mapped by stack92
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This beatmap wasn't updated since 2 June 2022 so it was graveyarded...
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00:14:516 (3,4,1) - Comparing the spacing here with the spacing of the circles before and after it is difficult for beginners because the spacing is completely different.

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Agreed. When I mapped those, I was thinking that because the reverse sliders are held, the spacing should be x2, but that doesn't really make sense lol. It's all even spacing now.

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Marked as resolved by stack92

00:30:454 (6) - sv decrease in the middle of the map is discouraged, due to strict rules on normal diff, sometimes not mapping anything is also a solution

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01:26:704 (7) - just do a spinner instead of a slider

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I ended up getting rid of the slider and replacing it with more objects with the original sv. thanks

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Marked as resolved by stack92

00:31:625 (5) - tbh feels like the slider ends on a stronger sound than it started on would suggest you remove 00:31:625 (5) - and add a circle on 00:31:860 - that way you get a 1/1 gap to create the 1/2 chain and get this kind of circle burst on 00:31:860 -

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Thanks for pointing this out. I tried your suggestion which worked well, but i decided to go with the rhythm i used at 00:24:360 (4,1,2,3) - because i realized it's basically the same instruments/vocals

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Marked as resolved by stack92

00:33:266 (2,3,1) - could just ctrl g the rhythm here to focus on vocals more

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nice thanks

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Marked as resolved by stack92

00:40:532 Could def place a note here.

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true

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Marked as resolved by stack92

00:52:954 (1) - "There should be at least 2 beats between a spinner's end and the next object." -RC
try 4 circles, long slider or just dont map

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I think it would've been fine because the bpm is on the low side and that's just a guideline, but i've changed it to 4 circles for now

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Marked as resolved by stack92

01:07:954 (1,2,3,4,5) - theres a lot of these long chains of active 1/2 in ur 2nd kiai which may be too difficult for newer players. I know bpm is low but ranking criteria suggests a max of 3 active 1/2, here u have 5. Try changing to some sliders like slider at 01:08:657 and 01:09:125, leaving 1/1 gap

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I definitely kept this in mind, but like you said since the BPM is low (near 120bpm), https://osu.ppy.sh/wiki/en/Ranking_Criteria/Scaling_BPM suggests that i can have almost constant chains of 1/2 notes, so i think i'll leave it

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Marked as resolved by stack92

01:16:157 (3) - I would p end this slider on the white tick instead, since vocals end there and just skip over the second drum beat in favour of hitting both vocals and drums.

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01:23:657 (3) - ´here its fine since there's not r any note at the white tick to map.

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yeah, reworked the kiai a bit which addressed this

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Marked as resolved by stack92

01:26:235 (5,6,7) - tbh would highly advise against this for normal diff. like 01:26:235 (5,6,7) - is hella different from these kinds of 1/4 patterns 01:23:657 (3,4) - 00:02:797 (3,4) - etc...

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true, i tried 2 1/2 circles, but that didn't seem right since 01:24:829 (1,2,3,4) - isn't a 1/2 rhythm, so i ended going with a 1/2 slider instead

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Marked as resolved by stack92
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