mapped by _Marvin
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This beatmap wasn't updated since 5 July 2022 so it was graveyarded...
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cool

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song

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don't put kicks on whistles. putting kicks on whistles entirely neglects the idea of what a whistle is typically used for and restricts you from making more expressive hitsounds. whistles are usually reserved for melody/vocals or emphasizing objects in the map (usually overmapping) to complement them respectively

if you turn off custom hitsounds you will hear whistles on every kick, instead of kick samples, on 1/1 for minutes, which is not representative of the map or song at all

i made a demonstration without custom hs, first part is the current hs, and the second part is the newly adjusted hs (no kicks added) which follows the melody https://fisky.s-ul.eu/WnG6KdlZ (warning: video might be loud), note that if you have whistles on the melody it supports both the song and map simultaneously here

having kicks on hitsounds are good as long as they are used on another sampleset such as drum-hitnormal/drum-hitfinish or normal-hitnormal, they are the most commonly used kick samplesets, because you allow the usage of whistles on the melody

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what sounds should I have on my whistles, and I just have to replace all my soft-whistles with drum-hitnormal right?

Nvm I figured it out

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ok it should be good now

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Marked as resolved by _Marvin

02:22:144 - could extend the break to here on all diffs

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I think it's ok

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Marked as resolved by _Marvin

I think u will need a 5* expert to fit ranking criteria spread

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That should've been my diff, didn't realize it was 6 stars. Reduced some end jumps so its 5.9 ish now

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Resurreccion please follow the ranking criteria to avoid future confusion on the set, Thanks!

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Marked as resolved by _Marvin

00:44:430 - some weird vocal snapping happens here, vocals are approximately on: 00:44:394 - 00:44:572 - 00:44:858 - May not be an issue for lower diffs but higher diffs follow vocals. up to you if you'd want to be meticulous on snapping these

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Might be better to just simplify the whole section to 1/3 since the first 3 vocals are 1/3

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yea I'm gonna keep it simple

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Marked as resolved by _Marvin

02:17:858 - aren't these guitar sounds supposed to be 1/4?

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It sounded 1/3 to me

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Marked as resolved by _Marvin

what a bg

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your background res is much lower than what the artist put out (artist: 5000 x 3160, yours: 1200 x 759)
so u can adjust the image to be max rankable quality 2560 x 1440
I did it for you https://i.imgur.com/wIwoRBy.jpeg

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Thanks!

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finished

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Marked as resolved by _Marvin

Although the current audio quality is ok I found a higher quality one for you
https://drive.google.com/file/d/16zOqedNVC_QS-pZ7EIZ9w6EHIStpTx9V/view?usp=drivesdk
the new offset is 430ms

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Note: my mods are made from new mp3 change so my timestamps are incorrect for current mp3

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Is this a live version of the song?
It sounds a lot more crisp though

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it's a flac converted to 192kbps mp3

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finished

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Marked as resolved by _Marvin

There's no tags currently, so I'll give suggestions:

Hinae JUGEM ヲトシアナ Wotoshiana Lie and a Chameleon Japanese Rock J-Rock JRock Usokame 嘘カメ However the Illusionist Shake the Dice Cham(.△) チャム(.△) Sugeno Yuta 菅野悠太 Watanabe Sosuke 渡辺壮亮 Shibue Asahi 渋江アサヒ Aoyama Takaumi 青山拓心

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lol thanks a lot, I never know what to put there

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finished

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Marked as resolved by _Marvin

01:41:001 - hs volume is very quiet for very loud sounds

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00:48:644 - this is 15% louder (despite being the exact same sound) but still not enough imo
recommend 70%+

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fixed

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Marked as resolved by _Marvin

The artist should be romanized and not translated, so the correct romanization would be Uso to Chameleon
Though Chameleon remains translated because it's a loan word

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ok

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Marked as resolved by _Marvin

les goo, thank you big time

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less goo, big time you're welcome

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Very fun map

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Thanks my man!

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Nice map

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Thanks brotha!

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I suggest increasing the overall volume +20% because the song is very loud overall in nature and because the hitsounds are difficult to hear since they blend in with lower volume than it deserves

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for quiter parts but still intense-ish, such as 02:03:858 -, i suggest +10%

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ok they should be ok now

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Marked as resolved by _Marvin

you need another extra diff between insane and top diff because the spread currently is too large (2.2*) for a more natural progression in difficulty

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Yea, I'm waiting for another GD.

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Marked as resolved by _Marvin

epic map!

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Epic

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nice map, keep it up ^^

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Thanks broski!

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