04:07:263 (247263|0,247263|2,247263|3) - not quite sure on this snap, tbh i really do think this is much more closer to a 1/2 snap than on a 1/16th on this one, unlike many of the previous ones before this.
03:33:904 (213904|3,213904|2,214029|3,214029|1,214154|0,214154|2,214279|0,214279|1) - minor mod but I'd like the idea of making this pattern something like this instead since these doubles 03:33:779 (213779|0,213779|1,213904|3,213904|2) - are very similar to each other instrumentally. these two somewhat do, 03:34:279 (214279|1,214279|0,214404|2,214404|3) - but not quite but I really like the switch from really hand focused on the left onto then the right.
idk but the timestamp above i personally think is fine, 04:22:096 (262096|0) - this though def sounds off and its noticeable imo. kinda what mono is saying i would lower it a 1/12 tick down
gotchu
easy: OD 5.5 / HP 7
normal: OD 6 / HP 7
hard: OD 6.3 / HP 7.3
hyper: OD 6.5 / HP 7.5
insane: OD 6.7 / 7.7
another: OD 7 / HP 8
forget me not: OD 7 / HP 8
just wanted to confirm that you don't want a hitnormal, just asking because usually skins are different that will override the reg. soft hitnormal, and like on mine it sounds horrible lol but if you had a set hitnormal then it'd be consistent for every player who uses a hitnormal which i think is a good thing. up to you though not a big deal