mapped by Kudou Chitose
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This beatmap wasn't updated since 29 May 2022 so it was graveyarded...
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00:12:682 (7,1,2) - could stack manually, seems kinda lame with stacking https://i.imgur.com/hX2pso7.png

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it really looks weird lol

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Marked as resolved by Kudou Chitose

00:13:417 (1) - should be on 00:13:366 yellow tick

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kudosu farm

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Marked as resolved by Kudou Chitose

00:18:143 (3,4) - overlap

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oopsie

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Marked as resolved by Kudou Chitose

00:20:301 (1,2,3) - doesn't look great, I suggest using something like that https://i.imgur.com/VWlA78e.png
00:43:314 (5,1) - 01:01:807 (3,4,5) - like here. Also, a similar pattern that faces the same issue appears later on 03:00:164 (2,3,4) -
Plus 00:20:712 (3) - this would make a good reverse slider due to the sound 00:21:122 - here, with no tied objects currently.

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true

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Marked as resolved by Kudou Chitose

00:26:054 (4,5) - missing an opportunity to increase the spacing here to match the tempo, 00:26:054 (4,5) - reversing the sliders with ctrl+g should help.

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reverse slider order feels kinda weird, 'zenbu' is a single word phonetically, and cutting it with two sliders is just strange

HOWEVER this works better, i'm using it

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Marked as resolved by Kudou Chitose
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distance snap issue, fixed

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Marked as resolved by Kudou Chitose

00:31:191 (5) - could suggest something more interesting in terms of rhythm

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as u did it 00:31:191 (5) here

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uhhhhh dunno i don't wanna make this part too dense

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Marked as resolved by Kudou Chitose

00:36:739 (7,1) - fix stack

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bruh moment (fixed)

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Marked as resolved by Kudou Chitose

00:44:342 - triple is poggers

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wtf happened there

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01:15:549 - forced break is not tied to the timeline

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fixedd

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Marked as resolved by Kudou Chitose

01:18:143 (5,6) - somewhat of an overstep here, sounds are not strong enough to warrant 1/4 placement.

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ye

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Marked as resolved by Kudou Chitose

01:41:054 (5) - maybe https://i.imgur.com/13XkyRU.png for a more confident emphasis?

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ye looks better

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Marked as resolved by Kudou Chitose

01:50:079 (1,2) - ctrl+g for better vocal following perhaps?

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agree

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Marked as resolved by Kudou Chitose

01:55:027 (4) - it would be cool to come up with something simpler for this tbh

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also put nc

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kk done both

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i did, but now i think it looks unfitting

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Marked as resolved by Kudou Chitose

02:34:170 (7) - might be a bit to difficult for the overall pace of the map and again the sound is not strong enough.

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i'd better remove 02:34:068 (6) -, the sound on 02:34:170 (7) - is stronger imo

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Marked as resolved by Kudou Chitose

02:37:766 (2,3) - could use a slider here, like you already did before 1:21:328 (6) - 01:34:479 (6) -

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i don't think a kickslider would fit here

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Marked as resolved by Kudou Chitose

also it's not even the same sound?

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02:51:106 (1) - This NC pattern is only used here, so we might as well remove this NC.

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applied

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Marked as resolved by Kudou Chitose

02:51:328 (1,2,3,4,5,6) - probably the hardest pattern in the entire map, don't think it fits too well, especially after 02:50:712 (2,3,4,5) - which is already hard enough. Removal of 02:51:328 (1) - might help. Or something like this? https://i.imgur.com/KEfQT8e.png

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it's the most intense part of the song, so it's intended to be the hardest part of the map
i like the second suggestion tho

(originally i made two triples there to match the top diff)

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Marked as resolved by Kudou Chitose

intended but i don't like it anymore either

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Marked as resolved by Kudou Chitose
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