As stated in an early mod, the issue with spacing emphasis is still there. I think you went about it with the right idea but weren't sure how to execute it very well. Though I feel the other issues are a bit more pressing.
The first thing I noticed with the map is how visually bland it looks. Now, there's no issue with making a generic map but even those kinds of maps have their own charm to them. You have patterns, that much is clear but after you've done some of these patterns (IE: 01:04:870 (1,2,1,2,1,2,1,2,3,4,5) - ) You make a pattern but don't connect it very well with the rest of the map, making it feel somewhat jarring to look at and to play. On top of this, your visuals sometimes end up looking very odd (IE : 01:02:070 (4,5) - 01:15:670 (1,2,3) - This one in particular has very odd spacing choices considering its equally spaced yet have different rhythms)
This is all really just the things you go through when finding your own mapping style so don't feel too discouraged as everyone goes through it. Whether you like making rounder maps, sharp maps or alt maps. Flow is also a part of style.
Going back to emphasis with some examples below and how to possibly go about fixing them for a better idea :
01:16:670 (4,5,6,1) - The strong impact sound is on 1 however you give more emphasis to the instrumentals on 01:17:670 (2,1,2,3,1,2) - which seems a bit unfaithful to what is happening in the song, regardless of if focusing on instrumentals or vocals.
01:18:870 (1,2,3) - This spacing is fine enough given the previous pattern if it had to stay. However, 01:19:670 (1,2,3) - is not fine. The flow for the first one works because you're changing directions and more or less flows with the song, the second does not work because when you visualize the movement there is barely any mouse moment, from 3 to 1 or from 1 to 2&3. No to mention these are visually mapped differently despite being repetitions of each other. Its important to at the very least stay consistent with movement in situations like this.
01:43:670 (5,6,7,8,1) - The movement from 7, 8, 9 is very awkward, you generally want to avoid extremely straight 45 degree movement unless there is a specific pattern or gimmick for it. (01:49:670 (2,3,4,5) - For example, this works fine but on another note you do end up missing a lot of triples throughout the map)
01:51:070 (2) - Slow this down and you'll realize the vocal is on the blue tick with preferably a circle on the red tick
01:53:270 (4,5,6,1,2) - There is no emphasis on 1 despite the stressed vocal, space accordingly. Also the case for this 01:54:870 (4) -
Overall, I think you can learn a lot from this map and the mods you've received. If you have any questions always feel free to ask :3
The spacing in a lot of part feels rather incohesive, which leads to misleading emphasis, and overall odd gameplay.
As an example, 01:38:870 (7,8,1,2,3) - There is practically no emphasis on the downbeat, despite the vocals and the melody, and this happens constantly.
And then there's moments like this 01:58:870 (1,2,1,2) - that get a clearly noticeable spacing change for the sake of emphasis.
Emphasis is a tool you should use to "express" the song in a variety of ways, such as in the second example, but basic things such as a new sentence starting in the vocals, downbeats, and changes in the music should be noticeable in the gameplay too. The overall intensity of a section should act as a guide to how much you can change things around, but it feels bland if the less intense sections don't have any sort of emphasis.
The hitsounds are hardly audible at best aside from the soft-hitfinish in the more intense sections. I highly recommend to turn up the volume, especially during the Kiais. I can hear that the claps are there, but they blend in way too much.
Just a bit on the finer details, but from what I see most the geometric patterns are eyeballed, so some dont really have consistent visual spacings. I'd suggest polishing using copy and rotation tools or ctrl z/j. Examples:
00:11:670 (1,2,1), 00:14:870 (1,2,1), 00:18:070 (1,2,1) - 1-2 and 2-1 spacings are a not quite same
00:17:670 (3,4,1,2) - Probably could polish up the shape
00:21:270 (1,2,1) - Suddenly the patterns from 2-1 changes completely from what is being built up