00:03:572 wb a rhythm like this https://imgur.com/N6TifGT cause there's no (notable) sound on 00:03:981 (3)
00:04:955 (1,1,1,1,2,3,1) - This entire section should be mapped on 1/2
just the same way you did here 00:00:592 (1,2,3,1,2,3,1,2,1,2,1,2,3,4,1,2) -
its literally the same melody, why would you change it to 1/1 sliders and a weird 1/3 double
00:06:728 - missed sound here,
00:06:955 (4) - is unsnapped,
00:07:319 (2) - is unsnapped,
00:07:546 - is missed.
You don't mapping silent time ticking over piano and raindrops, do you?
make 00:07:137 either one of these https://imgur.com/a/IXkDZfD
don't mix both of them because its weird to play + this way you're leaving out both melody and percussion.
00:08:228 (4,5,6,7,8,9,10) - I require to highlight this somehow rather NCes rather somehow else.
Also you may increase the spacing to the tone of the piano
00:11:910 (2) - that note can't be here since the piano started at 00:11:773 tick and it's already passively mapped by a slider's end. You need to change something there in case to map something with a note, but not the 11:910 tick.
00:18:046 (2,3) - mapping 2 note here while only 1 syllable is not natural, better to use one slider.
00:18:592 (5) - mapping AAAAAAAAAA-iiii with a reverse slider is interesting, but not like that. It should start from 00:18:455 tick and reverse back at 00:18:728 so the end lands on 00:19:001, at the tick where your 00:19:001 (5) note at.
And also, sliderend not equals clickable tho. Clickable means you press your key to hit the object, and you do not need a key press to hit the slider's end since you already holding it.
00:27:182 (1,2,1) - can just put another 1/1 slider here instead for the vocal like you did with 00:26:773 (5)
not fixed.
you placed a slider start and the moment when the syllable is already being spelled, so your mapping is off and not natural here, at 00:27:319 (2) slider.
You need to delete 00:27:182 (1) note and move it to previous tick of 00:27:182 (1) and that's pretty it seems natural man
00:29:208 your 1-2's here are all the same spacing even though 00:29:617 (2,1,2) has much stronger instruments. I would create some spacing variation and maybe buff the spacing on 00:29:617 (2,1,2) for emphasis
not really fixed.
The thing is where you want to start vibing your head: at 00:29:228 (1,2,1) - section or 00:29:637 (2,1,2)?
These instruments are so different that mapping them with the same jumps are not just off, but really not it. It's overmapped.
As a suggestion, I would've make rather really smol jumps at 00:29:228 (1,2,1).
or this to highlight the tension between parts by placing two notes at the same location.
00:30:046 (1) - 00:47:501 (1) -
You could've make the spacing much bigger since stronger instruments. Not telling you to make a cross screen shit but this goes good with 1/1 jumping or 1/2 slider-jumping sections
00:37:682 (1,2) - would've make jumps here since the hardbass hits and it is a topdiff.
The more thing is not the spacing you should apply, but you should understand that you better to make hardbass sounds clickable, all of them, especially topdiff.
00:42:592 (1,2) - pretty same here
and you missed 00:43:001 (1) note here tho, i mapped it in my sample.
00:46:682 (1,2,1,2,1) - also funny that you did it here properly even scaling the spacing lul
01:00:592 (1,2) - would've put it to 00:59:501 (1,2) like that
so it creates a pattern with 00:59:501 (1,2).
01:01:935 (1,2,1,2,1,2,1,2) - The spacing is way too intense for this part of the music, and even if you wanted to keep the back and forth, you should create some more movement when the music changes (vocals come back) at 01:02:481.
01:09:844 (1,2,1,2,1,2,1,2) - again same here, the back and forth movement doesn't work here at all because of the change in music. A more appropriate use of repeated movement jumps is if the music is not changing, but it is clearly changing in the parts that you chose to use this pattern
01:02:501 - 01:03:455 mapped poorly imo and here's the remap:
I decided to follow the lyrics to make people rest from big jumps and also it sync with the song + good chorus to 01:03:728 (1,2) - part
01:07:935 (1,2,3,4) - This is pretty hard to notice that you have a 1/2 gap in the middle especially since there's a sound that you chose to ignore here 01:08:140 despite it being quite noticeably part of the burst. I think you should just map 01:08:140 active with a circle, or make 01:08:072 (3) - into a kick slider
01:25:137 (1,2) & 01:25:955 (1,2) - - even if this is mapped to vocal i'd change this for simplicity
01:26:501 (1,1) - 1/4 burst missing here
01:27:046 (1,2,3) - mapped to nothing
01:26:092, 01:26:637, 01:27:182 - missing circles
01:27:319 (1) - make this a spaced triple instead for simplicity
01:27:592 (1,2,3,4,5,6,7,8,9) - make this a 1/4 burst (440 bpm is heavily overmapped honestly)
01:27:319 (1,2,3,4,5,6) - this is really awkward to play. the switch from no movement in the kickslider to slight movement to get to the burst then accel again to hit the burst while being linear is f-ed. would suggest ctrl-g 01:27:592 (2,3,4,5,6) - and reduce it's spacing a bit.
ctrl-g the bursts makes it swap the order which the notes appear on the timeline, essentially making it go the other way. try selecting 01:27:592 (2,3,4,5,6) - all at once and then hit ctrl+g. the reason I'm saying it plays better is because it gives the entry into the burst a sharp angle instead of the linear movement that you currently have.
01:27:592 (1,2,3,4,5,6,7,8,9) - since this is in 1/8 it's basically a 440 bpm burst out of nowhere. That's way too overkill - the sounds are in 1/4 either way. Same with the previous buzz sliders and triples. There's no point in overmapping the song so much
01:30:728 (1,2) - would place each of these sliders one 1/2 tick later so that they start on the vocals
01:31:410 (2,3) - you should also turn these into a slider, there's no point in putting jumps here bc of the long vocal
01:31:819 (5) - 1/2 slider here + 1/2 jump on 01:32:092 & 01:32:228 would fit the timing better than the current pattern, the last slider is mapped to nothing rn