mapped by Jojajim
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This beatmap wasn't updated since 4 September 2020 so it was graveyarded...
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The second kiai, damn that was cool!

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<3

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from 05:52:751 until the end of song i think you should map it.

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Not sure if I want to map the ending. Where it currently ends doesn't feel wrong to me & I have tried mapping the ending but it's just so very repetitive and boring.

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Mp3 track has been shortened to make up for this.

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Marked as resolved by Jojajim

from 03:45:303 until 03:57:993. I think your current rhythm choice is somewhat bad in my opinion. There are too many ignored strong sound there. Why dont use similar rhythm choice like the previous similar section of this song?

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Remapped section

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Marked as resolved by Jojajim

Idk if you ignored 'blanket thing' in your map. But there are some of 'not good' blanket there in my opinion. For example : 01:50:958 (7,1)

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Fixed the ones I could find.

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Marked as resolved by Jojajim

03:45:303 (1,2,3,4,1,2,3) - Here, as for me, it is too commonplace. I like the previous version. The more the music accelerates, the more difficult, there is no such thing here
04:28:337 (1,2,3,1,2,3,1,2,3,4,5,6,1,2,3,1,2,3,1,2,3,1,2,3) - These jumps are difficult to read, they look like several stacks of threes, not one part with jumps. (catch the mind block)
04:44:889 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9) - Here just slow bursts, slow aim and press, before it was necessary to aim better. it became easier

05:27:096 (7), 05:30:406 (7), 05:37:028 (7), 05:33:717 (7) - In these moments, this note is superfluous, spoils the atmosphere (???)

Maybe i'm a creepy conservative, found fault with everything new)

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Well, that was about half of the changes done to the map. Which means there are obviously solutions that can be made to improve the map ^^, I'll take a look at this in-depth later.

However one of the goals of the changes is to make 4:28 section easier since in most test plays people instantly die there and even though I like difficult things it's not that fun to just play for 4.5 min and then Insta die the only really hard pattern of the song (it spikes to hard). It's a balancing thing since I do like the concept of it, just have to figure out a good spacing and flow.

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I believe that the problem at 4:28 is not complexity, but inconvenience

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Marked as resolved by AdCb

You may decide that I am bragging, but I have never died there. Just... really easy to drain the combo, you need a skill that will be enough for fс 7*

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Reopened by AdCb
  1. Re-made the entire section, I agree that it became lame and had a better concept before even though it was very repetitive. Re-used the square concept while also making it a bit more interesting/better looking.

  2. Yeah still it spikes too hard from the rest of the song. So gonna have it toned down. Will do some more testing then take a look at the flow of it.

  3. Gonna keep this as is as it flow better with the 1,2,3 structure of the song. The old 1,2s didn't feel correct.

  4. Reverted to the old ways, I liked the feel it gave to the section more than the new pattern.

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Marked as resolved by Jojajim

05:52:751 - mm I feel like this song shouldnt be ended here.. but maybe its fine if you are not aiming for rank

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I felt that it was a OK place to end it, and the rest of the song is kinda just slow & repetitive. However I've mapped all of it now.

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Marked as resolved by Jojajim

On the contrary, I believe that the end of the map is ideal, if you continue the map further it simply does not make sense, it only spoils the impression of the map

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