00:07:100 注意到你normal难度的鼓点全部都是双押,实际上鼓点间也有差别,最常见的有三类,1. kick,类似00:25:328 00:25:708 00:26:088等地方。 2. snare/clap 类似00:15:835 00:16:594 3. cymbal 类似00:13:176
实际上你从hitsound难度中也能看到:W代表的是kick,C代表的是snare,F代表的是cymbal,(WCF就是三种最常见的,如果在谱面文件夹里放了soft-hitwhistle,soft-hitclap,soft-hitfinish的话(这三个分别对应WCF),并且开启了enable custom ovarrites,系统就会自动读取这几个文件,然后在谱面编辑器里可以用右侧的按钮很方便地添加音效。置于其他音效,一般就要手动添加。这里soft-hitfinish2也是cymbal的一种)
normal难度,可以在kick的地方放单押而不是双押,在snare和cymbal的地方放双押。如果全部使用双押,可能会使难度出现不平衡等情况。
hard难度,就可以全部双押。再高的难度,可以考虑cymbal三押。也就是用来控制难度。
00:18:493 (18493|1,18493|2) -
00:24:569 (24569|1,24569|2) -
00:30:645 (30645|2,30645|0,31025|1,31025|3) -
一样的音乐3种不同写法,1分多钟的地方倒是都统一写法了。。
00:19:252 这里是采了人声?这里全是kick,可以全部单押的,00:20:392 (20392|0,20771|0) - 这个叠其实对于normal也很不合适。其实normal难度比easy只难了一点,也一般不在鼓点充足的时候采人声,00:19:537这里也漏了个,总体就不太舒服。建议鼓点够的情况下多考虑采鼓点。
00:29:885 (29885|3,30170|1,30455|0) -
should be double.
for 00:28:746 (28746|2,28746|1,29126|2,29126|1,29506|3,29506|0) - consistency
01:17:164 (77164|2,77354|1) - 00:23:999 (23999|2,24189|1) - 01:23:240 (83240|3,83430|1) - Same problem still exists, these are all places that the problems appear.
01:59:506 (119506|0,119695|2,119885|3,120265|0,120645|1,121025|3) - If the LNs represent the vocal, you shouldn't miss the drum. Also, the LN is not so reasonable to be put at here. It looked strange.
02:02:733 (122733|0,122923|1,123113|2,123303|3,123493|2,123683|1,123873|3,123873|0) - It shouldn't look like stairs.
02:03:873 (123873|0,124252|0,124442|1) - These three notes should have an anchor, and delete 02:03:683 (123683|1,124062|1) - to emphasize the main instrument. 02:04:442 (124442|1,124822|3) - make them double.
02:03:873 (123873|3,123873|0,124252|0,124252|3,124442|1,124442|2) - These three should be the same, and 02:04:632 (124632|3,124632|0,124822|1,124822|2) - make them on another track, to represent the sound difference.
03:08:904 missed a note. For 03:08:145 (188145|3,188240|0,188240|2) - and 03:11:183 (191183|0,191278|2,191278|1,191942|3,192037|1,192037|0) - consistency.