mapped by Mak Kau Hijau
submitted
ranked
This beatmap was ranked on 1 May 2019!
nominated by Nowaie and Nozhomi
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00:01:320 (1,1) - mute sliderends

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why tho??

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Marked as resolved by Mak Kau Hijau

oops was talking about spinnerends. because there is no sound where the spinner ends so it doesn't make sense to have an audible hitsound there (will only reopen here) also: hs should always be applied and checked using default skin or a skin that doesn't include hitsounds since that's also how they will be judged by bns (not sure if you did this so i wanted to mention it)

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Reopened by NotEnough

How even suppose to mute the spinnerend ? There's still have audible sound at the spinner end. I'm not sure what point are you on about. Does the spinner needs to have HS??

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Marked as resolved by Mak Kau Hijau

You mute a slider/spinnerend by putting an additional inherited on the slider/spinnerend you want mute and set hitsounds volume to 5% that way you basically can't hear it anymore. Then you put another inherited point afterwards and return hs volume to what you want it to be

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00:07:653 (2) - Wouldn't have been better to make a slider into blue tick? I would love to hear your reasoning on this

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The blue tick is a bit early if you listen properly tho. Even the ranked version also snap on white tick on this one. lul

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Marked as resolved by Mak Kau Hijau

00:09:486 (1) - Probably a mistake, but what about make it start like Hard on 00:09:403 - ?

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okay

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Marked as resolved by Mak Kau Hijau

00:11:986 (1) - Would this rhythm suit better? https://i.imgur.com/fAzAmHz.png I didn't feel what you made had emphasis on the piano or mainly the BG music. Would help emphasize the piano on the downbeat

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it's suit but I actually emphasize the unique sound so maybe not

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Marked as resolved by Mak Kau Hijau

#827085 + specifying the unique sound you follow would be nice

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Reopened by Nowaie

I might take kocari's suggestion

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Marked as resolved by Mak Kau Hijau

00:16:486 (5) - This Rhythm? https://i.imgur.com/8RVewel.png You're mainly mapping vocals here on each emphasis on her voice is clickable. Can do the same as well as blending with the piano

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agree with this

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Marked as resolved by Mak Kau Hijau

00:16:819 (6,1) - i personally don't like it when half beats are stacked on the beginning of a stream or burst as i often misread it as 1/4.

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I think it just a small difficult on reading this but it seems to be fine tho

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Marked as resolved by Mak Kau Hijau

No reason to stop the flow by stacking here. Either unstack it or follow 00:19:486 (1,2,3,4,5,6) - as they have the same exact beat. You are adding "difficulty" for no reason when this section of the song have no momentary pause especially the vocal

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Reopened by [ -Scarlet- ]

it has the reason why I stack here. It's because to satisfy the vocal beat from 00:15:153 (1) until 00:16:986 (7)

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Marked as resolved by Mak Kau Hijau

00:16:903 - I think you should map this sound to be consistent with 00:19:569 (2) -

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i think i already did

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Marked as resolved by Mak Kau Hijau

00:17:653 (2,3) - This feels a bit weird to play. Perhaps CTRL+G the slider?

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Following the vocal beat tho

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Marked as resolved by Mak Kau Hijau

00:18:319 (1,2) - smaller jump would fit better I think

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yeah, nerf a bit

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Marked as resolved by Mak Kau Hijau

00:18:653 - This break in the music seems strange. It skips a piano on 00:19:319 making the stream lose a lot of impact and it's not the leading sound that makes this part emphasized. Emphasis are on 00:19:319 (3) - and 00:19:986 (1) -

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00:18:319 (1,2) - I think this part is enough to make an impact before 00:19:319 because it would make less impact if I map the piano sound as the sound doesn't support much on the snare sound (stream part)

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Marked as resolved by Mak Kau Hijau

00:19:486 (1,2,3,4,5,6) - This doesn't snap to anything? What are you mapping here? I don't hear anything when slowed down to 25%.

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what do you mean by doesn't snap anything? There's a major snare drum sound on this timeline.

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Marked as resolved by Mak Kau Hijau

00:21:319 - Missing whistle here

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opps

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Marked as resolved by Mak Kau Hijau

00:23:653 (4) - Would expect a jump on this kind of a very prominent snare sound

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all right

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Marked as resolved by Mak Kau Hijau

00:26:153 (4,5) - Idk blanket mods much more than anyone else is this intentional?

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fix

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Marked as resolved by Mak Kau Hijau

Similar to what I've mentioned about stacking in 00:16:819 (6,7) - . Unstack them like https://scarlet.s-ul.eu/IBt2lCxE following the continuous flow of the vocal

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Reopened by [ -Scarlet- ]

it's not necessary to unstack it since i want to emphasize the vocal beat

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Marked as resolved by Mak Kau Hijau

00:27:153 (2) - There's plenty of places like this that I've noticed throughout this beginning section that seems to have been undermapped. There's clearly audible snares that would've definitely called for short 5 note streams or repeating sliders here, but instead there's just a 1/2 slider here instead. If vocal emphasis is your goal then I guess this kind of "ignoring background sounds" emphasis is okay but overall it just doesn't feel right to me. I won't bother listing everything as it's basically everywhere in this section.

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Audible snares at 00:27:319 (3,4) . I don't think it feels undermapped enough because I emphasize the vocal and snare sound to give more impact on the map rather than map the background song

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Marked as resolved by Mak Kau Hijau

00:27:403 (3,4) - Did this here but skipped the same noticeable sound 00:28:486 (2) -But it's probably the rhythming your using to keep it consistent

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skipped noticeable sound?? I literally map the sound on this timeline. lol

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Marked as resolved by Mak Kau Hijau

00:31:153 (2,3) - make this a slider + 2 circles. otherwise it doesn't play like 2 beats at the end since a sliderend is only passive

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I don't want to repeat the same rhythm like 00:29:819 (2,3,4) and the other parts that relative with this rhythm because it feels lame.

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Marked as resolved by Mak Kau Hijau

00:32:486 (2,3) - inconsistent rhythm. Should follow 00:27:153 (2,3,4) - because of the obvious 1/4 duplets

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k

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Marked as resolved by Mak Kau Hijau

00:33:319 (1,2) - The 1/4 jump used here is a bit too big compared to the previous one , which were stacked. I'd suggest ending 00:33:319 (1) - on the red tick to make it more consistent with before

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I want to make it more impact as the density is getting higher on this part

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Marked as resolved by Mak Kau Hijau

00:34:403 - Don't get why you would ignore such an obvious drum here. https://scarlet.s-ul.eu/h6J7Xxpj

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Ok. I almost hear the triples but there's a reason why the triples is not valid at this part. It's because the drum with triples isn't audible enough and it's not strong to support the song. Minor people would think that why it should be triple since there's no reason to make triples at here. So, I decided not to make triples instead and make back and forth jump like 00:33:653 (2,3,4,5,6,7) to represent the density of the song. To sum of it, it can cover the 'triples' sound as you heard on that

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Marked as resolved by Mak Kau Hijau

Pretty weak reasoning. Don't use excuses like not "audible" enough when these examples have wayyy less audible than the drums here. Example: 00:27:403 (3,4) - , 00:40:486 (2,3,4) - , 01:03:486 (3,4) - , 01:04:153 (2,3) - . Basically most of the triples you've mapped. Why don't the drums here share the same treatment? Just to make sure you could map a continuous back-forth jump pattern while ignoring the obvious drum? (Do not compare with other maps as their rhythmic choice is a lot different than yours). Pro tips: Max your Music and Master volumn to 100%, the hitsound to 0%.

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Reopened by [ -Scarlet- ]

dude, all the examples you mention are AUDIBLE!!!. I don't HEAR triples on 00:34:403. "Don't use excuses like not "audible" ", if you think this is valid reason for you, then why you suddenly said about the rhythm choices??. First you told me about the sound. Now, you mention the rhythm choices. Like I said, I didn't hear any sound that it should be "triples".

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Marked as resolved by Mak Kau Hijau

00:34:486 (7,1) - increase spacing between those 2 for more emphasis on 1

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okay. looks nice

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Marked as resolved by Mak Kau Hijau

00:35:153 (3) - spacing here is also really low for such a strong beat consider increasing it

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spacing between what??

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Marked as resolved by Mak Kau Hijau

sry between 00:34:986 (2) - and 00:35:153 (3) -

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Reopened by NotEnough

I guess I did

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Marked as resolved by Mak Kau Hijau

00:35:153 (3,4,5,6) - The rhythm is extremely wrong here. It should be https://scarlet.s-ul.eu/FEr7GRgm . The drum on 00:35:569 - is extremely obvious. I need more people to clarify this for him because apparently the mapper didn't hear any beat on 00:35:569 -
Our in-game conversation: https://scarlet.s-ul.eu/UCFtMCHH

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yes i agree with this, the beat is quite clear and obvious on 00:35:569 -

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I really not satisfy with this. I absolutely not hear any triples on it.

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Marked as resolved by Mak Kau Hijau

Not sure whether your mp3 is different or whatever reason, then I wanna ask what was your reason behind the triples here then 00:35:403 (4,5) - . Is it because of the drum?

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Reopened by [ -Scarlet- ]

Yes. I only hear the drum on 00:35:403 (4,5). I feel weird when you guys ask me to map triples on 00:35:569. lol

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Marked as resolved by Mak Kau Hijau

00:37:986 (3,4,5) - swap the 2 circles and the slider for more accurate rhythm

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all right

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Marked as resolved by Mak Kau Hijau

00:38:653 (6,1) - It's the first time you're not stacking these kind of rhythm. This make it looks a bit off, as the spacing is the same as the 1/2 before it, yet it has a 1/1 gap. I'd suggest stacking 00:38:986 (1) - 's head with the circle

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I don't think that I want to stack it because it just intention

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Marked as resolved by Mak Kau Hijau

00:39:653 (3,4,1) - Yeah, it's another section that just doesn't really look right to me. This really feels weird to play, CTRL+G'ing 4 would fix this definitely.

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Yup, a bit weird

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Marked as resolved by Mak Kau Hijau

00:44:319 (2,3,4,1) - The way you emphasize this part is quite weird/wrong. The 00:43:986 (1,2,3) - should have the same small spacing like https://scarlet.s-ul.eu/KhQaASHt while 00:44:986 (4) - should be spaced (and NC) to emphasize on the loud drum like https://scarlet.s-ul.eu/xket2u3C

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ok. fix

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Marked as resolved by Mak Kau Hijau

Not exactly fixed ish. 00:44:986 (4) - needs to be NC and significantly spaced to emphasize on the obvious loud drum. Pretty sure that's the reason behind spacing your 00:45:153 (1) - .

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Reopened by [ -Scarlet- ]

NC on 00:44:986 (4) is not 'suitable' since the vocal on 00:45:153 (1) is more prominent. It does make sense if I NC here 00:45:153 (1)

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Marked as resolved by Mak Kau Hijau

00:44:986 (4,1,2) - This is very strange to play. The spacing is not mapped according to the music (4)(1) plays off the symbol hitsound very drastically then right after into a snap on (2) which isn't as emphasized. Unlike 00:45:986 (4,5,6) - which I can see hear and understand

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I don't feel strange or awkward to play on this part. You can see the same spacing on this pattern 00:43:986 (1,2,3,4,1,2,3,4) so it won't make player confuse to play. 00:45:153 this sound is prominent compare to this 00:45:319 . That's why I add finish hs on 00:45:153 (1)

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Marked as resolved by Mak Kau Hijau

The problem here is that you're inducing a slow down with the very low spacing on 00:44:319 (2,3,4) - , yet 00:43:986 (1,2) - as the same sounds but has a much bigger spacing. I'd suggest spacing 00:43:986 (1,2) - in the same way as 00:44:319 (2,3,4) -

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Reopened by thiev

hmmm. I will remap it

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Marked as resolved by Mak Kau Hijau

00:45:153 (5,1) - i think swapping NCs will help more with understanding change in the gaps, also NC on 00:45:153 (5) - will reflect finish hs better as well as make 00:44:986 (4,5,1) - 1/2 gaps more readable

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i see

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Marked as resolved by Mak Kau Hijau

00:46:653 (1,2) - You don't use this kind of flow at all plus this 00:46:319 (6,2) - overlap isn't structured. Even something as simple as https://puu.sh/CS21M/9edbd61393.png would be a rather noticeable improvement in my opinion

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00:46:653 (1,2,3,4) - this one represent the tone of vocal. So i think i just move away the 00:46:986 (2) to prevent overlap and messy flow

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Marked as resolved by Mak Kau Hijau

00:55:486 (3) - imperfect overlap

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It already perfect overlap.

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Marked as resolved by Mak Kau Hijau

00:55:986 (1,3,4,5) - The structure would look cleaner if you were to not use this kind of very noticeable "unstructured" overlaps

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all right. fixed

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Marked as resolved by Mak Kau Hijau

01:02:653 (1) - the slider not stack properly with 01:02:069 (3,4) -

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k

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Marked as resolved by Mak Kau Hijau

01:03:986 (1) - oddly positioned because the rest of the 1/4 sliders 01:04:319 (4,5,1,2,3) - are like spaced nicely right next to each slider, while 01:03:986 (1) - seems pretty isolated

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I think it's fine

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Marked as resolved by Mak Kau Hijau

01:04:819 (2,3) - swapping those 2 improves flow a lot imo

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The flow looks very weird to aim tho

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Marked as resolved by Mak Kau Hijau

01:05:319 (1,2) - inconsistent rhythm. Should be following similar rhythm like 00:54:653 (1,2,3) - or 00:57:319 (1,2,3) -

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it's called intention

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Marked as resolved by Mak Kau Hijau

Don't call it "intentional" and resolved this issue without any explanation. What makes the vocal/music so special that it calls for different rhythm? The example parts that I've gave have the exactly similar way of how the song is sang with the exact same instrument in the background. What makes 01:05:319 (1,2) - rhythmically different than the others?

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Reopened by [ -Scarlet- ]

dude, i've seen a lot of maps that didn't follow the same rhythm. it still got ranked. Why you want to bother the rhythm choices i've made on this one??? And why it should be similar??????.

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Marked as resolved by Mak Kau Hijau

01:08:986 (4,1) - Surprised you used this rhythm over https://i.imgur.com/okp374U.png Main emphasis on 01:09:153 beats the downbeat imo as well as since you're mapping a lot to vocals

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I don't emphasize the vocal a lot since I only main focus on the 1/2 rhythm where the BG sound are more prominent compare to vocal beat

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Marked as resolved by Mak Kau Hijau

01:10:653 (1) - weak emphasize on the strong vocal on 01:10:986 - . Try this rhythm: https://scarlet.s-ul.eu/CSyZmDTg

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weak emphasize? I didn't want to make it more dense since I make like 01:42:653 (1,2,3,4,1)

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Marked as resolved by Mak Kau Hijau

01:24:486 (4,1,2,3) - pretty big jump that flow badly to the streams. Make your flow more downwards ish for better stream flow. Example: https://scarlet.s-ul.eu/9HiFccTR

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The structure of this whole 01:23:986 (1,2,3,4,1,2,3,4,5,6,7,8) is really fine. I dunno why you ask me to make the flow more downwards. The flow of this stream 01:24:653 (1,2,3,4,5,6,7,8) is already downward enough tho

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Marked as resolved by Mak Kau Hijau

01:34:486 (4) - should make the 1/4 slider flow nicely towards the next slider. Example: https://scarlet.s-ul.eu/dAbYXxem
The direction of 1/4 slider is really important for controlling the flow of your map.

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ok

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Marked as resolved by Mak Kau Hijau

01:35:819 (1) - Inconsistent rhythm. Is either you extend your 00:53:153 (4) - slider or shorten the 01:35:819 (1) - slider.

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This should be fine as long as the rhythm isn't weird or unsnap rhythm

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Marked as resolved by Mak Kau Hijau

is not about weird/unsnapped rhythm. Is more of the consistency behind the rhythm choices. What makes the 01:35:819 (1) - so special that it gets a 3/4 slider while 00:53:153 (4) - doesn't?

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.

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Reopened by [ -Scarlet- ]
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Marked as resolved by Mak Kau Hijau

01:47:985 (9) - YukiZua- put a NC on it, maybe do the same for consistency ?

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How about I remove NC from yukizura's diff because only his diff had NC on this?

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Marked as resolved by Mak Kau Hijau

Nvm. I will treat it the same as yukizura's NC. Applied on other diffs

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01:50:819 - imo this break here feels unnecessary considering it's so short

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I think this break doesn't even bother on the map tho

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Marked as resolved by Mak Kau Hijau

01:52:931 (2) - Try 1/6? Blue tick is earlier than the guitar being played

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okay

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Marked as resolved by Mak Kau Hijau

01:55:817 (3) - I would stack it with end of 01:53:370 (1) - to make this jump less huge when it's a down part, plus I think more spacing with 01:55:982 (4) - would fit more the song.

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sure things

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Marked as resolved by Mak Kau Hijau

01:55:986 (1) - decrease sv to make it and as the time as normal and hard

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don't think this is necessary issue that need to point out because a lot of maps that doesn't have the same end time on each diffs

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Marked as resolved by Mak Kau Hijau
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