mapped by Jole
submitted
ranked
This beatmap was ranked on 16 May 2022!
nominated by Mipha- and Quenlla
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applied mipha's check https://mega.nz/file/A2JjUaQT#2CsLPz8E1_kTWtGQpI6raD1Qyg_cmBkepv62iA1Bug8
still yet to do

  • audio swap
  • metadata
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applied own changes and quenlla's check
temporary download since i can't update yet https://mega.nz/file/V7IxEBgR#R4T5gTamTQTzjVlECEJKScJm4RDtR_ARhaun2FO6M6E

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mp3 is supposed to be re-encoded to lower kbps but i'll leave that for later

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woops forgot to make it .osz whatever

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pending changes/thoughts

bg change (same bg but with minor changes)

intro lns (simpler releases)
00:01:464 (1464|2) -
00:03:287 (3287|3,3567|2,3848|1) -

is this LN too short? can be changed to a trill without lns but it feels lenient enough to not be a 200 trap
00:10:016 (10016|3) -

changed to 1 ln and removed shield
01:43:801 (103801|3,104081|1,104081|0) -

minor burst adjustment
02:40:001 (160001|0,160001|2,160071|1,160141|3,160141|0,160211|2,160282|0,160317|1,160352|3) -

anti ln spray. i'm not sure whether to snap the first note to the windup of the "wh" sound, or later when the punchy part of the sound hits ( 03:02:782 ish?)
03:02:711 (182711|2,183027|1) -

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hitsounds will also be changed to a single hitnormal this time around, with some volume adjustments

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for the "wh" sound i'll be going with 03:02:782

and the mini ln 10 seconds in is not too short so i am keeping it, hell yeah

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Alright lads and lasses, I want to thank everyone who contributed with mods, both for hitsound and pattern checks. Along the way I've unfortunately lost interest in proceeding further with ranking, so I will aim for loved instead. It may have been possible to rank this, but it is a time investment I am no longer willing to make. Once again, thank you modders - your efforts have not gone to waste

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your efforts have indeed not gone to waste. stay tuned

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i wanted to write an audio post here but it didn’t work out for me because i was in silence :<
mp3 is bloated to 160kbps from 128kbps, what violates the RC rules "...not be encoded upwards from a lower bitrate."
use please a this better one:
https://drive.google.com/file/d/1hR0ulu487Fpp2ALbvQCOTc_uFkeaii9a (offset is same)

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it would be nice if do new audio in the map description idk

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Audio is not bloated, we doublechecked this before ranking
Encoding to 128 introduces audible clippinh

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Marked as resolved by Quenlla

i prefer to get my audio from more reliable sources. nice try though

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bruh

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my serotonin depends on this song getting ranked

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man

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who is peter and why is he on crack

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its the peter on peter pan and he is cracking an egg

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AAAA

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Lois?

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omg no longer loved !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I remember this map is the one that made me come to osu from the other music game, having playing this map many times

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WTF

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SANTA MIERDA LOIS! ES EL FAMOSO BALONCESTO JIMENEZ!

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stamina killer, deserves more attention :)

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i aint gonna lie this map has killin me all day long

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Like

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we no longer loved anymore - it's been fun

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What did just happend!¿

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Refer to this pastebin below for the full mod:
https://pastebin.com/99F0mFL8

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Marked as resolved by Jole

You have used drum-hitfinish.wav and normal-hitclap.wav
But you never provided the sample in your song folder.
This causes the game to use the default hitsound from player's skin. This means players may not hear the same hitsound.
Make sure you add these 2 files.

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outdated - closing

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Marked as resolved by Jole

drum-hitnormal2.wav is never used, remove it if you don't want to use this file

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outdated - closing

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Marked as resolved by Jole

Damn fun. I actually love it :3

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ranked when ;~; beautiful map

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owo

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Boi

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i love the expression on this note 02:52:338 (172338|0) - please dont change this
opening your map in the editor almost crashed my game too tbh

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it's like me if my name was peter

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owo

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Good luck!

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Thank you - it'll be a bit of a task

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hitsounding wip?

did someone say... peter on crack rank? i smell it

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Peter on crank

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