mapped by DaNILMaZ1
submitted
last updated
This beatmap wasn't updated since 22 October 2024 so it was graveyarded...
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00:09:978 (4) - shouldnt this slider be at 00:10:134?

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no it shouldn't

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Marked as resolved by touka-

00:11:931 (3,1,2,3,4,5,1,2,3,1,2,3) - 00:16:853 (1,2,3,4,5,6,7,8,9) - 03:12:244 (7,8,9,10,11,12,13,1) - these rhythms seem incredibly detatched from the rest of the map and I see no reason for these to be streams. at no other points in the map do you force rhythm like this where theres nothing in the song to back it up. its one thing if its a map wide feature but its just not here.

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streams are a good tool to end off a part and transition to a calmer one so i do it, 1st changed only

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Marked as resolved by touka-

Will update it later

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00:32:947 (1,2,3) - why do this here and not 00:22:947 (3,4) - ? seems very random

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because i feel like it, rhythm variety is also fine

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Marked as resolved by touka-

I agree that rhythm variety is a good thing but you dont use 1/8 sliders at any other point in this verse and the part you chose to use them on is not intense/different enough from the rest of the section to make sense. the only other times in this map you use 1/8 sliders are the first drop and the buildup to the final drop, so its weird for the ONLY other (unless I missed something) 1/8 slider ot be in a verse where the vocals its highlighting aren't much different than the other vocals around it. its really not that hard to change 00:32:947 (1,2,3) - to be more similar to 00:22:947 (3,4) - or vice versa.

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Reopened by nuclei

Also would like to point out that rhythm variety is typically used to either prevent a constant rhythm choice from becoming boring, or show a change in intensity between parts, and theres not enough of this rhythm to justify the former, while the latter isnt really done throughout the entire second half of the verse so its not applicable here really either

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Sadly , but i'll close that cuz touka doesn't really wanna make change from that, so im sorry :<

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Marked as resolved by DaNILMaZ1

00:39:197 (1,2,3,4,5) - feels kinda wierd, i get that that it is based on the vocals, but ignoring something as prominent as kicks, may be a little jarring, you can just space out the jumps leading to 3 and 4 to help that emphasis,

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rigid structure makes up for it and kicks weren't my biggest concern here

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Marked as resolved by touka-

01:10:291 (1,1) - not stacked if u care

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fixed

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Marked as resolved by touka-

01:26:541 (1,2,3,4,5,6,7,8) - this expression is kinda boring u know

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01:29:041 (5,6,7,8,9,10,11,12) - i know theres calm part but its really annoying that we have to "click repeatedly" here

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subjective. its objectively in tone and it does not ruin any patterns

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Marked as resolved by touka-

yea it is but it does not leave a room for improvement.
there's no ruining, having repetitive stacked circles is just annoying to play considering this section in song is pretty quiet.

do some sliders instead of clicking over and over, give player a break from tapping at chorus before

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Reopened by -Koyomi

although if you REALLY want to stay on these - could you cut these 8-plets into two connected 4-plets to follow synth more properly cuz it's four notes playing over and over

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stop reopening, just because u feel it might be more appealing doesn't mean it's objectively better or improve it.

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Marked as resolved by touka-

wtf thats rude

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how is it rude when its all nonsense subjective changes and im being flooded with them. i haven't asked any of u to 'improve' my map.

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mapset owner wants rank it with this diff but u wont get any improvements wow ok im wrong, sorry w

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ill never come again so sorry man ^^;

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:<

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At least refuse politely if you're not agree with the mod. Danil really want this to be ranked and you straight up being toxic to the modders. Come on man, not cool

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01:35:291 (1,3,2) - having 3 of 3/4 slider would be sad expression imo so recommend to change the rhythm for 01:35:759 (3) - to triplet and 01:36:072 (1) - to kick is much better

its an example https://osu.ppy.sh/ss/19289416/1b84

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going to expression level, 3/4 expresses "griminess" of the dnb/neurofunk sample transition which feels heavier - which is what 3/4 provides

this was not mapped in mind with this and it again, does not ruin any patterns - subjective

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Marked as resolved by touka-

i made a suggestion based on the rhythm choice you mapped here so it is worth considering and griminess is not that fitting on here imo

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Reopened by Len

agere with len considering it's 6* map and chorus is a lot more active
imo this moment should be mapped a lot more dense to properly represent song's intensity at this moment

these 3/4's are not being a reasonable buildup since intensity doesnt really changes throughout whole section except vocal samples which you mapped as bursts

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you're starting to map it properly 01:37:322 (1) - here instead of 01:35:291 (1) - :D

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🫠

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i geniunely mistook this for insane diff at these two seconds

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:<

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Marked as resolved by DaNILMaZ1

02:09:353 (3) - ou leaved a gap at 01:59:353 when this part of the song happened for the first time

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additive rhythm, adds cohesion to the pattern

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Marked as resolved by touka-

03:09:353 (3,4) - are these sliders following something?

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synth and vocals

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Marked as resolved by touka-
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