mapped by Mniam
submitted
qualified
This map is estimated to be ranked on 22 March 2025 if no issues are found. It is #1 in the ranking queue.
Hype Train5 / 5
Nomination Status2 / 2
nominated by sxy62146214 and Nelly
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00:05:230 (2,3,4,1) - for an intro, sudden higher spaced walk, then antiflow and dash feels really demanding. making other pattern than antiflow and nerfing 00:05:230 (2,3) - distance should do a good job to fix it

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r

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Marked as resolved by Mniam

00:13:430 (2,3) - looks kinda ambiguous, maybe move to the left a bit for a move clear walk

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r

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Marked as resolved by Mniam

00:19:630 (2,3) - make the dash stronger than 1.7 DS

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ok

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Marked as resolved by Mniam

00:39:630 (4,1) - and 00:40:430 (2,3) - kinda ambiguous dashes

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r

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Marked as resolved by Mniam

00:44:630 (5,1) - Could buff this a little more like .5ds so the dash is more clearer

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2.63x is pretty clear

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Marked as resolved by Mniam

01:01:230 (2,3,4,5) & 01:02:830 (2,3,4,5) - Nerf the walk distance a bit, currently a little hard for continues walking.

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ok

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Marked as resolved by Mniam

01:07:230 (1,2) - Ambiguous dash please buff by .20 ds or so

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k

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Marked as resolved by Mniam

01:08:830 (1,2) - add dash for high pitch vocal? it's the same energy as 01:12:030 (1,2) - ; same applies for 01:22:030 (2,3) - and in the other kiai

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ookk

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Marked as resolved by Mniam

01:13:230 (3) - kinda ambiguous walk would make the spacing shorter

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oki

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Marked as resolved by Mniam

01:23:230 (1,2) - would curve instead, the stop movement felt maybe weird for me; and then we have a similar pattern here 01:25:430 (4,5) -

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ookk

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Marked as resolved by Mniam

01:25:830 (5) - coud turn around the slider to create an antiflow after a big gap

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ok

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Marked as resolved by Mniam

01:32:330 - add note for triple drum sound

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r

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Marked as resolved by Mniam

01:42:430 (1) - the reverses barely crosses the border. Could cause problems during gameplay by slightly misjudging the movement. Would make this slider a bit vertical.

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it's fine bcs it's walk but worked around distances here so it's not concerning anyways

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Marked as resolved by Mniam

yep barely notice

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02:10:330 (5) - remove this, there's no drum to emphasize?

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works for continuous pattern until break imo

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Marked as resolved by Mniam

02:20:830 (1) - Although this is X:32 it still feels wall-hitting but I like this

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02:33:030 (5,1) - missing hdash

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did something

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Marked as resolved by Mniam

02:37:830 (5,6) - maybe reduce spacing here, it might be hard to catch for newer players because of antiflow

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did

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Marked as resolved by Mniam
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