00:09:689 (6,7,8,9) - some of your streams doesnt looking that good, like placed by hand^^ you can use a round slider and convert them into stream or you can use other shapes to. i suggest you to use it everytime you got the possibilty for that.
00:11:244 (2,3,4) - why are these stacked, there is no change in the music to make a change like this
00:13:689 (8) - here is a pitch change these are points where a directionchange or sth can happen in a stream to represent it.
00:37:010 (9) - why doesn't this have the same turning point and spacing emphasis as the last one when the music is pretty much the same?
00:42:694 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - more volume, the feedback is abysmal compared to the surrounding places, sounds like it suddenly goes quiet
00:44:273 (2,3,4,5,6,7,8) - maybe move 6,7,8 up to the end of 5 (slider), makes it look nicer
00:44:273 (2,3,4,5,6,7,8,1,2,3,4,5) - you should avoid overlapping stuff like this so close together it looks cluttered and it just makes it a mess
00:44:905 (6,7,8) - why back to the previous hitsound here and not 00:43:957 (1) - where the previous patterning in music starts again?
you should get a concept when you use 00:49:326 (2,3,4) - stacks or when you use 00:46:168 (7,8,9) - . it appears kinda random to me
I meant to make streams when there are 2 syllable every 1/2 beat and stacks when there was not.
00:53:194 (6) - why turning point with this, no emphasis point here; either one of 00:53:115 (5,9) - works better as a turning point
fixed up turning points, at some times I was more focused on keeping the streams on the map
00:59:115 (1,2,3,4,5,6,7) - 01:00:378 (1,2,3,4,5,6,7) - these are rly intense you should go more ham in spacing to get a difference between them and the streams before
01:09:221 (1) - make this the same distance as the stream itself, this happens a lot in the map
01:29:747 (2,3,4,5,6,7) - on this part you should represent the vocals more to reflect the music. 01:30:063 (4) - 01:30:378 (6) - 01:30:536 (7) - should be more emphesized. try some new things only star jumps isnt the solution^^ try some more spacing and maybe some slider in between to get the song right!
Curve definitally doesnt fit, every other curve is rounded, this one isnt even a curve. 01:57:772 (8,9,10) - just doesnt fit with the rest of the stream
Sections with this style of music use more linear patterns, so I separated the streams into 4 note lines and a sharper turn on every ninth note
02:10:168 (2,3,4) - isn't the hitsounding suddenly louder than before from here on? Only to suddenly disappear at 02:11:115 (1) - ? Just keep it more consistent if there's no reason to change it. Also just don't use so quiet hitsounding as normal hit since player needs more feedback than that.
02:42:694 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - not good jumpstream emphasis here, the drum patterns are 6+6+4 for both measures so it's not good idea to emphasis the 5th note on each of them (the emphasis on 02:43:642 (13,13) - are right, as for whether jumpstream is necessary is another question though)
02:45:221 (1) - wat is this kiai time even. I'll comment more on this on general after I'm through
02:52:279 (1,2,1,2,1,2,1,2) - this is not enough for this difficulty level i guess you can go ham with streams here
02:54:044 - some of the stacks here are messed up a bit like: 03:02:978 (2) - 02:59:448 (2) - etc.
03:07:279 (9,10,11,12,13,14,15,16) - this should be 1/6 not 1/4 (as in the guitar, drums are still 1/4)
03:16:985 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - 1/6 (note that the guitar isn't perfectly on time during the soloes but the base is 1/6 anyways)
03:20:956 (5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12) - 1/6; 03:20:515 (1,2,3,4) - is actually 1/8;
03:27:573 - 03:32:868 - 1/8 all the way (though if you want you could map 03:31:103 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - 1/6 according to the drum)
I chose a long slider because of how calm the guitar was compared to the rest of the song. I also chose the long slider to give rest before the hardest part of the map
03:47:263 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - the soloist emphasis would actually be more like 3+3+2+3+3+2 than 4+4+4+4 though that with jumpstreams would be pretty damn brutal so needs additional tuning on how you pattern it
tried to make into jump streams, but plays more like a spaced stream in terms of difficulty
04:33:210 (5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4) - imo you did here a lot better in intensity but after that you gone back to 04:38:105 (2,3,4,5,6,7,8,1,2,3,4) - boring things but the music is at the same intensity