forum

07th Expansion - lastendconductor

posted
Total Posts
101
Topic Starter
Beige
This beatmap was submitted using in-game submission on 2012년 5월 20일 일요일 at 오후 11:19:28

Artist: 07th Expansion
Title: lastendconductor
Source: Umineko no Naku Koro ni Chiru
Tags: zts frederica bernkastel lambdadelta
BPM: 139
Filesize: 4753kb
Play Time: 03:04
Difficulties Available:
  1. Hard (4.88 stars, 438 notes)
  2. Normal (2.82 stars, 192 notes)
Download: 07th Expansion - lastendconductor
Information: Scores/Beatmap Listing
---------------
Ranked!!!

My Beatmap Profile
First Submitted : 2011 / 06 / 27

Netia's Modding : 2011 / 06 / 28 ( Delete Easy, Insane... )

Pekos' Timing Check : 2011 / 07 / 31

Remapping!! : 2012 / 02 / 25

DJNightmare's , [CSGA]Ar3sgice's Modding : 2012 / 02 / 26

JauiPlaY's , L_P's Modding : 2012 / 02 /27

nich95's, Fenya's, hillaryzx's Modding : 2012 / 02 / 29

S h i a's Modding : 2012 / 03 / 01

ikari_kyon's, LKs's Modding : 2012 / 03 / 03

Frostmourne's Modding : 2012 / 03 / 04

wmfchris's Kawayi Rika's Modding : 2012 / 03 / 10

Jacob's, Ch1ka's Modding : 2012 / 03 / 17

wcx19911123's Modding : 2012 / 03 / 21

Ormax's Modding : 2012 / 03 / 26

Bubbled!! : 2012 / 04 / 13

happy30's, Suzully's Modding : 2012 / 05 / 20

Ranked!!! : 2012 / 05 / 20

Thank you all!!!
Netia
[Insane]

02:21:236 ~ 02:22:963 -> 노트 배치를 싱크에 맞게 부탁드릴게요. 읽기가 힘들군요
03:03:538 ~ 03:03:970 -> ^

[Hard]

인세인 난이도가 포함되어 있는 비트맵의 하드 난이도 치고는 너무 어렵습니다.
솔직하게 말해서, 하드라는 느낌 보다는 누군가의 인세인 게스트난이도 라는 느낌을 더 받더군요.
하드 이하의 난이도 곡들은 Distance Snap 기능을 이용하는 것을 추천드립니다.

[Easy]

00:44:144 ~ 00:47:999
-> 슬라이더와 겹쳐진 노트는 초보자들이 읽기에는 힘들 거라고 생각됩니다.
차라리 00:40:661 부분처럼 만드는 것이 더 좋다고 생각되는군요.



Star for you, Good Luck ;) .
[Dango]
BG 예쁘네여
Topic Starter
Beige
Netia // 흠... 하드는 어렵긴해도 더타로 못할 정도는 아닌 듯 하네요 ㅎㅎ... 인세인, 이지 수정 완료
Dango // 감사합니다. ^^
pekos
You try to change the offset to 7050
Good thing if you want if it is better than in before
and
Tag or Source : Umineko no Naku Koro ni
ArtRaid
:shock: :shock:
Tachibana-kanade
따..딱히 랭크되라고 별주는건 아니니까..
Star Stream
O_o
None Player
Wow! I want this Map... 100%!!
darkness_emperor
:shock: :shock: :)
OsuTerrorist
비긴 오스군!
잘만들었군!!!
부러운손 ㅇㅅㅇ.ㅇㅅㅇㅅㅇㅅㅇㅅㅇㅅㅇㅅㅇㅅㅇㅅㅇㅅㅇㅅㅇㅅㅇ
별을 드리죠 ㅋㅋ
Aru10sh1
올 잘만드심 :) 스타를 드립니다
월요일에 타블렛이오니 멀티에서 보게되겠칭
Requiem-
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^66
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^66
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^66
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^66
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^66
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^66
moneto_old
nice map~ :)

nice map~ :)

nice map~ :)

nice map~ :)
val0108
woo!!woo!!woooooo!! .
Ragnarok_old_1
8-) 8-) 부왘ㅋ 근데 인세인이 너무 똑같은패턴인거같은 느낌
Asgard
goood!!!!!!!!!!!!!!!!! i love this map beacuse easy and many score
O_N_I_old
:lol: wow!!!!!!!!!!! i love bg. bg like rez!! i think after 30s change bg another rez image <- very good! maybe
KanonXKanon
제가 처음하는 제데로 해본 점수곡이네요.. 비록 S도 못맏고 B맞았지만.ㅠ
초보자들 상대로 이거 하드는 정말 적당한거같아요^^
Neta
Nice MaP!!!!!!!!!!!!!!!!!!!!! >_<

////STAR★////

:evil: :evil: :evil: :evil:
VTC
별먹어라앙ㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇㅇ
Dungeon
nice map~

nice map~

nice map~

nice map~
nice map~ :)

nice map~ :)

nice map~ :)

nice map~ :)


더타 재미있네ㅇㅂㅇ.
Sakura Izayoi_old
goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood!
DingGGu
Goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood~~~
Topic Starter
Beige
My computer is broken... omg.. T.T ha... I'm not editibg anymore..
Natteke
lol
DJNightmare
Blue = Suggestions
Red = Recommended
Green = Comments

General
Please make use of Kiai time as a period of time where the music is, lets say epic. Try not to use it just for show in the the parts like (02:38:992 and 02:52:805). At least make a kiai period from 02:38:992 to 02:52:589 and so.
Also, i feel that some parts for the new hitcombo are put in an awkward way, try to fix it.

[Normal]

01:06:834 (1,2,3) - Try making it more curved and smooth.
01:08:560 (5,6,7) - ^
01:24:747 (8) and 01:26:906 (2) - Overlapping it doesn't seem to have a nice pattern or symmetry.
02:22:589 (1,2,3,4) - Make it vertically symmetry would be nice (4 grid up is also good)

[Insane]
Very well done, i can't seem to find any modding to be done.

Good luck on your map =D
Topic Starter
Beige

DJNightmare wrote:

Blue = Suggestions
Red = Recommended
Green = Comments

General
Please make use of Kiai time as a period of time where the music is, lets say epic. Try not to use it just for show in the the parts like (02:38:992 and 02:52:805). At least make a kiai period from 02:38:992 to 02:52:589 and so.
Also, i feel that some parts for the new hitcombo are put in an awkward way, try to fix it.

[Normal]

01:06:834 (1,2,3) - Try making it more curved and smooth. << i think that's ok
01:08:560 (5,6,7) - ^ << ^
01:24:747 (8) and 01:26:906 (2) - Overlapping it doesn't seem to have a nice pattern or symmetry. << fix it
02:22:589 (1,2,3,4) - Make it vertically symmetry would be nice (4 grid up is also good) << Well... I fix it but, symmetry.

[Insane]
Very well done, i can't seem to find any modding to be done. << thx

Good luck on your map =D
thx for Modding~
[CSGA]Ar3sgice
Hi, from my queue

good map, star

oh and why WIP, you should move to pending

Normal

  1. 01:03:380 (2,3,4) - this: http://up.ppy.sh/files/screenshot222-0.jpg it fits the song better
  2. 01:08:776 (6) - clap
  3. 01:48:920 (1) - add clap at the end
  4. 01:50:647 (2) - remove clap
  5. 01:51:078 (3) - add note on head
  6. 02:36:402 (1,2,3,4,5) - spacing is different..?
Hard

  1. 00:48:057 (1) - clap here
  2. 01:02:301 (2) - it's hard to see the slider path because of slider (7) hitburst from the previous combo, how about this slider going left
  3. 01:55:826 (5) - add finish it fits the music
  4. 01:56:042 (7) - remove clap here
  5. 02:21:510 (6) - add clap here
that's all

Good luck~
Topic Starter
Beige

[CSGA]Ar3sgice wrote:

Hi, from my queue

good map, star

oh and why WIP, you should move to pending

Normal

  1. 01:03:380 (2,3,4) - this: http://up.ppy.sh/files/screenshot222-0.jpg it fits the song better
  2. 01:08:776 (6) - clap
  3. 01:48:920 (1) - add clap at the end
  4. 01:50:647 (2) - remove clap
  5. 01:51:078 (3) - add note on head
  6. 02:36:402 (1,2,3,4,5) - spacing is different..?
Hard

  1. 00:48:057 (1) - clap here
  2. 01:02:301 (2) - it's hard to see the slider path because of slider (7) hitburst from the previous combo, how about this slider going left
  3. 01:55:826 (5) - add finish it fits the music
  4. 01:56:042 (7) - remove clap here
  5. 02:21:510 (6) - add clap here
that's all



Good luck~
All Finish!!

thx!!!!!!!!!!!
JauiPlaY
Hi
Some suggestions:

[General]
I think the title should be lastendconductor?
And the background's size should be 1024x768.

[Normal]
00:54:316 (6) - Add clap to 00:54:747.
01:24:747 (8) - Add clap to 01:26:042.
01:34:891 (4) - Add clap.
01:36:618 (8) - ^
01:44:603 (7) - Remove clap from the end.
01:55:395 (4) - Add clap.
02:25:179 (T) - You have no custom hitsound so it's an useless timing point. Delete it.
02:37:697 (6) - Move to x256y320.
And you'd better control your combo between 3-6 since it's a normal diff.

[Hard]
00:28:201 (5) - Ctrl+R and more interesting.
01:15:467 (4) - Clap.
01:43:740 (1) - Add clap to the beginning.
02:45:251 (1) - Clap.

The hard was nice, but I'm afraid the normal was not good enough...really I mean.
Good luck~
Topic Starter
Beige

JauiPlaY wrote:

Hi
Some suggestions:

[General]
I think the title should be lastendconductor?
And the background's size should be 1024x768.

[Normal]
00:54:316 (6) - Add clap to 00:54:747.
01:24:747 (8) - Add clap to 01:26:042.
01:34:891 (4) - Add clap.
01:36:618 (8) - ^
01:44:603 (7) - Remove clap from the end.
01:55:395 (4) - Add clap.
02:25:179 (T) - You have no custom hitsound so it's an useless timing point. Delete it.
02:37:697 (6) - Move to x256y320.
And you'd better control your combo between 3-6 since it's a normal diff.

[Hard]
00:28:201 (5) - Ctrl+R and more interesting.
01:15:467 (4) - Clap.
01:43:740 (1) - Add clap to the beginning.
02:45:251 (1) - Clap.

The hard was nice, but I'm afraid the normal was not good enough...really I mean.
Good luck~

All fix it Thx!!!
L_P
hi.. from modq
although your mod is short, but your map is impressively clean , especially when it is made 9 months ago, god
im quite curious where the heck did you get those stars, in 3 pages of mods..? damn pro

General: if you find a MAT who dont wanna bubble too many maps, he will sure point out this: the gap between 2 diff. is too big (you know the score different is 8M

Normal
general: .. some very easy long sliders, some very hard notes sliders pattern, but kinda made it below 3 stars, pro.

00:32:949 (5,1) - me dont like overlapping the repeat sign in the lowest diff. although there is no problem at all, but not very pretty
01:16:762 (1,2,3,4) - make it a curve?

02:16:546 (2,3,4,5) - 2 sliders or repeating slider? feel like it would be easier..
02:22:589 (1,2,3,4) - same

Hard
OD is a bit too low, when i play this part 02:18:057 (6,7) - i misjudge it and play it like 1/4 but i still got 300...

00:09:639 (3,4,5,6) - feel like these 4 could make a rectangle, with bigger spacing
01:03:812 (8) - maybe add 2 repeat? the next 2 notes seem out of arrangement to me..?
01:29:496 (6,7) - feel like could do this, i think this looks prettier, and next slider is a repeat slider, that you could change it if you want to
02:42:445 (5,6) - stack these 2 together?

not much i could say, when this rank, i will surely play this haha.

edit: 800th post woohoo
Topic Starter
Beige

L_P wrote:

hi.. from modq
although your mod is short, but your map is impressively clean , especially when it is made 9 months ago, god
im quite curious where the heck did you get those stars, in 3 pages of mods..? damn pro

General: if you find a MAT who dont wanna bubble too many maps, he will sure point out this: the gap between 2 diff. is too big (you know the score different is 8M

Normal
general: .. some very easy long sliders, some very hard notes sliders pattern, but kinda made it below 3 stars, pro.

00:32:949 (5,1) - me dont like overlapping the repeat sign in the lowest diff. although there is no problem at all, but not very pretty << Fix it
01:16:762 (1,2,3,4) - make it a curve? << No... This part is my mistake is distance...

02:16:546 (2,3,4,5) - 2 sliders or repeating slider? feel like it would be easier.. << Fix it
02:22:589 (1,2,3,4) - same << Fix it

Hard
OD is a bit too low, when i play this part 02:18:057 (6,7) - i misjudge it and play it like 1/4 but i still got 300...

00:09:639 (3,4,5,6) - feel like these 4 could make a rectangle, with bigger spacing << I don't want big spacing
01:03:812 (8) - maybe add 2 repeat? the next 2 notes seem out of arrangement to me..? << Not Wrong
01:29:496 (6,7) - feel like could do this, i think this looks prettier, and next slider is a repeat slider, that you could change it if you want to << Overlap...
02:42:445 (5,6) - stack these 2 together? << Humm... It's not wrong Maybe...

not much i could say, when this rank, i will surely play this haha.

edit: 800th post woohoo
thx!!!
Nichiyouki
Hi, W h i t e

From my modding queue

[Normal]
00:26:042 (1) - Move slider down 2 slot.
00:58:848 (1) - Move slider left 2 slot.

[Hard]
01:42:661 (1) - Remove NC
02:43:524 (1) - Remove NC?

That's all, that I can find them.
nice map and song, star

Good luck.
Fenya
Hi :)

General:
I think .osb is unnecessary if you will not have SB nor custom hitsounds by .osb.

Normal:
Did CopyPaste in some parts? o.o
02:36:402 (1,2,3,4,5) - Spacing... Is supposed to be a normal, that these notes are like a stream?
02:37:697 (6) - Circle unnecessary, sounds bad D:

Hard:
Good diff n.n
I think it would be better if you don't so many circles one above the other? http://puu.sh/iJnb
Did CopyPaste in some parts? o.o
00:18:920 (3) - 1 grid up
02:26:258 (6) - 1 grid down, so that the stream be symmetrical
02:33:164 (6) - 1 grid up

Well, I'm not good at this, I did everything I could >_<
Sorry for my bad English D:
Good work, good luck :)
Topic Starter
Beige

nich95 wrote:

Hi, W h i t e

From my modding queue

[Normal]
00:26:042 (1) - Move slider down 2 slot. << fix it
00:58:848 (1) - Move slider left 2 slot. << fix it

[Hard]
01:42:661 (1) - Remove NC << Well... ok
02:43:524 (1) - Remove NC? << I think, that's ok

That's all, that I can find them.
nice map and song, star

Good luck.

Thx!!!
Topic Starter
Beige

Fenya wrote:

Hi :)

General:
I think .osb is unnecessary if you will not have SB nor custom hitsounds by .osb. << thx!

Normal:
Did CopyPaste in some parts? o.o << Ye..?
02:36:402 (1,2,3,4,5) - Spacing... Is supposed to be a normal, that these notes are like a stream? << fix it
02:37:697 (6) - Circle unnecessary, sounds bad D: << umm.. i think that's ok

Hard:
Good diff n.n
I think it would be better if you don't so many circles one above the other? http://puu.sh/iJnb << Ok... but I don't want to fix it... sorry
Did CopyPaste in some parts? o.o
00:18:920 (3) - 1 grid up << fix it
02:26:258 (6) - 1 grid down, so that the stream be symmetrical << fix it
02:33:164 (6) - 1 grid up << fix it

Well, I'm not good at this, I did everything I could >_< << :(
Sorry for my bad English D:
Good work, good luck :)
Whatever Thx!!!
hillaryzx
Here's my mod~ :3

General

- Inconsistency in Kiai time - http://puu.sh/iQHi

Normal

00:34:675(1) - add finish to the front of the slider
00:55:395(1) - add clap to the front of the slider
02:16:978(3) - extend this slider to 2:17:409
02:23:021(2) - I sense wrong placed clap, should be at the tail of the slider

Hard

01:16:114(1) - add finish at the beginning of the slider


What I can see is that my mod is short and the map is good.
Good luck!
And so, I'll take my leave...
Topic Starter
Beige

hillaryzx wrote:

Here's my mod~ :3

General

- Inconsistency in Kiai time - http://puu.sh/iQHi

Normal

00:34:675(1) - add finish to the front of the slider << fix it
00:55:395(1) - add clap to the front of the slider << fix it
02:16:978(3) - extend this slider to 2:17:409 << Maybe it is not good... Sorry
02:23:021(2) - I sense wrong placed clap, should be at the tail of the slider << fix it

And Remapping...

Hard

01:16:114(1) - add finish at the beginning of the slider << fix it!!


What I can see is that my mod is short and the map is good.
Good luck!
And so, I'll take my leave...

thx!!!
S h i a
Oh hi hi hi o/
mod req. via my damn queue.

[Overall]
.osb file have different name with song. yes remove it.

[Normal]
hitsounds is kinda weird. :P
00:24:316 (1) - remove clap from middle of this slider and add clap at the end of the slider.
00:25:179 (2) - yes same ^
01:51:078 (4) - new combo here?
01:52:373 (1) - remove new combo
01:54:100 (4) - new combo
02:30:359 (3) - remove clap at slider ends
02:31:654 (4) - add clap
02:33:812 (4) - remove clap
you should add SC2 clap to these sliders and notes below
02:40:719 (3) - slider head
02:42:445 (1) - slider head
02:44:172 (3) - slider head
02:45:898 (1) - slider head
02:47:625 (4) -
02:49:352 (1) - slider head
02:51:078 (3) - slider head
02:54:532 (3) - slider head
02:56:258 (1) - slider head
02:57:985 (3) - slider head
03:01:438 (4) -
03:03:165 (1) - slider head

[Hard]
consider adding some SC2 clap. if you accept Normal's hitsounds suggestion :P
00:14:927 (5) - a triple stream here is weird, move this note to 00:14:711 sounds better to me.
00:38:560 (6) - weird triple sounds. better like this.and don't forget add clap to 00:38:560 (6) -
00:52:373 (6) - yeah. same weird thing happens. suggest you fix as 00:38:560 .
01:29:603 (7) - add note here?
01:43:740 (1) - remove this clap at slider head.

Well. that's all. good luck.
Fight!
Topic Starter
Beige

S h i a wrote:

Oh hi hi hi o/
mod req. via my damn queue.

[Overall]
.osb file have different name with song. yes remove it.

[Normal]
hitsounds is kinda weird. :P
00:24:316 (1) - remove clap from middle of this slider and add clap at the end of the slider.
00:25:179 (2) - yes same ^
01:51:078 (4) - new combo here?
01:52:373 (1) - remove new combo
01:54:100 (4) - new combo
02:30:359 (3) - remove clap at slider ends
02:31:654 (4) - add clap
02:33:812 (4) - remove clap

All fix it

you should add SC2 clap to these sliders and notes below << if i make this, kiai time is so short... and beat is so wrong...
02:40:719 (3) - slider head
02:42:445 (1) - slider head
02:44:172 (3) - slider head
02:45:898 (1) - slider head
02:47:625 (4) -
02:49:352 (1) - slider head
02:51:078 (3) - slider head
02:54:532 (3) - slider head
02:56:258 (1) - slider head
02:57:985 (3) - slider head
03:01:438 (4) -
03:03:165 (1) - slider head

[Hard]
consider adding some SC2 clap. if you accept Normal's hitsounds suggestion :P
00:14:927 (5) - a triple stream here is weird, move this note to 00:14:711 sounds better to me. << fix it
00:38:560 (6) - weird triple sounds. better like this.and don't forget add clap to << fix it
00:52:373 (6) - yeah. same weird thing happens. suggest you fix as 00:38:560 .
01:29:603 (7) - add note here? << humm... i think that's ok...
01:43:740 (1) - remove this clap at slider head. << fix it

Well. that's all. good luck.
Fight!

thx!!
Topic Starter
Beige

Really Thx a lot!!!

jossieP
hi /o/ good morning

[General]

- add W_h_i_t_e to tags? people with spaces on their user names always add those tag type
- soft-hitclap.wav uh this custom hitsound doesnt fit to this song >: but is just my opinion

[Hard]

  1. 00:07:049 (1) - finish to start of slider
  2. 00:10:287 (6) - try a clap, for a double clap pattern, the start feels a bit boring
  3. 00:13:740 (4) - clap ↑
  4. 00:33:812 (7) - no finish on end of slider
  5. 00:34:675 (1) - finish on start of slider
  6. 00:58:848 (7) - finish on start of slider
  7. 01:00:143 (4) - clap
  8. 01:00:359 (5) - no clap
  9. 01:08:344 (6) - clap on end of slider, is a nice double clap with your stream
  10. 01:10:287 (5) - clap, for keep double clap from up
  11. 01:22:157 (6) - clap on end of slider
  12. 01:25:827 (3) - clap
  13. 01:40:287 (3) - Im not sure if this slider is rankable, is getting back on the same slider tick
  14. 01:56:474 (8) - finish on start of slider
  15. 01:56:906 (9) - finish on end of slider
  16. 02:25:179 (1) - clap on start of slider, feels better with clapping pattern change
  17. 02:38:992 - Im not sure if this would be a nice place to add a second kiai, the first is enough

[Normal]

- why this start later than [Hard]?
  1. 00:58:848 (1) - clap on end of slider, support the clap on the repeat
  2. 01:11:366 (3) - missing clap on start of slider
  3. 01:13:093 (2) - no clap on start of slider, is enough with finish
  4. 01:16:762 (1) - this red tick dont follow nothing on the song
  5. 01:34:244 (1,2) - dont stack objects on the easiest diff, this should be played by beginners
  6. 01:50:647 (2,3,1) - ↑
  7. 01:52:373 (2) - no clap on end of slider
  8. 01:53:668 (3,1) - dont stack
  9. 01:54:100 (1) - no clap on end of this slider
  10. 02:16:978 (3,4) - ↑
  11. 02:22:589 (1) - no clap on end of slider
  12. 02:23:021 (2) - clap on start of slider
  13. 02:25:611 (1) - is totally covered by previous spinner hitburst, please move to other location
  14. 02:35:970 (2) - stack on 1/1 and at end of slider may be fine, but dont get risk
  15. 02:40:503 - oh you forgot the kiai from [Hard] xD if you wanna keep the second kiai from normal, check the kiai from this timeline to 02:52:373.
  16. 02:46:546 (2) - delete this note please, is easiest for newbies witouth this
  17. 02:47:625 (4,5) - dont stack
  18. 03:00:359 (2) - please delete
  19. 03:01:438 (4,5) - dont stack
LKs
From 【All requests posted here will be modded】 queue

General

  1. I suggest offest 7042 to you
  2. Inconsistency in Kiai Times:
    Normal Kiai #2: Starts on 02:38:992, ends on 02:52:373
    Hard Kiai #2: Starts on 02:38:992, ends on 02:40:503
    make them the same?
Normal

custom slidertick is needed..you missed so many clap sound due to long sliders
01:11:366 (3) - clap
02:14:819 (1) - NC
02:16:114 (2) - remove NC
02:28:632 (1) - NC
02:29:496 (2) - remove NC, you must set NC on downbeat

Hard

01:57:229 (10) - I don't think it's necessary to NC here
02:14:603 (7) - whistle
02:15:035 (3) - move whislte to the beginning
02:15:467 (4) - whistle
02:26:150 (5) - clap here but not at 02:26:258
02:28:308 (6) - clap
02:29:603 (5) - clap here but not at 02:29:711
02:33:056 (5) - ^
02:36:509 (5) - ^
02:35:214 (6) - clap

quite good, GL
Topic Starter
Beige

ikari_kyon wrote:

hi /o/ good morning

[General]

- add W_h_i_t_e to tags? people with spaces on their user names always add those tag type
- soft-hitclap.wav uh this custom hitsound doesnt fit to this song >: but is just my opinion
<< :(

[Hard]

  1. 00:07:049 (1) - finish to start of slider
  2. 00:10:287 (6) - try a clap, for a double clap pattern, the start feels a bit boring
  3. 00:13:740 (4) - clap ↑
  4. 00:33:812 (7) - no finish on end of slider
  5. 00:34:675 (1) - finish on start of slider
  6. 00:58:848 (7) - finish on start of slider
  7. 01:00:143 (4) - clap
  8. 01:00:359 (5) - no clap
  9. 01:08:344 (6) - clap on end of slider, is a nice double clap with your stream
  10. 01:10:287 (5) - clap, for keep double clap from up
  11. 01:22:157 (6) - clap on end of slider
  12. 01:25:827 (3) - clap
  13. 01:40:287 (3) - Im not sure if this slider is rankable, is getting back on the same slider tick
  14. 01:56:474 (8) - finish on start of slider
  15. 01:56:906 (9) - finish on end of slider
  16. 02:25:179 (1) - clap on start of slider, feels better with clapping pattern change
  17. 02:38:992 - Im not sure if this would be a nice place to add a second kiai, the first is enough
<< I don't want that...

[Normal]

- why this start later than [Hard]?
  1. 00:58:848 (1) - clap on end of slider, support the clap on the repeat
  2. 01:11:366 (3) - missing clap on start of slider
  3. 01:13:093 (2) - no clap on start of slider, is enough with finish
  4. 01:16:762 (1) - this red tick dont follow nothing on the song
  5. 01:34:244 (1,2) - dont stack objects on the easiest diff, this should be played by beginners
  6. 01:50:647 (2,3,1) - ↑
  7. 01:52:373 (2) - no clap on end of slider
  8. 01:53:668 (3,1) - dont stack
  9. 01:54:100 (1) - no clap on end of this slider
  10. 02:16:978 (3,4) - ↑
  11. 02:22:589 (1) - no clap on end of slider
  12. 02:23:021 (2) - clap on start of slider
  13. 02:25:611 (1) - is totally covered by previous spinner hitburst, please move to other location
  14. 02:35:970 (2) - stack on 1/1 and at end of slider may be fine, but dont get risk
  15. 02:40:503 - oh you forgot the kiai from [Hard] xD if you wanna keep the second kiai from normal, check the kiai from this timeline to 02:52:373.
  16. 02:46:546 (2) - delete this note please, is easiest for newbies witouth this
  17. 02:47:625 (4,5) - dont stack
  18. 03:00:359 (2) - please delete
  19. 03:01:438 (4,5) - dont stack
Whatever fix it! thx!!
Topic Starter
Beige

LKs wrote:

From 【All requests posted here will be modded】 queue

General

  1. I suggest offest 7042 to you
  2. Inconsistency in Kiai Times:
    Normal Kiai #2: Starts on 02:38:992, ends on 02:52:373
    Hard Kiai #2: Starts on 02:38:992, ends on 02:40:503
    make them the same?
Normal

custom slidertick is needed..you missed so many clap sound due to long sliders
01:11:366 (3) - clap
02:14:819 (1) - NC
02:16:114 (2) - remove NC
02:28:632 (1) - NC
02:29:496 (2) - remove NC, you must set NC on downbeat

Hard

01:57:229 (10) - I don't think it's necessary to NC here
02:14:603 (7) - whistle
02:15:035 (3) - move whislte to the beginning
02:15:467 (4) - whistle
02:26:150 (5) - clap here but not at 02:26:258
02:28:308 (6) - clap
02:29:603 (5) - clap here but not at 02:29:711
02:33:056 (5) - ^
02:36:509 (5) - ^
02:35:214 (6) - clap

quite good, GL
All fix it Thx!!
Frostmourne
Hi W h i t e :D (sorry for late modding, I was reading a book yesterday and twice to get exam :? )

From my mod queue :D (You don't need to follow all of my mod because it just be a suggestion)

Normal
00:37:265 (3) - move tail to x:444 y:252 and middle to x:476 y:192 for better balance
00:41:582 (1) - move up 2 grid can make it neat due to this 00:44:603 (2) - (middle of the hole of the slider)
00:58:848 (1,2,3) - I suggest you to remove all these clap because it will be a good sign to start next part
01:52:373 (2) - ^ and 2 clap (from 01:53:668 (3) - ) in 1 period is abnormal
02:34:667 (1) - move to x:256 y:72 , this will stack last 02:31:646 (5) -
02:35:962 (2) - then , you must move this to x:256 y:312
02:36:394 (3) - 1 grid right for balancing and 2 grid up for saving distance
02:37:689 (4) - yep , move this up 2 grid to stack with 2
02:51:070 (3) - remove this clap at the tail , it's not quite appropriate to use double clap in this part.


Hard
00:31:214 (4) - up 1 grid to make it symmetrical to (2) and complete stack with 00:29:488 (5) -


Hard is good :D



Good luck ~
Topic Starter
Beige

Frostmourne wrote:

Hi W h i t e :D (sorry for late modding, I was reading a book yesterday and twice to get exam :? )

From my mod queue :D (You don't need to follow all of my mod because it just be a suggestion)

Normal
00:37:265 (3) - move tail to x:444 y:252 and middle to x:476 y:192 for better balance
00:41:582 (1) - move up 2 grid can make it neat due to this 00:44:603 (2) - (middle of the hole of the slider)
00:58:848 (1,2,3) - I suggest you to remove all these clap because it will be a good sign to start next part
01:52:373 (2) - ^ and 2 clap (from 01:53:668 (3) - ) in 1 period is abnormal
02:34:667 (1) - move to x:256 y:72 , this will stack last 02:31:646 (5) -
02:35:962 (2) - then , you must move this to x:256 y:312
02:36:394 (3) - 1 grid right for balancing and 2 grid up for saving distance
02:37:689 (4) - yep , move this up 2 grid to stack with 2
02:51:070 (3) - remove this clap at the tail , it's not quite appropriate to use double clap in this part.

All fix it

Hard
00:31:214 (4) - up 1 grid to make it symmetrical to (2) and complete stack with 00:29:488 (5) - << No.1 is fix, but stack is not good, I think


Hard is good :D



Good luck ~

Thx!!!
BeatofIke
[General]
*Offset is late. Try changing it to 7020, assuming that your Universal offset is 0. If you do, make sure you change the offset and re-snap all the timing sections in all difficulties.

Good Map otherwise. No kudosu please.
wmfchris
[General]
kiai time: they should be same for both of your diffs and should start and end on downbeat.

[Hard]
Fix the kiai time as stated.
00:16:322 (3) - try clapping at the end
00:48:049 (1) - down 1 grid lv4
01:02:293 (2) - new combo
01:55:818 - ^?
02:10:495 (1) - whistle?
02:50:854 (8) - clapping in the middle sounds a bit odd to me

*In your diff it seems that your NC pattern refers to your placement, but better fits the accent of the song as well orz.
*I can't get your logic between one clap and two consecutive claps... but the rest of the hitsounds are well used.

[Normal]
- I want to point out that generally each combo are too long, and the intervals are unstable (3 bars or 4 bar, etc.) as I mentioned, NC referring to the song is more important than referring the pattern (not meaning NC to notify spacing change)

Maps are quite nicely done. Besides problem mentioned above, what bothers me is that you repeat quite a lot in the mapset, and there's really no highlighted section corresponding to the song. If such stuffs can be improved I think your map has quite a lot of potential, so good luck there~
Kawayi Rika
Hi ~ W h i t e ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Remove AudioLeadIn pls.

[Hard]


  1. AR-1 will be better with this song.
  2. 01:43:732 - Add finish.
  3. 01:29:919 - Unsanped KIAI time line.
  4. 01:57:545 - ^
  5. 02:38:984 - ^
  6. 02:52:365 - ^
  7. 02:52:797 - ^
  8. 03:06:610 - ^

That's all ~ nice map ~

Good luck ~ ;)
Topic Starter
Beige

wmfchris wrote:

[General]
kiai time: they should be same for both of your diffs and should start and end on downbeat.

[Hard]
Fix the kiai time as stated.
00:16:322 (3) - try clapping at the end
00:48:049 (1) - down 1 grid lv4
01:02:293 (2) - new combo
01:55:818 - ^?
02:10:495 (1) - whistle?
02:50:854 (8) - clapping in the middle sounds a bit odd to me

*In your diff it seems that your NC pattern refers to your placement, but better fits the accent of the song as well orz.
*I can't get your logic between one clap and two consecutive claps... but the rest of the hitsounds are well used.

[Normal]
- I want to point out that generally each combo are too long, and the intervals are unstable (3 bars or 4 bar, etc.) as I mentioned, NC referring to the song is more important than referring the pattern (not meaning NC to notify spacing change)

Maps are quite nicely done. Besides problem mentioned above, what bothers me is that you repeat quite a lot in the mapset, and there's really no highlighted section corresponding to the song. If such stuffs can be improved I think your map has quite a lot of potential, so good luck there~
All fix it thx!!
Topic Starter
Beige

Kawayi Rika wrote:

Hi ~ W h i t e ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Remove AudioLeadIn pls.

[Hard]


  1. AR-1 will be better with this song.

    Skip add finish

    and fix it thx!!
  2. 01:43:732 - Add finish.
  3. 01:29:919 - Unsanped KIAI time line.
  4. 01:57:545 - ^
  5. 02:38:984 - ^
  6. 02:52:365 - ^
  7. 02:52:797 - ^
  8. 03:06:610 - ^

That's all ~ nice map ~

Good luck ~ ;)
Low

Odaril wrote:

..if your mapset has two difficulties, one of them cannot be insane.
Even though you have a normal and a hard, the hard is 4.98 stars and has an insane ranking. This may be an issue.

Remove "w_h_i_t_e" from the tags in your normal difficulty.
Topic Starter
Beige

BeatofIke wrote:

[General]
*Offset is late. Try changing it to 7020, assuming that your Universal offset is 0. If you do, make sure you change the offset and re-snap all the timing sections in all difficulties.

Good Map otherwise. No kudosu please.

Before Offset is 7020 but not good...



Jacob wrote:

Odaril wrote:

..if your mapset has two difficulties, one of them cannot be insane.
Even though you have a normal and a hard, the hard is 4.98 stars and has an insane ranking. This may be an issue.

Remove "w_h_i_t_e" from the tags in your normal difficulty.
THx!!!
Low
kudosu please
Low

ikari_kyon wrote:

add W_h_i_t_e to tags? people with spaces on their user names always add those tag type
double posting - This is extremely untrue. >_>

EDIT: add "white" to tags
Low
 
Topic Starter
Beige
Jacob Thx a lot !!!
Low
[Normal]

The combo changes listed below are to keep the combos consistent. It's very recommended that you fix them.

00:26:034 - Remove NC
00:27:761 - Add NC
00:29:488 - Remove NC
00:31:214 - Add NC
00:32:509 - Remove NC
00:34:804 - Remove clap
01:05:315 - Remove NC
01:05:747 - Add NC
01:06:826 - Remove NC
01:13:085 - Add clap
01:15:675 - ^
01:16:920 - Remove clap
01:18:265 - Remove NC
01:21:718 - ^
01:22:149 - Make it so that the reverse arrow of this slider is at 01:22:581. The current slider doesn't fit. Make sure to fix the spacing of the notes after it. If you do this, consider adding a note at 01:23:444.
01:23:660 - Add NC
01:24:308 - Remove NC
01:24:739 - Make the reverse arrow of this slider at 01:25:171. If you do that, try adding a note at 01:26:034.
01:32:941 - Remove NC
01:33:372 - Add NC
01:42:869 - Remove NC
01:44:164 - Add NC
01:45:920 - Remove NC
01:47:185 - Add NC
01:48:912 - Make the slider here like the one before it. Also, remove NC.
01:50:639 - Add NC
01:51:070 - Remove NC
02:14:380 - ^
02:18:811 - Add NC
02:16:538 - Remove NC
02:21:286 - ^
02:21:718 - Add NC
02:31:646 - Remove NC
02:32:077 - Add NC
02:33:804 - Remove NC
02:35:962 - Add NC
02:36:394 - Remove NC
02:37:689 - Remove this note.

can't mod hard right now, too busy

no kudosu
Ch1ka
Hi, W h i t e. I love 07th Expansion, so I'm here.
If it wouldn't be helpful, don't give kudosu.

[General]
Why White in tags? And add zts in tags, he is composer.

[Normal]
01:01:430 (3) - Asymmetrically relatively to (2)
02:37:689 (2) - Isn't it excess? It would be better without that circle.

[Hard]
00:12:221 (5) - Add NC
00:13:085 (1) - Remove NC
00:26:898 (2) - Not perfectly symmetrical slider (nazi)
00:30:351 (2) - ^
00:31:214 (4) - ^
00:32:077 (1) - ^
00:33:804 (7) - ^
00:36:826 (7) - ^
01:29:272 (5) - Clap?
02:37:689 (1) - Isn't it excess? It would be better without that circle.

Good map and awesome song. GL and bye.
Topic Starter
Beige

Jacob wrote:

[Normal]

The combo changes listed below are to keep the combos consistent. It's very recommended that you fix them.

00:26:034 - Remove NC
00:27:761 - Add NC
00:29:488 - Remove NC
00:31:214 - Add NC
00:32:509 - Remove NC
00:34:804 - Remove clap
01:05:315 - Remove NC
01:05:747 - Add NC
01:06:826 - Remove NC
01:13:085 - Add clap
01:15:675 - ^
01:16:920 - Remove clap
01:18:265 - Remove NC
01:21:718 - ^
01:22:149 - Make it so that the reverse arrow of this slider is at 01:22:581. The current slider doesn't fit. Make sure to fix the spacing of the notes after it. If you do this, consider adding a note at 01:23:444.
01:23:660 - Add NC
01:24:308 - Remove NC
01:24:739 - Make the reverse arrow of this slider at 01:25:171. If you do that, try adding a note at 01:26:034.
01:32:941 - Remove NC
01:33:372 - Add NC
01:42:869 - Remove NC
01:44:164 - Add NC
01:45:920 - Remove NC
01:47:185 - Add NC
01:48:912 - Make the slider here like the one before it. Also, remove NC.
01:50:639 - Add NC
01:51:070 - Remove NC
02:14:380 - ^
02:18:811 - Add NC
02:16:538 - Remove NC
02:21:286 - ^
02:21:718 - Add NC
02:31:646 - Remove NC
02:32:077 - Add NC
02:33:804 - Remove NC
02:35:962 - Add NC
02:36:394 - Remove NC
02:37:689 - Remove this note.

can't mod hard right now, too busy

no kudosu
I fix it

Ch1ka wrote:

Hi, W h i t e. I love 07th Expansion, so I'm here.
If it wouldn't be helpful, don't give kudosu.

[General]
Why White in tags? And add zts in tags, he is composer.

[Normal]
01:01:430 (3) - Asymmetrically relatively to (2)
02:37:689 (2) - Isn't it excess? It would be better without that circle.

[Hard]
00:12:221 (5) - Add NC
00:13:085 (1) - Remove NC
00:26:898 (2) - Not perfectly symmetrical slider (nazi)
00:30:351 (2) - ^
00:31:214 (4) - ^
00:32:077 (1) - ^
00:33:804 (7) - ^
00:36:826 (7) - ^
01:29:272 (5) - Clap?
02:37:689 (1) - Isn't it excess? It would be better without that circle.

Good map and awesome song. GL and bye.
Thx!!! but I think symmetrical is not correct ( so hard :( :( )

I'm busy :( :( :(
Topic Starter
Beige

I delete White in tag... It's last

wcx19911123
from my queue

[General]
Normal is totally an Easy diff imo , I strongly suggest to add a diff between them

[Normal]
01:23:444 (3,4,1,2) - if you rename this to Easy diff , plz change this to 2 repeat sldiers
01:34:236 (2,3) - ^
01:38:984 (4,1) - this anti-jump play very odd to me , why not use 1.0x spacing here?
01:50:639 (1,2) - if you rename this to Easy diff , plz change this to slider
02:16:970 (2,3) - ^

[Hard]
01:49:128 (3) - change to 1/6 slider?

diffs are fine , but plz add a diff between this 2 diffs , or the diff spread is really bad. the scores jump from 0.7m to 8.5m..
if you fixed the diff spread , then feel free to call me back
Topic Starter
Beige

wcx19911123 wrote:

from my queue

[General]
Normal is totally an Easy diff imo , I strongly suggest to add a diff between them

[Normal]
01:23:444 (3,4,1,2) - if you rename this to Easy diff , plz change this to 2 repeat sldiers
01:34:236 (2,3) - ^
01:38:984 (4,1) - this anti-jump play very odd to me , why not use 1.0x spacing here?
01:50:639 (1,2) - if you rename this to Easy diff , plz change this to slider
02:16:970 (2,3) - ^

[Hard]
01:49:128 (3) - change to 1/6 slider?

diffs are fine , but plz add a diff between this 2 diffs , or the diff spread is really bad. the scores jump from 0.7m to 8.5m..
if you fixed the diff spread , then feel free to call me back
Change Normal Diff Score... And Change Hard Diff Score...
How about this???
Sanjenin Nagi

val0108 wrote:

woo!!woo!!woooooo!! .
!!oooooow!!oow!!oow
-OrmaX-
Hi!So,just a little mod,some suggestions :3

[Normal]

01:00:567 (2,3) - Those look better if placed like this: http://puu.sh/mk3u
01:05:747 (2) - and 01:06:826 (3) - The gap between them is a bit confusing.Maybe add a note on 01:06:610 - ?
02:16:106 (3,4,5) - This is kinda hard to read,guess a note on 02:16:322 - would make it easier.

[Hard]

01:28:408 (1,2,3,4,5,6) - This pattern seems deformed (by distance snap?), maybe you should try moving 01:28:193 (8) - a bit and then making it look like this: http://puu.sh/mk9H ?
02:38:121 (1) - This slider is a bit rotated and looks strange...

So,that's all,hope something will be usefull ._.
Good luck,i'm waiting for this ranked :3
Topic Starter
Beige

Ormax wrote:

Hi!So,just a little mod,some suggestions :3

[Normal]

01:00:567 (2,3) - Those look better if placed like this: http://puu.sh/mk3u
01:05:747 (2) - and 01:06:826 (3) - The gap between them is a bit confusing.Maybe add a note on 01:06:610 - ?
02:16:106 (3,4,5) - This is kinda hard to read,guess a note on 02:16:322 - would make it easier.

[Hard]

01:28:408 (1,2,3,4,5,6) - This pattern seems deformed (by distance snap?), maybe you should try moving 01:28:193 (8) - a bit and then making it look like this: http://puu.sh/mk9H ?
02:38:121 (1) - This slider is a bit rotated and looks strange...

So,that's all,hope something will be usefull ._.
Good luck,i'm waiting for this ranked :3
Thx! Little helper ^^..
wcx19911123
if I recall, the Normal is only 0.7m scores when I modded this map..
uh.. now is 2m, maybe it's my fault when I modded it last time..orz
anyway, the diff spread is fine now, so
bubbled

edit: the mapper didn't know that bubbled maps will never go into graveyard, so he update the map..
now, bubble fixed
Topic Starter
Beige

wcx19911123 wrote:

if I recall, the Normal is only 0.7m scores when I modded this map..
uh.. now is 2m, maybe it's my fault when I modded it last time..orz
anyway, the diff spread is fine now, so
bubbled
Thx!!!!
LunarSakuya
I see an OSB file and I don't think you're using a Storyboard? Delete it? xD sorry
Low

LunarSakuya wrote:

I see an OSB file and I don't think you're using a Storyboard? Delete it? xD sorry
This isn't unrankable. In fact, it's discouraged to point this out in a map. Especially a bubbled one.
LunarSakuya

Jacob wrote:

LunarSakuya wrote:

I see an OSB file and I don't think you're using a Storyboard? Delete it? xD sorry
This isn't unrankable. In fact, it's discouraged to point this out in a map. Especially a bubbled one.
k nvm
Mercurial
1 Month bubble, OH C'MON!
grumd
Am I the only one who hates iMercurial?
happy30
The offset is a little late. Try -6 (7036)
Also, try adding a few more tags? (frederica bernkastel lambdadelta chiru)


Nothing else is wrong in the map so PM me for a rebubble once you've fixed the offset/tags :)
Suzully
Hello old bubble o/

[General]

  • The source should be "Umineko no Naku Koro ni Chiru" because this song is from Umineko EP8.
[Normal]
  1. 01:07:042 (4) - Don't stack a circle under the end of slider on the easiest diff. Newbie cannot read it.
  2. 01:42:869 (1) - Add finish to the end.
  3. 02:16:538 (4) - It's better not to use 1/2-beat-length slider which has two repeats on Normal diff. Or at least avoid making it overlap with the previous note.
  4. 02:35:962 (3) - The same reason as above, please don't stack it.
[Hard]
  1. 01:43:732 (1) - Add finish to the top.
After fix, send me PM or catch me in game please.
Oops only 10 mins have passed since happy's o.o
The offset seems fine to me though.
happy30
remove chiru from the tags (since you've added it in the source now :P)
Topic Starter
Beige

happy30 wrote:

The offset is a little late. Try -6 (7036)
Also, try adding a few more tags? (frederica bernkastel lambdadelta chiru)


Nothing else is wrong in the map so PM me for a rebubble once you've fixed the offset/tags :)

Suzully wrote:

Hello old bubble o/

[General]

  • The source should be "Umineko no Naku Koro ni Chiru" because this song is from Umineko EP8.
[Normal]
  1. 01:07:042 (4) - Don't stack a circle under the end of slider on the easiest diff. Newbie cannot read it.
  2. 01:42:869 (1) - Add finish to the end.
  3. 02:16:538 (4) - It's better not to use 1/2-beat-length slider which has two repeats on Normal diff. Or at least avoid making it overlap with the previous note.
  4. 02:35:962 (3) - The same reason as above, please don't stack it.
[Hard]
  1. 01:43:732 (1) - Add finish to the top.
After fix, send me PM or catch me in game please.
Oops only 10 mins have passed since happy's o.o
The offset seems fine to me though.
Thx!!! All fixed it!!

happy30 wrote:

remove chiru from the tags (since you've added it in the source now :P)
ooooooh my mistake...
happy30
okay lets do it again
Topic Starter
Beige

happy30 wrote:

okay lets do it again
Thx!! teacher!!
Suzully
Enjoy your first ranked!
Low
Congratulations! :D
Cyril Scarlet
gratz !!!
mancuso_JM_
Congratz W h i t e on get your first ranked map
Also congratz to Suzully in his first rank :D
JappyBabes
Fun map. ^_^ Grats.
Akemi_Homura
축하합니다~ :3
show more
Please sign in to reply.

New reply