put it in my forum PM
13:34 <HeatKai> : == why ?
13:34 <HeatKai> : not gonna do now :p
13:34 <HeatKai> : ?
13:34 <Crimmi> : my Osu Direct is not working now
13:34 <Crimmi> : >.>
13:35 <HeatKai> : http://osu.ppy.sh/s/37087
13:42 <HeatKai> : can check ^ ?
13:42 <Crimmi> : ok now i've got it
13:42 <HeatKai> : xD
13:42 <Crimmi> : there's only 2 diffs right?
13:43 <HeatKai> : yes
13:45 <Crimmi> : who is 52?
13:45 <HeatKai> : me
13:45 <Crimmi> : I think you should rename it to HeatKai's Normal
13:45 <HeatKai> : no
13:46 <Crimmi> : then people would think who is 52?
13:47 <Crimmi> : also Miya misspelled heatwave95
13:47 <Crimmi> : it's missing an a
13:47 <Crimmi> : check it on both difficulties
13:48 <Crimmi> : can you put the HP by 2 and OD by 2?
13:48 <Crimmi> : it feels so plain >.<
13:49 <HeatKai> : xD
13:49 <Crimmi> : sorry :P
13:50 <HeatKai> : well , HP drain rate , I low it down to 3
13:50 <HeatKai> : and OD 3 too
13:51 <Crimmi> : lol are you trying to make a normal or an easy
13:51 <Crimmi> : 01:12:149 (4) - New Combo.
13:51 <HeatKai> : idk XD
13:51 <HeatKai> : let me fix it again
13:52 <HeatKai> : ahh never mind the setup , i think its fine right now
13:52 <Crimmi> : hmm k.
13:53 <Crimmi> : i'm saying that because you're starting on a next verse which calls for a new combo
13:53 <HeatKai> : urmm , what you mean ?
13:55 <Crimmi> : for example, new verse starts like this: "when i see you etc,etc" New combo for next verse: "And i can see you etc,etc,"
13:55 <HeatKai> : lol xD haha not quite understand , just continue with the modding XD hahaha
13:56 <Crimmi> : 01:24:915 - Kiai starts here.
13:57 <HeatKai> : about kiai talk at the forum
13:57 <HeatKai> : since its general xD
13:57 <HeatKai> : I'm not the mapper :p
13:57 <HeatKai> : I mean , I'm not the beatmap creator
13:58 <Crimmi> : i know i'm IRC modding lol
13:58 <Crimmi> : it's better than forum modding
13:58 <HeatKai> : =w=
13:58 <Crimmi> : sometimes.
13:58 <HeatKai> : but the other diff you need to send at forum
13:58 <Crimmi> : kk
13:59 <HeatKai> : okay ~ after the kiai ?
14:00 <Crimmi> : kk your diff is alright otherwise
14:00 <Crimmi> : lemme mod the hard
14:00 <HeatKai> : WAHAHA
14:00 <HeatKai> : first time my diff is allright !
14:01 <HeatKai> : okay the hard post at forum :D

[Hard]

OD +1?

00:41:511 (1) - Add finish.
01:24:915 (1) - Add finish, and place kiai here.
03:10:553 ~ 03:14:383 - surely you can map this part .
03:24:915 ~ 03:31:936 - same here.
03:55:553 (x) - Add a note here, the combo ends so suddenly.
HeatKai
Rei Hakurei
[52's Normal]
> lol 1/2 endless~
> tick 4 ?
00:23:638 (4) - lol end slider~
00:25:234 (3) - it's hard for me to nazi 'em to be symetrical...
01:24:915 (2,3) - i think this is just copy pasta and flip lol... except if you want to do that..
02:09:277 (3) - (nazi) slider-4th-point 1 grid up
02:15:979 (6) - make this slider is symetrical, i can't point all the point that should be nazi'd
02:26:391 (Break) - lol remove this ?
02:41:830 (1) - Remove NC
02:41:511 (4) - Add NC

rest of the difficulty modded on IRC..

i don't believe this song BPM is below 100 lol

hoshi!
Topic Starter
Miya
thank you Crimmi and Rei_Fan49 for the mod..
Especially for the star rei.. ^^
Thank you very much..
piratesof
[Hard]
Overall it's very good, only couple of mods

03:25:553 (5) : better make it slider, end it at 03:26:191
03:26:191 (1) : remove slider
03:26:511, 03:26:670 : add circle
03:26:830 : add slider, end at 03:27:149

other difficulties are good as it is
Topic Starter
Miya

piratesof wrote:

[Hard]
Overall it's very good, only couple of mods

03:25:553 (5) : better make it slider, end it at 03:26:191 Thank you i agree with this :)
03:26:191 (1) : remove slider ^
03:26:511, 03:26:670 : add circle No, i want this moment to be slow.. So i won't add a 1/4 here..
03:26:830 : add slider, end at 03:27:149 Yes, agree with this too

other difficulties are good as it is
Thank you for the mod piratesof :D
terametis
Hi~~ :)
These are all suggestions.

[Easy]
very beautiful map :)

00:30:660 (3)       2grid left
00:31:298 (4)       1grid left
01:30:021 (3)       Make it prettier03:35:766 (1)       ^03:37:681 (3)       Same as change 03:35:766 and 1grid down.
03:40:234 (4~5)(1~3) Make it prettier
SPOILER
ATTACH[Screenshot (2011-10-22 at 04.05.33).jpg]
(4~5)
SPOILER
ATTACH[Screenshot (2011-10-22 at 04.07.30).jpg]
(5)(1~3)
03:51:085 (1)       second point (144,144), end point(200,224)

[Hard]
looks good
but I think you can make it more pretty :)

00:44:383 (1)       Make it prettier

good map!
I wish your map is Ranked :)
star~~



Topic Starter
Miya

terametis wrote:

Hi~~ :)
These are all suggestions.

[Easy]
very beautiful map :)

00:30:660 (3)       2grid left Fixed
00:31:298 (4)       1grid left Umm, i think i will leave this as it be
01:30:021 (3)       Make it prettier Fixed03:35:766 (1)       ^ Fixed03:37:681 (3)       Same as change 03:35:766 and 1grid down. Fixed
03:40:234 (4~5)(1~3) Make it prettierFixed
SPOILER
[attachment=1:c9f86]Screenshot (2011-10-22 at 04.05.33).jpg[/attachment:c9f86]
(4~5)
SPOILER
[attachment=0:c9f86]Screenshot (2011-10-22 at 04.07.30).jpg[/attachment:c9f86]
(5)(1~3)
03:51:085 (1)       second point (144,144), end point(200,224) Fixed

[Hard]
looks good
but I think you can make it more pretty :)

00:44:383 (1)       Make it prettier Fixed

good map!
I wish your map is Ranked :)
star~~
Thank you terametis for moding and the star ^^ i wish your map is got ranked too.
HeatKai

Rei_Fan49 wrote:

[52's Normal]
> lol 1/2 endless~ 1/4 actually
> tick 4 ? no
00:23:638 (4) - lol end slider~ I made it by myself
00:25:234 (3) - it's hard for me to nazi 'em to be symetrical...
01:24:915 (2,3) - i think this is just copy pasta and flip lol... except if you want to do that..
02:09:277 (3) - (nazi) slider-4th-point 1 grid up done
02:15:979 (6) - make this slider is symetrical, i can't point all the point that should be nazi'd done
02:26:391 (Break) - lol remove this ?
02:41:830 (1) - Remove NC
02:41:511 (4) - Add NC
Other that I didn't answer,that means no.
Thanks for modding.

Download: SEAMO - Mother (Miya) [52's Normal].osu
Niva
Mod request via In-Game PM ~

[General]
-> I feel your mp3 is somewhat too loud... No need to change though
-> THIS SONG IS 1/6. (well 1/4 plays good also though but you need to reconsider this)

[Hard]
00:25:234 (4) - Repeating slider after triples would play better than triples after triples imo
00:32:255 (3,4,5,6,7,8,9) - Arrange them tidier? http://osu.ppy.sh/ss/168164
00:47:096 (2) - Does not follow anything in the song imo. A note at 00:46:396 and 00:47:255 will sound better
00:52:840 (2) - No need for clap here
00:55:394 (3) - Same as above
01:07:042 (1) - Why not in the center ><
01:22:362 (1,3) - Add whistle to emphasize the violin?
01:56:989 (5) - This slider should start at 01:57:149 instead, and add a note here
02:26:191 (1,3) - Add whistle to emphasize the violin?
03:03:372 (5) - This note is overmapped imo
03:17:894 (1) - I personally dislike how this slider overlaps (5). Also, create a slider wave like this maybe : http://osu.ppy.sh/ss/168170
03:50:766 (2,3,5,6) - Somehow would be irritating to read

[52's Normal]
-> Tags : Heatwave95 - should be heatwave95
00:25:234 (3) - The clap should be in 00:26:830 (2) instead imo
00:30:660 (4,5) - Add whistle?
00:59:064 (1) - I'd rather curve it slightly so it doesn't touch (5) - linear curve works well here too btw :3
01:18:851 (6) - New combo?
01:58:106 (5) - Finish instead of clap maybe?
02:05:766 (1) - Finish in the slider's beginning? I hear cymbal sound in the background xD
02:38:638 (4) - Finish in slider's end?
03:09:277 (1,2,3,4) - I think, windmill pattern would be better rather than stacked sliders (:

[Easy]
00:23:638 (4) - That extra waypoint in the end is unnecessary
00:40:872 (5) - ...overcurved imo
01:19:808 (3) - Slider wave here?
02:03:213 (1) - Overly linear slider like this one kills the flow much imo. You might want to create something like http://osu.ppy.sh/ss/168178
02:35:128 (5,6,7) - Avoid stacks like this in Beginner diff. It's too unfriendly for beginners imo
02:37:681 (2) - Clustering with (7) imo
02:46:617 (3) - Maybe create a "?" shaped slider here?
03:35:128 (6) - Move few grids down for flow?
03:53:000 (3) - Too evil to read for a Beginner diff definitely

Much better than your previous maps obviously, but that 1/6 issue ><
Good luck anyway :3
Topic Starter
Miya

Nivalis wrote:

Mod request via In-Game PM ~

[General]
-> I feel your mp3 is somewhat too loud... No need to change though
-> THIS SONG IS 1/6. (well 1/4 plays good also though but you need to reconsider this) No, 1/4 is suit better, and i'm not following the vocal here.. Sorry

[Hard]
00:25:234 (4) - Repeating slider after triples would play better than triples after triples imo Why? i won't change it.. Sorry
00:32:255 (3,4,5,6,7,8,9) - Arrange them tidier? http://osu.ppy.sh/ss/168164 Fixed
00:47:096 (2) - Does not follow anything in the song imo. A note at 00:46:396 and 00:47:255 will sound better Fixed
00:52:840 (2) - No need for clap here Fixed
00:55:394 (3) - Same as above Fixed
01:07:042 (1) - Why not in the center >< 1 grid up you mean?
01:22:362 (1,3) - Add whistle to emphasize the violin? Fixed, but i add whistle in 2 too
01:56:989 (5) - This slider should start at 01:57:149 instead, and add a note here Fixed
02:26:191 (1,3) - Add whistle to emphasize the violin? Fixed
03:03:372 (5) - This note is overmapped imo nah, won't change it.. Following the stream before
03:17:894 (1) - I personally dislike how this slider overlaps (5). Also, create a slider wave like this maybe : http://osu.ppy.sh/ss/168170 Fixed
03:50:766 (2,3,5,6) - Somehow would be irritating to read Will keep it as it is

[52's Normal]
-> Tags : Heatwave95 - should be heatwave95
00:25:234 (3) - The clap should be in 00:26:830 (2) instead imo
00:30:660 (4,5) - Add whistle?
00:59:064 (1) - I'd rather curve it slightly so it doesn't touch (5) - linear curve works well here too btw :3
01:18:851 (6) - New combo?
01:58:106 (5) - Finish instead of clap maybe?
02:05:766 (1) - Finish in the slider's beginning? I hear cymbal sound in the background xD
02:38:638 (4) - Finish in slider's end?
03:09:277 (1,2,3,4) - I think, windmill pattern would be better rather than stacked sliders (:

[Easy]
00:23:638 (4) - That extra waypoint in the end is unnecessary Fixed
00:40:872 (5) - ...overcurved imo I'll keep it as it is
01:19:808 (3) - Slider wave here? i make arc slider instead
02:03:213 (1) - Overly linear slider like this one kills the flow much imo. You might want to create something like http://osu.ppy.sh/ss/168178 Kills flow? i don't think so.
02:35:128 (5,6,7) - Avoid stacks like this in Beginner diff. It's too unfriendly for beginners imo Fixed
02:37:681 (2) - Clustering with (7) imo Fixed
02:46:617 (3) - Maybe create a "?" shaped slider here? No
03:35:128 (6) - Move few grids down for flow? No, will break the spacing, and i don't think flow here is not good
03:53:000 (3) - Too evil to read for a Beginner diff definitely Fixed

Much better than your previous maps obviously, but that 1/6 issue ><
Good luck anyway :3
Thanks for the mod Nivalis :D
HeatKai
Thanks Nivalis :3
I fix some :D
And Its 1/4 D:

Download: SEAMO - Mother (Miya) [52's Normal].osu
Shulin
General:

  1. +21 to the offset (681). You might want to get a second opinion on this because the vocals and beat are out of sync sometimes. (Plus you've mapped it with the wrong snap u_u)
  2. Nivalis is right, the song is 1/6. It's not just the vocals it's the drum beat too. Some examples (on [Hard] diff) ~ 00:24:755 (2) - 00:29:862 (5) - 00:45:181 (3) - 00:32:415 (4) - 00:32:734 (6) - 00:34:968 (4) - 00:35:287 (6) - 00:37:521 (4) - 00:47:734 (4) - 00:50:287 (3) - 00:52:840 (2) - 00:53:160 (4) - etc etc are all 1/6! Actually I'd say some of the vocal is 1/4 but the beat is definately 1/6, I think you'll have to change this.
  3. I think you could have used a custom hitnormal on beats such as 00:44:064 (1) - and 00:45:340 (4) - just a suggestion.
  4. On [Easy] and [Hard] there isn't much break time. It's not really a problem on Hard, but I think there should be more breaktime in Easy.
Easy:

00:59:383 (1) - Whistle end?
01:45:979 (1,2,3,4,5) - I think you should have a break here like [Hard]
02:25:553 (1) - Remove new combo?
02:26:191 (2) - New combo here.
02:57:468 (4) - Clap start?
02:59:383 (5) - Don't hide notes under sliders on the easiest diff. It's hard for them to notice. You can move it so it's at the end of the slider and it will still look good.
03:14:702 (1) - Finish?
03:24:915 (3) - New combo?
03:52:362 (2) - Ahh move from under the slider, it's confusing for new players =P


52's Normal:

  1. I think it would be better if you kept a constant clap pattern following the song. Some of the claps seem out of place at times.
  2. Honestly the new combos are a bit of a mess, they don't follow the song and vocal very well and they are inconsistent too (just compare the choruses =P). I suppose it doesn't matter much so I'm not going to post "New combo, remove new combo" all the time xD
  3. For some reason when I download this it says this difficulty is not submitted. Maybe a full submit will solve the problem?
  4. I think this should use hitsound volume 70% too. Weird that one map is louder than the others even if it is a guest diff. (Or make the other diffs 100% I suppose)
  5. If the mapper is HeatKai then who is 52? xD
00:21:085 (1) - Start with finish? Suits the kiai time too =P
00:31:298 (1) - Remove clap it sounds awful.
00:35:287 (3) - I think you should move it down 1 square (on grid 3), so it looks better next to 00:34:170 (2) -
00:37:042 (2) - Clap start?
00:37:840 (3) - Clap end?
00:51:404 (5) - Finish > clap.
01:20:447 (3) - Clap?
01:24:915 (2) - Finish for the start of kiai?
02:15:979 (6) - Add finish?
02:24:277 (1) - Remove clap. It sounds horrible with finish.
02:28:106 (1) - Finish start like 01:24:277 (1) - ? Also I think finish instead of clap at the end of the slider sounds much better.
02:48:213 (4) - Clap end?
03:09:277 (1) - Too soon after a spinner for a normal imo.
03:14:064 (1,2,3) - ^


Hard:

  1. Overall difficulty -1? I think it would make sense when compared to the drain and approach rate.
  2. I think some of the streams are very strange (like 00:32:255 (3,4,5,6,7,8,9) - and 00:34:808 (3,4,5,6,7) - because they don't really follow the beat or vocal. Also sounds odd because the beat is 1/6.
00:24:596 (1,2,3,4,5,6) - I think removing 1/4 plays and sounds better.
01:01:936 (9) - Finish?
01:23:957 (4) - I think finish at the end sounds better than whistle. And maybe put a hitnormal at the start?
01:27:149 (6) - Move this so it doesn't overlap with 01:26:511 (5) - ?
01:43:106 (2) - Finish end?
01:44:702 (8) - ^
02:30:021 (4) - Remove clap?
02:55:234 (4,5,6) - Align these so the spacing is even.
03:14:702 (1) - Finish?
03:14:702 (1,2,3,4,5) - The 1/1 sounds strange because the vocal is so strong here. I'd suggest following the vocal or keeping a break here (it's a good place for one! ^_^)
03:19:808 (1,2,3,4,5) - ^ I just think it sounds and plays weird.
03:29:383 (1,2,3,4,5) - ^

Nice song. The maps are nice but the main problem is it uses the wrong beat snap divisor. It's not really a problem on Easy or 52's Normal because they follow basic 1/1 and 1/2 patterns, but you need to switch to 1/6 especially on Hard where it follows the beat much more. Good luck!
HeatKai

Shulin wrote:

52's Normal:

  1. I think it would be better if you kept a constant clap pattern following the song. Some of the claps seem out of place at times.
  2. Honestly the new combos are a bit of a mess, they don't follow the song and vocal very well and they are inconsistent too (just compare the choruses =P). I suppose it doesn't matter much so I'm not going to post "New combo, remove new combo" all the time xD
  3. For some reason when I download this it says this difficulty is not submitted. Maybe a full submit will solve the problem?
  4. I think this should use hitsound volume 70% too. Weird that one map is louder than the others even if it is a guest diff. (Or make the other diffs 100% I suppose)
  5. If the mapper is HeatKai then who is 52? xD
00:21:085 (1) - Start with finish? Suits the kiai time too =P
00:31:298 (1) - Remove clap it sounds awful.
00:35:287 (3) - I think you should move it down 1 square (on grid 3), so it looks better next to 00:34:170 (2) -
00:37:042 (2) - Clap start?
00:37:840 (3) - Clap end?
00:51:404 (5) - Finish > clap.
01:20:447 (3) - Clap?
01:24:915 (2) - Finish for the start of kiai?
02:15:979 (6) - Add finish?
02:24:277 (1) - Remove clap. It sounds horrible with finish.
02:28:106 (1) - Finish start like 01:24:277 (1) - ? Also I think finish instead of clap at the end of the slider sounds much better.
02:48:213 (4) - Clap end?
03:09:277 (1) - Too soon after a spinner for a normal imo.
03:14:064 (1,2,3) - ^
52 is my favourite number :)

Thanks Neko-lin >w</
all of the hitsounds fix except the spinner, I think its fine
Miya , full submit again , with this diff , maybe fix the general first :p

Download: SEAMO - Mother (Miya) [52's Normal].osu
wcx19911123
from my queue

[General]
offset = 686 (+26)
letterboxInBreaks in 52's Normal is 0 , other diffs are 1
tags in 52's Normal is different with other diffs , make sure the tags are the same in all diffs

[Easy]
HD+1 OD+1 AR+1/2
03:24:915 (3,4) - try to make them symmetrical
03:34:489 - change finish to clap ? sound better
very nice Easy diff :3

[52's Normal]
00:21:085 (1,2) - http://puu.sh/7und
32,184,21085,2,0,B|32:216|32:232|32:232|40:288|100:296,1,150,2|8
108,220,22042,2,0,B|168:220|200:300|156:348|156:348|228:348,1,225,2|8
umm.. seems your slider blanket can be more better , see this to get more information :3
01:11:191 (1,2,1,2,3,4) - make them into a pentagon
01:27:149 (5) - I suggest change this to 1 slider + 1 circle or 3 circles , I think follow vocal here is better than make sliders look good
01:43:425 - remove finish
02:26:191 - remove clap , sound very odd ..
03:09:277 (1,2,3,4) - no , this is too confusing to play.. I don't think newbies can read this.. try something like this : http://puu.sh/7uoO
03:11:830 (1) - end at 03:13:425 , or remove 03:14:064 (1,2,3) and end at 03:14:702 , this is too sudden after a spinner

[Hard]
00:41:191 - add note
02:35:766 (1) - change it to something to follow vocal here
03:00:979 (6) - 1 gird down ? make the stream in a line

nice map
good luck :3
Topic Starter
Miya

Shulin wrote:

General:

  1. +21 to the offset (681). You might want to get a second opinion on this because the vocals and beat are out of sync sometimes. (Plus you've mapped it with the wrong snap u_u) Will remap the hard diff, but fix this offset.
  2. Nivalis is right, the song is 1/6. It's not just the vocals it's the drum beat too. Some examples (on [Hard] diff) ~ 00:24:755 (2) - 00:29:862 (5) - 00:45:181 (3) - 00:32:415 (4) - 00:32:734 (6) - 00:34:968 (4) - 00:35:287 (6) - 00:37:521 (4) - 00:47:734 (4) - 00:50:287 (3) - 00:52:840 (2) - 00:53:160 (4) - etc etc are all 1/6! Actually I'd say some of the vocal is 1/4 but the beat is definately 1/6, I think you'll have to change this. Yes yes remaping now.
  3. I think you could have used a custom hitnormal on beats such as 00:44:064 (1) - and 00:45:340 (4) - just a suggestion. Nah, confusing to insert a custom hitsound.
  4. On [Easy] and [Hard] there isn't much break time. It's not really a problem on Hard, but I think there should be more breaktime in Easy.
I'll consider it.

Easy:

00:59:383 (1) - Whistle end? Fixed
01:45:979 (1,2,3,4,5) - I think you should have a break here like [Hard] Fixed
02:25:553 (1) - Remove new combo?Fixed
02:26:191 (2) - New combo here. Fixed
02:57:468 (4) - Clap start? Fixed
02:59:383 (5) - Don't hide notes under sliders on the easiest diff. It's hard for them to notice. You can move it so it's at the end of the slider and it will still look good. Fixed
03:14:702 (1) - Finish? No, doesnt sounds good to me.
03:24:915 (3) - New combo? Fixed
03:52:362 (2) - Ahh move from under the slider, it's confusing for new players =P Fixed

Nice song. The maps are nice but the main problem is it uses the wrong beat snap divisor. It's not really a problem on Easy or 52's Normal because they follow basic 1/1 and 1/2 patterns, but you need to switch to 1/6 especially on Hard where it follows the beat much more. Good luck!
Ok, thank you for the mod Shulin.. :)
Topic Starter
Miya

wcx19911123 wrote:

from my queue

[General]
offset = 686 (+26) Using offset from Shullin, sorry :(
letterboxInBreaks in 52's Normal is 0 , other diffs are 1 Fixed
tags in 52's Normal is different with other diffs , make sure the tags are the same in all diffs

[Easy]
HD+1 OD+1 AR+1/2 Fixed
03:24:915 (3,4) - try to make them symmetrical Fixed, it's hard to make this symetrical btw :(
03:34:489 - change finish to clap ? sound better Fixed
very nice Easy diff :3 Thank you :D

nice map
good luck :3
Thank you for the mod and the star wcx19911123 :D
mancuso_JM_
Mod Request :P

General:
- You have to change your mp3 because the bitrate is unrankable (320 kbps). You have to change your mp3 between 128 kbps to 192kbps
- If I were you , I start the map in 00:20:468. If you start the map here, you have change the kiai sections
1st kiai: 00:20:468 to 00:41:532
2nd kiai: 01:24:298 to 01:45:361
3rd kiai: 02:28:127 to 02:49:191
4th kiai: 03:34:510 to 03:55:574
- If you don't make this changes, you have to fix the kiai sections (In Easy) because are unsnapped
- The offset is different in 52's Normal, you have to fix that

Easy:
00:50:787 (5,6): Maybe a slider starts in (5) and ends in (6) sound better than notes
00:58:446 (3,4): The same but the slider starts in (3) and ends in (2)
01:22:383 (4): Replace the whistle to hitfinish at the end of slider
01:59:723 (5,6): The same in 00:50:787
02:02:276 (3,4): The same in 00:58:446
02:16:000 (4): To mantain consitancy with 01:55:575 (1), New Combo here
02:35:149 (5): New Combo
02:51:744 (4): ^^
03:06:106 (4): ^^
03:10:255 (2): clap + FINISH

52's Normal:
Circle Size: -1

01:22:362 (4): Hitfinish at the end of slider
01:22:521: Remove this break, is really short and innecesary
02:26:351: ^^
This Normal looks OK but it's quite difficult to be a Normal

I don't mod hard since I read that:

Miya wrote:

Don't mod my hard diff.. It's been remaping.. :(
Ignore my second hard diff, i'll delete which is worst when the hard2 diff is finished..
That's all Good Luck with your beatmap ;)
Topic Starter
Miya

mancusojuanmattos wrote:

Mod Request :P

General:
- You have to change your mp3 because the bitrate is unrankable (320 kbps). You have to change your mp3 between 128 kbps to 192kbps What? it's 192kbps.. Do you check it or not? --a
- If I were you , I start the map in 00:20:468. If you start the map here, you have change the kiai sections
1st kiai: 00:20:468 to 00:41:532
2nd kiai: 01:24:298 to 01:45:361
3rd kiai: 02:28:127 to 02:49:191
4th kiai: 03:34:510 to 03:55:574 Forgot the resnap the kiai section because changing the offset, thx
- If you don't make this changes, you have to fix the kiai sections (In Easy) because are unsnapped
- The offset is different in 52's Normal, you have to fix that

Easy:
00:50:787 (5,6): Maybe a slider starts in (5) and ends in (6) sound better than notes.. No, doesn't look good..
00:58:446 (3,4): The same but the slider starts in (3) and ends in (2) Same here ^
01:22:383 (4): Replace the whistle to hitfinish at the end of slider Doesn't sounds good :(
01:59:723 (5,6): The same in 00:50:787 No
02:02:276 (3,4): The same in 00:58:446 No
02:16:000 (4): To mantain consitancy with 01:55:575 (1), New Combo here Doesn't connect with the part of the song.
02:35:149 (5): New Combo Fixed
02:51:744 (4): ^^ Fixed
03:06:106 (4): ^^ Doesn't fit with the spacing.
03:10:255 (2): clap + FINISH Finish here is weird.. Don't caps please --a


That's all Good Luck with your beatmap ;)
Ok, thank you for the mod mancusojuanmattos. :)
HeatKai
thanks for modding.

Download: SEAMO - Mother (Miya) [52's Normal].osu
wmfchris
[General]
Sprite,Foreground,Centre,"SB\1.png",320,240
F,0,8638,9277,0.26784,1
M,0,8957,,299,420
F,0,9277,12787,1
F,0,12787,13106,1,0.2064001
Sprite,Foreground,Centre,"SB\2.png",320,240
M,0,13106,,318,420
F,0,13106,13425,0.2473601,1
F,0,13425,19170,1
F,0,19170,19489,1,0.1910402
Sprite,Foreground,Centre,"SB\3.png",320,240
F,0,19968,20447,0.2115201,1
M,0,20447,,295,416
F,0,20447,24277,1,0.9868312
F,0,24277,24436,0.9868312,0.5734114
F,0,24436,,0.5734114
I don't see SB elements in your folder. Please full submit.

[Hard]
- Very unstable spacing. If you're using grid lv4, you should avoid a spacing difference like 1.19x and 1.31x (e.g. 01:43:766 (2~9)), I think you're able to improve this significantly with the assistance of AImod.
01:13:659 (5) - a soft vocal here so I don't prefer clapping here, either clap on beginning of (6), or simply remove it.
01:20:255 (2) - it should be 1/4.
01:56:212 (3) - adjust the slider shape like this http://osu.ppy.sh/ss/170392 [You can make quite a lot of slider looks better through this method]
02:27:808 (4) - up 1 grid lv4 that (2,3,4) are on the same level.
02:38:340 (7) - down 2 grids lv4 to make it symmetrical
02:45:255 (4) - off vocal. It should be 1/4.

[Normal]
00:59:085 (1) - make the slider like this http://osu.ppy.sh/ss/170429
01:22:702 - remove short break
02:26:372 - ^
Not much spacing and sounding problem, but the new combo pattern seems messy. The easiest way is to NC every new phrases/make ref. to other diffs made, or finding some NC experts (I'm notNC Nazier)

._____.
Topic Starter
Miya

wmfchris wrote:

[General]
[Hard]
- Very unstable spacing. If you're using grid lv4, you should avoid a spacing difference like 1.19x and 1.31x (e.g. 01:43:766 (2~9)), I think you're able to improve this significantly with the assistance of AImod.I don't care about small spacing mistake, and i barely use AImod.. But fix some spacing to keep spacing consistency.
01:13:659 (5) - a soft vocal here so I don't prefer clapping here, either clap on beginning of (6), or simply remove it. No, i follow the drum beat at the background, shouldn't remove it.
01:20:255 (2) - it should be 1/4. It's 1/6 orz..
01:56:212 (3) - adjust the slider shape like this http://osu.ppy.sh/ss/170392 [You can make quite a lot of slider looks better through this method] No, i want this slider circle the hitcircle number 2. And that slider break the pattern.. :(
02:27:808 (4) - up 1 grid lv4 that (2,3,4) are on the same level. Fixed
02:38:340 (7) - down 2 grids lv4 to make it symmetrical Fixed
02:45:255 (4) - off vocal. It should be 1/4. Not following the vocal, but the background beat.. It's 1/6.
thank you for the mod wmfchris :)
HeatKai
Thanks wmf.
Miya download my diff and full submit the beatmap

Download: SEAMO - Mother (Miya) [52's Normal].osu
Breeze

General

  1. 152kbps (VBR) mp3, nothing wrong. Just, rare code rate :/

SB

  1. As wmfchris said, I see no SB elements but there are SB code exist, have you forgot full-submit them?

Timing

  1. I got a offset 687 (+6), if you feel this is better, you can use this one

(Mod blow is based on your timing)

Easy

  1. 02:14:723 (2,3,4) - Arrange looked awkward, try to make slider end (1) and note (2,3) in a smooth curve, maybe like this? Or you can try other arrange yourself
  2. 03:06:425 (5) - You forget to add a clap here?
  3. 03:14:723 (1) - Consider adding a finish sound

52's Normal

  1. I got a osu file which has a strange name, maybe you should rename it to SEAMO - Mother (Miya) [52's Normal]
  2. 00:26:212 (3) - Whistle instead of clap seems better, or just remove the clap
  3. 00:32:436 (2), 00:33:553 (3) - These kind of clap sounds odd, just use 2-4 clap is nice, such as 00:29:404, 00:30:681, the 2nd and 4th white line after a long withe line tick, got it? I won't say more about hitsound, however, how to add hitsound is all depend on you, just use the one you like and sounds nice
  4. 00:21:085 (1) - Unsnapped slider start
  5. 00:21:085 (1) - Unsnapped slider end
  6. 00:22:042 (2) - Unsnapped slider start
  7. 00:22:042 (2) - Unsnapped slider end

Hard

  1. 00:32:808 (4) - I feel remove this clap sounds better, if you want a double clap effect, add clap to 00:32:915 (5) red tick
  2. 00:35:361 (4) - ^, add to 00:35:468 (5)
  3. 01:13:659 (5) - ^, add to 01:13:766 (6)
  4. 01:16:212 (5) - ^, add to 01:16:319 (6)
  5. 01:36:638 (6) - ^, add to 01:36:744 (7)
  6. 01:39:191 (4) - ^, 01:39:298 (5)
  7. 01:57:063 (6) - ^, 01:57:170 (7)
  8. 01:59:617 (6) - ^, 01:59:723 (7)
  9. 02:17:489 (5) - ^
  10. 02:20:042 (4) - ^
  11. 02:40:468 (5) - ^
  12. 02:43:021 (4) - ^
  13. 03:00:893 (6) - ^
  14. 03:03:446 (5) - ^
  15. 03:46:851 (4) - ^
  16. 03:49:404 (4) - ^
  17. 00:41:532 (1) - Add finish?
  18. 03:14:723 (1) - ^
  19. 00:39:617 (2) - Finish instead of clap?
  20. 01:43:446 (2) - ^
  21. 01:23:978 (4) - Use normal hitsound for slider start sounds nice!
  22. 02:27:808 (4) - ^

YTYuyu
Yo modding this song because of ur request :)

Easy:
00:38:978(4) - NC
00:44:723(4) - ^
00:49:191(3) - ^ if u ignore this make the next note a NC
01:15:361(3) - NC
01:19:829(3) - ^
01:34:510(3) - Aline this to (2)
01:35:149(4) - same as above but Aline it to (3)
01:42:808(4) - NC
01:53:021(3) - same as 00:49:191
01:58:766(4) - NC
02:19:191(3) - ^
02:23:659(4) - ^
02:42:170(3) - ^
02:46:638(3) - ^
02:57:489(4) - NC and make it a v-shape slider like this http://puu.sh/7DEM
03:01:304(3,4) - aline (3) to (1) and (4) to (2)
03:05:425(5) - NC if u ignore this make the previous note a NC
03:24:936(1) - i suggest u make it the same as the next slider. if u ignore this do the opposite
03:33:872(4) - NC
03:40:255(4) - ^
03:44:723(3,4) - same as 03:01:304
03:48:553(3) - NC
03:53:021(3) - ^

52's Normal:
http://puu.sh/7DFO you need to fix this.
00:36:744(4) - NC
02:09:298(3) - make the 1st half and the 2nd half equal
03:04:829(4) - NC
01:14:085(1,2,3) - make it like this http://puu.sh/7DGU

Hard:
00:24:829(5) - NC
00:29:936(5) - ^
00:16:000(4) - ^
01:28:446(4) - ^
01:36:744(7) - Aline it to (6)
01:44:404(7) - NC
02:40:893(6) - 1 grid down
03:09:298(7) - NC

This is the best i can do. GL :D
HeatKai
Thanks because modding!

Download: SEAMO - Mother (Miya) [52's Normal].osu
Topic Starter
Miya

Breeze wrote:

General

  1. 152kbps (VBR) mp3, nothing wrong. Just, rare code rate :/ I'm using codec from audacity when i re-encoded the original song :|

SB

  1. As wmfchris said, I see no SB elements but there are SB code exist, have you forgot full-submit them? No, it's my remnant when i try to make an sb. I have deleted all the sb element, but the database still there. I can't delete it :(

Timing

  1. I got a offset 687 (+6), if you feel this is better, you can use this one. Okay, this is better.. Thank you.

(Mod blow is based on your timing)

Easy

  1. 02:14:723 (2,3,4) - Arrange looked awkward, try to make slider end (1) and note (2,3) in a smooth curve, maybe like this? Or you can try other arrange yourself Done, but i don't know it still akward or not.
    [attachment=1:f068c]0.jpg[/attachment:f068c]
  2. 03:06:425 (5) - You forget to add a clap here? Omg, i'm forgot.. Thank you :D
  3. 03:14:723 (1) - Consider adding a finish sound Okay with 40% volume

Hard

  1. 00:32:808 (4) - I feel remove this clap sounds better, if you want a double clap effect, add clap to 00:32:915 (5) red tick Okay
  2. 00:35:361 (4) - ^, add to 00:35:468 (5) Okay
  3. 01:13:659 (5) - ^, add to 01:13:766 (6) Okay
  4. 01:16:212 (5) - ^, add to 01:16:319 (6) Okay
  5. 01:36:638 (6) - ^, add to 01:36:744 (7) Okay
  6. 01:39:191 (4) - ^, 01:39:298 (5) Okay
  7. 01:57:063 (6) - ^, 01:57:170 (7) Okay
  8. 01:59:617 (6) - ^, 01:59:723 (7) Okay
  9. 02:17:489 (5) - ^ ^
  10. 02:20:042 (4) - ^ ^
  11. 02:40:468 (5) - ^ ^
  12. 02:43:021 (4) - ^ ^
  13. 03:00:893 (6) - ^ ^
  14. 03:03:446 (5) - ^ ^
  15. 03:46:851 (4) - ^ ^
  16. 03:49:404 (4) - ^ ^
  17. 00:41:532 (1) - Add finish? Omg, forgot to add finish.. >.< again.
  18. 03:14:723 (1) - ^ Okay, with 40% volume
  19. 00:39:617 (2) - Finish instead of clap? No, clap sounds better to me >.<
  20. 01:43:446 (2) - ^ ^
  21. 01:23:978 (4) - Use normal hitsound for slider start sounds nice! Yes. it is :)
  22. 02:27:808 (4) - ^ ^
Thank you Breeze for the mod and the star ^^
Topic Starter
Miya

Byakugan249 wrote:

Yo modding this song because of ur request :)

Easy:
00:38:978(4) - NC
00:44:723(4) - ^
00:49:191(3) - ^ if u ignore this make the next note a NC Fixed
01:15:361(3) - NC
01:19:829(3) - ^
01:34:510(3) - Aline this to (2) Fixed
01:35:149(4) - same as above but Aline it to (3) Fixed
01:42:808(4) - NC
01:53:021(3) - same as 00:49:191
01:58:766(4) - NC Fixed
02:19:191(3) - ^
02:23:659(4) - ^
02:42:170(3) - ^
02:46:638(3) - ^
02:57:489(4) - NC and make it a v-shape slider like this http://puu.sh/7DEM
03:01:304(3,4) - aline (3) to (1) and (4) to (2) Fixed
03:05:425(5) - NC if u ignore this make the previous note a NC Fixed
03:24:936(1) - i suggest u make it the same as the next slider. if u ignore this do the opposite No, i wan't variation in this part
03:33:872(4) - NC Fixed
03:40:255(4) - ^
03:44:723(3,4) - same as 03:01:304
03:48:553(3) - NC
03:53:021(3) - ^

Hard:
00:24:829(5) - NC
00:29:936(5) - ^
00:16:000(4) - ^
01:28:446(4) - ^
01:36:744(7) - Aline it to (6) Fixed
01:44:404(7) - NC Fixed
02:40:893(6) - 1 grid down Fixed
03:09:298(7) - NC Fixed

This is the best i can do. GL :D
Other's than that i didn't use ur suggestion.. But, thank you for modding Byakugan249 :D
Sync
Hi, here because of M4M. Sorry for being so late. :?

General
-- Cut the MP3. 30 seconds or so aren't used.

Hard
-- AR+1, HPDR+1, OD+1. I think adding 1 to these values would only do justice to your hard difficulty.
-- Stack Leniency -3. Some may disagree but since you stack like every other note this will make it look and feel a lot better.
01:00:367 (3,4,5) - I really dislike when people stack notes like this. It looks bad and serves no purpose other than a placeholder for notes you didn't find a place for. Instead, replace 01:00:580 (4,5) with a slider.
01:05:474 (2,3,4) - Same case. A slider to replace (2,3) would be a better.
01:15:686 (2,3,4) - You don't have to replace something with a slider every time, so maybe move (3,4) from under (2)
01:53:027 (1) - All of your sliders look relatively nice... except for this one. :<
02:04:197 (3,4,5) - Same reason as above
02:09:304 (2,3,4) - ^
03:14:729 (1) - This section is way too bland. Here is a reference as to how I think you could make this part more intuitive
'
The same goes for the other parts alike.
03:53:984 (3,4) - This part barely follows the music. Try something like this:
52's Normal
-- It's really odd that this difficulty uses 1/4 and Hard uses 1/6... I guess it fits because you're using two different mapping styles
01:22:069 (4) - This really doesn't fit the music at all. Remove it and replace it with a single hit circle.
01:22:069 (4) - 01:24:304 (1) - Add a break time here
02:16:006 (6) - Wow, this looks -really- bad in comparison to all of your other wonderful sliders. Fix it up, make it symmetrical. Usually this wouldn't phase me but all of the other sliders are really great and this one sucks.
03:07:069 (1) - I'm a firm believer in that half a beat is not enough time for a normal-difficulty player to readjust their arm. Move this slider back half a beat.
03:11:857 (1) - Same deal.
Great normal difficulty.
Easy
-- I have nothing to say but good things about this easy difficulty. Well done.
Topic Starter
Miya

Sync wrote:

Hi, here because of M4M. Sorry for being so late. :?

General
-- Cut the MP3. 30 seconds or so aren't used. Nah, since i used 88% of the song, i won't cut the mp3.

Hard
-- AR+1, HPDR+1, OD+1. I think adding 1 to these values would only do justice to your hard difficulty. No, with so many 1/6 note this diff is quite hard. If i'am adding that thing, it would make this diff is much harder. This is hard map, not insane map.
-- Stack Leniency -3. Some may disagree but since you stack like every other note this will make it look and feel a lot better. Okay
01:00:367 (3,4,5) - I really dislike when people stack notes like this. It looks bad and serves no purpose other than a placeholder for notes you didn't find a place for. Instead, replace 01:00:580 (4,5) with a slider. Fixed
01:05:474 (2,3,4) - Same case. A slider to replace (2,3) would be a better. Fixed
01:15:686 (2,3,4) - You don't have to replace something with a slider every time, so maybe move (3,4) from under (2) Okay
01:53:027 (1) - All of your sliders look relatively nice... except for this one. :< A linear slider is bad? I'll keep it this time. If someone mention it again, i'll change it.
02:04:197 (3,4,5) - Same reason as above I'll keep this one as a variation.
02:09:304 (2,3,4) - ^ Fixed
03:14:729 (1) - This section is way too bland. Here is a reference as to how I think you could make this part more intuitive. Nope. I want this part of the map to be slow. So i won't change it, if it's include 1/6.
'
The same goes for the other parts alike.
03:53:984 (3,4) - This part barely follows the music. Try something like this: No, i think this part perfectly follow the back rythim.
Thank you for the mod Sync. :)
Samah
[Easy]
All good.

[52's Normal]
01:13:133 (4) - Could probably move this left a bit, but you'd need to shuffle things around.
02:29:729 (3) - Fix these handles. Right click on the final handle and once on the red handle.
03:09:304 (1,2,3,4) - This pattern is fine by itself, but it's very hard to read coming straight after a spinner.
03:30:048 (2) - Same deal with the handles on this. Right click on the final handle and once on the red handle.

[Hard]
02:03:240 (6,1) - Given the triplet feel, this jump seems out of place.
02:38:346 (7) - Right a bit?

Can't really find anything major, sorry. No kudosu plz.
Topic Starter
Miya

Samah wrote:

[Hard]
02:03:240 (6,1) - Given the triplet feel, this jump seems out of place. Out of place? Nope.. Won't change it.
02:38:346 (7) - Right a bit? Done

Can't really find anything major, sorry. No kudosu plz. Okay, if you don't want kudosu :)
Thank you for the mod Samah.. ^^
Niva
IRC Mod for the remapped Hard diff

Log:

SPOILER
20:43 <Miya> : niva ditunggu loh modny yg hard :3
20:43 <Niva> : gw mau mod yang mapnya cmp dulu :D
20:44 <Miya> : y udah :D
20:44 <Niva> : *cmn
20:44 <Miya> : soalny kan kmren jnjinya bsok >.<
20:44 <Niva> : namanya susah amat sih ):
20:44 <Niva> : iya :D
20:44 <Niva> : cuma 2 diff kok ini
20:44 <Miya> : iyah :D mksh y niva
20:44 <Miya> : mapnya chata 3 menit 3 diff
20:44 <Miya> : agak lama
20:44 <Miya> : jadi slseinny bsok aja deh
20:44 <Miya> : eh binjip
20:45 <Miya> : laguny chata
20:45 <Miya> : lol
20:45 <Niva> : chata?
21:15 <Niva> : err ok
21:15 <Niva> : seamo yah :D
21:15 <Miya> : iyap :3
21:17 <Niva> : ..bgnya ganti? o.o
21:17 <Miya> : iyah
21:17 <Miya> : biar g bosen wktu remap
21:17 <Miya> : lol
21:18 <Niva> : 00:32:921 (5) -
21:18 <Niva> : clapnya taruh di (4) aja :D
21:18 <Miya> : ew
21:18 <Niva> : 00:35:474 (5) - ini juga
21:18 <Niva> : di (4) ^^
21:18 <Miya> : breeze bilang bagusan di stu
21:18 <Niva> : errr...
21:19 <Miya> : jdi bingung
21:19 <Niva> : itu cuma personal opinion sih
21:19 <Miya> : untuk smntara miya g ganti yg itu deh >.<
21:19 <Niva> : ok :D
21:19 <Miya> : soalny ada bnyk yg gtu
21:19 <Miya> : ganti 1 ganti smw
21:20 <Niva> : 00:49:197 (1) - ini geser ke kiri mungkin? supaya pas di tengah :3
21:20 <Niva> : 00:51:750 (1) - ini juga bagusan di tengah imo
21:20 <Miya> : ok deh fixed
21:20 <Niva> : 01:00:048 (2) - clapnya pindahin ke (3)?
21:21 <Niva> : atau nggak usah dipindah, tapi di (3) tambahin clap juga enak kok
21:21 <Miya> : kt miya kq kurang masuk sama musikny ya? >.<
21:21 <Niva> : ><
21:22 <Miya> : soalny di ritmeny g ada suara yg mdkung clap >.<
21:22 <Niva> : 01:43:772 (3,4,5,6) -
21:22 <Niva> : kok kesannya evil yah :D
21:22 <Niva> : repeating slider kesannya lebih bagus orz
21:22 <Niva> : buat gw sih :3
21:23 <Miya> : g suka 1/6 stream?
21:23 <Niva> : yep
21:23 <Miya> : ga deh.. variasi
21:23 <Miya> : soalny repeating slidernya uda di ulang 3x
21:23 <Miya> : kl gtu trus ngbosenin ntar :)
21:24 <Niva> : 02:14:091 (3) - 1 grid ke kiri + bawah orz
21:24 <Miya> : ok deh fixed :)
21:24 <Miya> : mata suka g teliti >.<
21:25 <Niva> : 02:31:325 (1) - slider point terakhirnya geser 2 grid ke bawah ^^
21:25 <Miya> : ok deh fixed :)
21:26 <Niva> : 02:53:984 (6,2,3) - ini tiga juga nggak sejajar ^^
21:26 <Niva> : tapi nggak terlalu masalah kok
21:26 <Miya> : geser 2 ke kiri 1 grid?
21:26 <Miya> : 3, 2 grid?
21:26 <Niva> : err nggak usah juga gpp sih
21:27 <Niva> : 03:09:942 (3,4,5) - ini
21:27 <Niva> : jelas-jelas
21:27 <Niva> : 1/4
21:27 <Niva> : orzz
21:27 <Miya> : dah
21:27 <Niva> : 03:21:112 (3) - 1 grid ke kiri
21:28 <Niva> : 03:22:389 (5) - ini juga :D
21:28 <Niva> : udah gw cek pakai CTRL+J
21:28 <Miya> : ah ya x ny g sama
21:28 <Miya> : >.<
21:28 <Miya> : dah fixed
21:28 <Niva> : yang 1/4 tadi udah di-fix? :D
21:28 <Miya> : udah
21:29 <Miya> : kq bisa tau 1/4 1/6 drmn sih?
21:29 <Miya> : o.o
21:29 <Niva> : dengerin aja musiknya, langsung tahu kok orz
21:29 <Miya> : miya jg dgrin
21:29 <Miya> : mngkin harus diasah x ya
21:29 <Niva> : 03:43:772 (4) - err ini... coba aja pencet CTRL+H langsung kelihatan kok
21:29 <Niva> : ...iya mungkin diasah juga sih
21:30 <Miya> : kurang atas orz
21:30 <Miya> : done
21:30 <Miya> : :)
21:30 <Niva> : ok udah :D
21:30 <Niva> : itu aja sih
21:30 <Miya> : dah?
21:30 <Niva> : jujur gw masih ngerasa 1/6 stream yang beruntun itu kurang pas sama bagian lain mapnya sih
21:30 <Miya> : ok mksh niva
21:31 <Miya> : stream 1/6 itu?
21:31 <Niva> : yap
Lucy_Heartfilia_old
General
Hard is boring.
That's all right boring in easy and normal,Because you can't add many different hard note.But in hard,you can do better

Hard
00:26:218(1)~(3) one grid high
01:57:814(8) one grid down parallel next combo (2)
02:02:282(4)~(6) make parallel
02:11:538(3) one grid left
03:38:240(2) error distance
03:43:985(4) and (5) one grid left
03:51:431(3) one grid left

GUEST DIF Normal
Some error distance
00:23:346(3) and (4) one grid down
00:45:687(4) Askew
02:31:525(1) error distance

Easy
00:56:857(1) error distance
02:12:176(3)~(4) one grid right
03:21:112(4)~(6) Symmetric (1)~(3)
03:44:729(3) parallel (1) and (4) parrallel (2)

It's my mod,Thank you
Good luck
Topic Starter
Miya

kissfly wrote:

General
Hard is boring. what do you mean boring? Give more decription please. Making it like an insane map is inapropiate in hard map.
That's all right boring in easy and normal,Because you can't add many different hard note.But in hard,you can do better

Hard
00:26:218(1)~(3) one grid high okay
01:57:814(8) one grid down parallel next combo (2) fixed
02:02:282(4)~(6) make parallel nah.
02:11:538(3) one grid left fixed
03:38:240(2) error distance ?
03:43:985(4) and (5) one grid left nah
03:51:431(3) one grid left fixed


Easy
00:56:857(1) error distance ?
02:12:176(3)~(4) one grid right No
03:21:112(4)~(6) Symmetric (1)~(3) fixed
03:44:729(3) parallel (1) and (4) parrallel (2) fixed

It's my mod,Thank you
Good luck
All right. Thank you for fixing the pattern for me. :)
HeatKai
Suzully
Thank you for mod request~

[Easy]
  1. 00:44:729 (4) - Shorten it to 00:45:367? That's easier to newbie.
  2. 00:59:410 (1) - Make the shape more beautiful like below?
  3. 01:40:899 (2) - Same suggestion as 00:44:729 (4).
  4. 03:51:112 (1) - ^
  5. 03:54:942 (4) - Use finish instead of whistle?
[52's Normal]
  1. 00:43:133 (3,1) - I think it's hard for normal player to read this overlap.
  2. 00:56:538 (4) - Add new combo?
  3. 00:57:176 (1) - Remove new combo?
  4. 01:24:304 (1) - This clap is a bit noisy for me.
  5. 01:30:048 (5) - Add new combo?
  6. 01:30:367 (1) - Remove new combo?
  7. 02:33:240 (1) - Remove new combo?
  8. 02:33:878 (2) - Add new combo?
  9. 03:11:857 (1) - Shorten it to 03:13:452?
[Hard]
  1. 01:56:750 (4,5,6,7) - Move them up by 1 grid? (nazi)
  2. 02:05:793 (8) - Add new combo? (I know you add this new combo by symmetry formation, so it's just a suggestion.)
  3. 02:06:112 (1) - ^ If you changed above, remove new combo.
  4. 03:04:835 (1) - Move it up by 1 grid? (nazi)
  5. 03:24:942 (3,4,5,1) - I feel something strange about this pattern which doesn't follow the vocal. How about one below?
  6. 03:28:133 (4) - ^
  7. 03:55:580 (6) - Use finish instead of whistle?
I like SEAMO. He is famous artist in Japan.
The song is good, especially the lyrics.
Your mapset fits the song :3
Good luck~ :)
Topic Starter
Miya

Suzully wrote:

[Easy]
  1. 00:44:729 (4) - Shorten it to 00:45:367? That's easier to newbie. Okay
  2. 00:59:410 (1) - Make the shape more beautiful like below? Fixed
  3. 01:40:899 (2) - Same suggestion as 00:44:729 (4). Okay
  4. 03:51:112 (1) - ^ Okay
  5. 03:54:942 (4) - Use finish instead of whistle? No, i think whistle fit the song more better.
[Hard]
  1. 01:56:750 (4,5,6,7) - Move them up by 1 grid? (nazi) Fixed, no problem with the nazi mod though :)
  2. 02:05:793 (8) - Add new combo? (I know you add this new combo by symmetry formation, so it's just a suggestion.) Okay
  3. 02:06:112 (1) - ^ If you changed above, remove new combo. Done
  4. 03:04:835 (1) - Move it up by 1 grid? (nazi) Fixed
  5. 03:24:942 (3,4,5,1) - I feel something strange about this pattern which doesn't follow the vocal. How about one below? Okay
    [attachment=0:dbd18]screenshot219.jpg[/attachment:dbd18]
  6. 03:28:133 (4) - ^ Done
  7. 03:55:580 (6) - Use finish instead of whistle? No, same reason as above.
The lyric is so awesome x). I like it very much. Thank you Suzully for modding my map. :)
kiddly
:)

Easy & Normal are oaky for me,so I'll just pick some errors in Hard.

[Hard]
00:39:942 (3,4) - normal sample 50% feels better.
01:43:772 (3,1,2,3,4) - ^
02:47:601 (3,4,5,6,7) - ^
03:53:984 (3,4) - ^
00:32:814 (4,5) - clap is on (4). this error exists everywhere os I won't pick them all.
01:53:027 (1) - feels....wired? I believe you can do it more beautiful.
03:26:006 (6,7) - in fact the vocal is on 03:26:697(on 1/4 beat),so your (7) is not snapped.my suggestion is this:



that's all,good luck! :)
Topic Starter
Miya

kiddly wrote:

[Hard]
00:39:942 (3,4) - normal sample 50% feels better. Okay, thank you for mentioning this for me.
01:43:772 (3,1,2,3,4) - ^ okay
02:47:601 (3,4,5,6,7) - ^ okay
03:53:984 (3,4) - ^
00:32:814 (4,5) - clap is on (4). this error exists everywhere os I won't pick them all. That's is suggestion from Breeze. I won't change it.
01:53:027 (1) - feels....wired? I believe you can do it more beautiful. Okay, changing it.
03:26:006 (6,7) - in fact the vocal is on 03:26:697(on 1/4 beat),so your (7) is not snapped.my suggestion is this: Nah, it's obviously 1/6 beat. I have play it in 25% speed.
Thank you modding my map kiddly :)
termerys
Ok, mod4mod. Sry for delay >_>

Overall: I don't quite use to the smallest grid size. My spacing mod could be awfully done but yeah, I'll do it anyway :O

Easy: It seems fine.

Normal: I'm crazy modding these spacing lol Sorry for that >_>
00:22:069 (2) - Move to the left 2 grids
00:23:346 (3,4) - Make it looks like this? As the result of first mod though.



00:24:623 (1,2) - Make it like this?



00:26:538 (1) - Move up 1 grid and to the left 1 grid.
00:30:687 (4) - Move to the left 1 grid
00:35:314 (3) - Make it looks like this?



00:36:431 (4) - Move to the right 1 grid and up 1 grid as the result of the previous mod.
00:36:750 (1) - Move up 1 grid as the result of the last 2 mods
00:48:878 (5) - Move up 1 grid
02:42:814 (4,5) - A bit off the mapping area, feel free not to change.

Hard: Great difficulty!
00:23:346 (7) - Move up 2 grids
00:34:197 (1) - Move left 2 grids and up 1 grid.
00:41:218 (5) - I don't know if you are doing jumping but if don't, put this note as middle between the two notes as possible.
00:43:772 (6) - Move left 1 grid
**:**:** (x) - I found nothing else ;__;

Great map!
Topic Starter
Miya

termerys wrote:

Ok, mod4mod. Sry for delay >_> No problem :3

Hard: Great difficulty!
00:23:346 (7) - Move up 2 grids. I don't know why you mention this. Sorry, i'll igonre it. >.<
00:34:197 (1) - Move left 2 grids and up 1 grid. Okay
00:41:218 (5) - I don't know if you are doing jumping but if don't, put this note as middle between the two notes as possible. Sorry, i prefer this one.
00:43:772 (6) - Move left 1 grid I think it's on the middle between 5 and 1. So, sorry no change.
**:**:** (x) - I found nothing else ;__;

Great map! Thank you very much ^^
Thank you for the mod termerys. :)
HeatKai
Yasora
Maaf Miya telat >< wah udah banyak yang mod : D pasti susah nih mod nya hehe~

Easy
02:23:665 (4) more little neat like this ? http://puu.sh/7W82
03:17:282 (2) add whistle in the beginning?
03:41:538 (5) add clap?
03:20:474 (3,6) add whistle?
03:22:389 (1,2) add whitle in the end?
03:23:665 (2) 1 grid up

52's Normal
00:56:538 (1) del clap? because the sound weird to me
ahh love the slider's shape :3

Hard
03:08:665 (6) add clap in the beginning too?
03:24:942 (3) add finish?

gah bener kan susah mod nya lol xD don't give kudosu if this mod isn't helpful
Just give a little star to my friend 'w'/ Good luck~
Topic Starter
Miya

Yasora-chan wrote:

Maaf Miya telat >< wah udah banyak yang mod : D pasti susah nih mod nya hehe~

Easy
02:23:665 (4) more little neat like this ? http://puu.sh/7W82 Lebih seneng punyan miya >.<
03:17:282 (2) add whistle in the beginning? kyknya g masuk sama lagu deh.
03:41:538 (5) add clap? Ga suara 'tak' di bg soundnya. :|
03:20:474 (3,6) add whistle? g juga deh :3
03:22:389 (1,2) add whitle in the end? lebih cocok ga pake hitsound
03:23:665 (2) 1 grid up mungkin endpointnya yg di keatasin dikit. ok deh udah di fix

Hard
03:08:665 (6) add clap in the beginning too? di sound bgnya g ada suara 'tak'. Jadi g deh >.<
03:24:942 (3) add finish? ga deh nyan~

gah bener kan susah mod nya lol xD don't give kudosu if this mod isn't helpful
Just give a little star to my friend 'w'/ Good luck~
hhe makasih starnya nyan~ Miya kasih kudosu aja deh soalnya yasora uda nyumbang waktunya sama lempar miya bintang x)
Yasora

Miya wrote:

hhe makasih starnya nyan~ Miya kasih kudosu aja deh soalnya yasora uda nyumbang waktunya sama lempar miya bintang x)
lol. dibilangin kalo ga ngebantu jangan dikasih kudos xD ya udah deh makasih juga
Shiro
You're going to be happy =p !request gave me this map to mod.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. Is the Easy yours or is it Devil_Cosmos' ? If the latter you need to call it Devil-Cosmos' Easy...
  2. Why is there heatwave95 in the tags ?
  3. I don't get why HeatKai's diff is called "52's Normal". Why not name it "HeatKai's Normal" ?
Easy
  1. The comboing is pretty inconsistent... Sometimes you add a new combo on a main tick, sometimes offbeat, which felt weird to me. Also pay attention to slider like these: 00:28:133 (5) - they end on a main tick which prevents you from placing a new combo there, which breaks the comboing and leads to the inconsistency I pointed out.
  2. 00:44:729 (4,5,1) - Pay attention to little spacing inconsistencies like this - they're playable but they really look bad on a carefully spaced map.
  3. 03:12:176 - Drag the break here ? =o That way the break will start at the same time as the violins (which will look awesome)
52's Normal
  1. It's a bid sad that this is a 1/2 fest Normal... and weird 3/4 sliders ? 00:31:963 (2,3) - These for instance... They played really weird to me (and seriously confused me). I can kind of see why you're going for that kind of rhythm but I don't think it fits a Normal at all. Try re-working the rhythms a bit to make them both less confusing than this and maybe try to change from the 1/2 rhythm you use all along.
  2. Also I spotted a lot of sliders (blankets ?) that could be greatly improved by blanketting. Try spending a bit of time to do that !
Hard
  • Not much to say... I'd just raise AR by 1 because AR6 feels really slow to me (then again I'm used to AR 8/9 so that might just be me).
That's about it. Feel free to PM me if you have any question =P
I won't recheck it for now. Get a few more mods first !
Topic Starter
Miya

Odaril wrote:

You're going to be happy =p !request gave me this map to mod. Quite happy because you mod this map, but not very happy because,, oh well you can think about it. :3

General
  1. Is the Easy yours or is it Devil_Cosmos' ? If the latter you need to call it Devil-Cosmos' Easy... No, Devil_Cosmo diff is deleted and changed with my diff. :|
  2. Why is there heatwave95 in the tags ? I don't know, HeatKai told me to include it. It's his old name i think
  3. I don't get why HeatKai's diff is called "52's Normal". Why not name it "HeatKai's Normal" ? I don't know, HeatKai doesn't want to write Heatkai's Normal.
Easy
  1. The comboing is pretty inconsistent... Sometimes you add a new combo on a main tick, sometimes offbeat, which felt weird to me. Also pay attention to slider like these: 00:28:133 (5) - they end on a main tick which prevents you from placing a new combo there, which breaks the comboing and leads to the inconsistency I pointed out. Because i didn't understand the rule/guideline for comboing, so i'll not change it. >.< Sorry
  2. 00:44:729 (4,5,1) - Pay attention to little spacing inconsistencies like this - they're playable but they really look bad on a carefully spaced map. Omg, okay, thanks for mention that >.< and fixed
  3. 03:12:176 - Drag the break here ? =o That way the break will start at the same time as the violins (which will look awesome) Okay, done. :)
Hard
  • Not much to say... I'd just raise AR by 1 because AR6 feels really slow to me (then again I'm used to AR 8/9 so that might just be me).Okay raising the AR by 1
All right, thank you for the mod Odaril :). I should search for another MAT to mod this map again. >.<
Ryafuka
hi~ ></
from my modding queue :)

SPOILER
my mod is all suggestions :)


[General]
fine:)


[Hard]
00:31:006 (8) - is this better? http://puu.sh/80J0
00:46:644 (1,2) - change new combo
00:46:963 (2,7,1) - ^
00:51:750 (1,2) - ^
01:14:410 (7,7,1) - ^
01:32:601 (1,2) - ^
01:45:367~01:50:474 - hmm..i think end of breaktime is at 01:55:580 better. (If you accept this suggestion,please delete note from 01:50:474~01:55:261)
02:36:431 (1,2) - change new combo
02:53:984 (6,1) - ^
03:24:942 (3) - add new combo
03:26:857 (1,2) - change new combo


[52's Normal]
OD +1?
03:39:304 (1,2) - change new combo
03:46:325 (1,2) - ^


[Easy]
00:28:133 (1,2) - change new combo
01:45:367~01:50:474 - same as "Hard".end of breaktime is at 01:55:580 better.
02:59:410 (5,1) - change new combo

Miya wrote:

SEAMO-Mother. You must be know it. ^^
sure ^^
i like this song!

fight~~
Topic Starter
Miya

Ryafuka wrote:

hi~ ></
from my modding queue :)

SPOILER
my mod is all suggestions :)


[General]
fine:)


[Hard]
00:31:006 (8) - is this better? http://puu.sh/80J0 Okay, changing this.
00:46:644 (1,2) - change new combo No, better place combo in the long white tick
00:46:963 (2,7,1) - ^ ^
00:51:750 (1,2) - ^ ^
01:14:410 (7,7,1) - ^ ^
01:32:601 (1,2) - ^ ^
01:45:367~01:50:474 - hmm..i think end of breaktime is at 01:55:580 better. (If you accept this suggestion,please delete note from 01:50:474~01:55:261) No, i wont delete so many circlef or increase a break time
02:36:431 (1,2) - change new combo no, same reason as above
02:53:984 (6,1) - ^ ^
03:24:942 (3) - add new combo Okay
03:26:857 (1,2) - change new combo okay

[Easy]
00:28:133 (1,2) - change new combo Okay
01:45:367~01:50:474 - same as "Hard".end of breaktime is at 01:55:580 better. No, same reason as hard too
02:59:410 (5,1) - change new combo Okay

Miya wrote:

SEAMO-Mother. You must be know it. ^^
sure ^^
i like this song!

fight~~
Thank you for the mod Ryafuka ^^
Devil Cosmo
sebelum dimulai.. wah banyak juga yg mod bahkan sampe-sampe anggota mat ikutan. dijamin mod ane surem abis. :P
dan sorry kalo telat moddingnya. jadwal sekolah mengacauku~ :P

this post came from my modding queue

Easy
seems fine to me.

52's Normal
03:09:304(1,2,3,4) : is the position can be read by a normal player? :o cause when i tested it. i got miss here :o oh maybe it's cause of lack of mine but that's okay :D

Hard
OD -1 (?)
01:23:346 (2,3) it seems spacing is too far. can you move 1 grid?
01:33:772 (4,5) add finish?
01:41:431 (4) ^
01:45:367 (6) ^
02:26:857 (2) add whistle?
02:27:495 (3) ^

sorry if this mod feels so nazi but that's my opinion and great songs too

that's all thank you. :D
HeatKai
Fix some of Odaril's Suggestion = =
get messed up, I guess

Download: SEAMO - Mother (Miya) [52's Normal].osu
Rei Hakurei
osb compress~
Download: SEAMO - Mother (Miya).osb

Fixed Position~
Download: SEAMO - Mother (Miya).osb


Download: SEAMO - Mother (Miya).osb
Topic Starter
Miya
Thank you Rei_Fan for fixing my storyboard.. :3
Topic Starter
Miya

Devil_Cosmo wrote:

Hard
OD -1 (?) No, Odaril said it's too slow.
01:23:346 (2,3) it seems spacing is too far. can you move 1 grid? Move 1 grid? What do you mean?
01:33:772 (4,5) add finish? Nah, sounds weird
01:41:431 (4) ^ ^
01:45:367 (6) ^ i already place finish on that note :|
02:26:857 (2) add whistle? orz, i already put whistle on that note too.
02:27:495 (3) ^ ^

sorry if this mod feels so nazi but that's my opinion and great songs too

that's all thank you. :D
Sorry, if i ignored all your suggestion. But thank you for donation your time to mod this map. :) I still give you kudosu because of this.
S h i o n
Hi. Miya <3 (As is requested ini my modding queue.)
I love my mother :3


General
  1. Combo color 1 (yellow) is too bright , try a dim yellow ?

Easy
  1. 00:57:495 (2,3,4) - Straight ? A little boring and ugly...
  2. 01:56:218 (2) - Use more ticks to make that not so ugly ?
  3. 02:08:984 (3) - ^
  4. 02:16:644 (1,3) - They just don't fit the song. Curve them.
  5. 02:28:133 (4) - New combo
  6. 02:29:410 (1) - Remove new combo
  7. 02:31:325 (4) - Curve more to be more associated with (1)
  8. 02:48:559 (4) - Will it touch the HP drain bar ?
  9. 03:19:835 (1,2,3,4,5,6) - Six notes appears in a row , maybe this will scare new players.

52's Normal
  1. 00:26:538 (1,2,3) - Why straight ? Tt's a little boring and ugly ,isn't it ?
  2. 00:44:091 (1) - Hidden by combo burst of 00:43:133 (3)
  3. 01:37:708 (5) - New combo
  4. 01:38:346 (1) - Remove new combo
  5. 02:41:538 (4,1) - Change new combo
  6. 03:26:378 (4) - shoule start on 03:26:431 (purple line)

Hard
  1. 00:54:304 (1) - Spacing too close 0.96x
  2. 01:04:516 (1) - 2nd tick be lower ? Try to be more consistent with 01:03:559 (5)
  3. 01:22:389 (1,2,3,4,1) - Why not have a center symmetry ?
  4. 01:53:027 (1) - Such shape just doesn't fit here.
  5. 02:43:452 (6) - New combo for jump
    If you do this and then 02:44:091 (1) - Remove new combo
  6. 02:48:240 (4,5,6,7) - Would you curve them ?
  7. 03:55:580 (1) - New combo

Your mapping style reminds me of a map by peppy --> GReeeeN - Ai Uta
Good luck !
Topic Starter
Miya

S h i o n wrote:

Hi. Miya <3 (As is requested ini my modding queue.)
I love my mother :3


General
  1. Combo color 1 (yellow) is too bright , try a dim yellow ? No, i don't think so.

Easy
  1. 00:57:495 (2,3,4) - Straight ? A little boring and ugly... Allright, changing it to curve.
  2. 01:56:218 (2) - Use more ticks to make that not so ugly ? Allright, add more slider point.
  3. 02:08:984 (3) - ^ Done
  4. 02:16:644 (1,3) - They just don't fit the song. Curve them. Done
  5. 02:28:133 (4) - New combo Fixed
  6. 02:29:410 (1) - Remove new combo Fixed
  7. 02:31:325 (4) - Curve more to be more associated with (1) Done
  8. 02:48:559 (4) - Will it touch the HP drain bar ? Okay, all note are 2 grid down
  9. 03:19:835 (1,2,3,4,5,6) - Six notes appears in a row , maybe this will scare new players.Sorry, no changes for this. I prefer this note. But if someone mention this again, i'll change it.
Hard
  1. 00:54:304 (1) - Spacing too close 0.96xFixed
  2. 01:04:516 (1) - 2nd tick be lower ? Try to be more consistent with 01:03:559 (5) Fixed, but i addes more sldierpoint here.
  3. 01:22:389 (1,2,3,4,1) - Why not have a center symmetry ? Nah, i prefer not symetry
  4. 01:53:027 (1) - Such shape just doesn't fit here. Okay, change it to straight.
  5. 02:43:452 (6) - New combo for jump Okay fixed
    If you do this and then 02:44:091 (1) - Remove new combo Done
  6. 02:48:240 (4,5,6,7) - Would you curve them ? Done
  7. 03:55:580 (1) - New combo Nope
Good luck !
Thank you for the mod and the star S h i o n ^^
HeatKai
8-)


Thank you

posting for fun \:D/

Download: SEAMO - Mother (Miya) [52's Normal].osu
S h i o n
yay ~
please rank this~~
Topic Starter
Miya
oh, god i want my map to be ranked too. >.< Thank you for your appreciation S h i o n. ^^ I hope MAT will bubled this soon.
Laurier
hi Miya :)
from my mod queue

General
Is this required although there are two osb?
I'm sorry since there is no knowledge about SB, if wrong
Easy
00:31:325 (4) - 1grid left
02:01:325 (2) - move x300 y336 and (3,4) spacing and 02:03:240 (1) move x80 y220. I think it's looks good
02:21:750 (1) - move x312y28?
02:39:623 (1) - 1grid left. It is because 02:37:708 (2) is on the same X line. it looks good.
03:09:942 - add note?
03:14:729 (1) - end point 2grid up?
03:17:282 (2) - ^ down
03:24:942 (1) - end point 1grid up?


Normal
02:41:218 (3) - spacing
03:04:835 (1) - 1grid down

Hard
01:04:516 (1) - 1grid left
01:53:027 (1) - 1grid up?
02:56:218 (7) - 1grid right
02:56:538 (8) - ^
03:21:750 (4) - move x404y116
03:22:389 (5) - move x404
03:43:133 (2,4) - 1grid down

That's all
nice map :)
Topic Starter
Miya

Laurier wrote:

hi Miya :)
from my mod queue

General
Is this required although there are two osb? Oh, forgot to delete the backup. Thank you. :)
I'm sorry since there is no knowledge about SB, if wrong
Easy
00:31:325 (4) - 1grid left Fixed
02:01:325 (2) - move x300 y336 and (3,4) spacing and 02:03:240 (1) move x80 y220. I think it's looks good. Okay fixed
02:21:750 (1) - move x312y28? Fixed
02:39:623 (1) - 1grid left. It is because 02:37:708 (2) is on the same X line. it looks good. Fixed
03:09:942 - add note? Nope, i don't think it's good
03:14:729 (1) - end point 2grid up? Fixed
03:17:282 (2) - ^ down Fixed
03:24:942 (1) - end point 1grid up? Fixed

Hard
01:04:516 (1) - 1grid left Fixed
01:53:027 (1) - 1grid up? Fixed
02:56:218 (7) - 1grid right Fixed
02:56:538 (8) - ^ Fixed
03:21:750 (4) - move x404y116 Fixed
03:22:389 (5) - move x404 Fixed
03:43:133 (2,4) - 1grid down Fixed

That's all
nice map :)
Thank you for your mod and the star Laurier. ^^
HeatKai

Laurier wrote:

Normal
02:41:218 (3) - spacing
03:04:835 (1) - 1grid down
Arigatou Gozaimasu !
:D

Download: SEAMO - Mother (Miya) [52's Normal].osu
Teru21
Miya-chaaaan~♥
kakkoi desu >,< keren bgt.. ga bisa serius ngemod nih.. but.. kyknya jg ga ada yg salah lagi... :3 maybeh.. Miya ngerasa ga Normal nya lebih ke hard and Hard nya lebih ke Insane? then.. star 4 this lovely song.. >.<
<------ ga pernah ngasih star ke BM.. cuma prnh kasih sekali sih.. :* i love mah mathef
Topic Starter
Miya
wah, ga sih.. MIya uda rasa itu normal, dan hard itu hard. :D
Thx bgt ya starnya Teru-teru x)
Mikkuri
mod4mod >.>

[General]

BG name is 442312.jpg & clannad2020212020large2.jpg change it to BG.jpg & 52Normal.jpg?

[Easy]

  1. 01:24:304 (3) - add clap head
  2. 01:31:963 (5) - encircling with (4)
  3. 02:03:240 (1) - move to x:80 y:224
  4. 02:08:346 (2) - move 1 grid left
  5. 02:12:176 (3) - move 1 grid up
  6. 02:28:133 (1) - add clap head
  7. 02:28:133 (1) - remove new combo
  8. 02:29:410 (2) - new combo
  9. 02:43:452 (4,5) - move 1 grid up
  10. 03:20:155 (2) - delete note
  11. 03:21:431 (5) - ^
[52's Normal]

  1. 00:21:112 (1) - add fnish head
  2. 00:29:091 (1) - add clap tail
  3. 00:30:687 (4) - add clap
  4. 01:22:548 - cut the break out?
  5. 03:09:304 (1) - note come fast after spin >.>
  6. 03:14:091 (1) - ^
  7. 03:55:580 (4) - add whistle
[Hard]

  1. 00:22:069 (3) - wrong spacing
  2. 00:23:665 (1) - ^
  3. 00:29:729 (4) - move 1 grid up
  4. 00:31:325 (9) - new combo
  5. 00:32:282 (1) - remove new combo
  6. 00:32:814 (4) - add clap & 00:32:921 (5) - remove clap
  7. 00:35:367 (4) - add clap & 00:35:474 (5) - remove clap head
  8. 00:38:984 (1) - add clap tail
  9. 00:39:623 (2) - add finish
  10. 00:41:218 (5) - move 1 grid left & 2 grid down
  11. 00:49:197 (1) - move 2 grid right & up
  12. 00:57:814 (2) - move 2 grid up & 1 grid right, i think..
  13. 00:59:091 (6) - encircling with (5) end of slider? it's better :D
  14. 00:59:729 (1,2,3,4,5) - move these note to center of the screen it's better i think..
  15. 01:07:708 (3,4,5,6) - move 1 grid down
  16. 01:13:665 (5) - add clap & 01:13:772 (6) - remove clap head
  17. 01:16:218 (5,6) - ^ same as above
  18. 01:23:027 (2) - wrong spacing
  19. 01:23:984 (4) - 1 grid down
  20. 01:24:942 (1) - ^
  21. 01:29:942 (x) - add note
  22. 01:36:644 (6) - add clap & 01:36:750 (7) - remove clap
  23. 01:39:197 (4) - add clap & 01:39:304 (5) - remove clap head
  24. 01:42:814 (1) - add clap tail
  25. 01:43:452 (2) - add finish
  26. 01:55:261 (6) - wrong spacing
  27. 01:57:069 (6) - add clap & 01:57:176 (7) - remove clap head
  28. 01:58:133 (1) - move 1 grid down
  29. 01:58:452 (2) - move 1 grid left
  30. 01:59:623 (6) - add clap & 01:59:729 (7) - remove clap head
  31. 02:15:048 (6) - move 1 grid down
  32. 02:17:495 (5) - add clap & 02:17:601 (6) - remove clap head
  33. 02:20:048 (4,5) - ^ same as above
  34. 02:29:091 (2) - move 1 grid down
  35. 02:40:474 (5) - add clap head & remove clap tail
  36. 02:43:027 (4) - add clap & 02:43:133 (5) - remove clap
  37. 02:43:452 (6) - remove new combo
  38. 02:44:091 (8) - new combo
  39. 02:46:644 (1) - add clap tail
  40. 02:47:282 (2) - add finish
  41. 03:00:899 (6) - add clap & 03:01:006 (7) - remove clap
  42. 03:03:452 (5) - add clap head & remove clap tail
  43. 03:09:942 (3,4,5) - change 3 note to slider
  44. i think it's better than nothing
    SPOILER
    03:15:367 (2) - add whistle
    03:16:644 (4) - ^
    03:17:921 (1) - add whistle head ^ tail
    03:20:474 (2) - add whistle
    03:21:750 (4) - ^
    03:23:027 (1) - add whistle head
    03:24:304 (2) - add whistle
    03:25:580 (3) - add whistle head
    03:26:857 (2) - ^
    03:28:133 (5) - ^
    03:29:410 (1) - add whistle
    03:30:687 (3) - ^
    03:31:963 (5) - ^
  45. 03:23:027 (1) - move 1 grid down
  46. 03:40:261 (1) - if you CTRL + H you can see it's slightly not same with 03:39:304 (8) -
  47. 03:42:814 (1,2,3,5,6,7) - move 1 grid left
  48. 03:45:367 (1) - move 1 grid up
  49. 03:45:687 (2) - move 3 grid up
  50. 03:46:325 (3) - wrong spacing
  51. 03:49:410 (4) - add clap & 03:49:516 (5) - remove clap tail
  52. 03:53:027 (1) - add clap tail
  53. 03:53:665 (2) - add finish
mother :)
Topic Starter
Miya

0OoMickeyoO0 wrote:

mod4mod >.>

[General]

BG name is 442312.jpg & clannad2020212020large2.jpg change it to BG.jpg & 52Normal.jpg? No, since there's no rule for BG Naming.

[Easy]

  1. 01:24:304 (3) - add clap head okay
  2. 01:31:963 (5) - encircling with (4) Done
  3. 02:03:240 (1) - move to x:80 y:224 Done
  4. 02:08:346 (2) - move 1 grid left Done
  5. 02:12:176 (3) - move 1 grid up Nah
  6. 02:28:133 (1) - add clap head Done
  7. 02:28:133 (1) - remove new combo Done
  8. 02:29:410 (2) - new combo Done
  9. 02:43:452 (4,5) - move 1 grid up Okay
  10. 03:20:155 (2) - delete note Okay
  11. 03:21:431 (5) - ^ ^


[Hard]

  1. 00:22:069 (3) - wrong spacing Fixed
  2. 00:23:665 (1) - ^ Fixed
  3. 00:29:729 (4) - move 1 grid up Nope, better to leave this one
  4. 00:31:325 (9) - new combo Fixed
  5. 00:32:282 (1) - remove new combo Fixed
  6. 00:32:814 (4) - add clap & 00:32:921 (5) - remove clap Nah, suggestion from Breeze, and it's more good to hear imo.
  7. 00:35:367 (4) - add clap & 00:35:474 (5) - remove clap head ^
  8. 00:38:984 (1) - add clap tail No, since there's not 'klink' sound in the back
  9. 00:39:623 (2) - add finish Nah, doesn't sound good
  10. 00:41:218 (5) - move 1 grid left & 2 grid down No
  11. 00:49:197 (1) - move 2 grid right & up Fixed the pattern
  12. 00:57:814 (2) - move 2 grid up & 1 grid right, i think.. ^
  13. 00:59:091 (6) - encircling with (5) end of slider? it's better :D Make blanket? sure
  14. 00:59:729 (1,2,3,4,5) - move these note to center of the screen it's better i think.. It can broke the spacing right? :(
  15. 01:07:708 (3,4,5,6) - move 1 grid down 1 grid down the 3, not the others
  16. 01:13:665 (5) - add clap & 01:13:772 (6) - remove clap head ^
  17. 01:16:218 (5,6) - ^ same as above ^
  18. 01:23:027 (2) - wrong spacing Nah, won't change it. I prefer to leave that one
  19. 01:23:984 (4) - 1 grid down no
  20. 01:24:942 (1) - ^ ^
  21. 01:29:942 (x) - add note ???
  22. 01:36:644 (6) - add clap & 01:36:750 (7) - remove clap ^
  23. 01:39:197 (4) - add clap & 01:39:304 (5) - remove clap head ^
  24. 01:42:814 (1) - add clap tail ^
  25. 01:43:452 (2) - add finish ^
  26. 01:55:261 (6) - wrong spacing No, change for the pattern
  27. 01:57:069 (6) - add clap & 01:57:176 (7) - remove clap head ^
  28. 01:58:133 (1) - move 1 grid down Fixed
  29. 01:58:452 (2) - move 1 grid left No
  30. 01:59:623 (6) - add clap & 01:59:729 (7) - remove clap head ^
  31. 02:15:048 (6) - move 1 grid down it's on the same y with other notes o,o
  32. 02:17:495 (5) - add clap & 02:17:601 (6) - remove clap head ^
  33. 02:20:048 (4,5) - ^ same as above ^
  34. 02:29:091 (2) - move 1 grid down Fixed
  35. 02:40:474 (5) - add clap head & remove clap tail ^
  36. 02:43:027 (4) - add clap & 02:43:133 (5) - remove clap ^
  37. 02:43:452 (6) - remove new combo Fixed
  38. 02:44:091 (8) - new combo Fixed
  39. 02:46:644 (1) - add clap tail ^
  40. 02:47:282 (2) - add finish ^
  41. 03:00:899 (6) - add clap & 03:01:006 (7) - remove clap ^
  42. 03:03:452 (5) - add clap head & remove clap tail ^
  43. 03:09:942 (3,4,5) - change 3 note to slider nah
  44. i think it's better than nothing Okay, add whistle with 2/1 interval
    SPOILER
    03:15:367 (2) - add whistle
    03:16:644 (4) - ^
    03:17:921 (1) - add whistle head ^ tail
    03:20:474 (2) - add whistle
    03:21:750 (4) - ^
    03:23:027 (1) - add whistle head
    03:24:304 (2) - add whistle
    03:25:580 (3) - add whistle head
    03:26:857 (2) - ^
    03:28:133 (5) - ^
    03:29:410 (1) - add whistle
    03:30:687 (3) - ^
    03:31:963 (5) - ^
  45. 03:23:027 (1) - move 1 grid down Nah
  46. 03:40:261 (1) - if you CTRL + H you can see it's slightly not same with 03:39:304 (8) - Fixed, in the way i can
  47. 03:42:814 (1,2,3,5,6,7) - move 1 grid left Nah
  48. 03:45:367 (1) - move 1 grid up Fixed
  49. 03:45:687 (2) - move 3 grid up Fixed
  50. 03:46:325 (3) - wrong spacing For the pattern, wont change it
  51. 03:49:410 (4) - add clap & 03:49:516 (5) - remove clap tail ^
  52. 03:53:027 (1) - add clap tail ^
  53. 03:53:665 (2) - add finish^
mother :)

Thank you for your mod 0OoMickeyoO0 :)
y u c a
hi~ :)
requested from HeatKai


Easy

01:24:304 (3) - normal clap here? so remove whistle
02:28:133 (4) - ^



52's Normal

00:21:112 (1) - remove whistle and add finish
00:32:761 (3) - remove finish
01:12:176 (1) - add finish
02:16:006 (6) - new combo?
02:39:299 (5) - new combo
02:39:942 (1) - remove new combo
03:37:069 (1) - remove new combo
03:37:708 (2) - new combo
03:39:304 (1) - removw new combo
03:40:580 (3) - new combo
03:41:218 (1) - remove new combo
03:45:687 (5) - new combo
03:46:325 (1) - remove new combo
03:55:261 (3) - remove finish
03:55:580 (4) - add finish




Hard

00:37:389 - try this?
01:2304 (4) - remove whistle and add normal clap
02:28:133 (4) - ^
03:17:282 (5) - new combo
03:17:921 (1) - remove new combo
03:22:389 (5) - new combo
03:23:027 (1) - remove new combo
03:34:516 - remove finish and add normal clap


>~</ good luck~
Topic Starter
Miya

y u c a wrote:

hi~ :)
requested from HeatKai


Easy

01:24:304 (3) - normal clap here? so remove whistle. Oh, so confusing. I choose whistle instead. :(
02:28:133 (4) - ^ ^



Hard

00:37:389 - try this? Change it into slider? Why?
01:2304 (4) - remove whistle and add normal clap Where?
02:28:133 (4) - ^ Whistle here is more better
03:17:282 (5) - new combo why?
03:17:921 (1) - remove new combo why?
03:22:389 (5) - new combo why?
03:23:027 (1) - remove new combo why?
03:34:516 - remove finish and add normal clap Finish is better


>~</ good luck~
Sorry yuca, ignored your suggestion. >.< But thank you for donatinh your time to mod this map. :)
HeatKai
Arigatou Y u c a -tan x3
/me cuddles Y u c a
:3
FIX'D from Y u c a and Mickey's mod :D

Download: SEAMO - Mother (Miya) [52's Normal].osu
regenz
Hi Miya!
Ok As promise mod for me.


General

Since This is a map relate about mother? Why don't you try to use diffname that relate to the song?
like please spoil me Please carry me. I know you got something now.

Storyboard


Plz fix this make previous lyric fade faster.

same as above
i think there are more but i need you to use this when fade in and fade out image

ok now you can make it fade out faster by use Easing out (see pic left side below tweening.)
http://osu.ppy.sh/ss/181179

same as fade in when lyric appear use Easing in it's make lyric appear slower

sorry for picky about SB but you can ignore this but i suggest to make it perfect as possible.

*** Pm me ingame or webboard pm if you fix this or not so i can fix value for osb and about above that i suggestion.
it's best for you to fix by your self ( easing put in )

Hard

01:13:346 (3,4,5,6,7) - this one is wrong space see(7)
02:47:601 (3) - i think >50 percent volume more fit.
03:10:899 (1,2,3) - use spinner instead ?
03:29:410 (1,4,5) - set 1 4 and 5 same position ?
03:53:984 (3) - want this lounder a bit.

52's Normal

00:28:772 add note
00:31:963 (2) - forgot clap head ?
01:24:304 (1) - remove tail clap it weird on red tick.
01:31:644 (4) - ^
01:33:878 (3) - remove clap
01:36:750 (4) - yeah again remove clap at tail if it's on red thick no put it is better than put it.
02:29:729 (3) - rmc (removeclap)
02:31:325 (1) - ^
02:35:474 (5) - ^
02:46:644 (5) - ^
02:46:963 (1) - clap tail
03:09:304 (1,2,3,4) - this pattern to simple can change?
03:11:857 (1) - better to put circle at every white tick
03:41:857 (4) - rmc
03:53:346 (1,3,1) - rmc
03:54:942 (2) - clap here if you want clap to much lol.

Easy

I think it's better to find some where to break before kiai 4 start.

00:49:835 (1) - any reason to nc this ? i saw you nc every 8 beats
01:09:623 (1) - again but i think because you think there is too much notes right?
01:09:623 (1) - remove nc
01:12:176 (8) - nc at this
01:12:814 (1) - remove nc
ok i don't know your logic to put nc in this diff sorry i think you have your own choice.
01:35:793 (1) - can you change this slider ? I can't see lyric lol.
02:38:027 add note ? for catch vocal and beat.
02:48:559 (4) - I want see lyric lol
enough no more i want to see lyric mod. I'm felt i'm retard :C.
03:13:133 Putttt break ..
03:24:942 (1) - what is this slider ? i think curve slider is better . it's better if you copy this 03:27:495 (2) -
03:54:942 (4) - i suggest to move this one because i want to see lyric XD. yes this one is easy fix.


Okeyyy. If you think This mod is helpful please mod This in return http://osu.ppy.sh/s/39395 ;)

Yeah Thrown Star!
Topic Starter
Miya

regenz wrote:

Hi Miya!
Ok As promise mod for me.


General

Since This is a map relate about mother? Why don't you try to use diffname that relate to the song?
like please spoil me Please carry me. I know you got something now. Nah, i don't like a difficulty name like that :P

Storyboard


Plz fix this make previous lyric fade faster. Fixed

same as above
i think there are more but i need you to use this when fade in and fade out image

ok now you can make it fade out faster by use Easing out (see pic left side below tweening.)
http://osu.ppy.sh/ss/181179

same as fade in when lyric appear use Easing in it's make lyric appear slower

I don't see any different with easing o.o

sorry for picky about SB but you can ignore this but i suggest to make it perfect as possible.

*** Pm me ingame or webboard pm if you fix this or not so i can fix value for osb and about above that i suggestion.
it's best for you to fix by your self ( easing put in )

Hard

01:13:346 (3,4,5,6,7) - this one is wrong space see(7) Oh, fixed
02:47:601 (3) - i think >50 percent volume more fit. I don't see any different with the rythim before. I'll keep it as it is.
03:10:899 (1,2,3) - use spinner instead ? Oh okay
03:29:410 (1,4,5) - set 1 4 and 5 same position ? Fixed
03:53:984 (3) - want this lounder a bit. Allright, for final chorus.

Easy

I think it's better to find some where to break before kiai 4 start. Sallad4ever said to remove the break since it's very short.

00:49:835 (1) - any reason to nc this ? i saw you nc every 8 beats Okay, remove the nc
01:09:623 (1) - again but i think because you think there is too much notes right? Yes, i'll keep this one.
01:09:623 (1) - remove nc Nope
01:12:176 (8) - nc at this Nope
01:12:814 (1) - remove nc Nope
ok i don't know your logic to put nc in this diff sorry i think you have your own choice. Okay, no problem :)
01:35:793 (1) - can you change this slider ? I can't see lyric lol. Nope, it will break all the pattern.
02:38:027 add note ? for catch vocal and beat. Nope. Break the consistencies before.
02:48:559 (4) - I want see lyric lol Break all pattern too
enough no more i want to see lyric mod. I'm felt i'm retard :C.
03:13:133 Putttt break .. Nah, the break time is too short.
03:24:942 (1) - what is this slider ? i think curve slider is better . it's better if you copy this 03:27:495 (2) - Nah, i want that slider and it's look good and symetry
03:54:942 (4) - i suggest to move this one because i want to see lyric XD. yes this one is easy fix. Oh okay since it'll not break any pattern


Okeyyy. If you think This mod is helpful please mod This in return http://osu.ppy.sh/s/39395 ;) Allright, not now okay. :D Be patient

Yeah Thrown Star! Thank you very much ^^
Thank you for your mod and the star regenz x)
regenz
Don't forgot to backup old before try this one.

And don't kudosu this post.

GL.

Download: SEAMO - Mother (Miya).osb
Leorda
Hallllllllooooooo

General
* Inconsistent kiai times, please look at that link -> http://puu.sh/8Etu
* Recommended to set the preview point at 00:20:474

------------------------------------------------------------------

Easy

02:05:155 (2) - I guess the head slider is almost touch the HP Bar
02:22:708 (2,3) - Move to X:440 and Y:152. Make a good flow if you do this (Nazi)
03:24:942 (1) - I don't like this linear slider (Nazi)

------------------------------------------------------------------

52's Normal
00:23:665 (4) - Fix the slider because there is a anchor near tail slider http://puu.sh/8EtL
01:18:240 (5) - Reverse this slider (Ctrl+H) and fix the spacing for a good flow (Nazi)
01:22:708 (B) - This break space are really too short
02:26:697 (B) - ^

------------------------------------------------------------------

Hard
* Since the distance spacing were big, how about Circle Size -1? But, just suggestion~
* Avoid the 1/6 stream (e.g. 01:13:346 (3,4,5,6,7)). This makes confusing for players for first time to play this diff (not sure, though)

02:27:720 (T) - Unsnapped inherited timing point can make a weird hitsound while gameplay, please snap it
02:28:766 (T) - ^

------------------------------------------------------------------

Byeeeee
Topic Starter
Miya

Leorda wrote:

Hallllllllooooooo

General
* Inconsistent kiai times, please look at that link -> http://puu.sh/8Etu Fixed
* Recommended to set the preview point at 00:20:474 Nope, i think it'll be more epic if i put it on the end part.

------------------------------------------------------------------

Easy

02:05:155 (2) - I guess the head slider is almost touch the HP Bar Fixed
02:22:708 (2,3) - Move to X:440 and Y:152. Make a good flow if you do this (Nazi) Well, it will break the spacing.
03:24:942 (1) - I don't like this linear slider (Nazi) No problem with that right? ._.

------------------------------------------------------------------

Hard
* Since the distance spacing were big, how about Circle Size -1? But, just suggestion~ Nah, i prefer small circle size.
* Avoid the 1/6 stream (e.g. 01:13:346 (3,4,5,6,7)). This makes confusing for players for first time to play this diff (not sure, though) Not a big problem right? since it's a hard diff >.<

02:27:720 (T) - Unsnapped inherited timing point can make a weird hitsound while gameplay, please snap it Fixed
02:28:766 (T) - ^ Fixed

------------------------------------------------------------------

Byeeeee
Thank you for star and the mod Leo ^^
HeatKai
Lilac
Sorry that I only had to post. I'm not good with IRC mods and I'm kinda sorry for not getting to you as fast as I could. Folder check is fine.

[Easy]
Wonderful. Even though I don't like overlaps, they were at a minimal. I also believe this is an easy enough Easy.

[Normal]
I personally think you overmapped this difficulty. Especially the part after the first Kiai time where it was constant 1/2 notes. It definitely can be easier.

I liked how you put some nice breaks in this difficulty.

03:09:304 (1,2,3,4) - You can think of better things than that to put after a spinner. And the second spinner kinda ruins it as well.
03:55:261 (3) - Probably should be a clap instead.

Also, the 1/4 in this difficulty might actually be 1/3 notes like in Hard. I've just confirmed that it is 1/3 so the sliders that are on 1/4 have to be moved to 1/3 and distance snapped accordingly.

[Hard]
01:25:899 (3,4,5,6) - I don't think that works. D:

I actually like what I'm seeing. Talk to another MAT and see what said MAT thinks. I like it, that's for sure.
Topic Starter
Miya

Lilac wrote:

Sorry that I only had to post. I'm not good with IRC mods and I'm kinda sorry for not getting to you as fast as I could. Folder check is fine. Well no problem, as long as you could mod this map :P

[Easy]
Wonderful. Even though I don't like overlaps, they were at a minimal. I also believe this is an easy enough Easy. Oh thank you very much ^^

[Hard]
01:25:899 (3,4,5,6) - I don't think that works. D: Well, deleted the stream.

I actually like what I'm seeing. Talk to another MAT and see what said MAT thinks. I like it, that's for sure.
Thank you xD. My diff has been updated. But i will update normal diff, if HeatKai is not online within a week.
HeatKai
Topic Starter
Miya
All fixed.. >.< need a recheck.
shikyu
(speechless)... udah bagus kok, ga tau mau mod apaan TT^TT
star aja yak :D
Topic Starter
Miya
thx for the star shikyu ^^
kanpakyin
As per your request:

[Storyboard]
  1. Nothing really wrong,I just wondering why there didn't have japanese lyric...This is a japanese song,I think you should add the Japanese lyric on it,yea,this is an advice only,just do it if possible.
[General]
  1. Timing: I got offset : 684.How about try this?Don't forget to resnap your green line after change.(Reminder:I will use the old offsret to mod this).
  2. 03:12:176 (x) - I think it needs a new offset here.
[Easy]
Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)
  1. 01:54:942 (5,1,2) - (bad gameplay)The spacing is inconsistent,it will cause a bad gameplay to newbie,some noob cannot follow them very much.
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:31:325 (4) - I suggest to add a new combo here to follow the vocal much better and remove the new combo at 00:31:963 (1) - if you do that!
  2. 00:42:814 (2) - (design)Probably make this to a curve like 00:40:899 (5) - and make it symmetry with (5)- like this:
    364,190,42814,6,0,B|398:251|361:299,1,110,0|8
    Remember to adjust the spacing after changed.
  3. 01:01:325 (2,3,4) - Only 1/2 triplet without a slider is too difficult for newbie,they can't adapt too much variable change.I suggest remove this to 1/1 or use a 1/2 slider instead of it.
  4. 01:08:346 (3,4,5) - ^Same.
  5. 01:30:048 (3) - Add a new combo here because the combo lenght is more longer than others.
  6. 01:35:155 (4,1) - Swap new combo?It sounds better.
  7. 01:42:814 (4) - (design)Coould you make this slider more beautiful?like more symmetrical like this or other patterns
  8. 01:45:687 (x) - I think this break could be longer due to this is an easy difficulty and it only has 1 short break in such a long song,that's pretty unfair to newbie.
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:22:389 (x) - Add a green line here to turn down the volume to 45~50% ,this range is much suitable for the music.
  2. 01:23:027 (1) - Add a whistle here to fit your whistle pattern here.Also it sounds good after added.
  3. 02:26:218 ~ 02:28:133 - Similar with previous.
  4. 02:32:921 (2) - I think add a whistle here is much better,it can increase the "soft-feeling"after added.
  5. 02:35:474 (2) - ^Same.
  6. 02:46:644 (3) - Consider a finish here?Because here's the acent point.
  7. 02:50:793 (2) - Same as 02:32:921
  8. 02:52:708 (2) - ^Same.
  9. 03:12:176 (5) - Add a finish here to follow the instrument
[52's Normal]
Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)
  1. 01:54:304 (x) - Please snap the ending point of the break properly!
  2. 02:38:665 (4) - ^
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 01:22:708 (x) - Please remove this break time,no point to add a break there when the last part has heavier HP rape.
  2. 02:16:006 (1) - The only one looooong slider in this diff?I highly suggest to remove this to consistent the overall difficulty.
  3. 02:37:389 (2,3) - (design)Probably make this parallel with (1) and then adjust the shape of 02:38:665 (4,1,2) - ,btw you should adjust the spacing as well only if you change it.
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 00:28:452 (5) - Add a whistle here?
  2. 00:34:197 (2,3) - Remove the clap sound on the blue tick! it sounds really bad.
  3. 00:56:538 (1) - Remove clap at the beginning of the slider and use whistle instead of it.
  4. 02:59:410 ~ 03:07:069 - Add the clap on the beat of 2.4 in 4/4 like you do as previous.Just do that to consistent your hitsound pattern.
  5. 03:09:942 (2) - Add a clap here and maybe add a green line with 70% volume here.
[Hard]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:27:069 (x) - How about add a note here?It sounds better.
  2. 00:30:261 (x) - ^Same!
  3. 01:13:984 (x) - Again.add a note here to follow the music and it can improve the gameplay flow much better.
  4. 01:28:452 (3,4,5,6) - A 4-plet was a little bit awkward here,listen to the music,here shouldn't be a 1/6 4plet,so please change to simple 1/1 if possible.
  5. 01:52:708 (6,1) - Swap new combo because the jump was started on the (6)- so add a new combo on (6)- can make the jump pattern more clear!You should remove the new combo at 01:53:027 (1) - if you change that.
  6. 02:00:686 (1) - (design)Would you improve the shape of this slider?like this:
    427,242,120686,6,0,B|354:205|382:154|305:121,1,170,0|8
  7. 02:04:197 (4,5,6,7) - Same as 01:28:452 - the main reason I didn't suggest to put a 4-plet here is because there are nothing to support this 1/6 such as vocal/drum sound/instrument.
  8. 02:43:346 (x) - Add a note here to consistent what you do in previous combo
  9. 03:12:495 (x) - Please remove this break time,no point to add a break there when the last part has heavier HP rape.
Hitsound
  • (These are totally my thought only,it base on my taste,feel free to ignore them)
  1. Please make good use of whistle,then the hitsound can be improved a lot!
  2. 00:46:325 (5) - How about add a whistle here?
  3. 00:53:240 (6,7) - Swap the clap?That will be more comfortable if you do that!
  4. 01:22:389 (x) - Add a green line here to turn down the volume to 45~50% ,this range is much suitable for the music.
  5. 01:30:048 (1) - Add a finish here due to the accent with a strong sound on the drum sound.
  6. 02:26:218 (x) - Add a green line here to turn down the volume to 45~50% ,this range is much suitable for the music.
That's it!
Topic Starter
Miya

kanpakyin wrote:

As per your request:

[Storyboard]
  1. Nothing really wrong,I just wondering why there didn't have japanese lyric...This is a japanese song,I think you should add the Japanese lyric on it,yea,this is an advice only,just do it if possible. Nope, i'm too lazy to add a storyboard again. It takes a long time.
[General]
  1. Timing: I got offset : 684.How about try this?Don't forget to resnap your green line after change. Nope, the offset is good. Nothing wrong.All note land on spot.(Reminder:I will use the old offsret to mod this).
  2. 03:12:176 (x) - I think it needs a new offset here. I don't think so
[Easy]
Issue/unrankable stuff
(Something bad in gameplay or unrankable staff,you should take a look on it.)
  1. 01:54:942 (5,1,2) - (bad gameplay)The spacing is inconsistent,it will cause a bad gameplay to newbie,some noob cannot follow them very much.Okay, fixed.
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:31:325 (4) - I suggest to add a new combo here to follow the vocal much better and remove the new combo at 00:31:963 (1) - if you do that! Nope, i'm not following the vocal here.
  2. 00:42:814 (2) - (design)Probably make this to a curve like 00:40:899 (5) - and make it symmetry with (5)- like this: Okay
    364,190,42814,6,0,B|398:251|361:299,1,110,0|8
    Remember to adjust the spacing after changed.
  3. 01:01:325 (2,3,4) - Only 1/2 triplet without a slider is too difficult for newbie,they can't adapt too much variable change.I suggest remove this to 1/1 or use a 1/2 slider instead of it. Nope, it still easy. The BPM for this song is very low.
  4. 01:08:346 (3,4,5) - ^Same.
  5. 01:30:048 (3) - Add a new combo here because the combo lenght is more longer than others. Hmm, added, but not in 3.
  6. 01:35:155 (4,1) - Swap new combo?It sounds better. Nope
  7. 01:42:814 (4) - (design)Coould you make this slider more beautiful?like more symmetrical like I'm not intend to make this slider symetrical. So it's fine. this or other patterns
  8. 01:45:687 (x) - I think this break could be longer due to this is an easy difficulty and it only has 1 short break in such a long song,that's pretty unfair to newbie. Nope, i think it's fine. All note consist 1/1 and 1/2 rythim, and the BPM is very slow. It will not that hard.
Hitsound
(These are totally my thought only,it base on my taste,feel free to ignore them)
  1. 01:22:389 (x) - Add a green line here to turn down the volume to 45~50% ,this range is much suitable for the music. Nope, the violin's volume here is same with other rythim.
  2. 01:23:027 (1) - Add a whistle here to fit your whistle pattern here.Also it sounds good after added. I think it's enough. The rythim is still good for me. I follow 1/1 whistle rythim here.
  3. 02:26:218 ~ 02:28:133 - Similar with previous.
  4. 02:32:921 (2) - I think add a whistle here is much better,it can increase the "soft-feeling"after added. It feel weird to me. :( sorry
  5. 02:35:474 (2) - ^Same.
  6. 02:46:644 (3) - Consider a finish here?Because here's the acent point. Okay, added in another point too.
  7. 02:50:793 (2) - Same as 02:32:921
  8. 02:52:708 (2) - ^Same.
  9. 03:12:176 (5) - Add a finish here to follow the instrument Finish here seems too loud. Whistle is better.
[Hard]
Beatmap design/suggestion
(These are totally suggestion only,you can ignore them if you disagree.)
  1. 00:27:069 (x) - How about add a note here?It sounds better. Nope, i don't think so.
  2. 00:30:261 (x) - ^Same!
  3. 01:13:984 (x) - Again.add a note here to follow the music and it can improve the gameplay flow much better.
  4. 01:28:452 (3,4,5,6) - A 4-plet was a little bit awkward here,listen to the music,here shouldn't be a 1/6 4plet,so please change to simple 1/1 if possible. Nope, i overmapped it give more chalangge and variation. And it still intact with the song.
  5. 01:52:708 (6,1) - Swap new combo because the jump was started on the (6)- so add a new combo on (6)- can make the jump pattern more clear!You should remove the new combo at 01:53:027 (1) - if you change that. I didn't follow jump pattern here, but beat pattern to add new combo.
  6. 02:00:686 (1) - (design)Would you improve the shape of this slider?like this: Okay, fixed
    427,242,120686,6,0,B|354:205|382:154|305:121,1,170,0|8
  7. 02:04:197 (4,5,6,7) - Same as 01:28:452 - the main reason I didn't suggest to put a 4-plet here is because there are nothing to support this 1/6 such as vocal/drum sound/instrument.
  8. 02:43:346 (x) - Add a note here to consistent what you do in previous combo. Nope, doesn't fit with the song.
  9. 03:12:495 (x) - Please remove this break time,no point to add a break there when the last part has heavier HP rape. Okay
Hitsound
  • (These are totally my thought only,it base on my taste,feel free to ignore them)
  1. Please make good use of whistle,then the hitsound can be improved a lot! Sorry, i don't like switching whistle into clap a lot
  2. 00:46:325 (5) - How about add a whistle here? Nope, weird to me.
  3. 00:53:240 (6,7) - Swap the clap?That will be more comfortable if you do that! Okay
  4. 01:22:389 (x) - Add a green line here to turn down the volume to 45~50% ,this range is much suitable for the music. Well, i don't agree here.
  5. 01:30:048 (1) - Add a finish here due to the accent with a strong sound on the drum sound. Nope, sounds weird to me
  6. 02:26:218 (x) - Add a green line here to turn down the volume to 45~50% ,this range is much suitable for the music.
That's it!
Okay thank you for your mod kanpakyin :)
HeatKai
Topic Starter
Miya
Ok, all is updated. :D
Waiting fo Sakura Hana check T.T
HakuNoKaemi
[Easy]
00:21:750 (2) - Give it some shape :3 ( just plain linear.... felt boring...)
00:23:665 (4,1,2,3,4) - Try to create an hex (it'll feel more well ordered) (the slider do count as two circles, not one) - you can use some similiar play in others part, using other shapes as well.
01:33:240 (1,2,3,4) - You might think to use a more definite curve or a less definite curve in 01:35:793 (1). You did vary the curve much...
01:40:899 (2) - Curving it might work http://puu.sh/afsO
02:57:495 (4) - Adjust blanket
03:12:176 (5) - You can add a break, just for the sensation the music (with your mapping style) stop :3
03:14:729 (1,2) - A whistle at the end of those?
03:19:835 (1,2,3,4) - Move Whistles: 1->2, 3->4
03:54:942 (4) - You can, if you want, divide it in two parts: a 1/2 slider and a circle

[42's Normal]
Many blankets can be made finer.... only if you have time to spare.
00:26:538 (1,2,3,4) - Use a zigzag
00:45:367 (3,4,5,6) - Curve them
01:16:963 (2,3,4,5) - hmm, you could try curving in a different mode and not using the (4)-(5) repetition
02:23:984 (4,1) - It'll be better if you didn't used the spinner, but continued mapping to the vocal

03:11:218 (2) - Make it repeat one time and move 03:11:857 (1) - to 03:12:176 (1) -
03:25:580 (3) - Whistle at the end
03:27:176 (1) - remove NC
03:27:495 (2) - NC it
03:28:133 (1) - Whistle at the end
03:30:048 (2) - ^
03:31:006 (3) - ^
03:53:346 (1,2,3,4,1,2,3,4) - change to pattern to a circle or a curve

[Hard]
01:21:963 (x) - An 1/3 slider that end in 01:22:176 would nicely fill the gap in the rhythmn
01:43:772 (3,4,5,6,1,2,3,4) - Compress them? example
01:59:623 (x) - Add an Hit Circle like how you done in some other place
03:00:899 (5) - ^
03:02:282 (1,2,3,4,5,6,7) - Curved look better than linear
03:29:410 (1,2,3,4,5) - Star!

Good work, I can star that :3
Topic Starter
Miya

HakuNoKaemi wrote:

[Easy]
00:21:750 (2) - Give it some shape :3 ( just plain linear.... felt boring...) I don't want to change the slider shape, i just move the circle so it will be symmetrical.
00:23:665 (4,1,2,3,4) - Try to create an hex (it'll feel more well ordered) (the slider do count as two circles, not one) - you can use some similiar play in others part, using other shapes as well. Ah, no. I don't want to break my pattern at every part.
01:33:240 (1,2,3,4) - You might think to use a more definite curve or a less definite curve in 01:35:793 (1). You did vary the curve much...Is it? In your first suggestion the sldier position is not centered, also in your second suggestion, it will break the pattern. I don't want to use that both.
01:40:899 (2) - Curving it might work http://puu.sh/afsO Ohj, sure.
02:57:495 (4) - Adjust blanket umm. okay
03:12:176 (5) - You can add a break, just for the sensation the music (with your mapping style) stop :3. This is suggestion from Sallad4ever, if this is mentioned again. I'll think about it.
03:14:729 (1,2) - A whistle at the end of those? Nope, the hitsound become inconsistent.
03:19:835 (1,2,3,4) - Move Whistles: 1->2, 3->4 ^
03:54:942 (4) - You can, if you want, divide it in two parts: a 1/2 slider and a circle. Nope, it's fine.

[Hard]
01:21:963 (x) - An 1/3 slider that end in 01:22:176 would nicely fill the gap in the rhythmn. It feels weird to me. >.<
01:43:772 (3,4,5,6,1,2,3,4) - Compress them? example. I don't like pattern similar to that. T_T
01:59:623 (x) - Add an Hit Circle like how you done in some other place Hmm, okay
03:00:899 (5) - ^ ^
03:02:282 (1,2,3,4,5,6,7) - Curved look better than linear. Ok, i change it into other pattern.
03:29:410 (1,2,3,4,5) - Star! Okay

Good work, I can star that :3
Thank you for the mod an Star :D
Star Stream
Hi~ Miya
from my queue :3
i think your map is perfect
so, i'll nazi mod.. don't hate me


Easy
00:36:431 (1) - 1grid left
00:38:346 (3) - x:485 y:266
00:58:772 (4) - x:186 y:98
01:01:325 (2,3,4,1,2) - 1grid up?
01:14:729 (2) - x:113 y:346
01:59:729 (2) - x:439 y:178?
02:10:899 (1) - x:300 y:332
02:23:665 (4) - 1grid up
02:25:580 (5) - x:136 y:340
02:30:686 (3) - x:296 y:64
02:41:538 (2) - x:388 y:296
02:43:452 (4) - x:250 y:94
02:56:857 (3) - x:184 y:120
03:20:474 (2) - x:208 y:84
03:21:112 (3) - x:316 y:84
03:21:750 (4) - x:412 y:140
03:31:325 (2,3) - 1grid left

Normal
00:26:538 (1) - x:196 y:132
00:31:325 (1) - x:264
00:31:963 (2) - x:272 y:336
00:48:559 (4) - x:296 y:148
00:52:069 (1) - x:28 y:248
00:59:091 (1) - x:56 y:244
01:00:048 (3) - 1grid down
01:28:772 (2) - x:352 y:180
01:31:644 (4) - 1grid up
02:31:325 (1) - x:448 y:192
02:40:580 (3) - 1grid left
02:41:218 (4) - x:176 y:44
02:42:814 (5,6) - 1grid down
03:06:112 (2) - x:304 y:120 ?

Hard
00:23:346 (6) - x:136 y:188
00:24:304 (3) - x:230
00:26:857 (3) - x:161
00:32:921 (6) - y:262
00:35:155 (3) - y:181
00:50:155 (2) - x:88 y:292
01:06:112 (4) - 1 grid right
01:07:708 (3) - 1 grid left
01:08:027 (4) - 1 grid down
01:08:665 (5) - 1 grid left
01:12:495 (1) - 1 grid right
01:31:644 (4) - 1 grid down
01:34:835 (7) - 1 grid right
01:34:835 (7,1,2) - like this? http://puu.sh/ajyC
01:36:644 (6,7) - 1 grid down
01:57:176 (6) - remove clap at head of slider and x:336
02:01:644 (2) - x:244 y:48 ?
02:24:942 (6) - 1 grid up
03:26:006 (4) - x:306
03:29:410 (1,2,3,4,5)
- 03:30:048 (2) - x:328 y:280
- 03:30:687 (3) - x:144 y:156
- 03:31:325 (4) - x:364 y:156
- 03:31:963 (5) - x:184 y:280
03:44:091 (6) - y:234
03:46:857 (6,7) - y:215

that's all
you can ignore my modding
but i'll give 2 star..
because this song made me cry .. how impressive it is..!
HeatKai
thanks.
the last part, i change to diamond

Download: SEAMO - Mother (Miya) [52's Normal].osu
Topic Starter
Miya
ugh, too lazy to check your nazi mod Star T_T please give me any clear reason when you do a nazi mod.
But thank you for the mod and 2 star xD
cmn_891127
Hi, Miya & HeatKai~

52's Normal

1. There are two short break - 01:22:069 (4,1) & 02:24:304 (1,1), when you play you will see warning arrow before the end of the slider/spinner, in the case, I think removing them is better.
2. The hitsounds is really a little weird in some parts, it seems like you set clap in the way: O_C_O_C_, but in some parts you use O_O_CCO_ (in fact, this pattern isn't bad, I just want to say maybe using only one way to set can make the rhythm clearer )

00:34:197 (2,3) - add clap at the end of the two sliders
00:39:623 (1,2,3,4) - the hitsounds of this part is different from 01:43:133 (1,2,3,4,5), 02:46:644 (5,1,2,3,4) & 03:52:708 (4,1,2,3,4,1,2,3,4), make them in the same way.

Easy

02:21:750 (1,2,3) - put like this

SB
Open your .osb file and Ctrl+F to search the red code, and change it
All are not errors, just to make you SB more beautiful, and if you change it, plz remember to full summit.

SPOILER
Sprite,Foreground,TopLeft,"SB\5.png",36,64
F,0,20155,20474,0,1
F,0,20474,23984,1
F,0,23984,24304,1,0
F,0,83984,84304,0,1
F,0,84304,87814,1
F,0,87814,88133,1,0
F,0,147814,148133,0,1
F,0,148133,,1 remove
F,0,148133,151644,1
F,0,151644,151963,1,0
F,0,214197,214516,0,1
F,0,214516,218133,1
F,0,218133,,1 remove
F,0,218133,218346,1,0

Sprite,Foreground,TopLeft,"SB\12.png",36,64
F,0,46538,46857,0,1
S,0,46857,,0.8463999
F,0,46857,51431,1
F,0,51431,51750,1,0
Sprite,Foreground,TopLeft,"SB\13.png",36,64
S,0,51750,,0.92832
F,0,51750,52069,0,1
F,0,52069,56538,1
F,0,56538,56857,1,0
Sprite,Foreground,TopLeft,"SB\14.png",36,64
S,0,56857,,0.8668801
F,0,56857,57176,0,1
F,0,57176,61644,1
F,0,61644,61963,1,0
I know these three picture is too long, so you have to use scale to make them a little short, while why not you make the lyric in two lines, it also can avoid the the picture out of the screen, and the sizes of the font are same. If you would like to change the pictures, you still need to change the red code, make them same, suggestion: 0.9

Sprite,Foreground,TopLeft,"SB\17.png",36,64
F,0,67069,67389,0,1
F,0,67389,69516,1
F,0,69516,71857,1

F,0,71857,72176,1,0
change the two line to " F,0,67389,71857,1"

Sprite,Foreground,TopLeft,"SB\21.png",36,64
S,0,79197,,0.8975999 change like 12.png
F,0,79197,79410,0,1
F,0,79410,82069,1
F,0,82069,82389,1,0

Sprite,Foreground,TopLeft,"SB\30.png",36,64
F,0,125580,125793,0,1
S,0,125793,,0.90784 change like 12.png
F,0,125793,125801,1
F,0,125801,130261,1

F,0,130261,130580,1,0
change the two line to " F,0,125793,130261,1"

Sprite,Foreground,TopLeft,"SB\34.png",36,64
S,0,140793,,0.85664 change like 12.png
F,0,140793,141112,0,1
F,0,141112,145580,1
F,0,145580,145899,1,0

Good mapset, very relxing~
Topic Starter
Miya

cmn_891127 wrote:

Hi, Miya & HeatKai~ Hi :3

Easy

02:21:750 (1,2,3) - put like this Okay, your pattern is more good. :)

SB
Open your .osb file and Ctrl+F to search the red code, and change it
All are not errors, just to make you SB more beautiful, and if you change it, plz remember to full summit. I really not understand much about storyboard, but your storyboard suggestion seems more better than me. Added. :)

SPOILER
Sprite,Foreground,TopLeft,"SB\5.png",36,64
F,0,20155,20474,0,1
F,0,20474,23984,1
F,0,23984,24304,1,0
F,0,83984,84304,0,1
F,0,84304,87814,1
F,0,87814,88133,1,0
F,0,147814,148133,0,1
F,0,148133,,1 remove
F,0,148133,151644,1
F,0,151644,151963,1,0
F,0,214197,214516,0,1
F,0,214516,218133,1
F,0,218133,,1 remove
F,0,218133,218346,1,0

Sprite,Foreground,TopLeft,"SB\12.png",36,64
F,0,46538,46857,0,1
S,0,46857,,0.8463999
F,0,46857,51431,1
F,0,51431,51750,1,0
Sprite,Foreground,TopLeft,"SB\13.png",36,64
S,0,51750,,0.92832
F,0,51750,52069,0,1
F,0,52069,56538,1
F,0,56538,56857,1,0
Sprite,Foreground,TopLeft,"SB\14.png",36,64
S,0,56857,,0.8668801
F,0,56857,57176,0,1
F,0,57176,61644,1
F,0,61644,61963,1,0
I know these three picture is too long, so you have to use scale to make them a little short, while why not you make the lyric in two lines, it also can avoid the the picture out of the screen, and the sizes of the font are same. If you would like to change the pictures, you still need to change the red code, make them same, suggestion: 0.9

Sprite,Foreground,TopLeft,"SB\17.png",36,64
F,0,67069,67389,0,1
F,0,67389,69516,1
F,0,69516,71857,1

F,0,71857,72176,1,0
change the two line to " F,0,67389,71857,1"

Sprite,Foreground,TopLeft,"SB\21.png",36,64
S,0,79197,,0.8975999 change like 12.png
F,0,79197,79410,0,1
F,0,79410,82069,1
F,0,82069,82389,1,0

Sprite,Foreground,TopLeft,"SB\30.png",36,64
F,0,125580,125793,0,1
S,0,125793,,0.90784 change like 12.png
F,0,125793,125801,1
F,0,125801,130261,1

F,0,130261,130580,1,0
change the two line to " F,0,125793,130261,1"

Sprite,Foreground,TopLeft,"SB\34.png",36,64
S,0,140793,,0.85664 change like 12.png
F,0,140793,141112,0,1
F,0,141112,145580,1
F,0,145580,145899,1,0

Good mapset, very relxing~
Thank you for modding and starring my map ^^. Waiting for HeatKai response.
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