mapped by Cyllinus
submitted
ranked
This beatmap was ranked on 4 June 2024!
nominated by Bloxi and Cris-
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This should've been ranked in 2015

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01:08:854 - 01:09:180 - 01:10:158 - 01:10:484 - could whistle these for extra feedback

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01:29:234 - 1/2s during this section could get more whistles too, having too many jumps with just the softhitnormal doesn't do much justice to your rhythms

There are other sections that would benefit from this too: 01:44:886 -; 01:50:104 - until 01:55:321 -; 02:08:365 - until 02:18:799 -; 03:34:452 -; 03:39:669 - until 03:44:886 -; 03:47:495 -; 03:57:930 - until 04:05:756 -; 04:08:365 -; 04:18:799 - until 04:29:234

02:53:038 - 02:53:691 - 02:54:343 - 02:55:647 - 02:56:299 - 02:56:952 - 02:58:256 - 02:58:908 - 02:59:560 - same thing for these

This is basically an extension of #4199656 which you applied really well, just made it a little more explicit by spamming exact timelines

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added more 1/2 whistles to specified sections

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Marked as resolved by Cyllinus

Current hitsounding doesn't provide enough feedback

01:13:582 - take for example this section where you don't highlight any of the 1/1 drums, which can be easily fixed by adding sampleset drum to them

other sections like 00:10:973 - could have more whistles to follow the melody/vocals (00:11:299 - drum sampleset + soft additions + whistle, 00:11:462 - whistle, 00:11:625 - whistle, etc etc). Same logic would apply for the chorus and other sections, like 01:40:321 (4,5,6,7,1,2,3,4,5,6) - this following the synth but the only feedback players receive is a drum and a snare every 1/1 beat, because the soft-hitnormal doesn't provide enough feedback

If you wanna keep the default sampleset that's the easiest way to fix that, but if you wanna try with customs there are more ways like adding a louder soft-hitnormal like this one and also adding whistles to remark more important beats like melodies/vocals/etc

If you need more help here don't hesitate in asking me :)

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i added drum samples to the section you request, and i added whistles for the melody/vocals as well. i also added a custom drum-hitnormal; im keeping the default soft-hitnormal because it's the goat

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Marked as resolved by Cyllinus

Language needs to be in tags, so add both instrumental japanese

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fixed across all diffs

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Marked as resolved by Cyllinus

Sadly this never got into ranked due to spread (afaik), now you just need an Insane as minimum with 4:15 drain. If you still wanna push this map (I doubt but why not) message me.

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;-;

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