mapped by SuzumeAyase
submitted
ranked
This beatmap was ranked on 21 May 2024!
nominated by Syrion- and Syadow-
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there was some discussion about the artist field in BN server in case u weren't aware

HOYO-MiX feat. Robin (VO: Chevy)

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alright

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Marked as resolved by SuzumeAyase

shouldn't the artist field use CV instead of VO? based on https://osu.ppy.sh/wiki/en/Ranking_criteria#fn-character-voice-actor as Chevy is the voice actress behind Robin

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Reopened by Reihynn

robin's va is alice himora in english

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yeah but robin's singing voice is chevy, I think for multiple voice actress of the same character cv should still be used

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from official website https://hsr.hoyoverse.com/en-us/

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and it fits perfectly with the description of CV. VO is reserved for if the song is sung by another character e.g. this song but sung by Sparkle

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as the person who did proposal for adding the VO clause, its made for case like this where the singer is different from the person who did the normal voice in the game

the issue with using CV is it cause confusion to people thinking that Chevy did the voice in game (outside the song)

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I still feel uneasy about this, since using VO feels like you're separating Chevy from the identity of Robin

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thats not the point, is to indicate shes the singer , not the voice actor

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ahhh ok, thanks for the clear-up :D (I have no idea how to resolve this)

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Man...

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i can resolve

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Marked as resolved by Drum-Hitnormal

This beatmap set was updated by the mapper after a nomination. Please ensure to re-check the beatmaps for new issues. If you are the mapper, please comment in this thread on what you changed.

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change some pattern

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Marked as resolved by SuzumeAyase

dq to fix protastic mod

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done ga bang? done

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Marked as resolved by SuzumeAyase

done =w=)b

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Is vgm video game music necessary? I usually only save those tags for if the song was from a rhythm game or has strong elements of your typical vsrg songs (e.g. https://osu.ppy.sh/beatmapsets/743090#mania/4402594 which wasn't included in any rhythm game but sounds like it's from sound voltex). I'd delete it as it's otherwise misleading. Sure, this song is from a video game, but it's part of the OST rather than being made to smash keys to lol.

Might also consider adding swing, extended play (abbreviation of EP) to tags as that's the rhythmic style. You can also add the names of composers, arrangers, etc.

  • Eli.W
  • Xinbo Zhao
  • Gon
  • Luis Pacheco
  • golden hour (part of Penacony Golden Hour)

I feel it's unnecessary to add the recording studios though, especially if you don't add the other studios (there's multiple). Remove

  • 阿烈@soundhub

Final tags:

ferdixia- hsr inside chevy robin ep extended play penacony golden hour hoyoverse hoyomix mihoyo english pop original soundtrack ost 王可鑫 vocal 黑金雨 ruby qu 宫奇 Eli.W Xinbo Zhao Gon Luis Pacheco swing
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alright

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Marked as resolved by SuzumeAyase

i dont think the video game genre is specifically made for VSRG only... that is not intuitive, u cant assume all osu player even knows whats VSRG

theres nothing wrong with having that tag

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Video Game

Made for or made popular by a video game. This is also used for arrangements and remixes of those songs.

https://osu.ppy.sh/wiki/en/Beatmap/Genre_and_language

pls dont spread bad information

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agree with dh, not sure why that tag should be remove

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Alright i will put it again
Thanks denyi and DH

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The normal diff name is so clunky, does it really need a custom name or can you not just use a simple Ferdi's Normal? It's really hard to use any of the song lyrics to try and fit a diff name in there cause Normal makes everything sound lame lmao

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sorry prot i just wanna make it difference even that must be clunky lmao

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Marked as resolved by SuzumeAyase

What about doing custom diff names for both but just adding the difficulty after with a separator? E.g.

  • Ferdi's Renewed Definition | Normal
  • Welcome to My World | Hard

I think that way it doesn't sound awkward but still accurately displays the intended difficulty.

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Reopened by Protastic101

if the intent is solid, honestly dont know if this is a big enough issue to reopen

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This suggestion by itself, I agree, I wouldn't reopen, but with all my other suggestions, I figured it's worth reopening to discuss some more ideas about the diff names so they don't sound so awkward to say.

I also think it's good for a simple map like this to be clear about the intended difficulty of each diff rather than make the player guess.

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alright

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Marked as resolved by SuzumeAyase

Pretty minor but I do think offset could benefit from +4ms to all timing points (476 -> 480) to closer align with the peak of the percussion.

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alright

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Marked as resolved by SuzumeAyase

Double check your vocal snappings. It seems that most of the vocal actually lands on the 1/4 ticks while percussion primarily lands on the 1/6 to create a swing beat. I've pointed out a handful in Ferdi's diff already, but it's worth reviewing again in both diffs to ensure accuracy. Also, suggestions in one kiai will translate over 1:1 in the other kiais if it's concerning snapping.

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alright i hope i'm not miss anything

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Marked as resolved by SuzumeAyase

just a suggestion but you could add "vgm video game music" to tags. You have "video games" plural for some reason. Could also add "hoyomix" for accessibility without the dash

ferdixia- hsr inside chevy robin ep penacony hoyoverse hoyomix mihoyo english pop original soundtrack ost 王可鑫 vocal 黑金雨 ruby qu 宫奇 阿烈@soundhub studios vgm video game music

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ya

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Marked as resolved by SuzumeAyase

oh sorry I literally didn't see this, please don't add these tags, rationale is here #4343266

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Reopened by Protastic101

alright

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Marked as resolved by SuzumeAyase

dq "change some pattern to maintain comfortability"

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done

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Marked as resolved by SuzumeAyase
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