mapped by an3
submitted
ranked
This beatmap was ranked on 1 December 2024!
nominated by Okoayu and Mattay
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this beatmap breaks

If you do not beatmap the last 20% of your beatmap's audio file, it should be cut.

I think this is fine to break because:

  • the difference between 76.5% (01:37:307 - ) and 80% (01:41:807 - ) is literally 4.5 seconds of audio
  • chris' diff maps this part.
  • the song is very short and you wont save much by cutting it
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no problem mr andrei :salute:

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i actually wonder how its supposed to be regarding spreads. does it normally have to be 80% for every diff or 80% all diffs combined?

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<3

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pyon

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ENDLICH OMG ANDREI GLUECKWUNSCH!!!!!!!!!!!!!!!!

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<333

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an3 qualified NO Way

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OH YEAHHHHHHHHHHHHHH

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remove tags "chris_jasorka chriz xyz -_sandy spxderweeb ai_haibara osu!"
(i assume u wanna keep andrai because the storyboard thing velamy mentioned on the other set)

add tags "chris jasorka gothic matrix heaven punisher"

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its a shame that it only counts ranked mapsets bc he has such good maps under those names

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Well if they ever want those other sets to be ranked, it will update to the current username and the previous username tags would be kinda useless then

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yea but im still gonna cry about it :-(

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it’s fineeee I always add them to keep my maps somewhat organized in osu, will change

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removed tags and added ur suggested ones

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Marked as resolved by an3

id love to keep chriz cuz i actually did start mapping under that name with also ranked participation

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Reopened by Chris Jasorka

ye

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Marked as resolved by an3

but why remove chris_jasorka seems like an ok tag to keep around no?

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Reopened by Okoayu

I tried to search the username on web and it wasn't showing the map (or maybe I am the blind)
We can add it back though since we have the actual username now though actually

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sooo, should I add “chris_jasorka”?
i think it would be fine to just have "chris jasorka" in the tags. other ranked sets, where he participated in, has his ign without underscore

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its good for searching a username with guaranteed results since chris on its own is pretty broad and can show a lot of unrelated maps so id say keep it

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added back chris_jasorka

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Marked as resolved by an3

+1

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hmm why is drum-hitwhistle more like a soft-hitfinish?

if possible I would consider renaming that file to a soft hitfinish and then apply it to the map where the drum hitwhistles were placed, would be better for players that play with ignored hitsounds

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true, changed it to soft-hitfinish

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Marked as resolved by an3

push mal

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ich warte auf mattay 🙏🙏

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Notepad

Could not find "P|"

| OK |

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amazing chungus

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.

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waow

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waow ifone

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Ranking Criteria has the Guideline:
Avoid using combo colours, slider borders or hitcircleoverlays with ~50 luminosity or lower. Dark colours like these impact readability of approach circles with low background dim and the other elements partially give up their functions as borders.

This is being violated by the Dark Brown Combo Color #800000. Just making sure this is a conscious choice.

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ok I am a bit confused because the next paragraph talks about lumiosity of 220 and I thought lumionsyties wen't from 0 to 100 like in the hsl color space. still is pretty dark I guess. Another side puts it at 25% in hsl space

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I also think combo 2 and combo 3 (the red and the slightly more brown red) are to close together in terms of color to be distinguished easily during gameplay.

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fixed

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Marked as resolved by an3

thanks for mapping!

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yooo 👀
thanks for creating this banger song!

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:eye:

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moib4

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Featured Artist

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moin2

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:grin:

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