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Duca - Snow wish (Short Ver.) [Osu|Taiko]

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Topic Starter
those
This beatmap was submitted using in-game submission on October-20-12 at 4:49:14 PM

Artist: Duca
Title: Snow wish (Short Ver.)
Source: Duelist x Engage
Tags: praline duelist engage vn visual novel opening hentai eroge fiya suzully mmzz taiko futsuu
BPM: 159
Filesize: 16161kb
Play Time: 01:39
Difficulties Available:
  1. Duelist (5 stars, 318 notes)
  2. Fiya's Easy (2.23 stars, 96 notes)
  3. Hard (4.84 stars, 222 notes)
  4. MM's Taiko Oni (4.94 stars, 456 notes)
  5. Suzully's Normal (4.06 stars, 142 notes)
  6. Taiko Lite (4.18 stars, 245 notes)
Download: Duca - Snow wish (Short Ver.)
Download: Duca - Snow wish (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
Easy by Fiya
Normal by Suzully
Taiko Oni by MMzz

tiper
[Easy]


  • 00:00:121 (1) - some nazi
    136,236,121,2,0,B|172:220|212:244|180:340|256:344|332:340|300:244|340:220|376:236,1,306,4|0
    00:36:347 (2,3) - i think that form of this sliders is some ugly. maybe you can change it?
    01:12:196 (3,4) - looks strange. you put a note where the vocal ends, although it would be logical to throw a slider up to this place
[Hard]


  • 00:03:517 (2) - this slider is so... curve
    00:27:668 (5,7) - this stack looks hard for this difficulty
    00:30:687 (5,7) - ^
    00:36:724 (5) - nc?because durms pattern starts here
    01:19:366 (6) - it looks better
that is all. GL
Fiya

tiper wrote:

[Easy]


  • 00:00:121 (1) - some nazi
    136,236,121,2,0,B|172:220|212:244|180:340|256:344|332:340|300:244|340:220|376:236,1,306,4|0
    That's the same as it is already O.o, just forgot to save or something?
    00:36:347 (2,3) - i think that form of this sliders is some ugly. maybe you can change it? I actually kinda like those, and the whole diff was a slider experiment anyway.
    01:12:196 (3,4) - looks strange. you put a note where the vocal ends, although it would be logical to throw a slider up to this place
    Making that slider longer will break symetry far more blatantly than having a circle after it, and it sounds fine to me the way it is.
Topic Starter
those

tiper wrote:

[Hard]


  • 00:03:517 (2) - this slider is so... curve Designed to place (2,3,4) roughly on the same horizon
    00:27:668 (5,7) - this stack looks hard for this difficulty
    00:30:687 (5,7) - ^ Would you happen to have a suggestion for a better placement?
    00:36:724 (5) - nc?because durms pattern starts here Plan on keeping it one combo per measure unless rhythm and/or spacing drastically changes.
    01:19:366 (6) - it looks better While this is true, that would focus too much on the vocals, and I would like to place each character of "dakishimete yo" on a separate object.
that is all. GL
Thanks for the mod :3
tiper

(7) stack with the end of (6)
I think that this jump will look normal as there is increasing vocal



h-728
Hi.

[General]
  • I think you are to add tags later, so I don't mention it now.
    Offset +8
[Fiya's Easy]
  • OD +1 because this map is almost consisted by sliders.
    00:12:196 (1,1) - it's too short interval, so newbie player won't be able to follow (1).
    how about this rhythm?01:00:309 (1,1) - ^ how about remove 01:02:385 (1) ?
    and spinner new combo bug, please add NC at here.
nice sliders

[Hard]
  • 00:14:271 (2) - nazi. move to x:252 y:68 and it will blanket (1) well.
    00:15:592 (5) - to remove the changing of SV is better imo. because the melody isn't changed so much.
    00:17:290 (4) - nazi. covered with the hitburst of 00:16:724 (1), it doesn't looks well. how about use the same shape as 00:14:271 (2) and blanket 00:16:724 (1) ? then it can not only avoid the hitburst but also get the better flow of cursor.
    00:17:856 (5,6) - how about do Ctrl+J? because previous slider faces up, so it's better to make the flow to the upper side.
    00:18:988 (8) - same as 00:15:592
    00:19:743 (1,2) - the flow of cursor is a little unnatural. how about move (2) to right?
    00:21:630 (5) - same as 00:15:592
    00:34:460 (7) - I feel this slider is out of flow. how about do Ctrl+R and put same as 00:33:705 (5), and rotate 00:34:837 (1) to anti-clockwise about 45 degree?
    00:40:120 (6,7) - I feel this stacking unnatural, because you didn't stack two sliders at all in other place.
    00:42:007 (3) - it's better not to overlap with previous slider
    00:44:460 (2) - I can understand how you want to arrange, but the end of slider is covered with previous slider.
    consider to other arrangement if you can.
    00:51:819 (4,5) - it may be nazi. I don't like this angle, because the flow of cursor is curved to opposite side.
    how about move (4) to upper side, and put (5) under (4)?
    01:01:253 (4) - NC? to add NC at here, it surely break the flow of NC, but the SV becomes half at here. so we want any sign to know it.
    01:02:007 (1) - this is the start line of Kiai Time, so I want more building‐up of tension. how about use soft-hitfinish2?
    01:07:479 (7) - the hitsound of slidertick is loud. turn down the volume.
    01:12:573 (5,8) - I think normal wistle sound doesn't match with the song.
    remove the whistle of (5), and how about replace the whistle of (8) to the finish?
    01:14:083 (1) - same as 01:02:007
    01:20:120 (8) - this changing of SV may confuse the players. 0.75x is enough or remove it.
    01:28:045 (5) - same as 00:15:592
    01:31:441 (8) - ^
    01:34:460 (5) - ^
I think that soft-hitfinish can't be heard in the Kiai Time. you should use it only the first part of the song.

that's all. sorry for taking long time...
Fiya

h-728 wrote:

[Fiya's Easy]
  • OD +1 because this map is almost consisted by sliders. Sure.
    00:12:196 (1,1) - it's too short interval, so newbie player won't be able to follow (1). Yea fixed, wasn't really thinking about recovery time after spinners.
    how about this rhythm?01:00:309 (1,1) - ^ how about remove 01:02:385 (1) ? yeep.
    and spinner new combo bug, please add NC at here.wierd, fixed.
nice sliders thanks!
http://puu.sh/Lbvj

Waiting for those to respond if offset change or not.
riffy
eh.. hi! random !request modding

[General]
add Fiya in the tags?

[Fiya's Easy]
00:21:253 (3,1) - http://osu.ppy.sh/ss/380341 maybe you can fix this small mistake. as you can see there's overlap with hit(miss)burst. and i suggest you to fix it
01:06:338 - no-no! too fast after spinner! it's easiest diff! >.<
01:12:196 (3) - i'm not sure about this one. sliders like this can canfuse beginner :/
01:14:837 (2,3) - kinda too messy for easy ovelaps with hitbursts and blah..blah..blah

[Hard]
00:08:422 (6) - new combo here. since there's a slowdown i think it's a good reason to put NC here
00:11:441 (6) - ^
00:12:196 (1) - clap?
00:44:460 (2) - nazi: blanket slider?
01:01:253 (4) - new combo here. it'll help to avoid isunderstanding and also will help to make map more readble. (oh.. i won't point out same things anymore, if you want, you'll fix them)

~~~~~~~~

there's unfinished diff. i won't mod it.
sorry if i'm too early. anyway, gl~
Fiya

-Bakari- wrote:

[Fiya's Easy]
00:21:253 (3,1) - http://osu.ppy.sh/ss/380341 maybe you can fix this small mistake. as you can see there's overlap with hit(miss)burst. and i suggest you to fix it Even if you do get miss hitburst, it dissapears before you're even halfway way to the repaet it'll overlap.
01:06:338 - no-no! too fast after spinner! it's easiest diff! >.< Wrong time? no spinner is around there, and I already fixed the recovery time after both spinners in the previous mod.
01:12:196 (3) - i'm not sure about this one. sliders like this can canfuse beginner :/ Eh, it was a slider experiment. I'll wait too see if it's mentioned more.
01:14:837 (2,3) - kinda too messy for easy ovelaps with hitbursts and blah..blah..blah I don't see anything wrong with an overlap here or there, looks fine to me. The hitburst from two is already gone and three is fading by the time they would overlap anything anyway.
Topic Starter
those
h-728
Will get timing checked.

[Hard]
00:15:592 (5) - to remove the changing of SV is better imo. because the melody isn't changed so much. For all the other instances of this, deciding to keep; the first four descending tones are what I want to stress, and a slider velocity decrease before it happens can help build it up/
00:17:290 (4) - nazi. covered with the hitburst of 00:16:724 (1), it doesn't looks well. how about use the same shape as 00:14:271 (2) and blanket 00:16:724 (1) ? then it can not only avoid the hitburst but also get the better flow of cursor. Entire slider track is visible before (1) is to be played.
00:34:460 (7) - I feel this slider is out of flow. how about do Ctrl+R and put same as 00:33:705 (5), and rotate 00:34:837 (1) to anti-clockwise about 45 degree? If I reverse this, horizontal spacing will be too big. The general direction right now is an arc from (4,5,6). Also, you may notice that the vertical spacing is gradually decreasing.
00:42:007 (3) - it's better not to overlap with previous slider Trying to place 00:41:441 (2,3,4) - in a straight line without going too far down the screen. Also, I don't think there's much wrong with a partial overlap
00:51:819 (4,5) - it may be nazi. I don't like this angle, because the flow of cursor is curved to opposite side.
how about move (4) to upper side, and put (5) under (4)? Not so sure what you mean here, can you show me with a picture?
01:20:120 (8) - this changing of SV may confuse the players. 0.75x is enough or remove it. The slider ticks tell you how fast the slider goes.

Thanks for the mod :3

-Bakari-
[General]
add Fiya in the tags? Will be adding tags later.

[Hard]
00:08:422 (6) - new combo here. since there's a slowdown i think it's a good reason to put NC here
00:11:441 (6) - ^ Can already be anticipated due to a sparse rhythm, and slider tick.
00:12:196 (1) - clap? Not too sure I like this one.
00:44:460 (2) - nazi: blanket slider? Nice placement, but the above mod mentioned the slider end was covered by (1) slider track too much.

Thanks for the mod :3
Aurele
M4M.
I guess it's all suggestions, don't take this as "YOU MUST FIX IT OR IF NOT, IT WON'T BE RANKED!!"

General
Please add tags. The most important are Fiya MMzz Suzully
The white color combo is too bright for the background. I think you should delete it
Also for MMzz, does the combo really needs to be on the background? It's seems useless, you should delete it.

Easy

Circle emplacement
00:01:630 (2) - For begginners, this spacing won't be good. Move it at around x:404 y:160 it will also don't overlap the previous slider.

Normal
W.I.P, call me back if you want a mod for Normal.

Hard

Circle emplacement
00:23:894 (5,6) - This overlap looks ugly a bit... You should do something like this instead;
00:42:007 (3,4) - This overlap also look weird to me. I am suggesting you to move it like this; it will also do a jump.

Engage

Circle emplacement
00:09:743 (2) - It will looks simplier if you don't curve this slider as you did for the previous slider. Do Ctrl & clic on the second dot of the slider;

Poor mod is poor.
This was my first mods in 3 days... I may remod it If I feel like it.
h-728
  • 00:51:819 (4,5) -
    ▲to move upper side like this, you can make the space to put note under these sliders.

    ▲I like this arrangement. it seems that 00:51:819 (4) and 00:52:951 (5) are connected better.

    ▲do Ctrl+J on 00:53:705 (2,3,4,5) and adjust the placement.
    I think it looks better if you place 00:51:819 (4) and 00:53:705 (2) symmetrically.
    then I think it goes well...
and
  • 00:34:837 (1) - I wanted to express like this
I'm sorry for my lazy explanation.
of course, no kds please
congaan
Hello. got it from #modrqs

[Hard]
I'm a Hard difficulty player,and I tell you my opinions.
sometimes your changing slider velocity were at random.
00:25:309 (9,10) - delete them? a circle would hit song well imo.
00:26:347 (2,3,4) - i felt, these are anti-jumps a little. To use 1.1x distance snap is better.
00:36:158 (4) - i dont know why you change velocity again.especially this slider shape is hard to read velocity.
00:45:970 (5) - speed down then 00:47:290 (2,3,4,5) - speed up are uncomfortable for normal-hard player imo.
01:08:045 (1) - if you keep this x0.75, delete next 01:08:611 (2) plz.It was very easy to misread.
01:11:064 (1) - ^ i did not notice why i got 100 again and again.
01:32:762 (2) - not miss spacing? it was hard to read at this slow part for me.
01:36:724 (5) - it would be better to use DS=1.1~1.2x.

That's all about hard from me.GL
LunarSakuya
WOOOOOOOOOOOPPPPPPPPPPP

General
- Video offset for Fiya's Easy is -19 in the .osu file while the other 2 standard diffs have -25
- tags later i guess

Fiya's Easy
00:31:819 (1) - maybe taking off the first angle would look nicer http://puu.sh/LWq0
00:34:837 (1) - ^
01:38:234 (1) - Soft default finish?
Nice sliders

Hard
00:03:517 (2) - replace by copy and pasting 00:00:498 (2) - so it doesn't look random
00:33:328 (4) - NC for sudden distance change
00:36:158 (4) - Go like this? so (5) lines up with it, and it kinda matches the pattern of 00:42:196 (4,5,6) - http://puu.sh/LWSY
00:41:441 (2) - Curve the other way to blanket (3) http://puu.sh/LWQG
01:07:479 (7) - holy shit that tick is loud
01:10:687 (8) - clap is softer than the other claps around it? or is it supposed to follow the tone of vocals
01:14:083 (1) - maybe curving this downwards feels better to play
01:20:120 (8) - loud tick
01:39:554 (6) - soft default finish?

Engage
00:06:158 (1,2) - space these out, not the same rhythm vs. spacing as 00:07:668 (4,5) - since they're in the same combo..:D?
00:17:856 (4,5) - maybe go something like this to fit your previous patterns http://puu.sh/LX5p
00:18:988 (7,8,9) - bring the stream down so (6) blankets it http://puu.sh/LX6B
00:51:630 (6) - Ctrl + R could flow nice for cursor after going in one direction with 00:50:498 (2,3,4) - if you get what i mean lol
01:24:649 (9) - NC? idk felt kinda long
01:29:177 (1) - Ctrl + R, better flow imo
01:30:309 (4,5) - again, maybe like this to match previous pattern http://puu.sh/LXeJ
01:39:743 - add spinner that goes from here to 01:40:498 ...and lower volume if you do

Pretty map!
Topic Starter
those
congaan
[Hard]
00:26:347 (2,3,4) - i felt, these are anti-jumps a little. To use 1.1x distance snap is better. Spacing is actually 1.20x here, larger than the 1.00x I used for (1,2).
00:36:158 (4) - i dont know why you change velocity again.especially this slider shape is hard to read velocity. Just bringing it back up to 1.00x
01:08:045 (1) - if you keep this x0.75, delete next 01:08:611 (2) plz.It was very easy to misread. Spacing is the typical Kiai 1.20x spacing, should not be difficult.
01:11:064 (1) - ^ i did not notice why i got 100 again and again. It's the third occurrence of the motif, just following a pattern here.
01:32:762 (2) - not miss spacing? it was hard to read at this slow part for me.
01:36:724 (5) - it would be better to use DS=1.1~1.2x. All about 1.20x spacing.

Thanks for the mod :3

LunarSakuya
Hard
00:33:328 (4) - NC for sudden distance change Prefer to keep same combo to represent descending scalar melody
00:36:158 (4) - Go like this? so (5) lines up with it, and it kinda matches the pattern of 00:42:196 (4,5,6) - http://puu.sh/LWSY Throughout this diff and the Insane diff I have this 3-slider pattern; the first curves in one direction, the second is straight, and the third curves in the other direction. Trying to replicate that even with an anchored slider.
01:07:479 (7) - holy shit that tick is loud Something has been wrong with Sampling. Don't worry, I'll have it fixed.
01:10:687 (8) - clap is softer than the other claps around it? or is it supposed to follow the tone of vocals No clap here P:
01:14:083 (1) - maybe curving this downwards feels better to play Already is P:

Engage
00:06:158 (1,2) - space these out, not the same rhythm vs. spacing as 00:07:668 (4,5) - since they're in the same combo..:D? Maintaining 1.25x and 2.50x spacings here.
00:17:856 (4,5) - maybe go something like this to fit your previous patterns http://puu.sh/LX5p Won't be able to place it nicely if I'm to keep 1.00x and 2.00x spacing.
00:18:988 (7,8,9) - bring the stream down so (6) blankets it http://puu.sh/LX6B (6) already blankets the end of 00:18:045 (5) - , and (7,8,9) is swung left to keep 2.00x spacing, and (10)'s an exciting jump.
00:51:630 (6) - Ctrl + R could flow nice for cursor after going in one direction with 00:50:498 (2,3,4) - if you get what i mean lol Don't quite understand P:
01:39:743 - add spinner that goes from here to 01:40:498 ...and lower volume if you do Originally considered, but a 2/1 spinner barely nets 2000 on Auto, and I'm not so sure it'll benefit the map.

Pretty map!

Thanks for all the fish!
Fiya

Gabe wrote:

Easy

Circle emplacement
00:01:630 (2) - For begginners, this spacing won't be good. Move it at around x:404 y:160 it will also don't overlap the previous slider. it's not overlapping the previous slider and is the same spacing as everything else though o.o

LunarSakuya wrote:

Fiya's Easy
00:31:819 (1) - maybe taking off the first angle would look nicer http://puu.sh/LWq0 Agreed, changed. Although the initial curve is larger and not a perfect beat blnket like in that puush because otherwise it would not be the right length time wise, derp.
00:34:837 (1) - ^ ^
01:38:234 (1) - Soft default finish? Sure
Nice sliders \o/
http://puu.sh/M0vH

Thanks for mods!
Xakyrie
IRC mod for Easy, decided to go through it with Fiya just to clean it up a bit.

Mod
19:30 Xakyrie: : gonna try and understand the mapper a bit
19:30 Xakyrie: : first off
19:30 Xakyrie: : I noticed (well I think it's sort of strange) a constant clockwise movement
19:30 Xakyrie: : it's like, really repetitiv
19:30 Xakyrie: : e
19:30 Xakyrie: : asdf
19:30 Xakyrie: : just scroll through it and you'll see
19:30 Fiya: : that
19:30 Xakyrie: : that's the thing about mapping easys symmetrically
19:31 Fiya: : was not intentional
19:31 Fiya: : orz
19:31 Xakyrie: : xD I know, I know
19:31 Xakyrie: : I'm not gonna be like
19:31 Xakyrie: : GO REMAP THIS PIECE OF SHIT
19:31 Xakyrie: : because 1, it is not
19:31 Fiya: : lmao
19:32 Xakyrie: : and 2, it's fine for your first
19:32 Xakyrie: : xD
19:32 Xakyrie: : just be aware in the future :3
19:32 Fiya: : yea
19:32 Fiya: : I just
19:32 Fiya: : wasn't really thinking about it
19:32 Fiya: : was concentrating more on
19:32 Fiya: : making sliders that I don't normally use
19:32 Fiya: : that don't look like shit
19:32 Xakyrie: : haha it's fine, they look really good for the most part
19:32 Fiya: : and not making it hard
19:32 Fiya: : xD
19:33 Fiya: : but
19:33 Fiya: : that is good advice
19:33 Fiya: : cuz
19:33 Fiya: : I never even thought of that
19:34 Xakyrie: : :3
19:34 Xakyrie: : just making sure \o/
19:35 Fiya: : I also don't normally map symetrical though
19:35 Fiya: : xD
19:35 Fiya: : but anyway
19:35 Fiya: : I'll remember that
19:35 Xakyrie: : symmetrical is best for easys o:
19:36 Xakyrie: : it's pretty and it's easier to read than flowy maps for nubs
19:36 Xakyrie: : anyways
19:36 Fiya: : ^ that is what I was thinking
19:36 Xakyrie: : :3
19:36 Xakyrie: : glad you agree \o/
19:36 Fiya: : it's much easier to predict
19:36 Fiya: : orz
19:37 Xakyrie: : mhmm! ^^
19:37 Xakyrie: : I find aesthetically pleasing maps (for easier diffs mostly) fun to play
19:38 Xakyrie: : btw what's with the DS
19:38 Xakyrie: : o.o
19:38 Fiya: : what
19:38 Fiya: : o.o
19:38 Fiya: : OH
19:38 Xakyrie: : :3
19:38 Xakyrie: : btw I'm going to like
19:38 Xakyrie: : literally
19:38 Xakyrie: : pick at everything
19:38 Xakyrie: : since it won't be worth much kudos I'd think
19:38 Xakyrie: : 1 diff mod = no kudosu
19:38 Fiya: : lol
19:38 Fiya: : the DS is
19:38 Fiya: : fur followpoints
19:38 Xakyrie: : I see o.o
19:39 Xakyrie: : anyways, the first slider
19:39 Fiya: : if you look at the space
19:39 Xakyrie: : oh I see it now
19:39 Fiya: : it's always one perfect point
19:39 Fiya: : xD
19:39 Xakyrie: : it really makes that much of a difference o_o
19:39 Fiya: : except when I broke it a little
19:39 Fiya: : it does
19:39 Fiya: : orz
19:40 Fiya: : that's why
19:40 Fiya: : the sv is 1.02
19:40 Fiya: : as well
19:41 Xakyrie: : o_o that's really exact xD
19:41 Fiya: : I have no life okay
19:41 Fiya: : xD
19:41 Xakyrie: : :>
19:41 Xakyrie: : makes for better maps
19:41 Xakyrie: : :D
19:42 Fiya: : plus my followpoints look bad if you mess them up
19:42 Fiya: : orz
19:42 Fiya: : anyway
19:42 Fiya: : there are
19:43 Fiya: : probably things that more people will notice
19:43 Fiya: : that are more important
19:43 Fiya: : xD
19:43 Xakyrie: : that's the point of modding after all =3= up to you how detailed you get with it
19:44 Fiya: : I'm okay with detailed
19:44 Fiya: : xD
19:47 Xakyrie: : mmkay so, for your first slider, I think it would be better to make it more rounded and clean first off, but more so
19:47 Xakyrie: : flipping it helps it flow into the next slider nicely
19:48 Xakyrie: : 00:01:630 (2) - I moved this in order to blanket, but you can easily manipulate the placement of (1) to fit it
19:48 Xakyrie: : where it used to be, here's a screenshot: http://osu.ppy.sh/ss/383367
19:51 Fiya: : right, instead of it dropping at the end and then making you move up, even if visually
19:52 Xakyrie: : o_ob
19:52 Fiya: : I understand how flow works, just forget about it a lot
19:52 Fiya: : xD
19:53 Xakyrie: : lol don't even question me with flow
19:53 Xakyrie: : apparently I know nothing of it
19:53 Xakyrie: : true story
19:53 Xakyrie: : O_ob
19:53 Fiya: : lolwat
19:53 Xakyrie: : yup
19:53 Fiya: : everything you just said right there
19:53 Fiya: : was flow in words
19:53 Xakyrie: : o_o;
19:53 Xakyrie: : dunno, Mark told me I knew nothing of it
19:53 Xakyrie: : so \o/
19:53 Fiya: : lol
19:53 Fiya: : xD
19:53 Xakyrie: : anyways =3= so in order to keep going, what did you do o:
19:54 Fiya: : I did flip it
19:54 Fiya: : I'm not sure I wanna change the way it looks though
19:54 Xakyrie: : that's fine, it's your map :3
19:54 Fiya: : cuz I kinda like that, and I wanted to use all kinds of things I'd never done before
19:54 Fiya: : \o\
19:54 Xakyrie: : \o/
19:55 Xakyrie: : 00:06:536 - wouldn't it be nice to keep consistent and have a 1/1 slider here
19:55 Xakyrie: : ending on 00:06:913 (1) - instead
19:55 Xakyrie: : unless you're looking for symmetry, not sure how good it'll be if you use a slider
19:56 Fiya: : that was why I didn't use one
19:56 Xakyrie: : I see I see ~
19:56 Xakyrie: : moving on then
19:57 Xakyrie: : 00:09:932 (1,2,3) - nice way of lowering difficulty and using climaxity to your advantage
19:57 Xakyrie: : wrong word but yeah whatever you know what I mena
19:57 Xakyrie: : mean
19:57 Xakyrie: : aiohff
19:57 Xakyrie: : ep[rgs
19:58 Fiya: : lol
19:58 Fiya: : I know what you mean
19:58 Fiya: : since I didn't use a lot of circles
19:58 Fiya: : it feels more like a climax
19:58 Xakyrie: : o_ob
19:58 Fiya: : and essentially it is leading into a climax
19:58 Fiya: : so yea
19:59 Xakyrie: : 00:31:819 (1) - for this, do you think it's possible to deepen the curve or something so the end doesn't go so
19:59 Xakyrie: : close to the middle
19:59 Xakyrie: : again with the whole cursor movement thing
20:00 Fiya: : I could deepen it easily, but it already looks a little akward curving around the previous slider without blanketing imo
20:01 Fiya: : hmm
20:01 Fiya: : 'actually
20:01 Fiya: : I guess it wouldn't matter
20:02 Fiya: : so
20:02 Xakyrie: : alright then o:
20:02 Fiya: : http://osu.ppy.sh/ss/383376 like that you mean?
20:03 Xakyrie: : sort of, or you can flip the end like http://osu.ppy.sh/ss/383375
20:03 Xakyrie: : not sure how that would affect next section though
20:03 Fiya: : I was
20:03 Fiya: : about to show that
20:03 Fiya: : but
20:03 Fiya: : screenshotting too fast
20:04 Fiya: : and puush is being retarded
20:04 Xakyrie: : haha
20:04 Xakyrie: : puush is always retarded when you need it
20:05 Fiya: : no kidding
20:05 Fiya: : :/
20:05 Fiya: : http://osu.ppy.sh/ss/383381 visually it flows better, whether it plays easier or not
20:06 Xakyrie: : =3= yup, either way it's up to you what you want to do ~
20:06 Fiya: : but since I moved the red anchor it doesn't look that bad with the one before it either
20:06 Fiya: : so I'll do that
20:07 Xakyrie: : 00:39:366 (2,3) - nazi: for left move middle 1 down 1 right, vice versa for other
20:08 Xakyrie: : 00:37:102 (3,1) - I guess it would be strange to try and blanket this so no worries ther
20:08 Xakyrie: : 00:46:913 (1) - this is awesome
20:08 Fiya: : xD
20:09 Fiya: : for
20:09 Xakyrie: : 00:50:687 (1) - however from that slider to here I fear might be hard to read since the repeat is so close
20:09 Fiya: : 00:39:366 (2,3) -
20:09 Xakyrie: : o.o
20:09 Xakyrie: : yup
20:09 Fiya: : if I do what you said the slidder overlap
20:09 Fiya: : lol
20:09 Xakyrie: : wait
20:09 Xakyrie: : wut
20:09 Xakyrie: : o_o
20:09 Fiya: : unless
20:09 Fiya: : you meant anchors
20:10 Xakyrie: : the middle anchor o.o should be grey
20:10 Fiya: : derp
20:10 Fiya: : thought
20:10 Fiya: : you meant left slider moving towards middle
20:10 Fiya: : xD
20:10 Xakyrie: : oh xD nope >w<
20:11 Fiya: : and
20:11 Fiya: : I know what you mean
20:11 Fiya: : with the offbeat repeat slider
20:11 Fiya: : not sure
20:11 Fiya: : how to place it otherwise though
20:12 Fiya: : unless
20:12 Fiya: : I just
20:12 Fiya: : move the ending
20:12 Fiya: : on it
20:12 Xakyrie: : yeah that would be fine
20:12 Xakyrie: : you could flick the end up
20:13 Fiya: : http://osu.ppy.sh/ss/383383
20:13 Fiya: : is what I meant
20:13 Fiya: : lol
20:13 Xakyrie: : yeah like that
20:13 Xakyrie: : D:
20:13 Xakyrie: : http://osu.ppy.sh/ss/383384 that's what I had
20:13 Xakyrie: : same thing
20:13 Xakyrie: : anyways
20:13 Xakyrie: : 00:52:196 (2) - this slider
20:14 Xakyrie: : flows better if you change direction
20:14 Xakyrie: : into the next slider
20:14 Xakyrie: : o:
20:14 Fiya: : yes
20:14 Fiya: : xD
20:14 Fiya: : it was break flow
20:14 Xakyrie: : wooooo break flow
20:14 *Xakyrie breakdances
20:14 Fiya: : lolol
20:14 Fiya: : did it because
20:14 Fiya: : that section is different from the rest
20:15 Xakyrie: : I see I see =3=
20:15 Xakyrie: : 00:55:215 (2) - are you missing a clap here
20:15 Xakyrie: : D:
20:15 Xakyrie: : or a hitsound
20:15 Xakyrie: : or something
20:15 Fiya: : no I'm not
20:15 Fiya: : o.o
20:15 Xakyrie: : feels strange to not have one
20:15 Fiya: : slider start is clap
20:15 Fiya: : end is whistle
20:15 Xakyrie: : oh wtf
20:15 Xakyrie: : excuse me my bad
20:15 Fiya: : xD
20:15 Xakyrie: : stupid slider
20:16 Xakyrie: : no wonder
20:16 Xakyrie: : I was like
20:16 Xakyrie: : HMMM
20:16 Xakyrie: : SOMETHING'S DEFINITELY WRONG HERE
20:16 Fiya: : I'm not that inconsistant
20:16 Fiya: : derp
20:17 Xakyrie: : inconsistent*
20:17 Xakyrie: : derp
20:17 Fiya: : poot you
20:17 Fiya: : that's 4 times
20:17 Fiya: : fuck my grammer
20:17 Xakyrie: : :>
20:18 Fiya: : spelling*
20:18 Xakyrie: : huurr
20:18 Xakyrie: : lololol
20:18 Fiya: : also
20:18 Fiya: : 01:02:762 (1,2,3) -
20:18 Fiya: : fixed derp spacing
20:18 Xakyrie: : 01:00:121 (2,1) - anyways, I think the distance/timing between this note and the spinner is a bit too quick for an
20:18 Xakyrie: : easy...maybe place spinner where (2) is? and it was derp? o_o
20:19 Xakyrie: : hmm maybe I fixed it when trying out the flow thing
20:19 Xakyrie: : well glad you noticed it then
20:19 Xakyrie: : :3
20:19 Fiya: : you can't miss the start of a spinner
20:19 Fiya: : so I wasn't worried about it
20:19 Fiya: : lol
20:19 Fiya: : even if it does happen a little fast
20:19 Fiya: : there's more than enough time to react
20:20 Fiya: : wether you are new or not P:
20:20 Fiya: : especially with OD so low
20:20 Fiya: : lol
20:20 Xakyrie: : true I guess... feels strange going into it though
20:20 Fiya: : I guess
20:20 Fiya: : I wanted
20:20 Fiya: : 01:00:121 - hit
20:20 Xakyrie: : since spacing between (1) and (2) is 1/1 and this is 1/2 :v but it's okay if you don't want to change
20:20 Fiya: : 01:00:309 - hit
20:21 Fiya: : but I couldn't do that
20:21 Fiya: : so I stuck a spinner on the second one
20:21 Fiya: : idk
20:21 Xakyrie: : or
20:21 Xakyrie: : you could try...
20:22 Fiya: : both spots feels wierd for spinner
20:22 Fiya: : xD
20:22 Xakyrie: : 00:58:988 - start spinner here?
20:22 Fiya: : isn't that a little long though?
20:22 Fiya: : orz
20:22 Xakyrie: : 01:01:630 - end here
20:22 Xakyrie: : o.o
20:22 Xakyrie: : it's kind of strange to end a spinner on a downbeat
20:22 Xakyrie: : since technically you should be hitting a note there
20:22 Xakyrie: : D:
20:22 Fiya: : not to me o.o
20:22 Fiya: : the end of a spinner is a note to me
20:22 Fiya: : :o
20:23 Xakyrie: : alright then =3=
20:23 Fiya: : because
20:23 Fiya: : you build up all that energy during spinning
20:23 Fiya: : xD
20:24 Fiya: : the end of the spinner should be a climax of that energy
20:24 Fiya: : and then you go into whatever is next
20:24 Xakyrie: : good reasoning , that's fine xD makes a lot of sense
20:24 Fiya: : I did
20:24 Fiya: : 01:00:498 - move the start to there
20:25 Fiya: : still feels a little wierd, but it is easier to see IU guess
20:25 Fiya: : no not IU Zach this is Duca
20:25 Fiya: : e.e
20:26 Xakyrie: : o_o
20:26 Xakyrie: : loooooooooool
20:27 Xakyrie: : 01:12:196 (3) - this is a big no no
20:27 *Xakyrie cries
20:27 Xakyrie: : sad but yes
20:27 Xakyrie: : it's a no go
20:27 Fiya: : ahaha
20:27 Fiya: : okay
20:27 Xakyrie: : :<
20:27 Fiya: : I can change that
20:27 Fiya: : xD
20:27 Xakyrie: : slider track aint visible is why, yes I'm sure you can replace it with another awesome slider
20:27 Fiya: : that's what experimenting is for P:
20:27 Xakyrie: : yup!
20:28 Xakyrie: : 01:17:102 (1) - ohoho lone slider I see
20:28 Xakyrie: : 01:20:121 (1,2) - would you like to make these more smooth at the red anchor points? there's a trick to it
20:29 Fiya: : sec
20:29 Fiya: : I'm
20:29 Fiya: : still fixing that other slider
20:30 Xakyrie: : yup yup, just pointing stuff out
20:30 Xakyrie: : I know it'll take a bit
20:30 Xakyrie: : xD
20:32 Fiya: : http://puu.sh/M1Af
20:32 Fiya: : O.o
20:32 Fiya: : not sure if want
20:32 Fiya: : xD
20:34 Xakyrie: : lmfao
20:34 Xakyrie: : that's amazing
20:34 Xakyrie: : xD
20:34 Fiya: : it looks
20:34 Fiya: : funky
20:34 Fiya: : xD
20:34 Xakyrie: : wouldn't fit this song but omg it would be soooo funny to put in like
20:34 Xakyrie: : a dubstep map
20:35 Fiya: : derp
20:35 Fiya: : how's
20:35 Fiya: : http://puu.sh/M1C4
20:35 Xakyrie: : looks good :3
20:35 Fiya: : I'll keep that for now then
20:35 Fiya: : xD
20:36 Fiya: : and
20:36 Fiya: : wtf
20:36 Fiya: : how did I not see that love slider
20:36 Xakyrie: : love slider? o.o
20:36 Fiya: : lone
20:36 Xakyrie: : you mean lone slider?
20:36 Xakyrie: : LOL
20:36 Fiya: : xD
20:36 Xakyrie: : ahaha
20:36 Fiya: : how the hell
20:36 Fiya: : did I not notice that
20:36 Fiya: : Orz
20:37 Xakyrie: : orz(
20:37 Xakyrie: : ..
20:37 Xakyrie: : wow wtf is going up his butt
20:37 Xakyrie: : that looks
20:37 Xakyrie: : so wrong...
20:37 Xakyrie: : x~x
20:37 Fiya: : lmao
20:37 Xakyrie: : so how do we fix the lone slider issue
20:38 Xakyrie: : I would suggest a slider straight down but then you'd have to fix the next patter
20:38 Xakyrie: : n
20:38 Fiya: : lolwat no
20:38 Fiya: : http://puu.sh/M1F3
20:38 Fiya: : xD
20:39 Xakyrie: : ggg
20:39 Xakyrie: : wwoooow
20:39 Xakyrie: : didn't even notice that
20:39 Fiya: : lolol
20:40 Xakyrie: : 01:20:121 (1,2) - anyways, make sure the red anchors aren't showing so much here
20:40 Xakyrie: : you can see where they are since the protrude a bit where the curves are
20:40 Xakyrie: : xD
20:40 Fiya: : lol
20:40 Fiya: : could just
20:40 Fiya: : stuff two normal anchors ontop the red one
20:40 Fiya: : xD
20:41 Fiya: : one before and one after it
20:41 Fiya: : then stick them ontop
20:41 Fiya: : smoother curve
20:41 Fiya: : without changing slider shape
20:41 Fiya: : derp
20:41 Xakyrie: : o.o wut
20:41 Xakyrie: : omg I gotta try this
20:41 *Xakyrie processing
20:42 Xakyrie: : ...
20:42 Xakyrie: : HOLY SHIT
20:42 Xakyrie: : wtf
20:42 Xakyrie: : that actually worked
20:42 Xakyrie: : xD
20:42 Fiya: : lolol
20:42 Fiya: : brb
20:42 Fiya: : and
20:42 Xakyrie: : alright o:
20:42 Fiya: : I experimented
20:42 Fiya: : a lot
20:42 Fiya: : with the editor
20:42 Fiya: : just never with sliders
20:42 Fiya: : lol
20:42 Xakyrie: : haha well now you are and have :3
20:46 Fiya: : back
20:46 Fiya: : what
20:46 Fiya: : was that trick
20:46 Fiya: : that you were gonna say
20:46 Fiya: : before I said mine
20:46 Fiya: : lol
20:47 Xakyrie: : oh uhh
20:47 Xakyrie: : just make sure that the two grey points used to make it smoother are aligned straight with the red anchor
20:47 Fiya: : lol
20:49 Xakyrie: : 01:37:102 (2) - last suggestion, wouldn't you rather make this 01:34:083 (2) - but inverted?
20:49 Xakyrie: : 01:34:083 (2) - whoops no highlight
20:50 Fiya: : It was initially, but I changed it for some reason or another
20:50 Fiya: : lolz
20:50 Xakyrie: : D:
20:50 Xakyrie: : but it's more consistent x~x
20:50 Fiya: : lol
20:50 Fiya: : okay
20:50 Fiya: : xD
20:51 Xakyrie: : okay back to the beginning for a sec, (looking over hitsounds)
20:51 Xakyrie: : 00:11:441 (3) - are you by chance missing a whistle
20:51 Fiya: : nope
20:51 Fiya: : there wasn't one there
20:51 Xakyrie: : shouldn't there be one?
20:52 Fiya: : yeap
20:52 Fiya: : xD
20:52 Xakyrie: : 00:15:970 (3) - no whistle on end?
20:52 Xakyrie: : question as in, shouldn't you remove it? xD
20:53 Xakyrie: : er
20:53 Xakyrie: : wait
20:53 Xakyrie: : it's consistent
20:53 Xakyrie: : nevermind
20:53 Fiya: : Why, most certainly, dear person in question.
20:53 Xakyrie: : =3=
20:53 Xakyrie: : lmfao at the '^' text they implemented
20:53 Xakyrie: : I love it
20:53 Fiya: : me too
20:53 Fiya: : xD
20:53 Fiya: : I don't normally
20:53 Fiya: : overlap hitsounds
20:53 Fiya: : but it sounded good there
20:53 Fiya: : P:
20:54 Xakyrie: : 00:18:234 (2) - whistle on end to be consistent? or are you being consistent like every other phrase
20:55 Fiya: : everyother
20:55 Xakyrie: : then what about here
20:55 Xakyrie: : 00:22:762 (1) -
20:55 Fiya: : it's a 2 part phrase
20:55 Fiya: : end phrase is different
20:55 Fiya: : it signifies change
20:56 Xakyrie: : alright alright
20:57 Xakyrie: : 01:13:705 (4) - kinda quiet
20:57 Xakyrie: : probably forgot about
20:57 Xakyrie: : it
20:57 Fiya: : well
20:57 Xakyrie: : er
20:57 Xakyrie: : wait
20:58 Fiya: : I just used those's volumes
20:58 Xakyrie: : ahh alright that's fine
20:58 Xakyrie: : xD
20:58 Fiya: : lol
20:58 Xakyrie: : yup all is good
20:58 Xakyrie: : thanks for letting me mod \o/
20:58 Fiya: : thx for modding it
20:58 Fiya: : annnnnnnnd
20:59 Fiya: : look at the 3rd to last post in the first page of the thread
20:59 Fiya: : he will probably KD you
20:59 Fiya: : if you post
20:59 Fiya: : or I could just ask him now
20:59 Xakyrie: : lol I talked to him, he said to post :3
20:59 Fiya: : or that
20:59 Fiya: : xD
20:59 Fiya: : thank you~
21:00 Xakyrie: : no problem, thank you :3

Lovely song, good luck with the mapset guys! If you're in need of more mods later on, just pm chin, I'll be glad to help :3
Fiya
Xakyrie's upgrade: http://puu.sh/M23G

Need more mods like that forever.
Roxas
Mod4mod o/

[General]

From 00:00:000 - to 00:12:196 - raise a bit the volume, it's too low imo

[Easy]

HP drain +1
There are unnecessary green lines like
[Hard]

00:18:045 (6) - Move the last point of this slider in x:100 y:264
01:12:573 (5) - ^ in x:288 y:200
01:26:724 (2) - ^ in x:176 y:240
01:30:498 (6) - ^ x:396 y:156

[Insane]

00:30:687 (6) - Move the slider 1 grid down and 1 grid left

I haven't found so much things, really god job! Starred map!
tutuhaha
[Easy]

00:36:347 (2,3) - I dont really agree put some slider like this in easy diff
01:00:498 (1) - you dont need whistle I think
01:04:271 (3) - move to x176 y240
01:13:705 (4) - too low this hitsound
01:34:837 (3) - NC begin there?

[Hard]

00:08:422 (6) - add nc?
00:11:441 (6) - ^
00:33:328 (4) - add NC?
01:12:573 (5) - ^
01:18:988 (5) - ^
01:25:970 (X) - add note?

[Insane]

00:06:913 (2,3,4) - maybe use the same space will looks better?
00:33:894 (8,9) - I think you should make a jump between those two note but no at there 00:33:328 (6,7) -
00:57:668 (7) - add NC?

I make sure taiko dont have any things can say
good map <3~
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