mapped by _JL
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This beatmap wasn't updated since 8 September 2023 so it was graveyarded...
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00:01:107 (1,2) - dont follow anything in the song as 00:01:107 (1) starts on (idk what instrument that is) and then 00:01:462 (2) ignores the triple that the instrument then plays.

I recommend to just follow the guitar and make every if not most guitar hits clickable

example: https://streamable.com/hcdwcw

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thanks for feedback, done.

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Marked as resolved by _JL

00:02:793 (4) - overmapped is not fitted here

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fixed

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Marked as resolved by _JL

00:02:882 Snare is a strong sound so i'd recommend you not to put unclickable objects on it. Also, here is missed sound 00:02:971. Suggestion

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done

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Marked as resolved by _JL

00:03:237 - 00:03:592 should be a stream instead. since this one is a top diff.

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fixed

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Marked as resolved by _JL

00:03:237 (5,1,2) - caught off guard instantly. cool idea but i think it's safer to just make 00:03:237 (5,1) - a 1/4 slider to transition into the stream

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done

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Marked as resolved by _JL

00:03:415 (1,2) - should also be kick sliders to cover the drum sounds like you did for 00:03:415 (1,2) -

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thanks for feedback, done.

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Marked as resolved by _JL

your SV changes throughout 00:03:770 - 00:13:888 are reversed. You would want to increase the SV(if at all) on the important sound.

I would reccomend you increase the SV on 00:03:770 (3,2,2,2) as there are cymbals and vocal emphasis on them, and make the other sliders slower

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thanks for feedback, done.

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Marked as resolved by _JL

00:04:657 (4) - move to the right to blanket the slider hit to make more visually appealing
00:14:421 (1) - fully overlap or move to the right for 00:13:356 (5)
00:22:054 (1) - try engulfing hit in the middle of slider? it looks off being a little to the side like that
00:30:574 (4,1,3) - dont let these touch as much, also at 00:43:888 (2)

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fixed

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Marked as resolved by _JL

00:08:918 (5,6,7) - I ain't sure why spacing is reduced. Looks like there should be more spacing.

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fixed

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Marked as resolved by _JL

00:13:356 (5,6) - Spacing emphasis is too low here, would space it more.

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done

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Marked as resolved by _JL

00:15:219 (6) - there is no sound here. I would just delete the circle or just make 00:15:131 (5) a kickslider

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thanks for feedback, done.

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Marked as resolved by _JL

00:16:018 - missing beat

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00:16:196 (6,7) - may move this two up to the time that i mention. cuz this 00:16:373 (7) is not represent to any sound

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fixed

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Marked as resolved by _JL

00:19:214 (1,2) - slider end is more emphasized in the song, let the slider start on the downbeat or ctrl g hit circle and slider; also at 01:14:776 (5), 01:18:681 (1), and others where rhythm structure is off around 1 or 2 beats

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fixed

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Marked as resolved by _JL

00:22:586 (3,4,5) - make it similar to 00:22:054 (1,2)
instead of this
old

to this
suggest

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fixed

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Marked as resolved by _JL

00:24:361 (2) - This could be Nc instead of 00:24:184 (1) to highlight the high impact vocals

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done

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Marked as resolved by _JL

00:25:072 (3) - nc here

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done

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Marked as resolved by _JL

00:25:338 (5) - overmapped

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fixed

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Marked as resolved by _JL

00:25:604 (4) - This slider end has a higher impact sound on it than the clickable part, i recommend changing the object placement to have the player have to use an input on this sound

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done

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Marked as resolved by _JL

00:27:869 (2,3) - there's a note missing between these two due to the vocals beeing faster there.
Also here: 00:28:579 (1,2) - and 00:29:999 (1,2) -

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done

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Marked as resolved by _JL

00:27:912 (2,3,4,5,6,7) - These should definitely be 1/3. as well as the later section at 00:29:154 (2,3,4,5,6,7) - which should start on 00:29:066 so as to not skip a beat and change rhythm

also would look better with nc every 3 or 6 hits that passes

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fixed

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Marked as resolved by _JL

00:28:267 (5,6) - is also a triple like 00:27:912 (2,3,4).

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same for 00:29:687 (6,7) -

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thanks for feedback, done.

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Marked as resolved by _JL

00:28:267 (1,2,3) There are only two syllables here so a more passive representation like reverse slider could showcase the phrase better

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Reopened by Scorf

done

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Marked as resolved by _JL

00:36:255 (2,3) - make these flow into each other

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done

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Marked as resolved by _JL

00:36:432 (3,3) - Awkward overlap for the circle and slider. If you want to keep the flow, consider making their hitcircle separate from each other.

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done

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Marked as resolved by _JL

00:39:095 - 00:41:403 sadly this part is not mapped, i wish you could put something here instead of breaktime :)
could be something simple pace here before going to hook

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done, i didn't map anything there before bc i was lazy

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Marked as resolved by _JL
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Unmapped sounds on the ticks 00:41:492 , 00:41:669 and 00:42:024

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fixed

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Marked as resolved by _JL

00:43:888 (2,3,4) - rythm doesnt really make sense here as it ignores both the drums and vocals as they fall on slider ends. I recommend that you continue to make the vocals clickable

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thanks for feedback, done.

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Marked as resolved by _JL

00:44:243 (3) - should change to 4 hit circle starts from 00:44:154 to represent the drum sound. might be more fitted here

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00:49:924 (4) - same as this one here

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00:54:184 (3) - here too

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done

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Marked as resolved by _JL

00:44:421 (6) There is no sound behind 6, i'd delete it
00:45:841 Same thing, the triple comes 1/4 beat sooner so there's nothing behind 3 but the blue tick before Red 1 2 3 needs an object

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Reopened by Scorf

fixed

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Marked as resolved by _JL

00:45:663 (1,2) - missing a beat between this 2 hitcircle at 00:45:752, make it triple to give a player more impact on this part

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fixed

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Marked as resolved by _JL

00:46:196 (1) could end on the white tick so the snare isnt ignored, and 00:46:906 (2) could be a triple to cover the drum hits

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thanks for feedback, done.

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Marked as resolved by _JL

00:46:196 - not really a reason here for slow slider, also at 00:52:586 (7) where you could just continue the stream
00:56:314 (1,2) - no need for sudden switch to blue tick or for these to be touching

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done

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Marked as resolved by _JL

00:46:196 (1) is a bit lazy imo. such a long slider in a topdiff could be a bit fancier, but i'd redo it completely because it misses out on the guitar backing on the 1/2 beats

An alternate idea is to keep the long slider but give it noticeable bends that correspond to the 1/2 sounds

Also pay attention to the upcoming stream regarding #3887924 type stuff

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replaced the long slider

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Marked as resolved by _JL

00:46:906 (2,3,4) - if you want this part to follow the drum sound, map this beat here 00:47:172 too

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done

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Marked as resolved by _JL

00:49:569 should be clickable as there is both vocals and drums on it. It feels random to ignore the drums and vocals out of nowhere.

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same for 00:50:811 (3) -

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thanks for feedback, done.

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Marked as resolved by _JL

00:50:545 - missing 1 beat here :)

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fixed

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Marked as resolved by _JL

00:51:876 (6,1,2,3,4,5,6,7) - this part actually 3 triples not a stream

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fixed

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Marked as resolved by _JL

not correctly fixed, rythm like this would be more accurate https://i.imgur.com/bPVmYPJ.png

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Reopened by Joyy

fixed

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Marked as resolved by _JL

00:52:941 (1,2,3) super slow 1/4 sliders instead of circles could be fun, especially on 3

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done

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a

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Marked as resolved by _JL

00:52:941 (1,2,3) - Consider making the sliders arranged with the following pattern:

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done

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Marked as resolved by _JL

00:59:687 (5,1,2,3) doesnt really follow anything in the song. Since you were following vocals before you want to make the vocals clickable.

example: https: //streamable.com/jwm7px

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thanks for feedback, done.

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Marked as resolved by _JL

you were following vocals throughout the entire section so 00:59:864 shouldnt fall on a sliderend.

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thanks for feedback, done.

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Marked as resolved by _JL

01:04:125 (1,2,3,4,5,6,7) - this stream suddenly stops just to make room to hit next cross map jump, finish stream that transitions into jump

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fixed

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Marked as resolved by _JL

01:04:125 (1,2,3,4,5,6,7,1) - these all are stream, missing 1 beat here 01:04:746

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fixed

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Marked as resolved by _JL

01:04:746 (8,1) - man what is that spacing at the end of the stream

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reduced

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Marked as resolved by _JL

01:09:450 (2,3,1) - relatively wide angle, could change to be sharper for more comfortable gameplay (subjective ofc)

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done

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Marked as resolved by _JL

01:10:338 (4) - Consider moving the (4) further from the next (1) to keep the emphasis of the next strong beat.

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done

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Marked as resolved by _JL

01:12:645 (1,2,1,2) - idk why the spacing gets so high here, its the same intensity as the surrounding parts, also the jump between 01:12:290 (1,2,1) - is a weird spacing change, could fix by moving 01:12:645 (1) - to (190, 384) (you would have to move the objects after too)

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fixed

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Marked as resolved by _JL

01:13:356 (3,4,5) - overmapped

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fixed

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Marked as resolved by _JL

01:13:888 (1,2,3,4,5) - this part is 1/3

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done

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Marked as resolved by _JL

01:14:184 (5) - no sound here. Delete it

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fixed

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Marked as resolved by _JL

01:14:421 (1,2,3,4,5) - this part is 1/6

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done

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Marked as resolved by _JL

01:14:776 (5) - slider for the vocal "one" should start here, 01:15:131 for "two", 01:15:486 for "three"

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fixed, i didn't hear it before.

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Marked as resolved by _JL

01:16:107 - missing a drum here

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fixed

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Marked as resolved by _JL

01:18:503 (5,1) - make these jump might be more fit

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done

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.

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Marked as resolved by _JL
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