mapped by Rossi
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This beatmap was ranked on 2 December 2024!
nominated by Default Guy and OnosakiHito
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00:00:628 - The offset seems about 10 ms too early.

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hmm, I think this is fine, but ok

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Marked as resolved by Rossi

00:00:638 - Consider adding a spinner here for the noise. Also add green lines to fade in the volume if you'd like.

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Will try.

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00:03:524 (1) - Finisher is good here to start the song.

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ok

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I make it easier, so it not doublet

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00:09:741 (35) - to better improve what the map is being mapped to consider moving this note to 00:09:844 - and switching to k to better represent the drums which are prominent here.

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ok

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Delete 00:10:258 (41) and make 00:10:465 (43) - a kat to fit the drums.

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Fixed

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same^

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00:13:258 - Add a don here. This current rhythm of xx xxxx xx feels rather weird. Also, you had mapped this as a doublet followed by a string here:

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New timing Probably at 00:13:448 - . Add it to make the pattern continuously like 4th part (00:15:310 - )

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Marked as resolved by Rossi

same^

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Marked as resolved by Rossi

00:16:559 (76) -considering the snare’s timbre is similar with 00:16:352 (75) -,you may change it to k or reverse 00:16:559 (76,79) -.( 04:54:628 (1751) -as well)

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ok

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Marked as resolved by Rossi

00:17:189 (86) - This finisher feels out of place since you don't map the crashes with finishers in this section, you only use one here to mark the end of the section: 00:30:431 (167)

I suggest changing it to a regular note for consistency.

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Ok.

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Marked as resolved by Rossi

00:23:085 (116,117,118,119,120,121,122,123) - kddkdkkd fits the drums better and plays less awkwardly imo.

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Fixed

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Marked as resolved by Rossi

00:29:490 (154) - add any note
snare

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ok

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00:30:007 - harusnya disini ada peralihan dari penekanan, kalau gitu 00:29:903 - ini di kat biar ngikut vokal tentu juga buat peralihan si perkusi

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looks better, fixed

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Marked as resolved by Rossi

00:30:016 (162) - prefer to change as k to emphasize higher vocal pitch / longer lyrics with 00:29:913 -

or rather kddkkdk

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Fixed

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00:30:420 (162) - Here, finishing this section, it's interesting to change as finisher as well.

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ok

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00:36:224 (187) - consider moving this note 00:36:120 - here to map better to the snare which is prominent here.

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01:48:948 - same thing

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I miss it, yeah, sound was here

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Marked as resolved by Rossi

00:36:628 (191,192,193,194) - k dkd
snare pedal snare pedal

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Missed it xD ok

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00:39:938 (205) - k to fit vocal pitch

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sure

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Marked as resolved by Rossi

00:53:603 - 00:54:224 - how about d ddk d and 00:54:431 - delete here? to catch better pattern flow / rest

02:06:224 - 02:07:051 - same

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Keep the current pattern since I follow the vocal flow.

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00:53:706 (281) - if youre trying to stay with consistency, this should be moved to 00:53:913

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Fixed

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ok

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00:56:913 (300) - this is signifying a new change in the music, maybe a finisher here?

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ok

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I think no, because if I do that, note at 00:56:903 (299,310,321) - must with finisher too?

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01:02:490 (334) - here I think changing to d will become better to listen because the snare is more apparent on these notes 01:02:593 (335,336)

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heard better. ok

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Marked as resolved by Rossi

01:03:741 (343) - you can move this to 01:03:948 - here since there's no noise in particular on 01:03:741 - that is being mapped while there is a vocals in the other place.

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Fixed

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ok

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ok

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ok

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Marked as resolved by Rossi

01:11:810 - This pattern, both here and at 01:25:051 - , 01:28:569 - , 01:34:362 - , and every similar timestamp in each kiai, is not obvious as to what is being mapped to or improvised over. The vocals drop out and there are drums, but the drum pattern is very simple, usually something like k ddk d. I suggest simplifying every one of these patterns to make it more obvious as to what is being followed.

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made some remap at that part
01:34:362 - << no change

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Marked as resolved by Rossi

01:13:672 (395,396,397,398,399) - Keeping in mind you're focusing a lot on drums, this quintuplet feels out of place. There are no drum sounds in his rhythm and there isn't a change in intensity or any other sound to warrant this quintuplet, especially when you don't have instances in these sections where you follow up a finisher with a quintuplet.

I suggest either deleting this note: 01:13:982 (398) or this note: 01:13:775 (396) Whichever you prefer.

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New Timing Move note 198 (01:15:000) - to 01:15:206 - .

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Marked as resolved by Rossi

01:14:076 (396,397,398) -you may change to kdk to emphasize vocal precisely.

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ok

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01:14:800 - add k

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ok. still good I think

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no

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ok

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ok

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01:22:982 (452,453) - consider changing these to d as they are the same instrument as 01:23:189 (454,455) - .

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ok

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Marked as resolved by Rossi

01:24:214 (463) - k to follow vocal

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sure. also with some change at this part

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<3

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01:35:593 - keren juga ini pola strimnya, karena emang ke mapped nya manut lagu toh wkw

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wkwk xD <3

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01:35:810 (543) & 01:36:017 (545) - CTRL+G these, fits the drum pitch better

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Fixed

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Marked as resolved by Rossi

01:36:214 (543) - d
actually here is pedal sound

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will try it

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Marked as resolved by Rossi

01:37:248 (550,551,552,553) - I didn't understand the idea of the 1/6 (same with 02:50:075 (982,983,984,985), 04:29:386 (1596,1597,1598,1599) and 04:36:007 (1642,1643,1644,1645) -), so I'd change to a simple 1/4 triplet.

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In the song there is no part 1/6 here, but I just make a variation note here. And a bit of pressure too xD

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Marked as resolved by Rossi

that's not a valid explanation, man. There is more emphasis at 01:39:110 - yet you do not use 1/6, making it invalid.

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Reopened by Nifty

hmm,, ok. I think to change this dkd

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Marked as resolved by Rossi

01:39:938 (568) - ,02:52:765 (1000) - ,04:38:697 (1657) - change to K
01:40:145 (569) - ,02:52:972 (1001) - ,04:38:904 (1658) - delete
very little mod (sorry)

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agree with change to K because high sound here. Also for delete the note

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01:41:810 (581,582,583) - i think ddd is better to emphasize 01:41:603 - this higher vocal pitch from k

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Fixed

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ok

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01:43:155 - Add k. The 1/4 finisher end should be fine since you've been using them a lot anyway.

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New update, I try to remove all 1/4 finisher

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Marked as resolved by Rossi

01:43:155 - I suggest adding a kat here to connect the long string of notes to the finisher to make it feel more like a drumroll. I know you have instances of strings of 1/4 notes before a finisher with a 1/2 gap between, but removing the gap and connecting the string to the finisher could work well for emphasis since the finisher marks the end of the kiai, and having that stream connected to it can help build up to that finisher.

Similarly, add a don at these timestamps for the same reasons:

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Personally I don't like 1/4 meets finisher, even though it's match the song. Still hard a little bit to play. And I want to players keep enjoy the streams and hit the single finisher in separate part.

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Marked as resolved by Rossi

Thats fair

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01:43:248 (587) –you may change this note to d to make consistent with 00:30:420 (162) -.

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I missed it, ok

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Marked as resolved by Rossi

01:43:258 - this not having a finisher and 02:56:086 - this being one is inconsistent, pls fix.

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ok, add finisher

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01:48:938 (617) - delete to be consistent with the front

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hmm.. ok

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ok

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02:02:707 (687,688,689,690,691) - This should be kkkkd, following the kicks

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Fixed

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Marked as resolved by Rossi

02:08:696 - lah kok aneh iki, canggung menurutku. 02:08:696 - jadiin dkdkd ae dari situ

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ddkkd lebih baik kayaknya, jadi sama kayak pola yg sebelumnya. Also I change 02:09:534 (721,722,723) - to ddk

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02:08:706 - this pattern sounds better with the drums as dk kd as the sound at 02:08:913 - is very faint.

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Fixed

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02:08:800 (722) - delete to be consistent with the front and make 02:08:904 (723) clear

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for this one, I agree

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02:19:972 (788) - add any note

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ok. add d

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ok

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02:21:317 (793) - maybe lower the hitsound volume to around 55 or 60 here, then start to make it higher when the vocals come back on

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I mark first

EDIT : ok. set volume to 65 at this part (normal is 76)

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02:21:938 (800,801) - kd
snare pedal

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nice

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I think dk will better

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Marked as resolved by Rossi

02:22:362 (803) - k
02:22:672 - add d
02:22:879 - maybe add k?
I think mapping the drums instead of the more sparse vocals fits this part a lot better

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Fixed, but ignore the 1/4 finisher.

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Marked as resolved by Rossi

02:22:982 (802) - Consider making this finisher Kat so that it both represents the vocals and crash cymbal as well as to emphasize it more since its surrounded by dons. Having finishers be the opposite color of the notes surrounding them can help emphasize them.

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Ok.

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02:27:628 - add k

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ok

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no

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<3

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02:29:396 (850,851) - do a dkD triplet instead
02:30:016 (854) & 02:31:671 (865) - k for the kick drum
This pattern fits better imo

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Try to not mapping 1/4 finisher, because personally I don't like it for play.

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ok

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02:42:844 (932) - Kat finisher would be more appropriate given the high pitch vocal here

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Ok.

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Marked as resolved by Rossi

02:45:844 (951) - I suggest changing this note to d or just changing up the pattern of these notes to avoid repetition: 02:45:534 (948,949,950,951,952) - since you have 2 other instances of ddkkd in a row here:

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New Timing Delete 02:46:862 - and add d at 02:46:448 - for new 5plets pattern.

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ok

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ok

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ok

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02:55:868 (1019,1020) - and d in here to fill in sound

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ok, but keep k at 02:55:869 -

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02:55:868 (1014) -you may change this note to k to follow snare.

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ok

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02:55:982 - maybe d here?

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04:41:913 - same

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02:57:315 (1021) - Suggesting to delete or move the note to 02:57:418 as you did at 03:04:039 to have a clear cut between those two sections.

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Fixed

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Marked as resolved by Rossi

Moved to 02:57:418 -

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02:57:741 - and 03:01:051 - I don't know what this is following, it is very unclear. The drums are not doing anything out of the ordinary, so it is not that. If it is supposed to be mapped to the long note, then it is inconsistent with 03:04:362 - , 03:07:672 - and every other similar long note. I suggest cutting up the stream to match the drums better.

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`

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ok

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nice xD

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03:08:283 (1107,1108,1109,1110,1111,1112,1113,1114,1115) -how about changing to dkkdkdddk to emphasize drum and guitar?

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keep for this, I think the sound little weird >_<

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Marked as resolved by Rossi

03:08:283 - unique, tapi mending biar alus penekanannya ikut drumnya yg gituan. ddkdkkddd

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03:11:696 - kalau macem yg kaya gini gpp, buat yg atas tu mending ikut drum aja biar rapi buat didenger

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agak janggal sih sebenarnya, tapi kuy lah memang lebih cocok buat ngikutin drum nya :v
EDIT = duh, banyak perubahan. Mod nya no change aja

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Marked as resolved by Rossi

" EDIT = duh, banyak perubahan. Mod nya no change aja "
bukan berarti ga mau nerapin perubahan. kalau ga di rubah aku ga brani jaman kualitasnya, soalnya ini ke nominasi juga dari orang yang tipikal buat style kek gini.. aku masih mikir kalau ini map blom bisa ku jamin kalau situ masih ga mau rombak rambik kualitasnya. jadi ya.. kalau gitu mending ralat2 dulu overallnya, padahal bisa aku push kalau mau :p tapi dah keliatan situ masih pengen ngeralat ni map

good luck ye

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uff, yahh memang gk ada pilihan selain merubah nya xD memang harus ikuti anjuran dari yang lebih berpengalaman, pemikiran ane masih minim xD
EDIT = 03:08:293 - change to ddkdkkddd

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ok

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03:09:224 - the drums are still going here, so add d

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Fixed

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03:11:189 - same king of thing here, this stream isn't representing anything, not a buildup, not the drums, not a help out note, very vague.

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`

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03:15:421 - ke block ini peralihan penekanan suaranya, jadiin don aja ni biar clear di denger penekanannya

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Fixed

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03:15:844 (1157,1158) - maybe ctrl g this because all 4 of those hits are the same snare, doesn't make sense to have 1 as a d.

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Fixed

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03:15:948 (1150) - I suggest making this finisher a Kat to emphasize the guitar playing a really high note here.

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Ok.

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03:16:155 (1159) & 03:17:810 (1169) & 03:19:465 (1179) - delete these to fit the electric guitar. The doubles give some nice variety to the rhythm as well.

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Fixed

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ok

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03:16:982 - you can use 1/6 here to represent the guitar if you want.

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hmm, I think no change for make it same as other triplet for consistency

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Marked as resolved by Rossi

03:20:293 - 03:21:327 - this section repeats 3-plots a lot. how about d kkd k ddk? or re-arrange

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Fixed

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03:21:524 (1204,1205,1206,1207,1208,1209,1210,1211,1212) - use the same longstream as 04:01:248(1390,1391,1392,1393,1394,1395,1396,1397,1398,1399,1400) -, it's the same drum pattern.

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ok

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Marked as resolved by Rossi

03:21:524 (1194,1195,1196,1197,1198,1199,1200,1201) -since there is obvious drum sound ,you may change to dkkkkkddd.

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ok

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same cause with 01:01:663 (330) -

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ok

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ok

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03:32:800 (1275) - add any note

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ok. add d

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03:35:800 - lower hitsound volume in this calm part (maybe SV too), and make it come back to normal starting from here 03:48:214

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I mark first.

EDIT : ok. set vol to 57 at this part (normal is 76). But I not make the SV here

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03:35:800 (1271) -since this part is calm, I think using normal note is enough .

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I made this finisher for emphasize with 03:33:938 (1271) -

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Marked as resolved by Rossi

03:35:810 imo, this section is a bit calmer than what you have mapped, maybe make it less dense?

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Pending~

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The pattern now follow the vocal.

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Marked as resolved by Rossi

03:36:638 - is there any reason this section is not mapped to the vocals? It's quite literally the only thing here besides the bass.

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after many long stream at previous, maybe player will get confuse with circle that follow vocal. Many people is play map just follow the rhythm (for map like this)

hmm,, I think this was a weird reason xD

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Follow the vocal now.

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03:36:827 - Consider lowering the volume of this green line to 50 or 45 to better match with this quiet section.

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Sure.

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03:48:421 (1303,1304,1305) - why not 1/6 dddk? Here it's a good usage for it.

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sure xD

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03:48:431 (1292,1294) - consider deleting these notes as they do not exist.

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keep for this. I think it was exist!

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Marked as resolved by Rossi

03:48:431 (1284,1285,1286,1287) - I really don't think this should be 1/6 for 2 reasons:

  • This is the only instead of both 1/6 and 1/3 in the entire song. If this was intentional by the drummer, it would've happened at least one more time.
  • 03:48:569 (1286) - This note is inaudible. The only note audible is this one: 03:48:500 (1285) while it does sound slightly early if snapped to the blue tick, it makes more sense to write it off as the drummer playing it slightly early by accident, rather than the drummer explicitly playing a 1/6 doublet on purpose, on a song with no instances of swing rhythm.

Just delete this note: 03:48:569 (1286) and move this one: 03:48:500 (1285) -> 03:48:534

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1/8 is work, but I don't know want to add it or not since as overall this map just use 1/4. So it looks like jumpscare if I put single 1/8 here.

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I meant as 1/4; 1/8 would be too much. Sorry if I didn't make that clear or if I wrote the wrong instructions.

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No no, I understand. I just say 1/8 actually match the song, but maybe not for the pattern. Because mainly this map use 1/4 pattern, so I will change this one as 1/4 too.

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Marked as resolved by Rossi

03:49:051 -> 04:02:293 - You've been very consistent with your finisher usage for the entire song, but you stop using them in the first half of the last kiai section. You've been very consistently placing finishers every 2 bars in both kiais:

Here are some notes that I believe should be finishers both for the prominent vocals and crash cymbal, as well as for structural consistency:

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Ah, this is part of 1/4 meets finisher reason #4481445/11957911.

In this case, I decided to let this part have none finishers due to the beginning of the kiai is different with other kiai parts.

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Marked as resolved by Rossi

Ah, ok. That's fair.

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03:54:317 (1348) - delete to make more space

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actually same with 02:28:248 (838) - . But I agree for this

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03:55:155 - consider making this pattern dkkkkd as there is a 4 hit snare here that you are neglecting to map.

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seems good. Fixed

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Marked as resolved by Rossi

03:55:672 (1336) - Make this note a finisher for consistency with: 02:42:844 (932) -

Same with these notes:

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#4494480/11958063
Since in this part I don't map 1/4 with finishers, so some parts that potentially with single finishers also ignored, until 04:03:310 - .

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Marked as resolved by Rossi

03:57:224 (1358) - move to 03:57:638 - the latter has a drum sound while the former has a very faint jingle only

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Fixed

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ok

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04:02:499 (1396) - move to 04:02:603 for a nice 3/4 break

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Fixed

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Marked as resolved by Rossi

04:08:085 (1432) - consider moving this 04:08:189 - here and making 04:07:982 (1431) - a k instead so it's better mapped to the drums since they're the most interesting and mappable thing in this song.

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hmm, I feel its little weird. But I make some change at this part

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ok

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Marked as resolved by Rossi

04:15:310 (1468) - I feel like this finisher is a bit out of place. I believe this is mapped as a finisher either for vocals or for emphasis.

If its for vocals, you don't have other instances of mapping a vocal note that doesn't land on a bar, so it doesn't feel intentional.

If done for emphasis, it doesn't provide a lot of emphasis since its close to 2 finishers: (04:14:896 (1466) 04:16:551 (1478)) and a long stream of notes. Those provide more than enough emphasis by themselves.

I suggest making it a regular note and adding a don here for a ddk triplet: 04:15:206 to better follow the song's rhythm.

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Actually I just cover the cymbal sound from the song. Seems different with other kiai part. But since this is the last kiai and longer than other kiai, so I want to make something different too by make this one as finisher to make it feel more energic.

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Marked as resolved by Rossi

Delete 04:15:741 (1491) - and CTRL+G 04:15:844 (1492,1493) - for a small break

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Fixed

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Marked as resolved by Rossi

04:28:051 (1575,1576) - I believe this pattern would fit better to the drums if you make these k's and 04:28:362 (1578,1579) - these d's.

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looks better. Fixed

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Marked as resolved by Rossi

04:32:086 (1603) - I don't think that this note carries enough weight to have a finisher, it would be inconsistent with parts like 04:35:396 - .

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First I think like that too, but I just make similar with 04:38:707 (1640) -

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04:34:155 (1616) - k fits better imo

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Fixed

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04:35:293 - would be nice if this drum was mapped as well.

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Fixed, also delete 04:35:707 (1621) -

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ok

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04:41:904 (1673) - change to d to follow the sounds?

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actually I think to delete it and change 04:42:007 (1671) - to K finisher

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Marked as resolved by Rossi

04:41:913 - I mentioned this earlier but I can't find it, this is inconsistent with 01:43:155 - there being a note here.

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Fixed

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Marked as resolved by Rossi

04:43:455 (1692) - move to 04:43:559 - and delete 04:43:765 (1694), it'll follow the pattern you made during this part.

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maybe I missed this xD ok

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Marked as resolved by Rossi

04:43:982 - I highly recommend to add here because it has deeper sound. how about 04:43:569 (1675) - move to 04:43:982 - ?

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Not really good I think, but I will delete the next note instead.

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04:44:386 (1700) - Change to d? This k doesn't sound ok to play.

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ok

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04:50:913 (1714,1715,1716,1717,1718,1719,1720,1721,1722,1723,1724) - This stream is a bit too long given the lower intensity of this section. This section comes right after kiai and basically serves as the outro. You can have slightly longer streams to add variety and difficulty near the end, but this is a bit much in my opinion.

I suggest just deleting this note: 04:51:638 (1721)

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New Timing Delete 04:52:655 - .

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04:53:396 - there is a pretty obvious drum here, it would be good if you mapped it.

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ok

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04:53:396 - consider adding a note here as there is a note here.

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same like above

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05:01:672 (1797) - maybe change to k for the kick?

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Fixed

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05:02:187 (1778) -> 05:02:083 moves as don. For consistency reason. This is the only blue tick note after the third beat in the second measurement (e.g. 04:55:256 or 05:05:601 )

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ok

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sure

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05:07:569 - d for the drums

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Change pattern around this area, and k better for me.

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05:08:500 - Consider either moving or adding more green lines here to make the volume fade out faster. Right now, the last green line is at the very end of the spinner, and every single player will finish the spinner way before this point.

I think the last green line should be here: 05:12:638 and then move or add green lines to make a smooth transition.

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I think make it fade out faster will make the spin not match the song well. I wanted to keep the map as solid as possible in terms of song and player experience, not just one or the other.

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Marked as resolved by Rossi

Fair point.

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05:08:706 (1) - since, this fading out, i recommend to have the volume slowly decrease as the spinner runs out.,

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Fixed

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Marked as resolved by Rossi
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