mapped by arutama
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last updated
This beatmap wasn't updated since 11 November 2023 so it was graveyarded...
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-- METADATA --

Artist Name: フジファブリック
Romanised Artist: Fujifabric
Title: 徒然モノクローム (TV Size)
Romanised Title: Tsurezure Monochrome (TV Size)
Tags: yukizura- tsuritama fishing ball yuki haru natsuki akira op opening anime jpop j-pop pop japanese

Preferences:
https://www.fujifabric.com/special/fablist
https://www.youtube.com/watch?v=UMgM8Pg470s

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source for the anime https://www.tsuritama.com/

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wb -1592,397.350993377483,4,2,1,70,1,0 instead of two points

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arutama cooked 😭

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noooo man 😭

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Given that the record company for their 2013 album (which the full song is on), Voyager, is Sony, I recommend adding Sony to the tags. I know this isn't the most important suggestion, but it is something noteworthy.

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To avoid kudosu farming, I also suggest adding this tag:

fujifaburikku

It's the romanization of Fujifabric (フジファブリック)

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yea

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Marked as resolved by arutama

Red line offset on the intro sounds misplaced by about 25ms~30ms late, namely 00:00:794 -> 00:06:754 (especially when you slow down objects on and around 00:05:363 - ). Could knock back a little and add a reset around 00:06:754 .

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will change this after i fix several mods

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The timing also feels a bit off at 00:46:688 (4,1). You should get somebody to double check this part too.

00:56:621 (1,2,3,1,2,3) This part feels a bit too early for some reason.

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Pogger

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pog 😳

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GOP

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I'll continue my mod once the intro timing offset is fixed btw - feel free to poke me once you do so.

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Silencing sliderticks works better for the intro since the song doesn't get as instrumentally dense as the verses, though works in detriment of feedback for parts like 00:32:582 -> 00:54:833 - since sounds like kicks/snares are usually ignored in most diffs in favour of vocals. For the lower diffs especially I think it's worth considering adding and changing to a duplicate sampleset or something so the sliderticks are heard.

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so i combine normal-hitnormal + soft-hitclap samplesets for 2nd custom slidertick sampleset by this

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Marked as resolved by arutama

Some of the triplets like 00:14:105 / 01:22:449 etc. are lacking audio feedback. Just having soft-hitnormal may be not enough. Consider adding maybe soft-claps or drum-claps to these.

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i would consider to keep it (which i only hitsounds things where the kicks and snares represents better for it)

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Marked as resolved by arutama

00:51:456 (6) - Missing whistle
00:02:383 / 00:05:562 - Missing potential finish

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00:06:158 - sounds closer to a kick/normal-hitnormal than a snare/soft-hitclap

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added missing hitsounds

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Marked as resolved by arutama

e

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:flushed:

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Reminder to add "j-rock jrock rock" to the tags later

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yep

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Marked as resolved by arutama

The map is fine but it is not rankeble, I notice that the patterns are 90% good but literal it is, just turn around the entire screen, it lacks structure and logic in the position of the objects, it tries to improve the flow more to make it more comfortable and nice to press

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imo overall is fine though, will improve those objects if they're really need to work with the flow things

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Marked as resolved by arutama

it's literally perfectly done but all twisted

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i guess i just need to wait another modders to figure out

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nice map sir ;3

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ty

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green line at 00:00:009 on easy normal and insane before any red lines should be deleted

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forgot to delete, all done

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Marked as resolved by arutama

combo 3 is kinda dark, i feel like 80 luminosity works a bit better than 60

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all done

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Marked as resolved by arutama

You should make Yuki the actual diff owner of the top diff with this button https://puu.sh/IyFSU.png and let them respond to mods, unless there's some kind of reason for not doing so. (In which can you can explain in reply to this.)

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I was already added him as diff owner before actually, idk why it was disappeared, but aight

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Marked as resolved by arutama

timestamps are for the insane, but should apply to all diffs

00:02:383 - 00:05:562 (1) - should have soft-hitfinishers
00:07:946 (1) - should have soft-hitclaps
00:04:966 (2,3,4) - should have drum-hitclaps
00:05:761 (2,3) - should have drum-hitfinishers

I don't see a reason why there should be normal-hitwhistles here 00:22:449 (2) - 00:25:628 (2) - (more like that in this section). In general I would suggest using a lot more soft-hitwhistles on vocals instead of normal one's since those fit more specific sounds instead of melodic stuff.

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aight

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Marked as resolved by arutama

"audio 2.mp3" and "normal-hitclap.wav" are unused, so they should be removed

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done

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Marked as resolved by arutama

just realized "normal-hitclap.wav" actually useful lol, so i will still use that and renamed it into "drum-hitclap.wav"

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Combo color 3 could be a little brighter maybe to make approach cirles more visible against full dim. Just a little.

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a

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Marked as resolved by arutama

Good luck with ranking this <3

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aaaaa ty o_o

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affwe

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:d

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Audio quality is currently too low -> http://puu.sh/IxRMY/11039d15e1.mp3, use this mp3 instead, make sure to adjust timing points and offset

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fixed the audio and timing aswell

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Marked as resolved by arutama

You could add whistles to objects with vocals to give the player more feedback.

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added whistles on several objects (all diffs)

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Marked as resolved by arutama

Pop is missing from tags (j-pop/jpop isn't sufficient)

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ye

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Marked as resolved by arutama

uh fix stuff before i come back (just in-game me ig)

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aight2

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drum-hitwhistle and soft-hitwhistle are unused

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if unused perhaps i just need to delete them ig, welp deleted both of them

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Marked as resolved by arutama

shee

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thanks for the hype :))

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pog map

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I'm begging you my pardon but I am not seeing any metadata for the song itself. Please add this in the map description or simply add the information here in the mod thread as note :)

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"An artist's website, their label's website, CD scans, and official uploads to websites like Bandcamp, YouTube, and SoundCloud are considered primary sources for beatmap metadata. Third party websites such as wikis, databases (vndb, vgmdb, etc.), and music services (Spotify, iTunes, Amazon, etc.) do not always reflect the artist's intention and should not be treated as primary sources."

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added metadata

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Marked as resolved by arutama

Background picture is too large. You need to shrink it.

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https://osu.ppy.sh/wiki/de/Ranking_Criteria#video-and-background

The following are requirements for background images:
Minimum width: 160px
Minimum height: 120px
Maximum width: 2560px
Maximum height: 1440px
Maximum file size: 2.5MB

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fixed the bg

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Marked as resolved by arutama

Small suggestion: 01:10:797 add here a new volume point with Kiai time on, and also add here 01:10:599 one, WITHOUT Kiai time on. (Yes AiMod will be annoyed, this is not a problem) but - you emphasise this 2nd part of the chorus with another star burts. (Mainmenu & Ingame Stars shooting = Fun)

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that's actually cool though, done!

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Marked as resolved by arutama

offset 79 (+10) works better for me

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changed all the timing offset, works pretty well

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Marked as resolved by arutama

Cute Set, good luck! :) (Me hyping a Japanese Map. POG)

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ty for the hype! pog :3

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ctrl + shift + a

check distance snapping issues

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i mean by all diffs

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I ignored Hard diffs since I think the spacings are fine for the diff itself. Easy and Normal distance snapping issues fixed.

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Marked as resolved by arutama

go

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thanks for the hype!

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nice

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ty :>

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good

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ty for the hype :3

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yoshino is tsuyoi

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thx for the hype <3

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ar suggestion:
e: 3
n: 5
h: 7

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Easy diff changed into AR 3, Normal is already AR 5, and would keep the Hard diff AR values imo

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Marked as resolved by arutama

01:21:923 chorus ends here so move the end of kiai here.

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done!

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Marked as resolved by arutama

could move the preview point back a smidge to let you hear the whole "ha" sound in the preview as it is currently cut off a bit.

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aight done

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Marked as resolved by arutama

remove the .osb in the folder since it doesn't do anything

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removed

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Marked as resolved by arutama

bg resolution is too high. here's a shrinked version: https://og.s-ul.eu/WqHVB5jt

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aight changed, just realized it was on .png format before

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Marked as resolved by arutama
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