mapped by mantasu
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Hype Train29 / 5
Nomination Status0 / 4
Nomination process reset by fieryrage with new problem #1424244 (
Hey, this is a veto. The top difficulty in standard has a custom name that is both unrelated to the …
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00:00:498 (1) to 00:10:236 (3) - I know you're representing softer sounds but it feels really restricted from pattern to pattern in terms of playfield space usage. Consider putting more movement.

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I agree on 3 here

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you mean up the spacing on the jumps? Im kinda confused here. Did that for now

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z

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Marked as resolved by mantasu

00:02:382 (4,5) - Remove hyperdash as you did not provide this in 00:07:408 (3,4) - which they share the same song intensity and rhythm.

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k

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Marked as resolved by mantasu

00:09:136 (6,1) - This would be a good spot to have hyperdash.

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k

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Marked as resolved by mantasu

00:25:943 (2,3,4,5,6,7) - Stagger these back-forths a bit to provide variety.

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yes

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z

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Marked as resolved by mantasu

00:28:141 (1,2,3) - you can add more distance between those to emphasize kicks

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ok

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z

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Marked as resolved by mantasu

00:46:204 (4,5) - A bit weird in terms of rhythm. Better if this is replaced by a 1/1 slider on 00:46:204 - and a circle on 00:46:676 - .

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k

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Marked as resolved by mantasu

added

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z

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Marked as resolved by mantasu

maybe map the last few vocal lines at 00:58:299 (1) - ? theyre not strong but theyre at least notable enough that notes are kinda guaranteed

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ending on a strong sound feels nicer imo

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Z

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Marked as resolved by mantasu

00:58:613 map these sounds

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i rather have the map end on a strong sound

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z

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Marked as resolved by mantasu
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