mapped by Dinotronik
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This beatmap wasn't updated since 9 April 2024 so it was graveyarded...
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00:00:392 (1) - and 00:01:725 (1) - Have the same sounds but the first one is a 1/1 slider, and the second is a 1/2. I suggest making them the same. Either or works.

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reconsidered this, made 00:00:392 (1) a 1/2 slider and circle

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Marked as resolved by Dinotronik

I'm reopening this because it doesn't really make sense to have them be the same.

00:00:392 (1) - This has only a single hit on the start of the slider while 00:01:725 (1) would have hits on the start and the end of the slider. Changing 00:00:392 (1) into a single circle or 1/1 slider would work out a lot better.

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Reopened by KeyWee

yea thats the thing i was considering about, since someone else mentioned it i will revert it back to the original

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Marked as resolved by Dinotronik

00:01:058 (2,3,4,5) - and 00:02:391 (3,4,5) - is follow the instrumental but hitsound cover the instrumental
so who first listen this music will make confused because 00:01:058 (2,3,4,5) - and 00:02:391 (3,4,5) - should the same
I think can make hs different or nc 00:02:725 (4) -

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good point, 00:02:391 (3,4,5) is now changed to 00:01:058 (2,3,4,5) this pattern

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Marked as resolved by Dinotronik

00:01:391 (4,5) - why is this a stack if its the same half beat as the jumps before

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unstacked

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Marked as resolved by Dinotronik

00:01:725 (1,2) - I think 1,2's distance is too far and will read to 1/1 or not 1/2
so I think make 00:01:725 (1,2) - more closer

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the rhythm change i made on your previous mod turned this slider 00:01:725 (1) into a reversing slider

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Marked as resolved by Dinotronik

00:02:558 (3) - there isn't any sound on this and you don't need to repeat the first pattern, better to make 00:02:391 (2) - a slider instead

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o yes nice idea, changed

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Marked as resolved by Dinotronik

00:03:058 (1,2) - I would turn 00:03:725 (2) more so that 00:03:058 (1) flows into it

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readjusted the slider

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Marked as resolved by Dinotronik

00:03:725 - could look better

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thank goodness i was not the only one. made the slider curved instead, maybe that would make it look better

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Marked as resolved by Dinotronik

00:05:558 (6,1) - spacing suddenly decreases for no good reason and its also really cluttered especially with the slider directly after

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made the spacing a bit even

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Marked as resolved by Dinotronik

00:05:725 (1,2) - Consider ctrl-g this so that sound on 00:05:891 is represented properly with a clickable beat. This would also make the slider consistent with 00:06:391.

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redid the slider in 00:05:725 (1,2) rather than just ctrl-g, should look and feel better to play

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Marked as resolved by Dinotronik

00:05:725 (1,2,3,4,5,6,1,2,3,4,5,1,2,1,2,1,2,1,2,3) - this entire section is on the left side of the screen lol

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made it slightly centered

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Marked as resolved by Dinotronik

00:05:725 (1,2) - i believe u can do something with this combo of sounds. you could stack a circle on the slider and it creates a good reference

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changed, stacking them does make it easier to play. now i wonder if i should also apply this for 01:17:558 too

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Marked as resolved by Dinotronik

i think you should apply it for 01:17:558 too since it follows the same rhythm as the intro

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done

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00:06:725 (5,6,1,2) - doesn't flow very well especially from 6 to 1

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redid the pattern

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Marked as resolved by Dinotronik

00:06:891 (7) - overlaps a little with 00:06:391 (5) - would be cuter if you moved 7 a bit higher.

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changed

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Marked as resolved by Dinotronik

00:07:058 (1,2) - they are too close together. make more space here

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00:16:058 (6,1) - same here

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Marked as resolved by Turquoisee

oh sry for resolving accidently

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Reopened by Turquoisee

00:25:725 (1,2) - same here

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00:58:058 (3) - and same here

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01:04:891 (2,3) - these 2 notes kinda off screen too

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00:07:058 (1,2) -was trying to align 00:07:058 (1,2,5)
00:16:058 (6,1) -changed
00:25:725 (1,2) -this part definitely feels a bit off to me, changed
00:58:058 (3) -changed
01:04:891 (2,3) -kept this here for the time being unless someone else agrees
01:17:058 - what

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Marked as resolved by Dinotronik

00:07:725 (3,4) - should probably crtl + g these as with the followpoints it looks ugly

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didn't really ctrl + g, but changed the overall flow of this combo

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Marked as resolved by Dinotronik

00:08:058 (5) - you should try to place it somewhere else, cause you're trying for the whole map to make it look clean with no overlaps, but here you're overlapping these two objects 00:07:391 (2,5)

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readjusted the placement

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Marked as resolved by Dinotronik

00:08:891 (2) - Add a clap on this note

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disagree. dont really hear any sounds in the audio to warrant a clap, i can only hear kicks

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Marked as resolved by Dinotronik

00:09:058 (1,2) - Not sure if you wanted to make it this way cause right now this jump is uncomfortable, and the rest of the jumps are pretty comfortable

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remade the jump

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Marked as resolved by Dinotronik

00:09:725 (3) - i recommend a new combo here just because the intensity of the song at this point is very different to the previous section and should be split

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01:21:725 (3) - and here as well

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NC

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Marked as resolved by Dinotronik

00:12:391 (1,3) - The spacing between these notes are a bit too close, move (3) to around x:399 y:213

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basically stack (1) and (3), done

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Marked as resolved by Dinotronik

00:12:891 (4) - flip this slider or something it feels really weird to play

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remade pattern

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Marked as resolved by Dinotronik

00:12:891 (5) - For a normal diff this slider should probably end on the red tick to follow the vocals

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wait so your mods are for my normal diff? you posted it on the insane diff

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anyways, i disagree on this. since the sliderend is passive, i dont think it should be a problem

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Marked as resolved by Dinotronik

00:13:725 (1,2) - Since you primarily follow the vocals in this section, I would make this a slider instead of 2 separate notes.

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made it into a slider

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Marked as resolved by Dinotronik

00:13:725 (1,2,3) - slider 1 seems to be implying that 3 is the next object to hit when it isn't

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remade this part

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Marked as resolved by Dinotronik

00:13:725 (1) - out of area

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not sure about this one, neither AiMod nor Mapset Verifier said it was out of area

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Marked as resolved by Dinotronik

00:14:891 (7,1) - and 00:18:891 (6,1) - you don't stack the notes, but at 00:24:225 (7,1) - you do. I would stack them like at 00:24:225 (7,1) -

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restacked all of them to 00:24:225 (7,1) -

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Marked as resolved by Dinotronik

00:15:558 (3) - cleaner if you stack under 00:14:725 (5) - , it's basically almost there and would read better.

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00:36:891 (2) - same, stack under 00:35:891 (4) - slider tail since it's basically there and reads better overall

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00:15:558 (3) - good idea, changed
00:36:891 (2) - i could have sworn this was stacked already, changed

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Marked as resolved by Dinotronik

00:16:391 (1,2,3,4) - Simplifies the rhythm way too much, this doesn't feel like the song at all.

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changed the rhythm

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Marked as resolved by Dinotronik

00:16:891 (3,4) - there is a rather active sound, it is better to express it with large spacing. especially judging by 00:12:391 (1,2,3) - 00:14:558 (4,5) - 00:19:558 (3,4) -, some of the jumps seem chaotic to me, I don't understand what exactly you follow and I can't find a clear concept, it is blurry.

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redid some of the jumps as well as spacing out 00:16:891 (3,4)

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Marked as resolved by Dinotronik

00:21:391 (3,1) - players can be confused as it's 1/2. it would be better to keep them closer https://imgur.com/dYfPUQ1 like this.

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made it closer

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Marked as resolved by Dinotronik

00:21:391 (3,1,2,3) - move these object a little bit higher because these 00:22:058 (2,3) notes are out of area too

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again neither AiMod nor Mapset Verifier said it was out of area. maybe if someone else thinks so too then i will change it

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Marked as resolved by Dinotronik

00:21:725 (1,2) - you should increse the spacing here cause when the circle was on white tick you used this kind of spacing 00:19:058 (1,2) but in this situation you used the same spacing as when the circle was on red tick 00:17:225 (5,6) so increase spacing to make more sense

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increased spacing

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Marked as resolved by Dinotronik

00:23:891 (5,6) - Make this a 1/2 slider instead so that the vocals would correlate with the slider better.

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made it into a slider

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Marked as resolved by Dinotronik

00:24:391 -> 00:27:058 - The jumps here are pretty overkill for this section. The duration of these jumps in this section are the longest in the difficulty, and its not even the kiai.

For 00:24:391 (1,2,3,4,5,6,7) - You can clearly hear that there are vocals are back on 00:24:725 (2).

And then these jumps 00:26:058 (2,3,4,5,6,7) - You should nerf the durations of the jumps. These jumps would make more sense in a kiai rather then here.

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00:26:058 (2,3,4,5,6,7) - turned (3,4) into a slider and rearranged the notes, jumps should feel less intense

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Marked as resolved by Dinotronik

00:24:725 (2,3,4,5,6,7) - can you make these jumps have some sort of visual appearance at the moment they look and feel like random jumps

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done

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Marked as resolved by Dinotronik

00:26:225 (3,4) - overlap at this moment looks inappropriate, why not do the same as here 00:27:558 (3,4,5)?
e.g.: https://osu.ppy.sh/ss/16465815/1813

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^ it doesnt play very well either

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remade this part

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Marked as resolved by Dinotronik

00:26:558 (4) - What happened with the spacing here? It should be further I believe.

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changed the spacing

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Marked as resolved by Dinotronik

i think 00:27:725 (4,5) - should have the high spacing and not 00:27:558 (3,4) to emphasize the high note vocal

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changed

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Marked as resolved by Dinotronik

00:28:225 (1) - I understand your intention with the stack, but the distance between 00:28:225 (1,2) - highly decreased, I'd move 00:28:225 (1) - further as well.

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00:28:558 (2) - made this stack with 00:29:725 (1) - along with other alignments

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Marked as resolved by Dinotronik

00:29:558 (5) - Add a note here since there is a soft hi-hat sound. Maybe around x:184 y:122

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i dont really think this is necessary since i mainly follow the melody here

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Marked as resolved by Dinotronik

00:30:725 (5,6) - the voice in this part is amplified, I think it is worth increasing the distance

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increased the distance

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Marked as resolved by Dinotronik

00:30:725 (5) - maybae place this like that for better looks https://osu.ppy.sh/ss/16489450/1e1b

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agree, changed

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Marked as resolved by Dinotronik

you followed drum sound here 00:31:058 (1,2) -, so I recommend change this 00:31:725 (3,4) - just like https://imgur.com/Psidrjl this also to follow drum sound

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done

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Marked as resolved by Dinotronik

00:31:058 (1) - the bookmark here start a whole new section for the song, this section is calmer then the section before, but you can't feel that when playing so I reccomend making this section less spaced to make notable difference

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made the spacing gradually bigger instead

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Marked as resolved by Dinotronik

00:32:391 - 00:42:891

there's a pretty noticeable change in the instrumental as well as the vocals, yet the mapping doesn't change enough to reflect this really in my opinion

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readjusted a number of parts, might look worse

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Marked as resolved by Dinotronik

00:32:391 (1,2,3,4,5) - this looks kind of ugly, something like https://ibb.co/Jr3S8SL looks a bit better imo

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adjusted the notes

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Marked as resolved by Dinotronik

00:32:725 (2,3,4) - ctrl-g these beats. The slider 00:33:058 (4) has noticeable vocal hits on the start and end of it.

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reversed the order of the beats

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Marked as resolved by Dinotronik

00:33:058 (4) - Increase the spacing away from the (2) or since the (4) and (5) are lined up. Move the (2) closer to x:197 y:132

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made 00:32:725 (2) overlap with 00:35:391 (2) instead, it should still even out the spacings between 3 and 4

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kinda on the fence on 00:35:058 (1,2) . i feel if i made it farther, people might think that (1) is a 1/2 slider instead. slightly moved it away anyway

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thx for being quite nitpicky, i wouldn't have seen these minor errors tbh xd

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Marked as resolved by Dinotronik

00:33:391 (5,1) - the spacing of these two notes is large for the intensity of the section. consider nerfing

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nerfed, should have similar spacing to 00:34:725 (6) -

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Marked as resolved by Dinotronik

00:35:391 (2) - make it overlap with 00:34:725 (6) - (https://osu.ppy.sh/ss/16673897/34e3)
it look better, and follow to the flow

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overlapped, moved 7 further for consistent spacing tho

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Marked as resolved by Dinotronik

00:38:891 (1) - why this is in blue tick? make it shorter

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made it shorter

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Marked as resolved by Dinotronik

Frequent finish hit sounds.
"soft-hitfinish.wav" may be obnoxious without custom samples.
Used most frequently leading up to 00:39:725 (5) - in [Insane].

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idk abt this one, i definitely did saw the warning but doesn't seem too bad since I did use a custom sample

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Marked as resolved by Dinotronik

00:43:058 (1,2) - this is clearly a strong held vocal so it should be a slider

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and i don't think you should stack 1/2 beat rhythms like at 00:43:391 (3,4) unless you make it consistent with the music in some way especially considering most of your half beats are jumps anyways

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agree, changed to a 1/2 slider and unstacked notes

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Marked as resolved by Dinotronik

00:45:641 (8,1) - consider making the slider more in line with the burst

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lined up better

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Marked as resolved by Dinotronik

00:45:725 (1,2,3) - in this part, the voice becomes harsh, and it would be cool to cross it out like you did in 00:51:058 (1,2,3) - 00:56:391 (1,2,3) - . this moment can throw the player into a stupor

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changed

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Marked as resolved by Dinotronik

00:46:225 (3,4) - flows really weird with no support from music. there's a bunch of other places where it has the exact same problem and im not going to point them all out but keep this in mind

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redid the flow for this part

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Marked as resolved by Dinotronik

00:48:225 - this part doesn't need to exist since you filled it at 00:53:058 (5,6), consider using the same rhythm or 2 1/2 sliders if you want to make them different since the second part has a distinct background sound

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changed both of them by a bit, should be much more distinct now

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Marked as resolved by Dinotronik

00:50:058 (2) - move this to 268 367 so that it aligns with the slider better

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fixed

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Marked as resolved by Dinotronik

00:50:391 (1,2,3) - Swap the spots of them. It would be better to have a slider represent the held vocal rather then two circles.

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swapped, also adjusted some parts

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Marked as resolved by Dinotronik

00:53:725 (1,2,3,4,5) - feels underwhelming here since there's an added instrument layer here that builds up the song. I would increase spacing or even make this into a jump section

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increased the spacing, i feel that it would be a little too much if it were to be made into a jump section

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Marked as resolved by Dinotronik

00:58:391 (4) - I would make this a slider to fit the vocals better.

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idk it feels fine either way. im keeping it like this for now

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Marked as resolved by Dinotronik

00:58:391 (4) - this definitely needs a slider to keep your rhythm consistent, i see no other times where you've done this, and theres clearly a sound on the red tick.

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made it into a slider

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Marked as resolved by Dinotronik

00:59:058 (3,6) - I'd stack these

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stacked

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Marked as resolved by Dinotronik

00:59:725 (6,7,8) - again nitpick but circle 8 could be a bit further out and look better aesthetically imo https://ibb.co/1bMr4XV

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moved further

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Marked as resolved by Dinotronik

01:00:058 (7,5) - fix stack

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fixed

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Marked as resolved by Dinotronik

01:00:891 (3,4,5) - you cant just ignore the held vocal here when you followed it for the rest of the kiai

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made it into a slider

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Marked as resolved by Dinotronik

01:05:058 (3) - could be a slider

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made it into a slider

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Marked as resolved by Dinotronik

on second thought i will revert it back to a circle, another mod had given a better idea. sorry!

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01:05:391 - I think you should move this note to the previous spot to emphasize the violin in the background as its going ham, same thing at 01:06:891 - a note here to better represent violin also change spacing to help with the buildup of the violin

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i never really thought of emphasizing the violin, good idea!

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Marked as resolved by Dinotronik

01:06:725 (6,1) - Start the (6) on the (1). Plays better.

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never really thought of stacking on top of another note with a 1/1 gap, but this seem to work well

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Marked as resolved by Dinotronik

01:07:058 (1,2,3,1,2,3,4,5,6) - Really like the flow in this section <3

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01:08:225 (1,2,3,4,5) - again with circles awkwardly inside circles https://ibb.co/R66bmPX (gonna stop posting these because i'm sure you understand, just watch the map through and if you agree with the aesthetic changes i'm proposing you'll find them all very easily)

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most circle overlaps should be fixed now

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Marked as resolved by Dinotronik

The gap from 01:09:058 (5) -> 01:09:391 (6) to 01:09:391 (6) -> 01:09:725 (1) is noticeably different even though they have the same emphasis in the song. Have spacing be equivalent to each other.

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instead of equal spacing, i stacked 01:09:391 (6,1) - together

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Marked as resolved by Dinotronik

01:12:391 (1,2,3) - what are you trying to follow here, if you are following vocals it's better to make them a circle and a 1/2 stacked

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changed

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Marked as resolved by Dinotronik

01:13:391 (3) - Extend to the red tick (may have to adjust so that it overlaps the repeat slider so the visual spacing is consistent with the other patterns)

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extended

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Marked as resolved by Dinotronik

01:14:725 (7,8) - flip these. 8 is the implied next object when it isnt

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reversed

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Marked as resolved by Dinotronik

01:15:391 (2,3,4,5) - spacing is way too big

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reduced spacing

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Marked as resolved by Dinotronik

01:17:725 (1) - Circle on the red tick before this

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i dont want to overcomplicate the rhythm

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Marked as resolved by Dinotronik

01:18:058 (3,4) - after this jump, this 01:18:725 (6,7) - seems awkward. maybe slightly change the spacing?

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fixed

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Marked as resolved by Dinotronik

Convert 01:19:391 (2,3) into a 1/2 slider so that the held violin corresponds with the slider. And then make 01:19:725 (4) two active circle so that the three violin notes are represented with clickable beats.

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changed

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Marked as resolved by Dinotronik

01:20:891 (2,2) - maybae change the placing of one of these so they don't overlap

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not quite sure what overlapped, but changed 01:20:891 (2) -

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Marked as resolved by Dinotronik

01:23:058 (1,2,3,1,2,3,4) - i feel like the jumps here do not match with the song. they seem to be too big for the intensity at this part

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i see why there are jumps here i just think that they are too big

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the jumps are scaled down ever so slightly, by x0.95

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Marked as resolved by Dinotronik

01:23:891 (2) - Just change this into two circles. You can hear guitar and violin hits for 3 beats.

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made it into two circles

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Marked as resolved by Dinotronik

01:24:058 (3,4) - ctrl+g and nc 01:24:725 (5) -

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i think reversing the direction is not a good idea since 01:23:558 (1) - already shows anticlockwise movement, but i did add the nc

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Marked as resolved by Dinotronik

01:24:725 (1) - Circle followed by a spinner is better for this final sound

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i was thinking of adding this but idt i should for easier diffs

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Marked as resolved by Dinotronik

01:28:391 (1) - Last sound ends here, extend the spinner.

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i was contemplating on whether to extend the slider since i felt that it was too long, changed.

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Marked as resolved by Dinotronik

also applied this to other diffs too

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