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KOTOKO - Daily-daily Dream

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Total Posts
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Topic Starter
Kotomi-chan
This beatmap was submitted using in-game submission on sábado, 31 de julio de 2010 at 13:25:54

Artist: KOTOKO
Title: Daily-daily Dream
Source: Hayate no Gotoku!
Tags: combat butler yongtw123
BPM: 170
Filesize: 7554kb
Play Time: 03:01
Difficulties Available:
  1. Butler (4,21 stars, 288 notes)
  2. Combat Butler (4,89 stars, 501 notes)
  3. New Butler (2,68 stars, 215 notes)
  4. yongtw123's Ojou-sama (4,66 stars, 402 notes)
Download: KOTOKO - Daily-daily Dream
Information: Scores/Beatmap Listing
---------------
31/07/10 - Some changes to the SB, re-dl plz!
_________________

The 2nd OP of Hayate no Gotoku!! (2nd season)

~Progress~
All done

~Special thanks~

- FPRC16 (a lot of things)
- yongtw123 (diff)
- S i R i R u's Storehouse (some SB items)
- All the people that mod this map
yongtw123
:( Can't download~
The file size is only like 2 KB...

This song was picked up someone some time ago, but it was graveyarded. I believe you will keep this one up. Go~go~go!

And maybe I can map a, ehm, [Normal]? :D
Topic Starter
Kotomi-chan

yongtw123 wrote:

:( Can't download~
The file size is only like 2 KB...

This song was picked up someone some time ago, but it was graveyarded. I believe you will keep this one up. Go~go~go!

And maybe I can map a, ehm, [Normal]? :D
Can't dl? Srly? :(
A guest diff? yea, please x3
Fenya
Aun no e visto el map...pero ya sabes que cuentas conmigo. :)
Star~ XDD te la doy por que yo pienso que esta bien ^^
Kenezz
Geniaaal! :3 Star!
aver xD aqui esta mi super ayuda del dia :L

Normal
01:16:322 (5) - alargalo al tick azul DX se oye rarito

See yaa!
Kenezz
Bueno ahora pongo algo que queda bajo tu criterio para modificar :3

Normal

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675
01:29:734 (9) - Acortalo dos ticks se oye un poco raro
01:30:440 - Si acortas el Slidder dos ticks argega un circle aqui
01:39:263 (9) - Haz que termine en 01:41:910 con BMP 0.5x y con el audio suave
02:45:352 (1) - Elimina este Spinner, si lo haces agrega un circle en 02:46:852

Hard

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675
02:34:234 (1) - " " 02:35:557

Bueno, modificalo si quieres... :D
Topic Starter
Kotomi-chan

KenezzEdward wrote:

Bueno ahora pongo algo que queda bajo tu criterio para modificar :3

Normal

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675 No >_<
01:29:734 (9) - Acortalo dos ticks se oye un poco raro Acortado~
01:30:440 - Si acortas el Slidder dos ticks argega un circle aqui Hai hai
01:39:263 (9) - Haz que termine en 01:41:910 con BMP 0.5x y con el audio suave No D:
02:45:352 (1) - Elimina este Spinner, si lo haces agrega un circle en 02:46:852 No Dx

Hard

01:12:440 (1) - Elimina este Spinner , si lo eliminas agrega un circle aqui 01:13:675 Nah
02:34:234 (1) - " " 02:35:557 ^

Bueno, modificalo si quieres... :D
Kablo
[General]
-Usas demasiados spinners. O_o
-El Fruit Ryuuta, igual que tu otra song de Let's Go, cuando usas Hard Rock se corta por debajo. ;3!

[Normal]
-Podrías aumentarle el tamaño un poco. No estaría de más, pues en los spinners en CtB se confunden los tamaños.

[Hard]
01:58:146 (1) Y todo lo que siga de ese combo. No va con el ritmo, no queda bien. Cámbialo.

En sí te recomendaría hacer un Easy, un Insane y quizás un Extra o un Collab. Quizás tengas problemas con eso, nunca te he visto hacer de esos. Tus mapas están bien, ambos me resultaron bastante entretenidos y muy bien hechos. Con un skin bastante bueno y un SB epic win. Pero una HP Bar a modo de tu skin no vendría mal.

PD: ¿Por qué dos Kotomi-chans dieron star? Kablo's Star added too.
Topic Starter
Kotomi-chan

Kablo wrote:

[General]
-Usas demasiados spinners. O_o SPINNER ATTACK
-El Fruit Ryuuta, igual que tu otra song de Let's Go, cuando usas Hard Rock se corta por debajo. ;3! Hai hai

[Normal]
-Podrías aumentarle el tamaño un poco. No estaría de más, pues en los spinners en CtB se confunden los tamaños. NO >_<

[Hard]
01:58:146 (1) Y todo lo que siga de ese combo. No va con el ritmo, no queda bien. Cámbialo. Lo intentaré :T

En sí te recomendaría hacer un Easy, un Insane y quizás un Extra o un Collab. Quizás tengas problemas con eso, nunca te he visto hacer de esos. Tus mapas están bien, ambos me resultaron bastante entretenidos y muy bien hechos. Con un skin bastante bueno y un SB epic win. Pero una HP Bar a modo de tu skin no vendría mal. Easy = dah. Extra= Esto no es Touhou-map. Collab = otro map <3. He dicho que esto es WiP y que lo proximo que haré será la HP bar XD.

PD: ¿Por qué dos Kotomi-chans dieron star? Kablo's Star added too. Use 6 de mis kudosu para darme kudosu star :D
Cyril Scarlet
Just my suggesttion, if you don't like some point ignore that ^^
and sorry about my bad english


-General-

 ● add anime in tag
 ● set Background color
 ● offset maybe 5900+. I'm not good in timing too. plz ask other guys again XD


-NORMAL-

00:44:017 (5,6,7) - Move Right 1 Grid ?
00:49:311 (4,5) - Spacing
00:51:694 (1) - start at 00:51:782
00:57:958 (4,5,6,7,8) - Move left 1 Grid ?
00:59:370 (6,7) - not stack
01:04:135 (2) - too close
01:08:017 (1,2,3,4,5,6,7,8,9) - maybe this part is too hard for normal
01:37:664 (4) - Left 1 Grid
02:09:252 (5) - Spacing
02:32:370 (4) - Not stack
02:48:341 (1) - start at 02:48:429
02:51:076 (4,5) - Spacing
02:52:488 (1,2) - far to next 3
02:58:311 (1,2,3) - Spacing
02:58:311 (1,2,3,4,5,6,7,8,9) - I think this part is crazy for normal , rythm is fast and far from pinner point



-HARD-

00:41:028 (4) - Move down 1 Tiny Grid
00:43:499 (3) - right 2 Grid
00:44:028 (4) - Right 1 Grid and Up 1 Grid after move check 00:44:381 (5,6,7) spacing
01:09:958 (8,9) - Spacing
01:28:488 (3,4,5,6,7,8) - Move left 1 Tiny Grid
01:32:017 (6,7) - Right 1 Grid
01:39:252 (10) - Sapacing
01:51:429 (3) - Far from 2
01:52:311 (6) - Far from 5
01:54:958 (6,7,8) - Move Left 1Grid
02:00:605 (5) - Not stack on the end slider
02:02:900 (2) - Spacing
02:13:576 (1) - I think start at 02:13:664 is better
02:16:400 (1) - ^ 02:16:488
02:19:841 (3,4,5,1,2) - Move down 1 Grid
02:23:900 (7,8) - Move right 3 Grid
02:38:017 (6,7) - Spacing
02:38:370 (8) - New Combo
02:45:341 (1) - Start at 02:45:429
02:54:958 (4) - New combo ?

-SB-

01:10: Ha > Haku (it's hard to listenning because fast but it's haku) ド迫力だい!! > Do haku ryoku dai !!
02:30:958 Choujou gensou > Choujou genshou



STAR! fight ~ ヾ(´¬`)ノ
yongtw123
Offset I got 5932.

Currently arranging my map... :?

And I am done :D

IMO this diff is like [Normal+]. You may swap "Unknown" for any stuff you wish~

Download: KOTOKO - Daily-daily Dream (Kotomi-chan) [yongtw123's Unknown].osu
Topic Starter
Kotomi-chan

S i R i R u wrote:

-SB-

01:10: Ha > Haku (it's hard to listenning because fast but it's haku) ド迫力だい!! > Do haku ryoku dai !!
02:30:958 Choujou gensou > Choujou genshou

STAR! fight ~ ヾ(´¬`)ノ
(ノ゚ω゚)ノ Oh god is the SB master
Thanls for the mod! fixed, new diff added and re-named all diffs!
yongtw123
Quick modding as requested by, uh, well, as a respect to privacy I won't type the name lol (?):

Use the offset 5932 please, the original doesn't sound right.

[New buttler]
Wrong spelling~ Make this [New Butler]
If this difficulty is meant to be a [Normal] diff, then it's too hard:
1. The spacing is very large (on avg. x1.5).
2. The spacing is not intuitive. And by that I mean the spacing is inconsistent. I wouldn't recommend introducing jumps in a [Normal] diff. A supposedly [Normal] diff should be equally spaced.
3. The timeline is a bit messy. For example some spinner starts only 1/4 beat after a note while some are 1/2.
4. Starting from 01:50:402, I believe you are following the more subtle BGM, but IMO it's not easy to follow. You may need to get a second opinion on this.
5. Overall design needs more polishing. How to do this really depends on how much effort you decide to put in.

[Buttler]
Yep, should be [Butler]~
Same issues as [New Butler]'s 3, 4, and 5.
1. Spacing changes very frequently. Maybe it's okay, but I am very shaky on this. You need to get several professional opinions on this. IMO, at least make spacing within a combo consistent. If you wish, you can gradually increase spacing as the song progresses.

Overall, after you are done with SB (good SB by the way ;)), please "self-mod" (as mentioned here) and playtest your diffs. Try to perfect any aspect of the maps. This way it will be less tasking for modders to point out suggestions. (Like as of right now I have too many things to point out that I resort to just listing general comments.)

Keep up the work! And do take your time. Make it nice and slow.
wmfchris
General reminder:
1)Use the most precise (level 3) grid in mapping.
2)Consistant spacing should be obeyed in most of the case.
3)Quick note after spinner should be avioded if possible.
4)I suggest that you can cut away the first 2x seconds...

[New butter]
0:45:440 (1) Comparing to the spacing before it's not really a constant.
0:48:263 (1-7) Cosidering auto's play the jumping speed and slider velocity aren't match.
0:49:675 (5) Put it 1 grid (level 3) left and up such that it is parallel to (1,2,3,4). the level of (6,7) may have to be changed as well.
0:56:734 (1-) The spacing here isn't consistant.
1:06:969 (2) Put it one grid up so that it is parallel to (1).
1:36:440 (1) Don't put a quick note just after spinner, if possible.
1:52:852 (1,2) inconsistant spacing
2:01:322 (6,7) The spacing slowed down again?! O_O

[yongtw123]
good.

[Butter]
Similar problems as the first difficulty. I wonder there's no significant harder elements comparing to the first difficulty.

SB: nice =)

star~
DeadAlready
hi 0.0/
nice song <3 and some advice here...

[New butler]
01:59:381 (2,3,4) - lol this pattern maybe is too difficult to let newbies understand XD?
maybe seperate them will better XD

And this diff's offset is different with other diffs (need to +110ms then same with other diffs D: )
so please change offset to 5932 or +110ms on this offset(mean 34168ms)XD


[Butler]
eh...pattern is no problem for me...
but...a lot of notes aren't snapped D:
please resnap them XD


hmm that's all 0.0
stared <3
Topic Starter
Kotomi-chan
Fixed! (ノ゚ω゚)ノ but I'm working in the consistent spacing and rythym. Pacience with this, please
phqdtc
[New butler]
1:15:637 (2) This slider is better end at 1:16:167 so the lyric "hayate~" could finish.
1:29:226 (8) This slider listens better end at 1:29:402 since the "ri~" sound didn't fully finished at 1:29:579.
1:30:637 (1) Make this slider a go-back slider which starts at 1:30:637,goes back at 1:30:814 and ends at 1:30:990.
1:57:814 I think add a note here make it listen better . :)
And at last,maybe the circle size should be a bit larger for a new butler(just my opinion) ;)

[Butler]
2:09:284(6) Not really good with this long slider,try to change it to notes and short sliders and follow the rhythm like what you do a second before it.

Star~
woodrockman
I want to create a taiko map!~ can you put it? XD
orioncomet
KOTOKO!! <3

[General]
- add tag "yongtw123"

[New butler]
- Resnap all note on this diff
- hitsound are too loud
- Circle Size +1?
00:49:873 (6) - Spacing
01:12:637 (2,3,4) - ^
01:17:932 (1) - look far from 01:17:049 (3) -
01:22:167 (1) - look far from 01:21:284 (5) -
01:51:637 (3,4) - spacing
01:55:167 (5) - ^
01:57:990 (4) - stack at last silder of (3)

[Butler]
- Resnap all note on this diff
- hitsound are too loud
01:04:343 (5) - new combo?
02:04:873 (6) - seem.. weird really, spacing abit maybe, 0.5 right grid (lvl3)

star ~
Chacha17
General
Oh, everything seems not to be snapped here
Timing > Resnap All Notes
Source: Shouldn't it only be Hayate no Gotoku ?
Tags: As what the post above indicates, add yongtw123 to the tags.
Skin: oh god a blank spinner center :o
Maybe making an Easy would be nice.

New butler!
00:50:381 (7) - this beat is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that one

yongtw123's Ojou-sama
00:33:284 (2) - add whistle to the slider's head
Other than that, this diff's fine

Butler
00:33:284 (2) - this beat is not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap that one
01:12:440 (1) - finish
01:27:616 (6,1) - these ones are not perfectly placed beneath the previous slider's end point. Turn off grid snap and set distance snap multiplier to 0.0x and resnap these
01:38:205 (6) - ^
Other than that, this diff's fine

Here you go.
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