I fixed all these things wowshakhov has found, except of «non-rhythmic combo» (01:40:829 (1,2,3,4,5,6,7,8,9) - ) for Hard diff and all breaks that start after 0:08:030 because there's no HP drain at 00:07:276 ~ 00:08:030.
Umm... sure, but I don't know anything about Taiko diffs and modding of them so I guess you'll have to do it yourself.HeatKai wrote:
Can I make a taiko diff?
Заодно нашёл ещё один неритмичный момент. Спасибо.CracK wrote:
[Hard]
00:04:476 (1,2) - лучше бы были короткие слайдеры+круги — Исправил. И правда лучше.
01:34:030 (1) - не звучит. я бы сократил и добавил круг — Исправил.
в звуках мне не нравятся только слайдеры со свистком.. если ты хочешь их оставить, то мб поставь на начало этих слайдеров ещё свистки — Я убрал свисток с большинства тел, поставил на начало.
02:14:430 (5) - — Пофиксил брейк, как ты и посоветовал.
Thanx for the help.Lizzehb wrote:
[Normal]
00:23:230 (4) - Add whistle? — Not bad.
03:01:230 (4,5,6) - strange triple since it's not in the rest of the map. — No. But I found another mistakes, thank you.
03:09:630 (2) - This slider needs to decide if it's straight or curved. — Okay. It decided to be curved.
03:19:630 (2) - Center this beetween the sliders better, it's a bit off. — Remapped.
03:21:830 (2,3,4,5) - What I said before...not in the rest of the map except twice? Kinda strange. — I like this moment so I think I leave it as it is.
[Hard]
00:22:230 (8) - This slider shape could be better. — No; that's exactly what I want.
00:23:030 (10) - ^ — The same.
00:28:830 (1) - ^ — Okay, fixed.
00:32:630 (2) - Move this note to it's in the center of those sliders. — Done.
00:40:030 (7) - Ahhh I dislike this slider shape too. — Me too; I deleted it and used notes here.
01:26:430 (x) - I'd end the spinner here. — No, I think it sounds better when it ends at 01:25:630.
01:55:630 (2) - I don't hear any music at this part, kinda strange for a note to be there. — I made slider instead of two notes
Done~CracK wrote:
[hackSL's Insane]
00:00:076 (1) - лучше бы поставил что-нибудь начиная с 00:01:276
00:02:342 (X) - круг
00:03:076 (1,2,3) - не подходит. потому что здесь не 1/4 и нет такого в самой музыке
переделай под 1/3. и следующий слайдер тоже
00:06:342 (X) - круг
я бы и здесь ещё добавил правда 00:06:209 (X)
01:03:730 (X) - круг
01:10:130 (4) - перенеси на 01:10:330
01:29:630 (1,2,3,4,5,6,7,8,9) - что-то неладное со спейсингом здесь. если хочешь - можешь не менять, но хотя бы отодвинь всё подальше от следующего слайдера
02:00:696 (8) - плохо. потому как должна быть кнопочка на 02:00:830, иначе странно звучит
02:07:630 (1,2,3,4,5) - переделай в 1/3. такие слайдеры с возвратами очень не ок
02:14:230 (9) - тоже
02:16:230 (2) - ^
02:18:530 (6,7) - ^
Thanx. I'll fix the rest of your mod tomorrow.K i R a wrote:
Normal
03:22:830 (6) - That I think sounds better in soft, I think. — Yea!
00:06:076 (2) - That finish in the white line. — No.
00:20:830 (1) - Try whistle — No.
00:40:830 (4,5) - Try soft — No.
Hard
00:42:830 (1) - Remove new combo to make 00:43:230 (2) here the new combo. — Nope. I want all 4 sliders with the same colour
00:52:830 (1,2) - Move it to stack "2". — Done
01:16:030 (8) - Finish in taiko in middle of a stream is imposible I think. — I have Taiko diff for taiko, hah. Also it is 1/3, not 1/4.
01:19:096 (9) - ^ — The saem thing.
01:29:430 (7) - Stack — Done.
01:36:030 (7) - New combo — Done
02:14:430 (3) - ^ — No.
02:16:030 (3) - ^ — Fixed.
02:30:030 (1) - Remove new combo to put new combo in 02:30:430 (3) — Fixed.
02:49:630 (1,2,3,4,5,6,7,8) - Hmm, correct the spacing of the circles. — Fixed
03:01:630 (9,1) - Very near I think. — Yea.
03:18:030 (1) - Remove new combo to put new combo in 03:18:430 (3) — Yea.Insane00:29:030 (1) - Remove new combo to put in 00:28:830 (13)
00:35:230 (7) - New combo and remove new combo here: 00:35:630 (1) -
00:38:430 (4) - New combo
00:44:830 (5) - ^
00:45:430 (1) - Remove new combo
00:46:430 (9) - New combo
00:46:830 (1) - Remove new combo
00:48:030 (7) - New combo
00:48:430 (1) - Remove new combo
00:51:230 (4) - New combo
00:52:030 (1) - Remove new combo
00:52:830 (7) - New combo
01:34:030 (1) - Remove New combo
01:34:430 (2) - New combo...
01:37:630 (8) - ^
01:38:430 (1) - Remove
01:39:230 (6) - New
02:14:430 (9) - New combo
02:17:630 (5) - ^
02:36:830 (8) - ^
02:37:830 (1) - Remove
02:38:430 (6) - New
02:41:630 (6) - ^
02:42:830 (1) - Remove
02:44:830 (7) - New
02:45:030 (1) - Remove
02:46:230 (1) - ^
02:46:430 (9) - New
02:48:030 (3) - ^
02:58:430 (1) - Remove
02:59:230 (15) - New
03:01:630 (1) - Remove
03:02:430 (13) - Neeew
03:03:230 (1) - Remove...
03:04:030 (7) - New
03:05:630 (6) - ^
03:06:030 (1) - Remove
03:06:830 (1) - Remove
03:07:230 (10) - New
03:08:030 (1) - Remove
03:08:830 (4) - New
03:09:830 (1) - Remove
03:10:430 (7) - New
03:12:030 (7) - ^
03:12:430 (1) - Remove
03:13:630 (6) - New
03:14:430 (1) - Remove
03:15:230 (9) - New
03:16:230 (1) - Remove
03:17:430 (1) - Remove
03:18:430 (17) - New
Source : Newgroundsда ладно? во-первых: newgrounds.com
Artist: F-777Некто F-777 известен как Jesse Valentine. Не веришь - на : http://puu.sh/4WDw
Title: He's a PirateКстати о его странице. http://f-777.newgrounds.com/audio/
Tags: Hans Zimmer Pirates of the Carribean hackSLОкей, Hans Zimmer - автор оригинала
Надеюсь, ты понял, что с ним делать. Всегда можно удалить на крайняк.Gonzvlo wrote:
Just a side-note: "500px" is the max width for the Combo-Burst file, I guess the current file it's alright.
THANKS , some of them I didn't fix , i think :3MMzz wrote:
Requested Taiko Mod:
Initial Overveiw: Fun map, creative patterns although the flow isn't so good.
First off, change the Slider Velocity to 1.4, 1.6 is unnecessary at this BPM.
Change the HP Drain to 6
Change the Overall Difficulty to 6
Delete all those 1.3 speed up points, the speed up is not needed at all and unrankable.
00:41:030 - Try changing this 1/6 pattern to kkkd, it plays a lot smoother.
00:59:630 - add d
01:28:030 - change to d
01:30:530 - add k
01:30:730 - ^
01:30:830 - remove finish
01:46:630 - unnecessary 1/6 roll, try a different pattern.
01:53:630 - change to d
03:11:230 - unnecessary 1/6 roll, try a different pattern.
Fixed.eldnl wrote:
[Normal]
OD-1? I know this is a normal, but is the easier difficulty in the mapset. — I'll think about it.
00:54:430 (3) This is the only stacked note in this difficulty, this is not recommended for the easier difficulty, please move it. — Done.
03:21:230 (1,2,3,4,5,6) Put something like this at the end of the difficulty is not good, the player becomes accustomed to a pattern, this may be something unexpected. — 2 is removed.
[Hard]
00:01:276 - Increase the distance between these notes, feels tight. — It's 0.8x and it's fine.
00:22:230 (8) Considering the previous pattern and how has this slider, at the first time that was very confusing, I thought the slider was 1/2 shorter. — Err.. why? It's clear enough to see that it's longer that prev.
00:34:830 (1) I don't feel an Anti jump here, please move this slider, don't fit with the music. — I tried to place it further, but it becomes ugly
01:13:630 - Change these claps for whistles, don't fit with the music. — Done.
01:15:496 - The rhythm of this stream is very hard to read, I miss here, I suggest to change it for a slider, then it would be easier to keep up with the following streams. — Okay, I put three sliders instead.
02:09:896 - ^ Same problem with this stream, I can't read it, totally unexpected rhythm for me. — Eh. I love these 1/3s so I won't delete 'em.
02:46:430 - Totally disagree with this pattern, is like an insane difficulty, to be honest, is more hard than the insane difficulty. I suggest to change it for sliders. — No, thanks.
02:56:030 - In this moment, the difficulty ceases to be "Hard", becomes in insane for me, I suggest to change these streams, don't fit with the difficulty. — «No, thanks» again. I think I should keep player awake until the last note.
[Insane] — Let's see what will be fixed.
[Taiko]
Please down a little the volume, sounds really noisy, 80% work fine. — 75% now.
What is the point to make the BG blurry? is annoying @.@ — Hm, I just noticed that. Strange thing.
I love the song, I would like to make a difficulty, double star for you ~ — Thanks for the stars. Sorry, but you're a lil' bit late to make diff.
nooodl wrote:
General: shouldn't the timing point at 00:08:030 start one beat earlier, where the techno kicks in? — Hmm... No?
Normal
Large parts of the map use only white ticks... this gets boring. Maybe move some notes to red/purple ones.
00:38:830 (2) - kinda confusing for Normal. — Not sure
01:55:230 (1) - feels jaggy, line up red anchor points with beats — I made a circle out of this
02:16:030 (3) - the break after this circle is awkwardly placed. — Done on both diffs02:20:830 (1,2,3) - move one white tick earlier, then fill up the space after it? (not important)
03:08:830 (1) - i'd end Kiai time here. — No
Hard
00:37:430 (9) - why no whistle on the start point? — Because it should be at 00:37:630
01:06:430 (9) - make slider like 01:03:630 (1) — No, because if I do that, I'll have to fill the rest of the break. I'll think about it later.
01:46:430 (6,7,8) - make one beat — Um.. no, don't think so
01:46:830 (9) - end with finish — Ok
02:00:430 (5) - align end point with (6)? — Done with SHIFT
02:23:830 (2,3,4,5) - i'd also make these sliders like the following ones. Then again, that might be boring; maybe make the combo spiral out a little — No, I tried but it doesn't look nice
03:04:630 (10) - make three beats — Good!
Insane
03:22:330 (2,3,4,5,6) - feels a bit overmapped — Hah, a bit, yeah. But it's not critical. Let's see what others will say.
Couldn't find much wrong except for the final combo, though.
done most of themlepidopodus wrote:
H's Taiko
- I guess you need to consider more about composition of the music and the map.
- Some of big notes are random to me. Big notes are significant, so it can disrupt the map if it doesn't placed it correctly.
- Some 1/6s are kinda 'risky'.
00:04:176 (X) - Add k?
00:13:830 (1) - Even if you put finish in this, there won't be any sound in 00:14:430 when you really play this map, and there is a downbeat in there. I guess you'd better shorten it and add a note in 00:14:430. (and I think making this to start in 00:13:630 would be better.
00:34:163 (145,146,147) - The music isn't 1/3 here?
00:39:630 (X) - Add something here?
00:45:030 (219) - Can't understand this big note.
00:50:430 (251) - ^
00:55:030 (278,279,280) - d k d?
00:56:030 (281,282,283,284,285) - K d d K d?
00:57:630 (286,287,288,289,290) - K d d k d?
01:41:496 (542,543) - The sounds here aren't 1/3.
01:42:296 (545,546) - ^
01:43:330 (X) - Add a note?
01:55:230 ~ 02:19:230 - Big note placement is generally random.
02:21:230 (686) - Remove finish.
02:23:363 (X) - Add a note?
02:29:830 (731,732,733,734,735,736,737,738,739,740) - To me this 1/6s don't make sense.
03:00:230 (948,949) - Finish in 949 instead of 948.
03:11:230 (1020,1021,1022,1023,1024,1025,1026) - To me this 1/6s don't make sense.
Mah, I'm kinda lazy.
Also, I've got answer from Jesse!ziin wrote:
I like the map, errors are few, so mostly suggestions.
[easy]
00:38:830 (2) - This slider slides over the long white tick. Could you shorten and put a circle there? Helps with the flow of the rhythm a lot if you always hit something on the long white tick. Plus, 2x+ repeating sliders don't play well in general, since you don't know how many repeats there are. — Done
01:10:830 (3) - sliders like these are sort of lazy. If you could at least attempt to make it more symmetrical that would be awesome. You don't have to use grid snap either. — Done.. as I see
01:59:630 (2) - boo. I am not a fan of overmapping (putting a note where nothing exists in music). This whole section has a bunch. This isn't unrankable, and plenty of people don't care on osu!, but I do. — Removed 'em all
02:24:030 (1,3) - these would look and play better if the "bounce" were in the middle. If you can make them symmetrical, do it. — Done
02:48:030 (1) - ctrl H+J and you get a symmetrical pattern — Umm.. I rotated every repeating slider by 60 degrees, didn't try to make it symmetrical
03:21:230 (1,2) - reverse these 2 — I don't get it. What do you mean?
[hard]
00:22:230 (8,9,10,11) - move 8-10 1/2 later, and put 11 in the new empty space. see below for the rhythm i want. — Brilliant!
00:45:830 (4,2,3) - You don't have to fix these, but keep an eye out for these sliders that start on a red tick. — Done. Now I know why sliders like these sound a lil bit strange. Thank you!
01:55:230 (1) - overmapping as in normal. However, sliders are a bit different from circles as their ends aren't that important. I would be fine with making each note a slider, but to make it better, you should just use circles, or silence the end of the slider. — Done!
02:11:896 - end slider here? — Not bad
02:43:230 (1) - http://puu.sh/5LFb — He-he. Changed.Insane00:03:409 (3) - delete, I don't really hear a clear note here, and even if there is one, it doesn't fit the previous patterns. Or you can do the next one
00:04:209 - move 3-5 back 1/3 to map this note. If you don't, add a note here.
00:04:742 (1,2,3,4,5) - press ctrl R after highlighting this rhythm and use that pattern (circle, repeating slider x4). This puts the repeating sliders ON the beat, rather than on the pickup.
00:07:142 (5) - if you feel the need to put in a slider here, do it anywhere but here or the first note in the stack. Otherwise just make it 2 circles.
00:16:630 (1,2,3) - for these types of compressed streams, it's best not to use the grid at all. If you click on 2, you'll see it's spacing is .71 and .78, which is close enough to be "okay" but clearly looks uneven, and thus looks bad. In general, you should use grid snap on the first and last notes of a compressed stream, but don't bother with the middle. If you do this for all the compressed streams it would look a lot better.
00:20:030 (5,6,7,8,9) - I'm also a bit confused on the stream spacing. Some are compressed, others aren't. It's just a bit inconsistent, that's all. Using only a few spacings would also be good. I see .4x, .56x, .7x, .8x, 1.2x, 1.3x, and the varying jump spacings (which don't really matter). Using .7x for compressed streams and 1.2x for normal spacing would be good.
00:41:230 (7,1) - unless you really like this, I think it's stupid.
00:46:430 (1,2) - ^
00:54:430 - new note here with new combo.
00:54:830 (1) - move back 1/2.
00:55:630 (5) - delete
about the previous 3 parts: you're mapping a tiny little echo that is completely insignificant. If this were taiko or you mapped everything in this section it would be okay, but picking and choosing what to map is akin to making up a new part, which I really hate, because it never fits.
01:00:830 - add circle, new combo or new combo 01:00:430 (5) - here.
01:03:130 (3) - delete, overmapped
01:03:430 (5) - ^
01:09:830 (2) - ^
01:13:930 (3) - not snapped right
01:19:630 (1) - add repeat, move 2 underneath the end
01:55:230 (1) - take whistle off the end of all these. It would be better to silence the ends...
02:01:230 (6) - delete, overmapped
02:02:296 - add a note
02:07:630 (1) - make this a normal slider of same length
02:09:230 (4) - circle
02:17:496 - add a note
02:18:830 (1) - make this a normal slider of same length
02:20:696 - add a note
02:45:630 (9) - new combo
03:08:030 (2) - This would sound better as a 1/2 slider, so that 3 and 4 are alone as a double.I leave it for haskSL.Done. Some things are changed, some are not.
[general]
Timing is off. I think it's 10 ms late (so +10ms) but I didn't really check. Normally I'm an early hitter too, so there's something wrong here. — I'll ask somebody because I can't catch it, don't know why.
F-777 all the way haha thank you!Yee-haw, I don't need to change Artist field.
Yee-haw, I don't need to change Artist field.Окей, все равно "Jesse Valentine" в тэги-то добавь
Thank you.Nymph wrote:
General:
Preview time are not the same. Please check the osu files of each diff. — Done
Normal:
00:41:644 (1) - unnecessary timing line, delete it. — Done
00:48:444 (2,3,4) - I suggest to make these spacing more neatly — Done
Hard:
01:56:044 (1) - delete the new combo here? — Done
00:32:044 (1) - add a whistle on the head to fit with the whistle before? — Done
00:33:644 (5) - don't understand why a whistle on the tail — There's no whistle on the tail!
hackSL's Insane:
Maybe OD+1? the score can be more than 13million. — Okay, let's make it 'real' insane
00:41:644 (1) - unnecessary timing line. delete it. — Yea. I forgot to delete it after deleting kiai
01:34:044 (11) - a little hidden by the combo burst. — Err.. what? It's in center!
01:37:644 (1,2,3,4,5,6,7,8,9) - no claps here is on purpose? I suggest to add some. — Added. Maybe he just forgot about it.
TicClick wrote:
Nymph wrote:
Hard:
00:33:644 (5) - don't understand why a whistle on the tail — There's no whistle on the tail!
I mean: 00:34:444.
hackSL's Insane:
01:34:044 (11) - a little hidden by the combo burst. — Err.. what? It's in center!
only a little. not a big issue. Because I suck at playing =.=