mapped by kaythen
submitted
ranked
This beatmap was ranked on 27 April 2021!
nominated by PokeSky and Arzenvald
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late hype!

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This beatmap set was updated by the mapper after a nomination. Please ensure to re-check the beatmaps for new issues. If you are the mapper, please comment in this thread on what you changed.

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resolved arzenvald's mod

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Marked as resolved by kaythen

This beatmap set was updated by the mapper after a nomination. Please ensure to re-check the beatmaps for new issues. If you are the mapper, please comment in this thread on what you changed.

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resolved pokesky's mods

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Marked as resolved by kaythen

OwO

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Maps like this are the reason osu is entertaining

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Wow Nevereverland!!

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boomer song

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➡️ General |
Normal : HP 7 OD 7
Hard : HP 7.5 OD 7.5
Insane : HP 8 OD 8

➡️ Metadata |
Title ok, Artist ok,
Tag :
arkix arknine japanese j-rock rock BEST ALBUM「I」VTCL-60519

➡️ Folder |
⚠️ there's Video.avi in folder, but currently not linked to the map
confirm if video offset is like -50 or something
Background image can be slightly improved : https://puu.sh/H3pbJ/086cb7598d.zip

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Applied metadata and background image.
The video was removed from the mapset quite a while ago. You should only have the video if you downloaded the mapset prior to 26/09/2020. Please check again.

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Marked as resolved by kaythen

Forgot to add, keeping OD at 7 for all of them. Brackets are rather hard to acc and there are some tough LN patterns in there. Also piano glissandos/arpeggios have mixed snaps of 1/4, 1/6, 1/8, etc. (to follow the music properly, of course), making it very hard to acc perfectly as well. I think OD 7 will help make acc'ing reasonable but still challenging.

Keeping HP 8 on Hard because of OD 7

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Keysound modding:

I'll have a list of timestamps with stuff that I feel you should change. Several keysounds are straight-up incorrect, so I'll note them with [ ! ] if that's the case. I'll just be using the keysound names you have in the file even though the numbers indicate notes an octave below what they actually are. It's not really a big deal though.

The aim of these keysounds is to match the piano as accurately as possible. If there aren't enough notes in the chart itself to fully express the piano chords in the music, I will prioritize the most important notes. I do see that there are a few keysounds oriented to instruments other than the piano, so I have accounted for that too.

Timestamps are based on the Insane difficulty as there is no hitsound difficulty present.

Finally before I start I'll also say that I'm not perfect by any means - I have a record of my brain occasionally inserting notes where it thinks the music should go, which is really infuriating. Anyway...

00:04:134 (4134|3) - F4
00:05:334 (5334|2) - C4
00:10:534 (10534|1) - F4
00:14:934 (14934|3) - C5 [ ! ]
00:15:734 (15734|0) - Eb3 [ ! ]
00:15:934 - Add Bb3 here [ ! ]
00:17:934 (17934|5) - Bb4
00:18:134 (18134|1) - C5
00:18:334 (18334|4) - Add Bb4 here
00:25:134 (25134|2) - Bb4 [ ! ]
00:25:334 (25334|2) - A4 [ ! ]
00:25:734 (25734|6) - C5 [ ! ]
00:28:934 (28934|2) - A4 [ ! ] - you could remove the keysound entirely if you want since it's so quiet
00:29:134 (29134|1) - F4 [ ! ] - same as the one immediately before
00:29:634 (29634|3) - Eb4 [ ! ]
00:30:934 (30934|3) - D6
00:33:534 (33534|0) - Eb3 [ ! ]
00:34:734 (34734|2) - D6 [ ! ]
00:35:134 (35134|4) - A6 [ ! ]
00:36:134 (36134|2) - Bb6 [ ! ]
00:37:334 (37334|4) - C6
00:37:934 (37934|6) - F4 [ ! ]
01:34:736 (94736|5) - F5 [ ! ]
01:36:193 (96193|5) - Remove this keysound - you could technically leave it, but there's very likely to be an intentional large gap in pitches here to create a desired effect

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01:46:241 (106241|4) - F6 [ ! ]
01:46:387 (106387|5) - C6 [ ! ]
02:23:814 (143814|2) - D7 [ ! ]
02:23:863 (143863|4) - F7 [ ! ]
02:23:911 (143911|5) - G7 [ ! ]
02:49:737 (169737|5) - Bb6 [ ! ]
02:49:882 (169882|6) - Bb7 [ ! ]
02:50:319 (170319|4) - A6 [ ! ]
02:50:465 (170465|5) - A7 [ ! ]
02:51:630 (171630|3) - Bb6 [ ! ]
02:52:067 (172067|4) - G6 [ ! ]
02:52:504 (172504|1) - G6 [ ! ]
02:52:504 (172504|3) - Bb6 [ ! ] - the last 4 (including this) have a chord progression that's key to indicate, so I've marked them as such
02:53:960 (173960|0) - Remove this [ ! ]
02:56:290 (176290|2) - G5 [ ! ]

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For the next couple seconds, see #2119192 - as you rearrange the notes as shown in the screenshot there, you'll get the correct keysounding too

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03:00:805 (180805|2) - D6 [ ! ]
03:34:445 (214445|5) - D4 [ ! ]
03:34:591 (214591|1) - Remove this keysound [ ! ]
03:35:319 (215319|3) - Add Eb4
03:38:086 (218086|0) - C4 [ ! ]
03:38:814 (218814|5) - C7 [ ! ]
03:44:057 (224057|2) - D6 [ ! ]
03:44:494 (224494|2) - C5 [ ! ]
03:44:931 (224931|2) - Remove this keysound
03:45:368 (225368|2) - Remove this keysound [ ! ]
03:47:406 (227406|4) - G6 [ ! ]
03:47:989 (227989|0) - C6 [ ! ]
03:48:135 (228135|6) - Add Bb5 [ ! ]
03:48:280 (228280|4) - A5 [ ! ]
03:48:426 (228426|0) - F5 [ ! ]
03:49:154 (229154|1) - Remove this keysound [ ! ]
03:49:591 (229591|1) - Remove this keysound [ ! ]
03:54:348 (234348|4) - G7 [ ! ]
03:54:445 (234445|5) - Bb7 [ ! ]

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I forgot to mention that this generally can be applied to the other difficulties too, in the form of storyboarded hitsounds via a hitsound copier. You can also use a copier from Insane to other difficulties and remove the storyboarded hitsounds if you so choose

That's generally how I do it anyway

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Applied all of it except a couple of stuff. If you could double check these or if we find someone else to verify then that'd be great.

00:25:734 - There needs to be F5 in there. It doesn't sound right to me if it's not there.
03:44:057 (224057|2,224494|2) - If I could get where you got those sounds from, that'd be cool. If it's from the piano accompaniment then there is some inconsistency to your proposal as 03:49:154 has the same piano accompaniment (not necessarily the exact same note, but there are notes of some sort present) even though you said to remove a note.

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go noname go

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For the first timestamp you mentioned, I put the wrong note. It's meant to be this one 00:25:734 (25734|2) -

For the second timestamp, the piano notes are faint from what I can hear. However, this could very potentially be my brain inserting notes that aren't actually there - in that case, if you want to play it safe you should get another person to quickly verify the notes for this

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Applied the 1st fix.

As for the second bit, I decided to remove any triads for those specific parts just to make things more consistent and easier to work with. It still has enough emphasis to make it feel right.

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Marked as resolved by kaythen

Respectable take

Sometimes playing it safe is the play

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It may be worth getting someone to check the keysounds for you in the future after you apply KS mod. I am pretty confident that I have the right stuff though

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Thanks so much for your help!

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go kaythen go

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➡️ Timing |
⚠️04:23:669 - remove, unless its used for bpm change, i think its no need to add another red line for metronome reset here

additionally, consider adding Kiai from 01:51:338 - to 02:13:474 -, then 03:06:775 - to 03:28:911 -, and 04:00:368 - to 04:22:504 -

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Removed 04:23:669 timing line
Added kiai!

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Marked as resolved by kaythen

brackets brackets brackets brackets brackets brackets

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chords chords chords chords chords chords

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wow revive pls

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1

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Really enjoyed this map, good patterns and intuitive sv, need more like this ranked

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great song , will start modding soon (yeah sorry I lazy XD)

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7k nano pog

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kay pls rank this

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eternalism when?

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aaa

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yes

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<3

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the patterning gap between hard and insane diff are probably to far, try to nerf it

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Hard and Insane are quite similar in terms of patterning, both having notes mostly in 1/2s. Insane is 'mostly' a denser variant of Hard. I think the gap is okay.

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Marked as resolved by kaythen

Accepted

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this is pretty awesome yo

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Thanks very much :)

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gonna just lay this here, hmu when you feel that this is ready for a check, loving it so far!

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01:22:795 - time signature here switches from one bar of 7/4 to two bars of 4/4 so it looks like this:

01:22:795 - 7/4
01:24:834 - 4/4
01:27:164 - 7/4
01:29:203 - 4/4

same thing here:
02:42:601 - 7/4
02:44:640 - 4/4

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applied

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Marked as resolved by kaythen

04:23:669 - this part is 2/4 and then back to 4/4 here 04:24:252 - but osu doesnt let u do 2/4 so u can just put the 4/4 measure only instead as that take cares of the 2/4 problem anyways

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applied

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Marked as resolved by kaythen

This beatmap has been migrated from the forum-based modding system.

Please check the forum thread (https://osu.ppy.sh/forum/t/593572) and ensure all issues are resolved.

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one year later

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Marked as resolved by kaythen
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