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This beatmap wasn't updated since 29 January 2025 so it was graveyarded...
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THIS APPLIES ONLY FOR THE CHILL PARTS:

The problem I see is that u use a lot of different spacing for 1/2 like these 00:23:148 (5,6,1) - 00:26:704 (5,6,1) - but at the beginning you do this kind of spacing 00:10:704 (3,4,1) -

And kick sliders 1/4 spacings that looks like 1/2 for hard diff players 00:25:148 (7,1) -

This kind of spacing in this part 00:36:037 - 00:41:370 is good and it's a good example of what kind of spacing you should use most of the time for hard diff

THIS APPLIES FOR THE KIAI:

I think that its a must to nerf the slider velocity by a lot. Either way in-general reduce the base sv or try to work out with tiny bit higher sv than chill parts

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youre right, the 0:25 slider square was sus. i reworked that bit with a slightly new rhythm
01:32:926 section has been adjusted to use a mostly uniform DS. All 1/4s overlap, now
I reduced SV and did rearrangements for kiai 3 and 7, but i think i think the other sections' SV generally feel appropriate to the song intensity

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Marked as resolved by Scorf

u forgor about these jumps 00:16:037 (5,6,1) -
In these sections 00:14:704 - 00:28:926 \ 01:40:037 - 01:47:148

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Reopened by Amefystol

okay, 0:14 - 0:28 jumps have been further reduced
1:40 - 1:47 did get reduced on the first runthrough. i do think 1.3x spacing is appropriate for how loud and sharp they are
i did pick out some other big spacings to reduce too

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Marked as resolved by Scorf
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