mapped by Verti
submitted
ranked
This beatmap was ranked on 3 June 2024!
nominated by 4rcheR- and GiGas
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00:07:183 piano notes gone? u did 1/2 on 00:06:650 (2) -

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ok

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Marked as resolved by Verti

00:20:917 (3,4,5) - could u add some 1/4 dashes/hdashes for buildup this part? cuz sounds are going up.

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00:55:983 (1,2,3,4) - not similar but it is good example for reference

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id like to keep

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Marked as resolved by Verti

00:21:983 - I do hear a piano here and I would map this as not mapping this is kinda awkward imo.

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ok

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Marked as resolved by Verti

00:24:117 (4) - Would NC this as there is a pause after 00:23:850 (3).

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ok

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Marked as resolved by Verti

00:33:050 - To emphasize the noise here I would just convert the slider @ 00:32:917 (1) into a 1/2 stream

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ok

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Marked as resolved by Verti

00:38:383 (1) - You are currently skipping sound on 00:38:917 please shorten slider and add note on red tick

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ok

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Marked as resolved by Verti

00:47:850 (8,1) - You forgot to put hdash here for consistency with others, would add

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ok

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Marked as resolved by Verti

01:01:880 #4296428 and #4296428/11594122 same suggestions

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ok

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Marked as resolved by Verti

01:16:250 (3,4) - Should be 1/3

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01:16:517 (5) - ends on 1/9

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ok

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Marked as resolved by Verti

01:21:250 (4,5,6,7,8,9,10) - These should be in 1/3. Stuff @ 01:21:317 (5,6) could get a pass since of the kick noises, but 01:21:583 (7,8,9,10) doesn't have 1/4 noises that could work. Would also NC 01:21:583 (7) .

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did slightly diffrent

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Marked as resolved by Verti

01:23:183 (1,2,3) - prob wrong structure cuz 3-3-2 doesnt follow any sound. Would suggest make them to 2-2-2-2 structure w/ hyper cuz the higher pitched sound is landed on 01:23:317 & 01:23:450 & 01:23:583.

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applied for now but gonna keep open as it still feels a bit odd

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to make it feel less odd I think you could make 01:23:050 (6) and (5) a non-hyper and flip 01:23:183 (1,2,3,4). Proly have to adjust patterns afterwards

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think i got it now

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Marked as resolved by Verti

hmm not sure but i remember u did 3-3-2 on 01:23:717 (1,2,3,4,5,6) - . Why now u changed 01:23:717 (1,2,3,4,5,6) - to be 2-2-4 pattern?

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Reopened by 4rcheR-

cuz 3-3 not fittin cuz of loud drum at 01:23:983 -

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Marked as resolved by Verti

01:23:850 (6,7) - miss hdash? cuz u did similar sound as well.

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ok

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Marked as resolved by Verti

01:23:983 (7) - Would give this a hyper as there is a strong noise here.

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yes

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Marked as resolved by Verti

01:28:917 (3) - think full horizontal better than curved slider? current slider let droplets not clean to catch.

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yes

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Marked as resolved by Verti

01:52:517 (5) - should be 1/3s for piano

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oki

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Marked as resolved by Verti

02:25:050 (1) - 1/4 sounds better than forcing 1/8 IMO

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imo 1/8 looks cooler

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Marked as resolved by Verti

02:26:650 (2) - feels 1/16s more natural cuz 1/8s hear a bit weird on gameplay.

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And if u apply to do this pattern, 02:26:917 (3) - this one could be applied as well

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oki

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Marked as resolved by Verti

02:26:917 (3,4) - You could honestly add hdash here, just move the first two notes on middle

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yes

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Marked as resolved by Verti

02:33:583 would consider to add spinner here?

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oki

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Marked as resolved by Verti

02:37:517 - Would add a note here since there is some noise here.

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yes

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Marked as resolved by Verti

02:40:250 (2) - Since the guitar peaks here and this is the top diff, how bout adding a hyperseed slider here!

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sure

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Marked as resolved by Verti

02:44:250 (1,2,3,4,5,6,7) - Should be a 1/12 stream with a 1/12 delay on it.

. Should be fine to not map the sound @ 02:44:494 since 1/12 snap hyper jumps would not be fun to hit.

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fixed

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Marked as resolved by Verti

03:00:250 (1,2) - Would reduce slightly, can be easily missable after hdash

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ok

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Marked as resolved by Verti
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