mapped by PayneTrain
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This beatmap wasn't updated since 14 May 2024 so it was graveyarded...
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00:12:620 (2,3,4,5,1) - Pattern kinda ignores the cymbal swell since its copy/pasted from 00:11:503 (2,3,4,5) - , maybe gradually increase the spacing just a tiny bit to show the buildup to 00:13:457 (1) - in the music?

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Yes!

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Marked as resolved by PayneTrain

00:21:271 (1,2,1,2,3) - overlaps like this are a little much for insane diff

could do something along the lines of this https://ibb.co/bHxGj1z

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00:29:364 (4,5,6,7,1,2) - overlaps a bit much here too

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yea, there's some more but I dont think i need to list them all

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I'll space (3) out from (2) in all of these patterns, but one beat perfect stacks are introduced early (00:04:945 (2,3,4)) and it's used consistently throughout, so I don't foresee it being an issue at this difficulty level

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Marked as resolved by PayneTrain

00:28:526 (5,6) - some piano notes being ignored

since you mapped out every piano note here 00:27:968 (1,2,3,4) - the sudden drop in note density a too much imo

mapping 00:28:526 (5,6) - as 2 1/2 slider would probably be more suitable here

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00:27:968 (1,2,3,4) are much more prominent than 00:28:666 though and 00:28:526 (5) is a held sound, so I think for a moderate-level intensity section in an Insane I'd rather go lower note density than higher

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00:46:247 (3) - given the intensity here, I would make this a slider to fill the big gap here

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Yeah, 03:05:782 (3) too

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Marked as resolved by PayneTrain
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01:03:550 (5,3,4) - Small visual thing, but might make this stack similar to 01:05:085 (4,5,6,7,1) - and 00:29:364 (4,5,6,7,1,2) - etc. for consistency? Full overlap stands out just a little bit since the rest of the map is so clean :p

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Yes!

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Marked as resolved by PayneTrain

01:24:340 (5) - you might need to also increase the spacing for this

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Yes

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01:25:736 (6) - offscreen

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True and real

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01:28:526 (2,1) - could adjust these so they don't overlap with the slider. Just for cleaner visuals
03:03:968 (6,7) - these don't overlap with the object but same thing

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01:33:271 (3) - nc maybe?

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Yeah

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01:37:178 (1,2,3,4) - if 12 and 34 are not overlapped then they can make a nice build up to represent the intensity change
increase spacing between 2 and 3

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Yes

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Marked as resolved by PayneTrain

01:59:782 (2,3,4) - afaik this is the only 1/2 triple stack in this section and it isn't introduced anywhere else. Which I feel could be misread as a triple like these 01:52:666 (5,6,1) - 02:01:596 (5,6,1) - since the ds is so similar.

So you could turn these 01:59:643 (1,2,3,4) - into doubles or atleast split them apart in a different way

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Agreed

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Marked as resolved by PayneTrain

02:32:015 - Having no active rhythm on this part of the melody seems a little off since you follow it for the rest of the pattern at 02:32:154 (2,3,4,5,6,7,8,9) - Maybe add another circle here partially stacked above 02:32:154 (2) - or under 02:31:875 (1) ?

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Would have the other times match if you make any changes too: 02:34:247, 02:36:480, 02:38:713

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Yeah good call tbh

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Marked as resolved by PayneTrain

02:33:131 (7) - why this have spacing and the others not? could probably change the direction of the slider body to give more reason same as 02:35:085 (6,7) - or 02:37:317 (6,7) -

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nerfed the distance a bit

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Marked as resolved by PayneTrain

02:40:387 (3) - having this spaced away feels really odd ~ I also hear 02:40:457 there some sounds so I would suggest to start the stream with 02:40:387 (3) - ~

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Marked as resolved by PayneTrain

02:49:178 (5) - this is too close, player wont actually move after clicking 02:48:759 (2,3,4) - and 5 wont be emphasized since movement is not large

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Yes

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Marked as resolved by PayneTrain

02:58:666 (1,2,1,2) - spacing should be higher here - you've also done this in the top diff

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This diff is a little misleading with its spacing changes - 02:57:550 (1,2,1,2) is 2.0 DS at 1.2x SV and 02:58:666 (1,2,1,2) is 2.0 DS at 1.3x SV (effectively 2.2 DS at 1.2x SV) which is about in line with the spacing changes Finale!! uses

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Marked as resolved by PayneTrain

03:07:526 missing note. finally i found a flaw! this map is good

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Thanks! It's a triple with a kickslider (like 00:47:782 (7,8,9)) so there's still feedback on the blue tick, even if it's not active

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Marked as resolved by PayneTrain

oh wait was this meant for [Finale!!]? that's definitely missing a note, I'll do the same as Insane!! then 👍

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oops. yeah

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03:18:899 (1,2,3) - Pretty subjective, but seems a little cruel to make this look so similar to the 1/4 triples in the rest of the kiai, maybe you could do a back and forth thing with 03:19:178 (3,4) - similar to 02:19:596 (1,2,3,4) ?

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Could instead nc 03:19:596 (6) - to help show the change in rhythm if you prefer the pattern as is :p

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Yeah good shout, reorganized some circles to do something similar to the examples from #3397575

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Marked as resolved by PayneTrain

03:31:736 (5,6,7) - increase spacing, it is higher pitch then all previous part to better emphasize it

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Considering how to implement

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Yeah

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Marked as resolved by PayneTrain
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