Update as of 13th of January 2023: Thanks again for the hypes, but unfortunately since I can't find BNs so this might be my last updated version and the set will be proceed to graveyard (unless if anyone else modded afterwards). Looking back, there's actually some things that still far from being rankable pepelaugh.
For modders, thanks for everything. That actually helped me a lot especially when making some new mapsets to not repeat the same mistake. I'll definitely look at modding queues again if my recent mapset got similar hypes as this one.
Some Metadata and Details:
Artist: Hael Husaini
Composer : Hael Husaini & Ezra Kong
Title: Kelentang Kelentong (Sped Up Ver.)
Tags: rocketfuel entertainment ezra kong bahasa malaysia melayu male vocalists
Background: https://www.pinterest.com/pin/607000856028278563/
Original BPM:140
Sped Up BPM: 161 (1.15 speed increase)
Reason for sped up: Matching with national day performance.
Original speed video: https://www.youtube.com/watch?v=1H1GtI5dvqk
Sped Up reference (basically why I want to map this): https://www.youtube.com/watch?v=ECOy6z2YXJE
Tags:
Malaysia -> Malaysian (name of the language on which one singed song)
vocalists -> vocal (just because usually in osu! these tags used like "male/female vocal")
Also you can add tags "rocket fuel" as another variant of searching "rocketfuel"
Global mod about hitsounds:
1)Make volume of hitsounds 60-70% instead of 100% to not make sounds of hitsounds loud.
2)Use normal-hitnormal hitsounds for quiet drums in song, you can hear them here, for example: 00:15:240, 00:15:426, in burst here: 00:51:203 -> 00:52:693.
If you don't know how to use normal-hitnormal, you should select normal sampleset and soft addition (soft addition used to select soft-finisher, soft-clap & soft-whistle): https://vitas2222.s-ul.eu/0GHAKi6N
3)Your custom sample on soft-hitclap is loud and sounds like finisher, I suggest you use that one custom sample: https://vitas2222.s-ul.eu/DcvJKgk1
4)Add soft-hitwhistle on every object in intro: 00:00:520 -> 00:07:973 to emphasize melody by hitsounds.
5)Don't use hitsounds on sliderbodies as you did on these sliders in top diff, for example: 01:08:532 (1,2,3). It makes lacks of representing by music by hitsounds if player will ignore custom samples.
6)Use more finishers in hitsounds, they are nice to emphasize beginning of the part: 00:40:768 or important sounds: 00:43:749.
7)If you want, you can add that one custom sample to use it as normal-hitnormal: https://vitas2222.s-ul.eu/aNkIezvk
Changed to 70% volume
Drums here is a bit too inaudible for me, so I'm just gonna keep the soft-whistles for vocal instead.
This might be slightly inted as I yoinked this clap from one of the Sotarks' set without knowing if it's suitable to use for this song's snare
Done
Oops, that wasn't inteded. So fixed (I hope)
Add more finishes also at 00:46:731 - 00:48:221 - 00:49:712 - 00:49:712 - 02:42:258 - 02:43:749 - 02:47:289 - 02:47:848 -
I changed timing a little bit, now it has less difference in BPM between redlines, it's more correct in case of music theory and more comfortable to map. Some objects should be snapped on 1/3:
520,372.670807453416,4,2,22,100,1,0
125380,419.58041958042,4,2,22,100,1,0
126435,436.999271667881,4,2,22,100,1,0
127308,441.176470588235,4,2,22,100,1,0
129072,431.654676258993,4,2,22,100,1,0
129935,441.176470588235,4,2,22,100,1,0
130817,540.540540540541,4,2,22,100,1,0
132445,372.670807453416,4,2,22,100,1,0
02:05:364 - this whole section is really offbeat and i think there are multiple bpms so i've tried to time it for u, so please consider adding the following timing points
offset - bpm
125380 - 143
126435 - 103
127308 - 136
129072 - 104
129935 - 136
130817 - 111
132445 - 161
(im not really an expert at timing multiple bpm songs so i'd recommend checking it with someone who's more experienced than me)
(Versi Laju) is not a valid metadata marker. Please use the standardized (Sped Up Ver.) marker instead.
Unsure if diff names need to be redone as it still means the same thing but in another language. Might wanna ask other people about it.
Your tags are filled with unecessary information and commas shouldn't be used for tags as you only need a space to differentiate tags. Fixed tags should be :
rocketfuel entertainment ezra kong bahasa malaysia melayu male vocalists
Is there a reason to only copy-paste and flip the object placements for your kiais? While rhtyhm consistency can be used to back this up. You could've changed and create different patterns to differentiate them to make the overall map feel less bland and avoid the same feeling throughout the song especially since there's 3 chorus on the song.
For all difficulties:
02:10:023 (1) this can be snapped into the 1/2 instead as it represents the stronger sound better instead of giving feedback immediately when a sound happens.
For top diff, I replaced the 1/2 slider into a 02:05:923 (2) - circle, since nothing lands on 02:06:110 - . Timing still feels off, but did something to "fix" the snapping at these part