mapped by Jelljel
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This beatmap wasn't updated since 30 June 2019 so it was graveyarded...
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Hi ! 00:03:307 (1,2,1,2,1,2,1,2) - Why 1-2s ? Try keeping the same jumps, but with two combo of 4, instead of 1-2s. Combo of 4 would be great because the background note changes to higher note.

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I think they're finee. each section where there is a NC it gets louder or a different pitch. 00:21:307 (1,2,1,2,1,2,1,2,1,2) - for instance continues to increase in volume and thus spacing is increased between the jumps and nc's are there to represent it aswell. Also it represents the vocals starting new words on each nc

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Marked as resolved by Jelljel

If it gets louder I would increase the spacing, nc's were not useful ^^ The volume is progressivelly growing as NCs are instant ^^ The change to the back ground pitch is direct though, that's why I recommended a nc here instead of 1-2s :)

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00:04:707 (2) - You could consider moving this slightly to the right. This would give 00:04:907 (1) - more emphasis.

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Eh it already has slightly larger spacing than 00:04:107 (1,2,1,2) - moving 00:04:107 (1,2,1,2) - even more to the right would imo make the spacing between 00:04:707 (2,1) - too big

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Marked as resolved by Jelljel

00:04:907 (1) - might be a good idea to rotate this slider clockwise slightly then bend it in the other direction (to the left) instead to preserve the counter-clockwise flow you've set up here

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Gave more structure to the jumps instead should flow better now

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Marked as resolved by Jelljel

00:05:907 (3,4) - this is a bit big for first 1/4 jump in the map, i would easily mistaken this as a 1/2 gap, make it smaller

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01:25:907 (4,5) - same but here it simply doesn't fit

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Adjusted

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Marked as resolved by Jelljel

00:06:707 (1) - Why is there a Circle here there is no beat here

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I think there iss. on 25% you dont hear it but on 50% and above there's a distinct guitar sound

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Marked as resolved by Jelljel

00:08:107 (1) - add finish here? (slider-head)

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not distinct enough to get a hitfinish here since it's basically the same sound on 00:08:307 (2,3,4) - aswell

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Marked as resolved by Jelljel

00:08:907 (1,3) - you can easily fix the blanket here

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improved it a bit

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Marked as resolved by Jelljel

00:12:907 (1,2,3,4,5,1,2,3,4) - in this section there are some 1/4 drums that you could emphasize by hitsounds if you dont want to make them clickable

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applies to other diffs

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Marked as resolved by SaltyLucario

oops resolved accidentally

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Reopened by SaltyLucario

Added some on a couple

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Marked as resolved by Jelljel

00:20:307 (1,2,3) - i think it's better to preserve the clockwise flow direction until 00:20:907 where switching flow direction would emphasize the new phrase there

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guitar sounds more aggressive here so represented it with flow break

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Marked as resolved by Jelljel

00:21:307 (1,2,1,2,1,2,1,2,1,2) - Same, no 1-2s needed, and try to structure your jumps. Remove all the 1-2's nc and put a NC at this note 00:22:507 (1) -

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#913436 & jumps are structured with increasing spacing to represent the song getting louder and higher drum sounds but did some slight redesign and placed them a bit more structured i guess

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Marked as resolved by Jelljel

00:23:307 (1,2,3) - I Don't Think there needs to be this much space between the jumps as it seems a bit over kill.
Lowering the space slightly would be my recommendation but don't lower them to much as i see where you are going with them

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Lowered them a small bit

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Marked as resolved by Jelljel

00:24:107 (1) - might be good to add a finish to this slider-head

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imo not distinct and important enough for finish

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Marked as resolved by Jelljel

00:26:807 (4) - It messes with the flow of the sliders slightly between 00:26:807 (4) - and 00:27:107 (5) -

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00:26:807 (4) - is 1/2 beat long and thus gives players more leniency when it comes to movement. You can abuse slider leniency and cut half of the slider which yes breaks the flow. but i mapped it with the fact in mind that players follow it to the end which creates kinda circular flow into 00:27:107 (5,1) - https://gyazo.com/eaff1c93c38b338116a411d433b1321d like this soo i think it's fine

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Marked as resolved by Jelljel

Also, I would recommend to not mute all the sliders end, this is really just a personnal thought, but I think it could add rythm variation :) Like here 00:30:507 (1,2) -

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Unmuted some slider ends but different oness added slidertick on 00:30:907 (2) -

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Marked as resolved by Jelljel

if you wonder where the space created just drag 00:30:007 (2,3,4,1) - to left down

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eh i think it's fine how it is now

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Marked as resolved by Jelljel

00:34:307 - Why is there no Circle here as there is drum beat

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Eehh section is mapped to vocals since imo the vocals are more dominant than the faint drum sound there. had a note there firsst but removed it since it isn't on 00:37:107 (1,2) -

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Marked as resolved by Jelljel

00:34:507 (1,2,3) - These are pretty loud vocals. I personally think that it wouldn't hurt to give them more spacing between one another. The same could be said about 00:37:707 (1,2,3) -

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They have the same 1/4 spacing as the kiai so imo would be weird to have this section with larger spacing then the kiai

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Marked as resolved by Jelljel

00:39:907 (1) - Make a better shape for this slider, looks like it is sick :c

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:c i like how he is now tho since the movement flows nice into 00:40:707 (2,3,4) - from 00:39:307 (1,2) -

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Marked as resolved by Jelljel

00:39:907 (1) - Try Making a different shape with a slower slider velocity that can flow in to 00:40:707 (2,3,4) - nicely

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00:49:107 (1,2) - Between those two notes, you missed a perc ^^

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Since vocals are louder here i mapped to the vocals. perc is kinda neglect-able since it's such a faint sound you can only really here it good at 50% or less

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Marked as resolved by Jelljel

Well I personally very well noticed it, with quite a low volume :x

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00:54:507 (1) - add finish to this slider-head?

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kinda same as #943418

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Marked as resolved by Jelljel

nvm gonna add one

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00:55:107 (1) - You can CTRL+G this to emphasize the vocal, it would simultaneously also emphasize 00:55:307 (2) - better. Also these two should swap NC

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Same with 00:58:307 (1,2) - especially the NC

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ctrl g'ing that would create weird spacing inconsistencies with the rest of the kiai. Also nc on 00:55:107 (1) - & 00:58:307 (1) - are for representing the start of the vocals. Would be weird to have nc on 00:55:307 (2) - & 00:58:507 (2) - since the vocals don't start there and i don't really see another reason to have those 2 be nc over 00:55:107 (1) - & 00:58:307 (1) -

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Marked as resolved by Jelljel

01:01:607 (2) - Why is there a circle here when there is no beat?

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01:01:607 (2) - & 01:02:807 (2) - is filler rhythm added them since removing them felt empty at first

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Marked as resolved by Jelljel

Also there's a faint 1/4th drum during the entire kiai.

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01:06:707 (2,3,4) - You missed some beat there, should add stack 3 with a slider like this: https://osu.ppy.sh/ss/13096066 so the drum and the scream and be more stand out.

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Eh i understand it but i mapped it in a way with the 2 circles on white ticks to emphasize it being the ending of the kiai and give it a sort of final 2 note feeling following towards the slower section and the ending. also in comparison with the vocals 01:06:707 & 01:06:807 don't really feel like having clickable rhythm if you follow the logic of the 2 strong white ticks. Especially after the spaced stream it's gonna feel nicer having 2 1/1 notes with high spacing kinda to let the player follow the circular motion created by the spaced stream. soo gonna keep it how it is

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Marked as resolved by Jelljel

01:06:907 (2) - This circle looks totally random, try to stack it with 01:07:307 (1) - maybe

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Was placed with kinda circular flow in mind at first but stacked it with 01:07:307 (1) -

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Marked as resolved by Jelljel

01:19:707 - you could map this sound, rhythm would be clearer because now you have 3/4 and 1/2 gap after each other

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eh i follow vocals there so imo it's fine

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Marked as resolved by Jelljel
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Marked as resolved by Jelljel

Here 01:23:307 (1,2,1,2,1,2,1,2) - jumps aren't consistent, it start like that : 01:23:307 (1,2,1,2) - and end up like that 01:23:707 (1,2,1,2,1,2) - Try keeping the same jumps pattern as the song don't really change

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It's similar structure as 00:03:307 (1,2,1,2,1,2,1,2) - first 2 going vertical last 2 going horizontally. but here it forms a cute circular pattern with the last 3. Fixed spacing inconsistency's with 00:03:307 (1,2,1,2,1,2,1,2) - since they were off

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Marked as resolved by Jelljel

01:24:907 (1) - i think you should add finish here to this slider-head

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added it on 00:04:907 (1) - aswell

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Marked as resolved by Jelljel

01:26:507 (1) - Why is this a new combo

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To emphasize the final note of the set. Also it's a repeat of 00:05:307 (1,2,3,4,1) - where 00:06:307 (1) - is also nc

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Marked as resolved by Jelljel

01:26:507 (1) - add finish?

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why not

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Marked as resolved by Jelljel

01:28:307 - end spinner here and add timing with 10% volume

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Done on all diffs

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Marked as resolved by Jelljel
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