the hitsound volume its too high, consider lowering it to something audible but not too much. Also highly recommended to find a fittting normal-hitnormal.wav for ranking purposes
what would be a good hitsound volume to use in terms of this map? i decreased the hitsound for the calmer parts and increased for the chorus/instrumentals.
If you want good custom hitsounds, consider searching for one from FAMoss' hitsound pack. As for hitsound volume, I recommend no more than 60%, even for kiai parts, since there are people who play with ignore hitsounds on and effect volume 100%
Hit objects are a bit late compared to the music, I suggest moving the timing point to 682 (18ms earlier)
Source: NIJISANJI EN
Tags: english pop lazulight nijisanjien nijisanji vtuber virtual youtuber finana ryugu elira pendora pomu rainpuff niixi
I don’t think it is necessary to add source. I think source is mainly to indicate the source of the song’s work or the source of the game. The company’s name is definitely better than source as tags, so I suggest that you can leave source blank.
also RC
You must use the Source field if the song comes from or is directly tied to another media such as a video game, movie, series, event, etc. If the song was featured or tied to a media after it was released, the source field is optional. If a song has multiple potential sources, any option is valid.
But this obviously does not include the company name.
Tags are missing for nixii's shine!! and some tags are also missing for chen's spark!! Please recheck and make sure all the tags are consistent across all difficulties