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SEAMO - Mother

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Total Posts
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Topic Starter
Miya
This beatmap was submitted using in-game submission on 13 Desember 2011 at 11:50:05

Artist: SEAMO
Title: Mother
Tags: Child Parents Love Heatkai Heatwave95
BPM: 94
Filesize: 5754kb
Play Time: 03:55
Difficulties Available:
  1. 52's Normal (4,02 stars, 316 notes)
  2. Easy (1,43 stars, 215 notes)
  3. Hard (4,59 stars, 490 notes)
Download: SEAMO - Mother
Information: Scores/Beatmap Listing

Hi Mother, Dear Mother, how are you doing?

Sorry I haven’t called recently, I’m getting by okay…

Your body is small and so are your hands

White hairs are mixed in and you’ve grown more genial

But to me you’re still bigger than anything, stronger than anyone

I want to tell my kids about this love that supported me

---------------
I love you mother.. ^^ and my father too of course..

Enjoy this map :3. Finally it's ranked~

Adding New BG. Redownload please if you download before 13/11/2011

Thx for :
Ermi (Who's found this beautiful song)
Heatkai
And people who mod and playing this map. :D
Devil Cosmo
Miya ini nih Guest diffnya.

Jangan lupa masukin nick ane di tag ya :P

Download: SEAMO - Mother (Miya) [Devil_Cosmo's Easy].osu
Topic Starter
Miya

Devil_Cosmo wrote:

Miya ini nih Guest diffnya.

Jangan lupa masukin nick ane di tag ya :P
iah sip, ga akan lupa ^^
HeatKai
EDIT: ALL DONE.
download :)
and don't forget about the tags ! :D






Download: SEAMO - Mother (Miya) [52's Normal].osu
Crimmi
Modding, CrimmiStyle!!

[General]

Lol you've misspelled heatwave95 as "hetwave95", fix it on both diffs.
Remove unnecssary bookmarks from the diffs since they're misplaced.

[52's Normal]

IRC Modded. V
SPOILER
13:26 <HeatKai> : crimmi !
13:27 <Crimmi> : hi!
13:27 <HeatKai> : why you didn't mod anymore ? and can I request a mod :3 ?
13:28 <Crimmi> : i'm trying to mod more agressively
13:28 <Crimmi> : and yeah sure
13:29 <HeatKai> : can you mod now ? or later?
13:29 <Crimmi> : what map is it
13:29 *HeatKai is listening to (SEAMO - Mother)[http://osu.ppy.sh/s/37087]
13:30 <HeatKai> : its kinda source for you to get kudos
13:30 <HeatKai> : since I'm making the normal D:
13:30 <Crimmi> : kk i'll mod it now
13:30 <HeatKai> : xD
13:34 <Crimmi> : err, put it in my forum PM
13:34 <HeatKai> : == why ?
13:34 <HeatKai> : not gonna do now :p
13:34 <HeatKai> : ?
13:34 <Crimmi> : my Osu Direct is not working now
13:34 <Crimmi> : >.>
13:35 <HeatKai> : http://osu.ppy.sh/s/37087
13:42 <HeatKai> : can check ^ ?
13:42 <Crimmi> : ok now i've got it
13:42 <HeatKai> : xD
13:42 <Crimmi> : there's only 2 diffs right?
13:43 <HeatKai> : yes
13:45 <Crimmi> : who is 52?
13:45 <HeatKai> : me
13:45 <Crimmi> : I think you should rename it to HeatKai's Normal
13:45 <HeatKai> : no
13:46 <Crimmi> : then people would think who is 52?
13:47 <Crimmi> : also Miya misspelled heatwave95
13:47 <Crimmi> : it's missing an a
13:47 <Crimmi> : check it on both difficulties
13:48 <Crimmi> : can you put the HP by 2 and OD by 2?
13:48 <Crimmi> : it feels so plain >.<
13:49 <HeatKai> : xD
13:49 <Crimmi> : sorry :P
13:50 <HeatKai> : well , HP drain rate , I low it down to 3
13:50 <HeatKai> : and OD 3 too
13:51 <Crimmi> : lol are you trying to make a normal or an easy
13:51 <Crimmi> : 01:12:149 (4) - New Combo.
13:51 <HeatKai> : idk XD
13:51 <HeatKai> : let me fix it again
13:52 <HeatKai> : ahh never mind the setup , i think its fine right now
13:52 <Crimmi> : hmm k.
13:53 <Crimmi> : i'm saying that because you're starting on a next verse which calls for a new combo
13:53 <HeatKai> : urmm , what you mean ?
13:55 <Crimmi> : for example, new verse starts like this: "when i see you etc,etc" New combo for next verse: "And i can see you etc,etc,"
13:55 <HeatKai> : lol xD haha not quite understand , just continue with the modding XD hahaha
13:56 <Crimmi> : 01:24:915 - Kiai starts here.
13:57 <HeatKai> : about kiai talk at the forum
13:57 <HeatKai> : since its general xD
13:57 <HeatKai> : I'm not the mapper :p
13:57 <HeatKai> : I mean , I'm not the beatmap creator
13:58 <Crimmi> : i know i'm IRC modding lol
13:58 <Crimmi> : it's better than forum modding
13:58 <HeatKai> : =w=
13:58 <Crimmi> : sometimes.
13:58 <HeatKai> : but the other diff you need to send at forum
13:58 <Crimmi> : kk
13:59 <HeatKai> : okay ~ after the kiai ?
14:00 <Crimmi> : kk your diff is alright otherwise
14:00 <Crimmi> : lemme mod the hard
14:00 <HeatKai> : WAHAHA
14:00 <HeatKai> : first time my diff is allright !
14:01 <HeatKai> : okay the hard post at forum :D

[Hard]

OD +1?

00:41:511 (1) - Add finish.
01:24:915 (1) - Add finish, and place kiai here.
03:10:553 ~ 03:14:383 - surely you can map this part .
03:24:915 ~ 03:31:936 - same here.
03:55:553 (x) - Add a note here, the combo ends so suddenly.
HeatKai
Rei Hakurei
[52's Normal]
> lol 1/2 endless~
> tick 4 ?
00:23:638 (4) - lol end slider~
00:25:234 (3) - it's hard for me to nazi 'em to be symetrical...
01:24:915 (2,3) - i think this is just copy pasta and flip lol... except if you want to do that..
02:09:277 (3) - (nazi) slider-4th-point 1 grid up
02:15:979 (6) - make this slider is symetrical, i can't point all the point that should be nazi'd
02:26:391 (Break) - lol remove this ?
02:41:830 (1) - Remove NC
02:41:511 (4) - Add NC

rest of the difficulty modded on IRC..

i don't believe this song BPM is below 100 lol

hoshi!
Topic Starter
Miya
thank you Crimmi and Rei_Fan49 for the mod..
Especially for the star rei.. ^^
Thank you very much..
piratesof
[Hard]
Overall it's very good, only couple of mods

03:25:553 (5) : better make it slider, end it at 03:26:191
03:26:191 (1) : remove slider
03:26:511, 03:26:670 : add circle
03:26:830 : add slider, end at 03:27:149

other difficulties are good as it is
Topic Starter
Miya

piratesof wrote:

[Hard]
Overall it's very good, only couple of mods

03:25:553 (5) : better make it slider, end it at 03:26:191 Thank you i agree with this :)
03:26:191 (1) : remove slider ^
03:26:511, 03:26:670 : add circle No, i want this moment to be slow.. So i won't add a 1/4 here..
03:26:830 : add slider, end at 03:27:149 Yes, agree with this too

other difficulties are good as it is
Thank you for the mod piratesof :D
terametis
Hi~~ :)
These are all suggestions.

[Easy]
very beautiful map :)

00:30:660 (3)       2grid left
00:31:298 (4)       1grid left
01:30:021 (3)       Make it prettier03:35:766 (1)       ^03:37:681 (3)       Same as change 03:35:766 and 1grid down.
03:40:234 (4~5)(1~3) Make it prettier
SPOILER
ATTACH[Screenshot (2011-10-22 at 04.05.33).jpg]
(4~5)
SPOILER
ATTACH[Screenshot (2011-10-22 at 04.07.30).jpg]
(5)(1~3)
03:51:085 (1)       second point (144,144), end point(200,224)

[Hard]
looks good
but I think you can make it more pretty :)

00:44:383 (1)       Make it prettier

good map!
I wish your map is Ranked :)
star~~



Topic Starter
Miya

terametis wrote:

Hi~~ :)
These are all suggestions.

[Easy]
very beautiful map :)

00:30:660 (3)       2grid left Fixed
00:31:298 (4)       1grid left Umm, i think i will leave this as it be
01:30:021 (3)       Make it prettier Fixed03:35:766 (1)       ^ Fixed03:37:681 (3)       Same as change 03:35:766 and 1grid down. Fixed
03:40:234 (4~5)(1~3) Make it prettierFixed
SPOILER
[attachment=1:c9f86]Screenshot (2011-10-22 at 04.05.33).jpg[/attachment:c9f86]
(4~5)
SPOILER
[attachment=0:c9f86]Screenshot (2011-10-22 at 04.07.30).jpg[/attachment:c9f86]
(5)(1~3)
03:51:085 (1)       second point (144,144), end point(200,224) Fixed

[Hard]
looks good
but I think you can make it more pretty :)

00:44:383 (1)       Make it prettier Fixed

good map!
I wish your map is Ranked :)
star~~
Thank you terametis for moding and the star ^^ i wish your map is got ranked too.
HeatKai

Rei_Fan49 wrote:

[52's Normal]
> lol 1/2 endless~ 1/4 actually
> tick 4 ? no
00:23:638 (4) - lol end slider~ I made it by myself
00:25:234 (3) - it's hard for me to nazi 'em to be symetrical...
01:24:915 (2,3) - i think this is just copy pasta and flip lol... except if you want to do that..
02:09:277 (3) - (nazi) slider-4th-point 1 grid up done
02:15:979 (6) - make this slider is symetrical, i can't point all the point that should be nazi'd done
02:26:391 (Break) - lol remove this ?
02:41:830 (1) - Remove NC
02:41:511 (4) - Add NC
Other that I didn't answer,that means no.
Thanks for modding.

Download: SEAMO - Mother (Miya) [52's Normal].osu
Niva
Mod request via In-Game PM ~

[General]
-> I feel your mp3 is somewhat too loud... No need to change though
-> THIS SONG IS 1/6. (well 1/4 plays good also though but you need to reconsider this)

[Hard]
00:25:234 (4) - Repeating slider after triples would play better than triples after triples imo
00:32:255 (3,4,5,6,7,8,9) - Arrange them tidier? http://osu.ppy.sh/ss/168164
00:47:096 (2) - Does not follow anything in the song imo. A note at 00:46:396 and 00:47:255 will sound better
00:52:840 (2) - No need for clap here
00:55:394 (3) - Same as above
01:07:042 (1) - Why not in the center ><
01:22:362 (1,3) - Add whistle to emphasize the violin?
01:56:989 (5) - This slider should start at 01:57:149 instead, and add a note here
02:26:191 (1,3) - Add whistle to emphasize the violin?
03:03:372 (5) - This note is overmapped imo
03:17:894 (1) - I personally dislike how this slider overlaps (5). Also, create a slider wave like this maybe : http://osu.ppy.sh/ss/168170
03:50:766 (2,3,5,6) - Somehow would be irritating to read

[52's Normal]
-> Tags : Heatwave95 - should be heatwave95
00:25:234 (3) - The clap should be in 00:26:830 (2) instead imo
00:30:660 (4,5) - Add whistle?
00:59:064 (1) - I'd rather curve it slightly so it doesn't touch (5) - linear curve works well here too btw :3
01:18:851 (6) - New combo?
01:58:106 (5) - Finish instead of clap maybe?
02:05:766 (1) - Finish in the slider's beginning? I hear cymbal sound in the background xD
02:38:638 (4) - Finish in slider's end?
03:09:277 (1,2,3,4) - I think, windmill pattern would be better rather than stacked sliders (:

[Easy]
00:23:638 (4) - That extra waypoint in the end is unnecessary
00:40:872 (5) - ...overcurved imo
01:19:808 (3) - Slider wave here?
02:03:213 (1) - Overly linear slider like this one kills the flow much imo. You might want to create something like http://osu.ppy.sh/ss/168178
02:35:128 (5,6,7) - Avoid stacks like this in Beginner diff. It's too unfriendly for beginners imo
02:37:681 (2) - Clustering with (7) imo
02:46:617 (3) - Maybe create a "?" shaped slider here?
03:35:128 (6) - Move few grids down for flow?
03:53:000 (3) - Too evil to read for a Beginner diff definitely

Much better than your previous maps obviously, but that 1/6 issue ><
Good luck anyway :3
Topic Starter
Miya

Nivalis wrote:

Mod request via In-Game PM ~

[General]
-> I feel your mp3 is somewhat too loud... No need to change though
-> THIS SONG IS 1/6. (well 1/4 plays good also though but you need to reconsider this) No, 1/4 is suit better, and i'm not following the vocal here.. Sorry

[Hard]
00:25:234 (4) - Repeating slider after triples would play better than triples after triples imo Why? i won't change it.. Sorry
00:32:255 (3,4,5,6,7,8,9) - Arrange them tidier? http://osu.ppy.sh/ss/168164 Fixed
00:47:096 (2) - Does not follow anything in the song imo. A note at 00:46:396 and 00:47:255 will sound better Fixed
00:52:840 (2) - No need for clap here Fixed
00:55:394 (3) - Same as above Fixed
01:07:042 (1) - Why not in the center >< 1 grid up you mean?
01:22:362 (1,3) - Add whistle to emphasize the violin? Fixed, but i add whistle in 2 too
01:56:989 (5) - This slider should start at 01:57:149 instead, and add a note here Fixed
02:26:191 (1,3) - Add whistle to emphasize the violin? Fixed
03:03:372 (5) - This note is overmapped imo nah, won't change it.. Following the stream before
03:17:894 (1) - I personally dislike how this slider overlaps (5). Also, create a slider wave like this maybe : http://osu.ppy.sh/ss/168170 Fixed
03:50:766 (2,3,5,6) - Somehow would be irritating to read Will keep it as it is

[52's Normal]
-> Tags : Heatwave95 - should be heatwave95
00:25:234 (3) - The clap should be in 00:26:830 (2) instead imo
00:30:660 (4,5) - Add whistle?
00:59:064 (1) - I'd rather curve it slightly so it doesn't touch (5) - linear curve works well here too btw :3
01:18:851 (6) - New combo?
01:58:106 (5) - Finish instead of clap maybe?
02:05:766 (1) - Finish in the slider's beginning? I hear cymbal sound in the background xD
02:38:638 (4) - Finish in slider's end?
03:09:277 (1,2,3,4) - I think, windmill pattern would be better rather than stacked sliders (:

[Easy]
00:23:638 (4) - That extra waypoint in the end is unnecessary Fixed
00:40:872 (5) - ...overcurved imo I'll keep it as it is
01:19:808 (3) - Slider wave here? i make arc slider instead
02:03:213 (1) - Overly linear slider like this one kills the flow much imo. You might want to create something like http://osu.ppy.sh/ss/168178 Kills flow? i don't think so.
02:35:128 (5,6,7) - Avoid stacks like this in Beginner diff. It's too unfriendly for beginners imo Fixed
02:37:681 (2) - Clustering with (7) imo Fixed
02:46:617 (3) - Maybe create a "?" shaped slider here? No
03:35:128 (6) - Move few grids down for flow? No, will break the spacing, and i don't think flow here is not good
03:53:000 (3) - Too evil to read for a Beginner diff definitely Fixed

Much better than your previous maps obviously, but that 1/6 issue ><
Good luck anyway :3
Thanks for the mod Nivalis :D
HeatKai
Thanks Nivalis :3
I fix some :D
And Its 1/4 D:

Download: SEAMO - Mother (Miya) [52's Normal].osu
Shulin
General:

  1. +21 to the offset (681). You might want to get a second opinion on this because the vocals and beat are out of sync sometimes. (Plus you've mapped it with the wrong snap u_u)
  2. Nivalis is right, the song is 1/6. It's not just the vocals it's the drum beat too. Some examples (on [Hard] diff) ~ 00:24:755 (2) - 00:29:862 (5) - 00:45:181 (3) - 00:32:415 (4) - 00:32:734 (6) - 00:34:968 (4) - 00:35:287 (6) - 00:37:521 (4) - 00:47:734 (4) - 00:50:287 (3) - 00:52:840 (2) - 00:53:160 (4) - etc etc are all 1/6! Actually I'd say some of the vocal is 1/4 but the beat is definately 1/6, I think you'll have to change this.
  3. I think you could have used a custom hitnormal on beats such as 00:44:064 (1) - and 00:45:340 (4) - just a suggestion.
  4. On [Easy] and [Hard] there isn't much break time. It's not really a problem on Hard, but I think there should be more breaktime in Easy.
Easy:

00:59:383 (1) - Whistle end?
01:45:979 (1,2,3,4,5) - I think you should have a break here like [Hard]
02:25:553 (1) - Remove new combo?
02:26:191 (2) - New combo here.
02:57:468 (4) - Clap start?
02:59:383 (5) - Don't hide notes under sliders on the easiest diff. It's hard for them to notice. You can move it so it's at the end of the slider and it will still look good.
03:14:702 (1) - Finish?
03:24:915 (3) - New combo?
03:52:362 (2) - Ahh move from under the slider, it's confusing for new players =P


52's Normal:

  1. I think it would be better if you kept a constant clap pattern following the song. Some of the claps seem out of place at times.
  2. Honestly the new combos are a bit of a mess, they don't follow the song and vocal very well and they are inconsistent too (just compare the choruses =P). I suppose it doesn't matter much so I'm not going to post "New combo, remove new combo" all the time xD
  3. For some reason when I download this it says this difficulty is not submitted. Maybe a full submit will solve the problem?
  4. I think this should use hitsound volume 70% too. Weird that one map is louder than the others even if it is a guest diff. (Or make the other diffs 100% I suppose)
  5. If the mapper is HeatKai then who is 52? xD
00:21:085 (1) - Start with finish? Suits the kiai time too =P
00:31:298 (1) - Remove clap it sounds awful.
00:35:287 (3) - I think you should move it down 1 square (on grid 3), so it looks better next to 00:34:170 (2) -
00:37:042 (2) - Clap start?
00:37:840 (3) - Clap end?
00:51:404 (5) - Finish > clap.
01:20:447 (3) - Clap?
01:24:915 (2) - Finish for the start of kiai?
02:15:979 (6) - Add finish?
02:24:277 (1) - Remove clap. It sounds horrible with finish.
02:28:106 (1) - Finish start like 01:24:277 (1) - ? Also I think finish instead of clap at the end of the slider sounds much better.
02:48:213 (4) - Clap end?
03:09:277 (1) - Too soon after a spinner for a normal imo.
03:14:064 (1,2,3) - ^


Hard:

  1. Overall difficulty -1? I think it would make sense when compared to the drain and approach rate.
  2. I think some of the streams are very strange (like 00:32:255 (3,4,5,6,7,8,9) - and 00:34:808 (3,4,5,6,7) - because they don't really follow the beat or vocal. Also sounds odd because the beat is 1/6.
00:24:596 (1,2,3,4,5,6) - I think removing 1/4 plays and sounds better.
01:01:936 (9) - Finish?
01:23:957 (4) - I think finish at the end sounds better than whistle. And maybe put a hitnormal at the start?
01:27:149 (6) - Move this so it doesn't overlap with 01:26:511 (5) - ?
01:43:106 (2) - Finish end?
01:44:702 (8) - ^
02:30:021 (4) - Remove clap?
02:55:234 (4,5,6) - Align these so the spacing is even.
03:14:702 (1) - Finish?
03:14:702 (1,2,3,4,5) - The 1/1 sounds strange because the vocal is so strong here. I'd suggest following the vocal or keeping a break here (it's a good place for one! ^_^)
03:19:808 (1,2,3,4,5) - ^ I just think it sounds and plays weird.
03:29:383 (1,2,3,4,5) - ^

Nice song. The maps are nice but the main problem is it uses the wrong beat snap divisor. It's not really a problem on Easy or 52's Normal because they follow basic 1/1 and 1/2 patterns, but you need to switch to 1/6 especially on Hard where it follows the beat much more. Good luck!
HeatKai

Shulin wrote:

52's Normal:

  1. I think it would be better if you kept a constant clap pattern following the song. Some of the claps seem out of place at times.
  2. Honestly the new combos are a bit of a mess, they don't follow the song and vocal very well and they are inconsistent too (just compare the choruses =P). I suppose it doesn't matter much so I'm not going to post "New combo, remove new combo" all the time xD
  3. For some reason when I download this it says this difficulty is not submitted. Maybe a full submit will solve the problem?
  4. I think this should use hitsound volume 70% too. Weird that one map is louder than the others even if it is a guest diff. (Or make the other diffs 100% I suppose)
  5. If the mapper is HeatKai then who is 52? xD
00:21:085 (1) - Start with finish? Suits the kiai time too =P
00:31:298 (1) - Remove clap it sounds awful.
00:35:287 (3) - I think you should move it down 1 square (on grid 3), so it looks better next to 00:34:170 (2) -
00:37:042 (2) - Clap start?
00:37:840 (3) - Clap end?
00:51:404 (5) - Finish > clap.
01:20:447 (3) - Clap?
01:24:915 (2) - Finish for the start of kiai?
02:15:979 (6) - Add finish?
02:24:277 (1) - Remove clap. It sounds horrible with finish.
02:28:106 (1) - Finish start like 01:24:277 (1) - ? Also I think finish instead of clap at the end of the slider sounds much better.
02:48:213 (4) - Clap end?
03:09:277 (1) - Too soon after a spinner for a normal imo.
03:14:064 (1,2,3) - ^
52 is my favourite number :)

Thanks Neko-lin >w</
all of the hitsounds fix except the spinner, I think its fine
Miya , full submit again , with this diff , maybe fix the general first :p

Download: SEAMO - Mother (Miya) [52's Normal].osu
wcx19911123
from my queue

[General]
offset = 686 (+26)
letterboxInBreaks in 52's Normal is 0 , other diffs are 1
tags in 52's Normal is different with other diffs , make sure the tags are the same in all diffs

[Easy]
HD+1 OD+1 AR+1/2
03:24:915 (3,4) - try to make them symmetrical
03:34:489 - change finish to clap ? sound better
very nice Easy diff :3

[52's Normal]
00:21:085 (1,2) - http://puu.sh/7und
32,184,21085,2,0,B|32:216|32:232|32:232|40:288|100:296,1,150,2|8
108,220,22042,2,0,B|168:220|200:300|156:348|156:348|228:348,1,225,2|8
umm.. seems your slider blanket can be more better , see this to get more information :3
01:11:191 (1,2,1,2,3,4) - make them into a pentagon
01:27:149 (5) - I suggest change this to 1 slider + 1 circle or 3 circles , I think follow vocal here is better than make sliders look good
01:43:425 - remove finish
02:26:191 - remove clap , sound very odd ..
03:09:277 (1,2,3,4) - no , this is too confusing to play.. I don't think newbies can read this.. try something like this : http://puu.sh/7uoO
03:11:830 (1) - end at 03:13:425 , or remove 03:14:064 (1,2,3) and end at 03:14:702 , this is too sudden after a spinner

[Hard]
00:41:191 - add note
02:35:766 (1) - change it to something to follow vocal here
03:00:979 (6) - 1 gird down ? make the stream in a line

nice map
good luck :3
Topic Starter
Miya

Shulin wrote:

General:

  1. +21 to the offset (681). You might want to get a second opinion on this because the vocals and beat are out of sync sometimes. (Plus you've mapped it with the wrong snap u_u) Will remap the hard diff, but fix this offset.
  2. Nivalis is right, the song is 1/6. It's not just the vocals it's the drum beat too. Some examples (on [Hard] diff) ~ 00:24:755 (2) - 00:29:862 (5) - 00:45:181 (3) - 00:32:415 (4) - 00:32:734 (6) - 00:34:968 (4) - 00:35:287 (6) - 00:37:521 (4) - 00:47:734 (4) - 00:50:287 (3) - 00:52:840 (2) - 00:53:160 (4) - etc etc are all 1/6! Actually I'd say some of the vocal is 1/4 but the beat is definately 1/6, I think you'll have to change this. Yes yes remaping now.
  3. I think you could have used a custom hitnormal on beats such as 00:44:064 (1) - and 00:45:340 (4) - just a suggestion. Nah, confusing to insert a custom hitsound.
  4. On [Easy] and [Hard] there isn't much break time. It's not really a problem on Hard, but I think there should be more breaktime in Easy.
I'll consider it.

Easy:

00:59:383 (1) - Whistle end? Fixed
01:45:979 (1,2,3,4,5) - I think you should have a break here like [Hard] Fixed
02:25:553 (1) - Remove new combo?Fixed
02:26:191 (2) - New combo here. Fixed
02:57:468 (4) - Clap start? Fixed
02:59:383 (5) - Don't hide notes under sliders on the easiest diff. It's hard for them to notice. You can move it so it's at the end of the slider and it will still look good. Fixed
03:14:702 (1) - Finish? No, doesnt sounds good to me.
03:24:915 (3) - New combo? Fixed
03:52:362 (2) - Ahh move from under the slider, it's confusing for new players =P Fixed

Nice song. The maps are nice but the main problem is it uses the wrong beat snap divisor. It's not really a problem on Easy or 52's Normal because they follow basic 1/1 and 1/2 patterns, but you need to switch to 1/6 especially on Hard where it follows the beat much more. Good luck!
Ok, thank you for the mod Shulin.. :)
Topic Starter
Miya

wcx19911123 wrote:

from my queue

[General]
offset = 686 (+26) Using offset from Shullin, sorry :(
letterboxInBreaks in 52's Normal is 0 , other diffs are 1 Fixed
tags in 52's Normal is different with other diffs , make sure the tags are the same in all diffs

[Easy]
HD+1 OD+1 AR+1/2 Fixed
03:24:915 (3,4) - try to make them symmetrical Fixed, it's hard to make this symetrical btw :(
03:34:489 - change finish to clap ? sound better Fixed
very nice Easy diff :3 Thank you :D

nice map
good luck :3
Thank you for the mod and the star wcx19911123 :D
mancuso_JM_
Mod Request :P

General:
- You have to change your mp3 because the bitrate is unrankable (320 kbps). You have to change your mp3 between 128 kbps to 192kbps
- If I were you , I start the map in 00:20:468. If you start the map here, you have change the kiai sections
1st kiai: 00:20:468 to 00:41:532
2nd kiai: 01:24:298 to 01:45:361
3rd kiai: 02:28:127 to 02:49:191
4th kiai: 03:34:510 to 03:55:574
- If you don't make this changes, you have to fix the kiai sections (In Easy) because are unsnapped
- The offset is different in 52's Normal, you have to fix that

Easy:
00:50:787 (5,6): Maybe a slider starts in (5) and ends in (6) sound better than notes
00:58:446 (3,4): The same but the slider starts in (3) and ends in (2)
01:22:383 (4): Replace the whistle to hitfinish at the end of slider
01:59:723 (5,6): The same in 00:50:787
02:02:276 (3,4): The same in 00:58:446
02:16:000 (4): To mantain consitancy with 01:55:575 (1), New Combo here
02:35:149 (5): New Combo
02:51:744 (4): ^^
03:06:106 (4): ^^
03:10:255 (2): clap + FINISH

52's Normal:
Circle Size: -1

01:22:362 (4): Hitfinish at the end of slider
01:22:521: Remove this break, is really short and innecesary
02:26:351: ^^
This Normal looks OK but it's quite difficult to be a Normal

I don't mod hard since I read that:

Miya wrote:

Don't mod my hard diff.. It's been remaping.. :(
Ignore my second hard diff, i'll delete which is worst when the hard2 diff is finished..
That's all Good Luck with your beatmap ;)
Topic Starter
Miya

mancusojuanmattos wrote:

Mod Request :P

General:
- You have to change your mp3 because the bitrate is unrankable (320 kbps). You have to change your mp3 between 128 kbps to 192kbps What? it's 192kbps.. Do you check it or not? --a
- If I were you , I start the map in 00:20:468. If you start the map here, you have change the kiai sections
1st kiai: 00:20:468 to 00:41:532
2nd kiai: 01:24:298 to 01:45:361
3rd kiai: 02:28:127 to 02:49:191
4th kiai: 03:34:510 to 03:55:574 Forgot the resnap the kiai section because changing the offset, thx
- If you don't make this changes, you have to fix the kiai sections (In Easy) because are unsnapped
- The offset is different in 52's Normal, you have to fix that

Easy:
00:50:787 (5,6): Maybe a slider starts in (5) and ends in (6) sound better than notes.. No, doesn't look good..
00:58:446 (3,4): The same but the slider starts in (3) and ends in (2) Same here ^
01:22:383 (4): Replace the whistle to hitfinish at the end of slider Doesn't sounds good :(
01:59:723 (5,6): The same in 00:50:787 No
02:02:276 (3,4): The same in 00:58:446 No
02:16:000 (4): To mantain consitancy with 01:55:575 (1), New Combo here Doesn't connect with the part of the song.
02:35:149 (5): New Combo Fixed
02:51:744 (4): ^^ Fixed
03:06:106 (4): ^^ Doesn't fit with the spacing.
03:10:255 (2): clap + FINISH Finish here is weird.. Don't caps please --a


That's all Good Luck with your beatmap ;)
Ok, thank you for the mod mancusojuanmattos. :)
HeatKai
thanks for modding.

Download: SEAMO - Mother (Miya) [52's Normal].osu
wmfchris
[General]
Sprite,Foreground,Centre,"SB\1.png",320,240
F,0,8638,9277,0.26784,1
M,0,8957,,299,420
F,0,9277,12787,1
F,0,12787,13106,1,0.2064001
Sprite,Foreground,Centre,"SB\2.png",320,240
M,0,13106,,318,420
F,0,13106,13425,0.2473601,1
F,0,13425,19170,1
F,0,19170,19489,1,0.1910402
Sprite,Foreground,Centre,"SB\3.png",320,240
F,0,19968,20447,0.2115201,1
M,0,20447,,295,416
F,0,20447,24277,1,0.9868312
F,0,24277,24436,0.9868312,0.5734114
F,0,24436,,0.5734114
I don't see SB elements in your folder. Please full submit.

[Hard]
- Very unstable spacing. If you're using grid lv4, you should avoid a spacing difference like 1.19x and 1.31x (e.g. 01:43:766 (2~9)), I think you're able to improve this significantly with the assistance of AImod.
01:13:659 (5) - a soft vocal here so I don't prefer clapping here, either clap on beginning of (6), or simply remove it.
01:20:255 (2) - it should be 1/4.
01:56:212 (3) - adjust the slider shape like this http://osu.ppy.sh/ss/170392 [You can make quite a lot of slider looks better through this method]
02:27:808 (4) - up 1 grid lv4 that (2,3,4) are on the same level.
02:38:340 (7) - down 2 grids lv4 to make it symmetrical
02:45:255 (4) - off vocal. It should be 1/4.

[Normal]
00:59:085 (1) - make the slider like this http://osu.ppy.sh/ss/170429
01:22:702 - remove short break
02:26:372 - ^
Not much spacing and sounding problem, but the new combo pattern seems messy. The easiest way is to NC every new phrases/make ref. to other diffs made, or finding some NC experts (I'm notNC Nazier)

._____.
Topic Starter
Miya

wmfchris wrote:

[General]
[Hard]
- Very unstable spacing. If you're using grid lv4, you should avoid a spacing difference like 1.19x and 1.31x (e.g. 01:43:766 (2~9)), I think you're able to improve this significantly with the assistance of AImod.I don't care about small spacing mistake, and i barely use AImod.. But fix some spacing to keep spacing consistency.
01:13:659 (5) - a soft vocal here so I don't prefer clapping here, either clap on beginning of (6), or simply remove it. No, i follow the drum beat at the background, shouldn't remove it.
01:20:255 (2) - it should be 1/4. It's 1/6 orz..
01:56:212 (3) - adjust the slider shape like this http://osu.ppy.sh/ss/170392 [You can make quite a lot of slider looks better through this method] No, i want this slider circle the hitcircle number 2. And that slider break the pattern.. :(
02:27:808 (4) - up 1 grid lv4 that (2,3,4) are on the same level. Fixed
02:38:340 (7) - down 2 grids lv4 to make it symmetrical Fixed
02:45:255 (4) - off vocal. It should be 1/4. Not following the vocal, but the background beat.. It's 1/6.
thank you for the mod wmfchris :)
HeatKai
Thanks wmf.
Miya download my diff and full submit the beatmap

Download: SEAMO - Mother (Miya) [52's Normal].osu
Breeze

General

  1. 152kbps (VBR) mp3, nothing wrong. Just, rare code rate :/

SB

  1. As wmfchris said, I see no SB elements but there are SB code exist, have you forgot full-submit them?

Timing

  1. I got a offset 687 (+6), if you feel this is better, you can use this one

(Mod blow is based on your timing)

Easy

  1. 02:14:723 (2,3,4) - Arrange looked awkward, try to make slider end (1) and note (2,3) in a smooth curve, maybe like this? Or you can try other arrange yourself
  2. 03:06:425 (5) - You forget to add a clap here?
  3. 03:14:723 (1) - Consider adding a finish sound

52's Normal

  1. I got a osu file which has a strange name, maybe you should rename it to SEAMO - Mother (Miya) [52's Normal]
  2. 00:26:212 (3) - Whistle instead of clap seems better, or just remove the clap
  3. 00:32:436 (2), 00:33:553 (3) - These kind of clap sounds odd, just use 2-4 clap is nice, such as 00:29:404, 00:30:681, the 2nd and 4th white line after a long withe line tick, got it? I won't say more about hitsound, however, how to add hitsound is all depend on you, just use the one you like and sounds nice
  4. 00:21:085 (1) - Unsnapped slider start
  5. 00:21:085 (1) - Unsnapped slider end
  6. 00:22:042 (2) - Unsnapped slider start
  7. 00:22:042 (2) - Unsnapped slider end

Hard

  1. 00:32:808 (4) - I feel remove this clap sounds better, if you want a double clap effect, add clap to 00:32:915 (5) red tick
  2. 00:35:361 (4) - ^, add to 00:35:468 (5)
  3. 01:13:659 (5) - ^, add to 01:13:766 (6)
  4. 01:16:212 (5) - ^, add to 01:16:319 (6)
  5. 01:36:638 (6) - ^, add to 01:36:744 (7)
  6. 01:39:191 (4) - ^, 01:39:298 (5)
  7. 01:57:063 (6) - ^, 01:57:170 (7)
  8. 01:59:617 (6) - ^, 01:59:723 (7)
  9. 02:17:489 (5) - ^
  10. 02:20:042 (4) - ^
  11. 02:40:468 (5) - ^
  12. 02:43:021 (4) - ^
  13. 03:00:893 (6) - ^
  14. 03:03:446 (5) - ^
  15. 03:46:851 (4) - ^
  16. 03:49:404 (4) - ^
  17. 00:41:532 (1) - Add finish?
  18. 03:14:723 (1) - ^
  19. 00:39:617 (2) - Finish instead of clap?
  20. 01:43:446 (2) - ^
  21. 01:23:978 (4) - Use normal hitsound for slider start sounds nice!
  22. 02:27:808 (4) - ^

YTYuyu
Yo modding this song because of ur request :)

Easy:
00:38:978(4) - NC
00:44:723(4) - ^
00:49:191(3) - ^ if u ignore this make the next note a NC
01:15:361(3) - NC
01:19:829(3) - ^
01:34:510(3) - Aline this to (2)
01:35:149(4) - same as above but Aline it to (3)
01:42:808(4) - NC
01:53:021(3) - same as 00:49:191
01:58:766(4) - NC
02:19:191(3) - ^
02:23:659(4) - ^
02:42:170(3) - ^
02:46:638(3) - ^
02:57:489(4) - NC and make it a v-shape slider like this http://puu.sh/7DEM
03:01:304(3,4) - aline (3) to (1) and (4) to (2)
03:05:425(5) - NC if u ignore this make the previous note a NC
03:24:936(1) - i suggest u make it the same as the next slider. if u ignore this do the opposite
03:33:872(4) - NC
03:40:255(4) - ^
03:44:723(3,4) - same as 03:01:304
03:48:553(3) - NC
03:53:021(3) - ^

52's Normal:
http://puu.sh/7DFO you need to fix this.
00:36:744(4) - NC
02:09:298(3) - make the 1st half and the 2nd half equal
03:04:829(4) - NC
01:14:085(1,2,3) - make it like this http://puu.sh/7DGU

Hard:
00:24:829(5) - NC
00:29:936(5) - ^
00:16:000(4) - ^
01:28:446(4) - ^
01:36:744(7) - Aline it to (6)
01:44:404(7) - NC
02:40:893(6) - 1 grid down
03:09:298(7) - NC

This is the best i can do. GL :D
HeatKai
Thanks because modding!

Download: SEAMO - Mother (Miya) [52's Normal].osu
Topic Starter
Miya

Breeze wrote:

General

  1. 152kbps (VBR) mp3, nothing wrong. Just, rare code rate :/ I'm using codec from audacity when i re-encoded the original song :|

SB

  1. As wmfchris said, I see no SB elements but there are SB code exist, have you forgot full-submit them? No, it's my remnant when i try to make an sb. I have deleted all the sb element, but the database still there. I can't delete it :(

Timing

  1. I got a offset 687 (+6), if you feel this is better, you can use this one. Okay, this is better.. Thank you.

(Mod blow is based on your timing)

Easy

  1. 02:14:723 (2,3,4) - Arrange looked awkward, try to make slider end (1) and note (2,3) in a smooth curve, maybe like this? Or you can try other arrange yourself Done, but i don't know it still akward or not.
    [attachment=1:f068c]0.jpg[/attachment:f068c]
  2. 03:06:425 (5) - You forget to add a clap here? Omg, i'm forgot.. Thank you :D
  3. 03:14:723 (1) - Consider adding a finish sound Okay with 40% volume

Hard

  1. 00:32:808 (4) - I feel remove this clap sounds better, if you want a double clap effect, add clap to 00:32:915 (5) red tick Okay
  2. 00:35:361 (4) - ^, add to 00:35:468 (5) Okay
  3. 01:13:659 (5) - ^, add to 01:13:766 (6) Okay
  4. 01:16:212 (5) - ^, add to 01:16:319 (6) Okay
  5. 01:36:638 (6) - ^, add to 01:36:744 (7) Okay
  6. 01:39:191 (4) - ^, 01:39:298 (5) Okay
  7. 01:57:063 (6) - ^, 01:57:170 (7) Okay
  8. 01:59:617 (6) - ^, 01:59:723 (7) Okay
  9. 02:17:489 (5) - ^ ^
  10. 02:20:042 (4) - ^ ^
  11. 02:40:468 (5) - ^ ^
  12. 02:43:021 (4) - ^ ^
  13. 03:00:893 (6) - ^ ^
  14. 03:03:446 (5) - ^ ^
  15. 03:46:851 (4) - ^ ^
  16. 03:49:404 (4) - ^ ^
  17. 00:41:532 (1) - Add finish? Omg, forgot to add finish.. >.< again.
  18. 03:14:723 (1) - ^ Okay, with 40% volume
  19. 00:39:617 (2) - Finish instead of clap? No, clap sounds better to me >.<
  20. 01:43:446 (2) - ^ ^
  21. 01:23:978 (4) - Use normal hitsound for slider start sounds nice! Yes. it is :)
  22. 02:27:808 (4) - ^ ^
Thank you Breeze for the mod and the star ^^
Topic Starter
Miya

Byakugan249 wrote:

Yo modding this song because of ur request :)

Easy:
00:38:978(4) - NC
00:44:723(4) - ^
00:49:191(3) - ^ if u ignore this make the next note a NC Fixed
01:15:361(3) - NC
01:19:829(3) - ^
01:34:510(3) - Aline this to (2) Fixed
01:35:149(4) - same as above but Aline it to (3) Fixed
01:42:808(4) - NC
01:53:021(3) - same as 00:49:191
01:58:766(4) - NC Fixed
02:19:191(3) - ^
02:23:659(4) - ^
02:42:170(3) - ^
02:46:638(3) - ^
02:57:489(4) - NC and make it a v-shape slider like this http://puu.sh/7DEM
03:01:304(3,4) - aline (3) to (1) and (4) to (2) Fixed
03:05:425(5) - NC if u ignore this make the previous note a NC Fixed
03:24:936(1) - i suggest u make it the same as the next slider. if u ignore this do the opposite No, i wan't variation in this part
03:33:872(4) - NC Fixed
03:40:255(4) - ^
03:44:723(3,4) - same as 03:01:304
03:48:553(3) - NC
03:53:021(3) - ^

Hard:
00:24:829(5) - NC
00:29:936(5) - ^
00:16:000(4) - ^
01:28:446(4) - ^
01:36:744(7) - Aline it to (6) Fixed
01:44:404(7) - NC Fixed
02:40:893(6) - 1 grid down Fixed
03:09:298(7) - NC Fixed

This is the best i can do. GL :D
Other's than that i didn't use ur suggestion.. But, thank you for modding Byakugan249 :D
Sync
Hi, here because of M4M. Sorry for being so late. :?

General
-- Cut the MP3. 30 seconds or so aren't used.

Hard
-- AR+1, HPDR+1, OD+1. I think adding 1 to these values would only do justice to your hard difficulty.
-- Stack Leniency -3. Some may disagree but since you stack like every other note this will make it look and feel a lot better.
01:00:367 (3,4,5) - I really dislike when people stack notes like this. It looks bad and serves no purpose other than a placeholder for notes you didn't find a place for. Instead, replace 01:00:580 (4,5) with a slider.
01:05:474 (2,3,4) - Same case. A slider to replace (2,3) would be a better.
01:15:686 (2,3,4) - You don't have to replace something with a slider every time, so maybe move (3,4) from under (2)
01:53:027 (1) - All of your sliders look relatively nice... except for this one. :<
02:04:197 (3,4,5) - Same reason as above
02:09:304 (2,3,4) - ^
03:14:729 (1) - This section is way too bland. Here is a reference as to how I think you could make this part more intuitive
'
The same goes for the other parts alike.
03:53:984 (3,4) - This part barely follows the music. Try something like this:
52's Normal
-- It's really odd that this difficulty uses 1/4 and Hard uses 1/6... I guess it fits because you're using two different mapping styles
01:22:069 (4) - This really doesn't fit the music at all. Remove it and replace it with a single hit circle.
01:22:069 (4) - 01:24:304 (1) - Add a break time here
02:16:006 (6) - Wow, this looks -really- bad in comparison to all of your other wonderful sliders. Fix it up, make it symmetrical. Usually this wouldn't phase me but all of the other sliders are really great and this one sucks.
03:07:069 (1) - I'm a firm believer in that half a beat is not enough time for a normal-difficulty player to readjust their arm. Move this slider back half a beat.
03:11:857 (1) - Same deal.
Great normal difficulty.
Easy
-- I have nothing to say but good things about this easy difficulty. Well done.
Topic Starter
Miya

Sync wrote:

Hi, here because of M4M. Sorry for being so late. :?

General
-- Cut the MP3. 30 seconds or so aren't used. Nah, since i used 88% of the song, i won't cut the mp3.

Hard
-- AR+1, HPDR+1, OD+1. I think adding 1 to these values would only do justice to your hard difficulty. No, with so many 1/6 note this diff is quite hard. If i'am adding that thing, it would make this diff is much harder. This is hard map, not insane map.
-- Stack Leniency -3. Some may disagree but since you stack like every other note this will make it look and feel a lot better. Okay
01:00:367 (3,4,5) - I really dislike when people stack notes like this. It looks bad and serves no purpose other than a placeholder for notes you didn't find a place for. Instead, replace 01:00:580 (4,5) with a slider. Fixed
01:05:474 (2,3,4) - Same case. A slider to replace (2,3) would be a better. Fixed
01:15:686 (2,3,4) - You don't have to replace something with a slider every time, so maybe move (3,4) from under (2) Okay
01:53:027 (1) - All of your sliders look relatively nice... except for this one. :< A linear slider is bad? I'll keep it this time. If someone mention it again, i'll change it.
02:04:197 (3,4,5) - Same reason as above I'll keep this one as a variation.
02:09:304 (2,3,4) - ^ Fixed
03:14:729 (1) - This section is way too bland. Here is a reference as to how I think you could make this part more intuitive. Nope. I want this part of the map to be slow. So i won't change it, if it's include 1/6.
'
The same goes for the other parts alike.
03:53:984 (3,4) - This part barely follows the music. Try something like this: No, i think this part perfectly follow the back rythim.
Thank you for the mod Sync. :)
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