mapped by Raytoly
submitted
ranked
This beatmap was ranked on 20 June 2024!
nominated by ler1211 and [-E S I A-]
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01:26:169 - 01:28:256 - k for snares in this section? dont think it affects pattern complexity much and since the density is low here it's kinda noticeable

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sure

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Marked as resolved by Raytoly

minor nitpick but 01:54:604 - ddd? differentiate it from the longer monos 01:49:125 - 01:51:082 - which both have similar drum sounds

02:02:952 - same

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the color is pretty limited since there're only ddd and kkk
the melodies representation here is pretty different from 01:49:125 - 01:51:082
what I focus here as a factor to determine the color scheme is that the melodies seem to fit more well with kkk than a ddd

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Marked as resolved by Raytoly

02:03:473 - maybe remove this note? To make it more lenient for players since it's quite dense for high BPM.

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it's pretty dense yes, but it supposed to be mapped continuously until the chorus end
As the higher difficulty has denser intensity and the highest difficulty has the longest 1/4 stream here
and there're sounds that support 1/2 through, I'd find other rest places instead of removing this one

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Marked as resolved by Raytoly

02:31:197 - how about removing 02:31:197 - for a break similar to what you did in MASTER diff
the bpm rises quite high here so the previous 1/2 are relatively straining so it'd be better to give players space to recover imo

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I think master diff here is irrelevant since it uses more difficult snapping
Also, the part starting from here 02:20:821 is significantly harder to handle imo but considering it's the fastest and hardest part, I don't think 02:30:989 needs any nerf since there're many 1/1 spaces that helps players gradually recover and is easier to handle than previous part

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Marked as resolved by Raytoly
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