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fripSide - grand blue

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Total Posts
76
Topic Starter
kanpakyin
This beatmap was submitted using in-game submission on 2011年1月1日 at 16:40:17

Artist: fripSide
Title: grand blue
BPM: 120
Filesize: 9312kb
Play Time: 01:55
Difficulties Available:
  1. Easy (1.87 stars, 107 notes)
  2. impossiblexu's Hard (4.76 stars, 272 notes)
  3. Insane (4.89 stars, 330 notes)
  4. kodomo's Special (4.98 stars, 285 notes)
  5. Normal (3.12 stars, 137 notes)
Download: fripSide - grand blue
Download: fripSide - grand blue (no video)
Information: Scores/Beatmap Listing
---------------
fripSide - grand blue
Areas~空に映すキミとのセカイ~ OP
Thanks ykcarrot for a better quality video!!

Mapset

Easy mapped by kanpakyin

Normal mapped by kanpakyin

Hard mapped by impossiblexu

Insane mapped by kanpakyin

Special mapped by kodomonoyume
Hushu_old
I had a go at 'fixing' the intro for ur easy, here it is...

- Make speed 1.5x at 08:683 till 17:693
- Delete the slider at 08:905, instead put a beat at 09:405
- Make sliders end two 1/8 breaks before till the end of 1.5x
- Place a circle at 13:405, 14:904, 16:404, 17:466

...and I hated the the bit around 0:39:
- Delete the slider at 39:900, instead put a circle at 39:900 and a slider at 40:400 till 40:837

...I ain't a pro so if you know better you may do! :P
Dotsu
做完啦:


——————————————————————————————

Download: fripSide - grand blue (kanpakyin) [Hard].osu

——————————————————————————————

另外BPM我取了整数,offset加了10 还有Count Down我也去掉了

~STAR~
:D
kodomonoyume
completed, maybe :roll:

[attachment=2:b23aa]fripSide - grand blue (kanpakyin) [Special].osu[/attachment:b23aa]
[attachment=1:b23aa]C2.part1.rar[/attachment:b23aa]
[attachment=0:b23aa]C2.part2.rar[/attachment:b23aa]
aabc271
Star~ :)
Thite
star :oops:
wmfchris
0.5~1 sec of audio lead-in...maybe?
Try to unique the ending time between different diff.

[kodomo's special]
0:13:167 (2) stack with last combo's (2), though they're far enough but it's still visible :/
0:35:167 (4) http://osu.ppy.sh/ss/45839
1:05:917 (1,1) considering this is a 1/4 slider so it's quite hard to perform a 4.28x jump. Think about that again, but it's up to you
1:58:417 (s) ...mute?~

[Insane] AR+1?
0:12:167 (2) left 1 grid lv4
0:13:667 (4,5,6) up 1 grid (lv3 or lv4), adjust position of (1)
0:23:917 (3) down 1 grid
0:26:667 (2,3) left 1 grid
0:59:667 (4) try to make the direction of slider perpendiculer to (3,5) lol
1:05:167 (8,9,1) (8,9) up 1 grid, (1) down 1 grid

I see two short spinners in the two insane diffs, there're 2000bouns so theoratically rankable, but better aware of that.

[Hard]
0:07:417 (1,2) looks better if not stacked
no spacing problem

[Normal]
ok

[easy]
ok...
kodomonoyume

wmfchris wrote:

[kodomo's special]
0:13:167 (2) stack with last combo's (2), though they're far enough but it's still visible :/
0:35:167 (4) http://osu.ppy.sh/ss/45839
1:05:917 (1,1) considering this is a 1/4 slider so it's quite hard to perform a 4.28x jump. Think about that again, but it's up to you
1:58:417 (s) ...mute?~
all fixed.

>.< thank you very much~ you are so careful~
Topic Starter
kanpakyin

wmfchris wrote:

0.5~1 sec of audio lead-in...maybe?
Try to unique the ending time between different diff.
.__.

[Insane] AR+1?fix
0:12:167 (2) left 1 grid lv4fix
0:13:667 (4,5,6) up 1 grid (lv3 or lv4), adjust position of (1)fix
0:23:917 (3) down 1 gridfix
0:26:667 (2,3) left 1 gridfix
0:59:667 (4) try to make the direction of slider perpendiculer to (3,5) lolI think it's Ok
1:05:167 (8,9,1) (8,9) up 1 grid, (1) down 1 gridfix

I see two short spinners in the two insane diffs, there're 2000bouns so theoratically rankable, but better aware of that.X

[Hard]
0:07:417 (1,2) looks better if not stacked
no spacing problem
@ impossiblexu
Bakachris .__. and update
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


皮肤和颜色太瞎了喂。选combo colour的时候和BG保持一致的思路没问题,但是至少调整一下灰度和明度,太接近打着眼睛很累

为了MOD我换颜色了;_;

还有现在3I rankable了吗?

Insane

00:01:417 - 一开始的地方节奏还算密AR也挺高,但是排列显得小气了,适当加大一点间距(提高一点slider的速度?) (MOD到后面发现整张图的排列显得密了,偶尔有的几个JUMP也显得太突出了)

其他没什么说的


kodomo's Special

00:35:167 (4,5) - 尝试一下把4换成3个音的slider把5提前1/4拍(因为感觉00:35:667上的音有些多余) ,如果觉得5太长可以像后面那样多加一些NOTE
00:37:167 (4,5) - 同理


impossiblexu's Hard

MOD不出什么


Normal

有些我个人认为的小问题但是多打几次发现也无所谓

比如01:02:167 (6) - 换一个方向不要接触到下一个slider这种,有点nazi ._.


Easy

01:11:417 (3,4) - 用这种排列的话前边slider的尾巴保持和后边的头部Y坐标一致吧._.



很模式化的图,不需要太多的MOD._.

kodomo的DIFF不错 8-)
DeadAlready
star~ >~</
kodomonoyume

Sandpig wrote:

皮肤和颜色太瞎了喂。选combo colour的时候和BG保持一致的思路没问题,但是至少调整一下灰度和明度,太接近打着眼睛很累
配色苦手+皮肤苦手<.<……嘛...我改下吧~

为了MOD我换颜色了;_;
不好意思<.<

kodomo's Special

00:35:167 (4,5) - 尝试一下把4换成3个音的slider把5提前1/4拍(因为感觉00:35:667上的音有些多余) ,如果觉得5太长可以像后面那样多加一些NOTE
00:37:167 (4,5) - 同理
呃……我也觉得这里比较违和……可是改了好像也不怎么好<.<……先放着吧>.>

kodomo的DIFF不错 8-)
>//<谢谢~
>.<非常感谢~
Dotsu

wmfchris wrote:

[Hard]
0:07:417 (1,2) looks better if not stacked Fixed
Download: fripSide - grand blue (kanpakyin) [impossiblexu's Hard].osu
Topic Starter
kanpakyin

Sandpig wrote:

还有现在3I rankable了吗? 請看看Rank beatmap第一頁某bat的圖..

Insane

00:01:417 - 一开始的地方节奏还算密AR也挺高,但是排列显得小气了,适当加大一点间距(提高一点slider的速度?) (MOD到后面发现整张图的排列显得密了,偶尔有的几个JUMP也显得太突出了)Jump都修了修..我麻..Insane 苦手.這樣已經很好了..

其他没什么说的


Normal

有些我个人认为的小问题但是多打几次发现也无所谓

比如01:02:167 (6) - 换一个方向不要接触到下一个slider这种,有点nazi ._.
FIX

Easy

01:11:417 (3,4) - 用这种排列的话前边slider的尾巴保持和后边的头部Y坐标一致吧._.FIX



很模式化的图,不需要太多的MOD._.lol
Curisu
[EZ]
00:27:417 (5) - New combo
01:07:917 (3) - clap
01:16:917 (3,1) - 交换new combo

[NM]
00:26:417 (5) - new combo

[许哥]
00:08:417 (3,4,5,6) - 这个很不好认..1stPC以为这是3/4拍打出了50rofl
00:22:417 (1) - 能nazi一下这个不对称吗..lol
01:53:917 (1) - 好像是1/3..

[special]
00:48:167 (1,2) - 交换new combo

Mod不出什么来..no kd plz
Sure
nao
Topic Starter
kanpakyin

yangzd88 wrote:

[EZ]
00:27:417 (5) - New combo Fix
01:07:917 (3) - clap Fix
01:16:917 (3,1) - 交换new combo Fix

[NM]
00:26:417 (5) - new combo Fix

[special]
00:48:167 (1,2) - 交换new combo Fix

Mod不出什么来..no kd plz
kds for help ;)
Hinacle
Star~!!
Colin Hou
[General]:
  1. 把结束点统一到许哥的那里比较好 记得KIAI结束位置也要改动
[Normal]:
  1. 01:19:417 (3) - 这个箭头的方向 = = 稍微用shift移动下尾部
[Insane]:
  1. 01:54:417 (5) - new combo 之后可以考虑用x1.6的spacing snap
[kodomo's Special]:
  1. x1.5的1/3太鬼畜了...
  2. 01:54:417 (1,2,3) - finish and finish-only
star
kodomonoyume

Colin Hou wrote:

[kodomo's Special]:
  1. x1.5的1/3太鬼畜了...
    呃……改成1.2x就不好看了<.<再说有了前面4个slider的提示应该能确定节奏的……
  2. 01:54:417 (1,2,3) - finish and finish-only
    改成finish,finish,whistle+finish了>.>
谢谢寂寞的colin前辈~>.<

顺便扔star>.>
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