forum

Yannis Brown - Transformation Theme

posted
Total Posts
167
Topic Starter
Arnold0
This beatmap was submitted using in-game submission on lundi 19 novembre 2012 at 22:09:38

Artist: Yannis Brown
Title: Transformation Theme
Source: Dragon Ball GT
Tags: GBA Game Boy Advance Nintendo DB Goku Pan Trunk
BPM: 105,6
Filesize: 3540kb
Play Time: 01:54
Difficulties Available:
  1. Hard (4,35 stars, 209 notes)
  2. Insane (4,95 stars, 331 notes)
  3. Normal (2,82 stars, 132 notes)
Download: Yannis Brown - Transformation Theme
Information: Scores/Beatmap Listing
---------------
My 2nd Beatmap, but my 1st was a realy bad one. For this one I've asked and got 48 mods. [2 MAT ones] [1 BAT one] This is my 1st and only ranked map.
Thanks to all the modders for there usefull mods.

Special thanks to :
Kawayi Rika -> Star icon
Breeze -> Bubble icon
Kurai -> Ranked <3


The music is from a GBA game Dragon Ball GT transformation.

List of all modders, thanks all!
popner (Timing check)
those
Hitomi May
Yu-Izanagi-12
LKs
ertyukjh010
BeatofIke
Ryu
h-728
EvilElvis
hibarirailwayz
ZLOdeuka
RikiH_
Akashi_S
KiyoshiX101
Yoru-SAN
Alduric
-Bakari-
[CSGA]Ar3sgice
Kurokami
Flask
TTTTTTTTTTTT
Kin
Aunxfb
cool cool
HelloSCV
JudgeTheDude
Reisen Udongein
popner
Chewin
Katty Pie
R e v i v e
Kert
selova
Beren
Pereira006
Kawayi Rika (Gime star :3)
haha5957
zeroclover
SephWalker
Armin
Weez
Jebok
Gabe
Stefan
pimpG
Breeze (Gime bubble :3)
UnderminE (Bubble poper :))
Kurai (Gime Ranked <3<3)
popner
[Timing]

Your current timing is fine. If you want more, try this:

bpm:105.6
offset:1144

GL~
Topic Starter
Arnold0
BPM is already @ 105.600BPM
Offset changed to 1144ms, thanks :)
I'll move in pending now and start asking for modding ;)
popner
Good luck.
Topic Starter
Arnold0
I'm new to mapping and was thinking I can't give one if I havent any but it seems I can so done (:
those
From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
In each of the difficulties, quite a bit is too linear. What I mean is, if you notice the beginning of Easy, everything just goes in line, running around in a circle, following a path; flowing, but not fun.

[Easy]
00:42:053 (4) - Before this point, all you've had is too linear. Try to move things around so that objects don't just go in straight lines. On this note, this slider should have New Combo (NC).
00:44:325 (1) - Remove the NC.
01:13:587 (1) - Remove NC.
01:13:871 (2) - NC here.
01:18:416 (4) - NC here.
01:22:962 (4) - NC here.
01:26:655 (1) - Remove NC.
01:27:507 (2) - NC here.

[Hard]
00:37:507 (1) - You've used a long slider in this direction for the third time now. Try to be creative in the shapes; you can have more than 3 points in a slider. Even something like this can enhance the gameplay by that much more.
00:44:325 (1) - Change this one too, while you're at it.

[Insane]
The diff is way too linear, and the stacking is too much. Try to be more creative; you can do lots of stuff. Here's an example around time 00:15:348.
00:44:325 (1) - A slider like this definitely does not fit in an Insane.

Good luck :3
Topic Starter
Arnold0

those wrote:

From .:Let those mod those maps:.

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
In each of the difficulties, quite a bit is too linear. What I mean is, if you notice the beginning of Easy, everything just goes in line, running around in a circle, following a path; flowing, but not fun.File deleted but full reload not done because I have to change hard and insane. For linearity you are right so i'll change the 3 levels

[Easy]
00:42:053 (4) - Before this point, all you've had is too linear. Try to move things around so that objects don't just go in straight lines. On this note, this slider should have New Combo (NC). Done, I have change all the easy now it is not linear at all, I changed from the start to the end because after the change from 00:00:000 to 00:42:053 the rest of the song seems too linear too
00:44:325 (1) - Remove the NC. done
01:13:587 (1) - Remove NC. done
01:13:871 (2) - NC here. done
01:18:416 (4) - NC here. done
01:22:962 (4) - NC here. done
01:26:655 (1) - Remove NC. done
01:27:507 (2) - NC here. done

[Hard]
00:37:507 (1) - You've used a long slider in this direction for the third time now. Try to be creative in the shapes; you can have more than 3 points in a slider. Even something like this can enhance the gameplay by that much more. I'll change all thing like I do in the easy because now it look realy too linear compared too the easy D: I'll use this kind of sliders for sure (I aslo used it in the easy) and will try the sliders have not all the same direction
00:44:325 (1) - Change this one too, while you're at it.Same^

[Insane]
The diff is way too linear, and the stacking is too much. Try to be more creative; you can do lots of stuff. Here's an example around time 00:15:348. I do so many staking because I was thinking it is too hard but I never passed a insane so I can't realy know ... I'll change I think i'll look realy better
00:44:325 (1) - A slider like this definitely does not fit in an Insane.Like what I have done on easy and will do on hard i'll change all the map in insane too so i'll try to make sliders more harder.

Good luck :3 thanks ;)
Realy usefull mod for me ;) . I hope I won't put things worst than it was before D:
I'll edit when I have do all the modifications in the 3 diff and have uploaded again.
Topic Starter
Arnold0
All 3 diff changed and full reupload done
Hitomi May
Hi

The song ends very suddenly

[Easy]

00:18:331 (3) - do like this:
00:21:314 (2) - add circle
00:25:859 (4) - placed above in 1 gird
01:01:513 (4) - like a 00:18:331 (3)
01:54:212 (2) - so curve

[Hard]

00:50:007 (1) -

[Insane]

00:50:007 (1,2) - heeeey, looks bad ._.
01:40:007 (1,2) - ehhh, cuuuurve

I hope it's help you :3
Yu-Izanagi-12
Hi from my queue
the map looks good to to me
Hard
Circle Size +2
Insane
Circle Size +2
Overall Diff -1
Topic Starter
Arnold0

Hitomi May wrote:

Hi

The song ends very suddenly I have to search how to have a fadding to the end

[Easy]

00:18:331 (3) - do like this:
done
00:21:314 (2) - add circle Don't done , I think it don't fit with the music
00:25:859 (4) - placed above in 1 gird done
01:01:513 (4) - like a 00:18:331 (3) done
01:54:212 (2) - so curve I'm not sur what you want to say but I have littely modified this slider, hope it is better now

[Hard]

00:50:007 (1) -
Tryed but the result is not exacly the same but looks better than before

[Insane]

00:50:007 (1,2) - heeeey, looks bad ._. Changed
01:40:007 (1,2) - ehhh, cuuuurve Like I say in easy not sure about what you want to say but I'v modified this too

I hope it's help you :3 sure ;)

Yu-Izanagi-12 wrote:

Hi from my queue
the map looks good to to me
Hard
Circle Size +2 I done +1 Because it look realy small when circle size is 5 I think ?
Insane
Circle Size +2 I done +1 Because circles look realy too small (like the size of the osu! cursor) when they are set to 6
Overall Diff -1 done
Thanks for your mods (:

EDIT : Faddout done (: (full reupload done as well)
LKs
From 【All requests posted here will be modded】 queue

you're 200th post, the lucky dog(customer), so you'd have higher priority

[General]

  1. resize BG to 800x600
  2. Dragon Ball GT GBA move these to Source, maybe keep GBA on tags..
  3. offest 1163
[Easy]

00:19:344 (4) - NC here but not 00:20:765 (1) -

[Hard]

fine

[Insane]

00:08:264 (3) - not a line here
01:25:821 (11,12) - add some notes here
01:30:366 (6,7) - ^ you can add on whitle and bule tick :3

this track is a bit abstracting lol

GL
ertyukjh010


Hello, :)

[General]

background.png size is 800x601, change it to 800*600

[Easy]

HP2 OD2 AR3 pls
00:02:422 (3) - Start at 00:02:564
00:04:695 (3) - Start at 00:04:837
00:16:058 (4) - Start at 00:16:200
00:18:331 (3) - Start at 00:18:473
00:34:240 (4) - Start at 00:34:382
00:36:513 (3) - Start at 00:36:655

[Hard]

ok

[Insane]

OD7 HP7

I do not say anything, but you need more work and you must strengthen your rhythm, slider shape, layout
That all
Topic Starter
Arnold0

LKs wrote:

From 【All requests posted here will be modded】 queue

you're 200th post, the lucky dog(customer), so you'd have higher priority Lol it is not all the time I'm lucky like this D:

[General]

  1. resize BG to 800x600 done
  2. Dragon Ball GT GBA move these to Source, maybe keep GBA on tags.. done
  3. offest 1163 done


[Easy]

00:19:344 (4) - NC here but not 00:20:765 (1) - done

[Hard]

fine okey (:

[Insane]

00:08:264 (3) - not a line here changed
01:25:821 (11,12) - add some notes here done
01:30:366 (6,7) - ^ done
you can add on whitle and bule tick :3

this track is a bit abstracting lol

GL

ertyukjh010 wrote:



Hello, :)

[General]

background.png size is 800x601, change it to 800*600 As I say before, done

[Easy]

HP2 OD2 AR3 pls done
00:02:422 (3) - Start at 00:02:564 After offset change (In the mod I got before), make like this is not synched with the music
00:04:695 (3) - Start at 00:04:837 ^
00:16:058 (4) - Start at 00:16:200 ^
00:18:331 (3) - Start at 00:18:473 ^
00:34:240 (4) - Start at 00:34:382 ^
00:36:513 (3) - Start at 00:36:655 ^

[Hard]

ok

[Insane]

OD7 HP7 done

I do not say anything, but you need more work and you must strengthen your rhythm, slider shape, layout
That all
I changed the mp3 file for fade out the end, and it changed the offset I have before è:
BeatofIke
Request from modding queue. Music was very repetitive (which can be boring), so I didn't like the map much. Anyway, hare is my mod:

[General]
-Map a Normal Difficulty? Easy-Hard-Insane is unrankable, I believe. Or rather, change easy to normal difficulty.
-Remove the OSB File on the song folder. There's no storyboard on your map.
-Your slider velocities are TOO HIGH!
-Make your sliders smoother and nicer.

[Easy]
-Maybe change the difficulty name to normal? If so, set HP Drain to 3, Approach rate to 4, and Overall Difficulty to 3.
-Your polarity seems fine, but it could be a bit better: http://www.youtube.com/watch?v=53PkFLrK8Ws

Hard
-Set HP Drain to 5 for better difficulty spread.

Insane
-None

Map has potential. Keep it up. Didn't like the map though.
Topic Starter
Arnold0

BeatofIke wrote:

Request from modding queue. Music was very repetitive (which can be boring), so I didn't like the map much. Anyway, hare is my mod:

[General]
-Map a Normal Difficulty? Easy-Hard-Insane is unrankable, I believe. Or rather, change easy to normal difficulty. Easy renammed to normal
-Remove the OSB File on the song folder. There's no storyboard on your map. I have done that one time but the file apper again U_u . Done
-Your slider velocities are TOO HIGH! Reduced on hard & insane
-Make your sliders smoother and nicer.

[Easy]
-Maybe change the difficulty name to normal? If so, set HP Drain to 3, Approach rate to 4, and Overall Difficulty to 3. Done
-Your polarity seems fine, but it could be a bit better: http://www.youtube.com/watch?v=53PkFLrK8Ws Done but not sure if it is okey like this

Hard
-Set HP Drain to 5 for better difficulty spread. Done
I have changed many of my sliders due to slider speed reduced

Insane
-None
I have changed many of my sliders due to slider speed reduced

Map has potential. Keep it up. Didn't like the map though.
Ryu_old
From Ryu's queue~ :3

Honestly, I dont like songs from other stuffs like dat one D:


But here you are~

Easy:

● 00:29:856 - off nc

Hard:


● Size Circle - 1

Insane:

● Circle Size - 2


Map is good enough.


Good luck :3
Topic Starter
Arnold0

Ryu wrote:

From Ryu's queue~ :3

Honestly, I dont like songs from other stuffs like dat one D:


But here you are~

Easy:

● 00:29:856 - off nc Maybe you want I add a nc ? I have addded one

Hard:


● Size Circle - 1 No because my hard is already too easy and this will make it easyer

Insane:

● Circle Size - 2 Done -1


Map is good enough.


Good luck :3
Thanks (:
Topic Starter
Arnold0
Ungraveyarded, need more mods please *_*
h-728

thank you for your request

[General]
  1. How about add Kiai Time?
  2. there are few hit sounds through all diffs. consider add more hit sounds. make other pattern in this pattern.
    I suggest one of clap patterns. please use it when you like. red circle means clap.
[Normal]
  • 00:02:015 (2) - I don't recommend you to use kick slider in these for-newbie diff.
    00:20:765 (2) - short break time will cause confusing, so you should remove it and put notes.
    00:53:435 (3) - ^
[Hard]
  • SV2.0 is too high for Hard. recommend to use 1.8 or less.
    00:40:935 (1) ~ finish sounds are attached whole of this slider. remove it and add finish on start/end point of the slider.
    00:46:617 - this break time seems unnecessary.
    01:45:708 - ^
[Insane]
  • 00:40:935 (1) ~ finish sounds are attached whole of this slider. remove it and add finish on start/end point of the slider.
    00:40:935 ~ it looks almost same as Hard. consider to add more notes to adjust difficulty.
    00:46:617 - this break time seems unnecessary.
    01:26:106 (12) - this whistle sound strange, because you hadn't use whistle at all in other place.
    if you like whistle hit sounds, consider add more whistle in other place, and it will become sounds natural.
    01:45:708 - same as 00:46:617
that's all.
good luck
Topic Starter
Arnold0

h-728 wrote:


thank you for your request

[General]
  1. How about add Kiai Time? Added
  2. there are few hit sounds through all diffs. consider add more hit sounds. make other pattern in this pattern.
    I suggest one of clap patterns. please use it when you like. red circle means clap.
Sound realy good so I've used it all the times :)

[Normal]
  • 00:02:015 (2) - I don't recommend you to use kick slider in these for-newbie diff. A person speaks me about polarity problems so what to do, changes them back to notes with polarity problem or keep it like this ? :x
    00:20:765 (2) - short break time will cause confusing, so you should remove it and put notes.There is no break time here :o, and it you want to say there is too many time beetwin the two sliders I think not and don't know how to add a note here :(
    00:53:435 (3) - ^ No break time again here but many time beetwin the two sliders, I've added notes.
[Hard]
  • SV2.0 is too high for Hard. recommend to use 1.8 or less.Used 1.8
    00:40:935 (1) ~ finish sounds are attached whole of this slider. remove it and add finish on start/end point of the slider.Done
    00:46:617 - this break time seems unnecessary.Removed and added notes
    01:45:708 - ^^
[Insane]
  • 00:40:935 (1) ~ finish sounds are attached whole of this slider. remove it and add finish on start/end point of the slider. I've deleted this slider and puted notes so... :)
    00:40:935 ~ it looks almost same as Hard. consider to add more notes to adjust difficulty. Slider deleted and notes added, I've also changed some sliders for notes after this one.
    00:46:617 - this break time seems unnecessary. Removed and added notes
    01:26:106 (12) - this whistle sound strange, because you hadn't use whistle at all in other place.
    if you like whistle hit sounds, consider add more whistle in other place, and it will become sounds natural. I've added more before & after :)
    01:45:708 - same as 00:46:617 Removed and added notes
that's all.
good luck
Thanks and thanks for the star :)

I've set the snap dividor to 1/8 just for the sliders at 00:45:055; 00:54:145; 01:44:145; 01:53:236, in insane, Can someone says me if this is okey ?
For the easy can someone say me if it's better to have this littles sliders and good polarity or just simple notes but with the polarity problem ?
h-728

Arnold0 wrote:

I've set the snap dividor to 1/8 just for the sliders at (2)00:45:055, (2)0054:145, (2)01:44:145, (2)0153:236 Can someone says me if this is okey ?
you can combine some kinds of snap divisor.
so no problem with your using 1/8 snap divisor.
but it should be easy to read rhythm.
for example, using 1/4, 1/3, 1/8 and 1/6 snap divisor in one section will just confusing.

btw, I think 00:45:055 (2): this slider should be snapped at 00:45:197. to do so, it will follow the music well and we can easily to pass this section.
00:54:145 (2) - same as above.
01:44:145 (2) - ^
01:53:236 (2) - ^

Arnold0 wrote:

For the easy can someone say me if it's better to have this littles sliders and good polarity or just simple notes but with the polarity problem ?
too short slider(we call kick slider, like 00:02:015 (2) in Normal) maybe confuse newbie players because it is hard to follow the sliderball.
and connecting another note after kick slider, they will be more confused so that it is difficult to find when they should hit the next note.
in these reasons, I don't recommend you to use kick slider in these diffs, but absolutely you want to use, you should use it by itself and not to connect to another note.

sorry for my lazy explanation.
no kudosu for this plz.
Topic Starter
Arnold0

h-728 wrote:

Arnold0 wrote:

I've set the snap dividor to 1/8 just for the sliders at (2)00:45:055, (2)0054:145, (2)01:44:145, (2)0153:236 Can someone says me if this is okey ?
you can combine some kinds of snap divisor.
so no problem with your using 1/8 snap divisor.
but it should be easy to read rhythm.
for example, using 1/4, 1/3, 1/8 and 1/6 snap divisor in one section will just confusing.

btw, I think 00:45:055 (2): this slider should be snapped at 00:45:197. to do so, it will follow the music well and we can easily to pass this section.
00:54:145 (2) - same as above.
01:44:145 (2) - ^
01:53:236 (2) - ^
Tryed but it sound desynched, the sound come after the music :(

Arnold0 wrote:

For the easy can someone say me if it's better to have this littles sliders and good polarity or just simple notes but with the polarity problem ?
too short slider(we call kick slider, like 00:02:015 (2) in Normal) maybe confuse newbie players because it is hard to follow the sliderball.
and connecting another note after kick slider, they will be more confused so that it is difficult to find when they should hit the next note.
in these reasons, I don't recommend you to use kick slider in these diffs, but absolutely you want to use, you should use it by itself and not to connect to another note.
Changed back to notes (Also it sound better like this)

sorry for my lazy explanation.
no kudosu for this plz.
-Nothing-To-Do-Here-
Hello from E.E's modding queue!
[Hard]
look perfect for me
[Insane]
Suggestion
00:02:867 (10) - try something like this
00:05:140 (10) - ^
00:16:503 (11) - ^
00:18:776 (10) - ^
00:25:310 (5) -
00:27:867 (3) -
Good luck!
Topic Starter
Arnold0

EvilElvis wrote:

Hello from E.E's modding queue!
[Hard]
look perfect for me
[Insane]
Suggestion
00:02:867 (10) - try something like this
00:05:140 (10) - ^
00:16:503 (11) - ^
00:18:776 (10) - ^
00:25:310 (5) -
00:27:867 (3) -
Good luck!
All done
hibarirailwayz
from modding queues~
There are my opinions, so you need not follow.
[General]
none

[Normal]
00:27:583 (1,2) - remove and add NC
00:29:856 (1,2) - ^
00:46:617 - I don't like break time in kiai time. I suggest adding spinner.
01:45:708 - ^

[Hard]
00:40:935 (1) - finish=00:41:361 and add circle in next timing
00:56:276 (1) - start=00:55:992
01:40:026 (1) - finish=01:40:452 and add circle in next timing

[Insane]
whistle is not match this song...


Good luck!!
Topic Starter
Arnold0

hibarirailwayz wrote:

from modding queues~
There are my opinions, so you need not follow.
[General]
none

[Normal]
00:27:583 (1,2) - remove and add NC Done
00:29:856 (1,2) - ^ Done
00:46:617 - I don't like break time in kiai time. I suggest adding spinner. Done
01:45:708 - ^ Done

[Hard]
00:40:935 (1) - finish=00:41:361 and add circle in next timing Done
00:56:276 (1) - start=00:55:992 Done
01:40:026 (1) - finish=01:40:452 and add circle in next timing Done

[Insane]
whistle is not match this song... Removed


Good luck!! Thanks :)
ZLOdeuka-
Hello Arnold0. Sorry, I was doing other maps :(

[Normal]

00:46:049 (3) - delete. add Circle 00:46:049 and add spiner 00:46:617 (start spiner 46.617 and 48.890 end)
01:45:140 (6,1) - ^
01:04:799 (4) - new combo.
01:05:651 (1) - delete new combo

[Hard]

00:01:163 (1,2,3) - hmm... maybe so...? http://puu.sh/JBgs
00:03:435 (1,2,3) - ^ http://puu.sh/JBhg
00:55:992 (1) - start here 00:56:276. end here 00:57:981

[Insane]

00:02:867 (10) - delete.move here slider 00:03:009.
00:05:140 (10,11) - ^
00:16:503 (11,12) - ^
00:50:026 (1,2) - disturbed interval! on Distance Snap.

Good luck
Topic Starter
Arnold0

ZLOdeuka wrote:

Hello Arnold0. Sorry, I was doing other maps :(

[Normal]

00:46:049 (3) - delete. add Circle 00:46:049 and add spiner 00:46:617 (start spiner 46.617 and 48.890 end) Done
01:45:140 (6,1) - ^^
01:04:799 (4) - new combo. Done
01:05:651 (1) - delete new combo Done

[Hard]

00:01:163 (1,2,3) - hmm... maybe so...? http://puu.sh/JBgs Looks realy good thanks :)
00:03:435 (1,2,3) - ^ http://puu.sh/JBhg ^
00:55:992 (1) - start here 00:56:276. end here 00:57:981 Done

[Insane]

00:02:867 (10) - delete.move here slider 00:03:009. Changed, sound better thanks :)
00:05:140 (10,11) - ^^
00:16:503 (11,12) - ^^
00:50:026 (1,2) - disturbed interval! on Distance Snap. Epic fail, fixed

Good luck Thanks :)
RikiH_
Hi, I'm here for 4m4. Sorry for late D:

Normal

00:10:253 (1,2,3) - Make this pattern symmetric!
00:32:412 - Remove NC
00:32:981 (2) - Add NC

Hard

00:17:072 (1,2,3) - Try to make these symmetric
01:16:162 (1,2,3) - ^
01:30:651 - Add a note?

Insane

00:25:452 (6) - NC?
01:04:089 (9) - Weird overlap with the slider (10), move it away

Uhm. Insane is nice but for the other diffs I suggest you to make some patterns with circles/slider because in some parts they're really random... Good luck! :D
Alltur
Hello~
I'm not great at modding but here's some suggestion that I can think of..

[General]
Cut the music at the end. There's some silence.
Maybe try to get a better music? 192kbps?


[Normal]
Approach Rate -1
In my personal opinion, all the beats sounds okay.

[Hard]
Approach Rate -1
Nothing wrong with the beats :D
Why this map has such low star rating? It should be around 4.0~4.2
00:12:526 and 00:14:515 are pretty much in the same spot so overlap them :D
01:12:469 - up 2 grid to make it on the center x-axis.

The song is pretty dynamic imo, but the pattern of the beatmap is repetitive :x
This song already had a lot of mods so I don't think I was any help XP..
Topic Starter
Arnold0

RikiH_ wrote:

Hi, I'm here for 4m4. Sorry for late D:

Normal

00:10:253 (1,2,3) - Make this pattern symmetric! Done (I think)
00:32:412 - Remove NC Done
00:32:981 (2) - Add NC Done

Hard

00:17:072 (1,2,3) - Try to make these symmetric Done (I think)
01:16:162 (1,2,3) - ^^
01:30:651 - Add a note? Done

Insane

00:25:452 (6) - NC? Done
01:04:089 (9) - Weird overlap with the slider (10), move it away I moved the slider

Uhm. Insane is nice but for the other diffs I suggest you to make some patterns with circles/slider because in some parts they're really random... Good luck! :D


Akashi_S wrote:

Hello~
I'm not great at modding but here's some suggestion that I can think of..

[General]
Cut the music at the end. There's some silence. It's not silence, it's a fadeout because before the music cutted drectly
Maybe try to get a better music? 192kbps? I think this is a waste of filespace for this song


[Normal]
Approach Rate -1 Don't know if it's better but done
In my personal opinion, all the beats sounds okay.

[Hard]
Approach Rate -1 Don't know if it's better but done
Nothing wrong with the beats :D
Why this map has such low star rating? It should be around 4.0~4.2 Ask osu!, not me ^^"
00:12:526 and 00:14:515 are pretty much in the same spot so overlap them :D With The changes I made before I can't do it now
01:12:469 - up 2 grid to make it on the center x-axis. Now it's 3 down than the X axis, put it on the X axis will do a wired spacing so no sorry :(

The song is pretty dynamic imo, but the pattern of the beatmap is repetitive :x
This song already had a lot of mods so I don't think I was any help XP..
I've changed some of the patterns, hope it's a little better.
Thanks for your mods and RikiH_ for your star :)
[Luxord]
[Mod Request]
From my Modding Queue - p/1675802#p1675802
[General]
Maybe find a better background? :C

[Easy]
Is perfect :3

[Hard]
00:50:026 (1,2) - Fix Slider Shape? http://osu.ppy.sh/ss/376466

[Insane]
AR -1 I guess.
01:13:890 (2,3,4,5) - Move 3, 4 and 5 a bit way from 2 cause it's confusing :c
01:20:140 (6) - Move this to X:376 Y:296
01:24:969 (7,8,9,10,11) - Turn off the Grid snap and stack precisely - http://osu.ppy.sh/ss/376458
01:35:623 (7,8,9,10) - Maybe like this? http://osu.ppy.sh/ss/376464
01:48:265 (3) - Fix the spacing. Move it to X:156 Y:276

[Commets]
Nice for 2nd map :3 Good luck!
Yoru-hide
Hi! from my mod queue~

General:

Your BG size is 800x600, when recommended is 1024x768. Use Grid Level 4.

Insane:

SPOILER
00:25:878 (2,3,4,5,6) - is sink needed change, for exaple , http://puu.sh/K8nt.
01:24:969 (7,8,9,10,11) - ^ create some confuses 'cause start after slider.

00:46:049 (3) - m... try make it more steady or change.
01:45:140 (3) - ^

00:50:310 (2,3) - try this http://puu.sh/K8oR.
01:40:310 (2,3) - ^
01:49:401 (2,3) - ^ etc.

01:47:981 (1,2,3) - need to do smoother.

Hard:


SPOILER
Approach Rate 7.

Would be better if you remake all diff on Distance Snap.

Change some moments with sliders to:
before - http://puu.sh/K8tK
after - http://puu.sh/K8v0

It's make your "Hard" more harder , lol.

Normal:
SPOILER
Fine.

Good Luck!
Topic Starter
Arnold0

KiyoshiX101 wrote:

[Mod Request]
From my Modding Queue - p/1675802#p1675802
[General]
Maybe find a better background? :C This BG is from the game, and I can't find a image from the game which is better cuz GBA games have a low resolution

[Easy]
Is perfect :3

[Hard]
00:50:026 (1,2) - Fix Slider Shape? http://osu.ppy.sh/ss/376466 Tryed but not like yours, because with yours the 1st slider become 1 tick too long

[Insane]
AR -1 I guess.
01:13:890 (2,3,4,5) - Move 3, 4 and 5 a bit way from 2 cause it's confusing :c Switched 2/3 but pattern not changed not sure if it's better?
01:20:140 (6) - Move this to X:376 Y:296 Ok
01:24:969 (7,8,9,10,11) - Turn off the Grid snap and stack precisely - http://osu.ppy.sh/ss/376458 I have changed this part
01:35:623 (7,8,9,10) - Maybe like this? http://osu.ppy.sh/ss/376464 Done
01:48:265 (3) - Fix the spacing. Move it to X:156 Y:276 Done

[Commets]
Nice for 2nd map :3 Good luck! Thanks

Yoru-SAN wrote:

Hi! from my mod queue~

General:

Your BG size is 800x600, when recommended is 1024x768. Use Grid Level 4.For this kind of image I think 1024X768 is useless and a waste of filsespace because the image is already pixelated

Insane:

SPOILER
00:25:878 (2,3,4,5,6) - is sink needed change, for exaple , http://puu.sh/K8nt. Changed
01:24:969 (7,8,9,10,11) - ^ create some confuses 'cause start after slider. CHanged but not with the patter you saw because it was too near the border of the screen

00:46:049 (3) - m... try make it more steady or change. Not changed because I don't realy know what you wanted to say and don't know how to change them
01:45:140 (3) - ^^

00:50:310 (2,3) - try this http://puu.sh/K8oR. Done
01:40:310 (2,3) - ^^
01:49:401 (2,3) - ^ etc.^

01:47:981 (1,2,3) - need to do smoother. Don't understand what you meen and this looks good for me so not changed

Hard:


SPOILER
Approach Rate 7. Okey

Would be better if you remake all diff on Distance Snap.

Change some moments with sliders to:
before - http://puu.sh/K8tK
after - http://puu.sh/K8v0
I've done this with "2 reverse arrow" sliders but not with the ones like at the start of the song.
It's make your "Hard" more harder , lol.

Normal:
SPOILER
Fine.

Good Luck! Thanks :)
Thanks for mods :) And YEY now my hard have the yellow star with an H and not the Normal star anymore thanks ! :)
haigawdy
Even if you fail mod mine map, I'll mod yours ;p

[Normal]
  1. 00:19:344 (1) - Correct this slider shape, like this: http://puu.sh/Kb5M
[Hard]
  1. Nothing here.
[Insane]
  1. 00:45:055 - How about adding one more reverse arrow? If not, you can also set beatsnap divisor to 1/6 and correct slider to that - it looks nice.
  2. 00:54:145 - ^
  3. 01:44:145 - ^
  4. 01:53:236 - ^
  5. 01:27:526 - Incorrect spacing.
  6. 01:34:344 (1,2,3,4,5) - Spacing between these notes look ugly in my opinion. Try move them in nicer way, but it is only my little suggestion. :)
Good luck! :)
Genshin
Star :D
Topic Starter
Arnold0

Alduric wrote:

Even if you fail mod mine map, I'll mod yours ;p Thanks :)

[Normal]
  1. 00:19:344 (1) - Correct this slider shape, like this: http://puu.sh/Kb5M Done
[Hard]
  1. Nothing here.
[Insane]
  1. 00:45:055 - How about adding one more reverse arrow? If not, you can also set beatsnap divisor to 1/6 and correct slider to that - it looks nice. 1 more reverse arrow added
  2. 00:54:145 - ^^
  3. 01:44:145 - ^^
  4. 01:53:236 - ^^
  5. 01:27:526 - Incorrect spacing. Changed
  6. 01:34:344 (1,2,3,4,5) - Spacing between these notes look ugly in my opinion. Try move them in nicer way, but it is only my little suggestion. :)I made them like this due to the previous mod and I think they are good so no change for now sorry
Good luck! :) Thanks

Genshin wrote:

Star :D Thanks
Topic Starter
Arnold0
Grrr it's too hard to have a MAT mod...

More important thing:

Fixed 2 hitsound missing and changed the 4 1/8 sliders to 1/6, sound better. (Insane diff)
riffy
ok. as you requested

[General]
100% volume sounds too loud. reduce it, please!
all difs has a lot of overlaps. doesn't looks really good

[Normal]
AR + 1. it fits with your slider velocity much better
00:50:026 (1) - too far from spinner. it's easiest diff on this mapset. so.. put this closer to the screen center
01:05:651 (2) - http://puu.sh/KIH5
01:49:117 (1) - same as 00:50:026 (1)

[Hard]
OD + 1 this is Hard!
00:10:822 - circle here
00:25:594 - ^

[Insane]
UNSNAPPED OBJECTS
00:14:515 (1,7) - stack them
00:45:055 (2) - doesn't really fits here.

more looks like unfinished diff. i expected to see much more sliders. kinda unbalanced now

short mod. i just pointed out some things. looks like some parts are copy-pasted. so.. check them too for same mistakes
~~~~~~~~~~~~~~

gl~
Topic Starter
Arnold0

-Bakari- wrote:

ok. as you requested

[General]
100% volume sounds too loud. reduce it, please! Set to 70%
all difs has a lot of overlaps. doesn't looks really good Most of them are caused by distance snapping so...

[Normal]
AR + 1. it fits with your slider velocity much better Changed
00:50:026 (1) - too far from spinner. it's easiest diff on this mapset. so.. put this closer to the screen center Changed
01:05:651 (2) - http://puu.sh/KIH5 I think it sond bad so not changed sry
01:49:117 (1) - same as 00:50:026 (1) Okey

[Hard]
OD + 1 this is Hard! Changed
00:10:822 - circle here Changed
00:25:594 - ^ I don't hear thing in the music here which need a circle.

[Insane]
UNSNAPPED OBJECTS AIMod say "unsnapped (0)"
00:14:515 (1,7) - stack them Okey
00:45:055 (2) - doesn't really fits here. Why? I think it follow the music :o

more looks like unfinished diff. i expected to see much more sliders. kinda unbalanced now Why does it need more sliders? This is an insane after all an putting slider will just make it easyer no?

short mod. i just pointed out some things. looks like some parts are copy-pasted. so.. check them too for same mistakes I never copy/pasted >.<
~~~~~~~~~~~~~~

gl~
Thanks for mod :) I'll try to upload but I'm not sure it'll work my connexion is so buggy tooday ...

EDIT: Upload succesfull.
[CSGA]Ar3sgice
from my queue


General

  1. better find a better quality bg ...
Normal

  1. 00:40:935 (3) - make shape better i think.. move 2 points in middle o.o? http://osu.ppy.sh/ss/379485
Hard

  1. 00:25:878 (6,7) - seems one slider 3 reverse fits better...
  2. 00:44:344 (1) - make symmetry
  3. 01:04:799 (1) - put slider point (32,176) looks better..?
  4. 01:54:231 (2) - last point (432,152)
Insane

  1. 00:39:799 (1,2,3) - bigger spacing so don't overlap?
  2. 00:46:049 (3) - you can make a better slider like this http://osu.ppy.sh/ss/379389
  3. 00:50:452 (3) - spacing
  4. 01:13:890 (2,3,4,5,6) - make better shape..?
  5. 01:40:310 (2,3) - spacing bigger
weird music ..orz don't know how to mod this sorry ;_;

Good luck~
Kurokami
Yo.

[Normal]
00:40:935 (3) - haha, yeah, same as above mentioned
01:40:026 (1,2) - weird overlap

[Hard]
00:08:265 (3) - what are you mapped here? I know its sounds good, but...
01:17:157 (3,4) - unrankable issue, 4's repeat arrow partially covered by 3's hirburst
01:17:157 (3,4) - ^
01:33:066 (4,5) - unrankable issue, 5's repeat arrow partially covered by 4's hirburst

[Insane]
00:16:219 (9,11) - 1 grid down
00:17:072 (1,3,5) - 1 grid right
00:40:083 (3) - 1 grid down
00:46:901 (1,2,3) - 2 one grid down? this way 3 will be centered in the middle of 1 and 2
00:48:037 (4,5) - 1 grid down
01:06:219 (5) - 1 grid left?
01:07:072 (1,2,3) - looks ugly, move 1,3 1 grid right
01:09:344 (1,2,3) - ugly, 3 is 1 grid up, 1 is 1 left and up
01:11:759 (2,3) - 1 right
01:39:174 (9) - 1 down

I wanted to say, its okay, but then I saw your triplets. o.o

[]
That's all, what I able to say about this map. Sorry for the too much nazy things. o.o Good luck with this. :3
Topic Starter
Arnold0

[CSGA]Ar3sgice wrote:

from my queue


General

  1. better find a better quality bg ... Maybe I'll search one, but I can't find an image from the game which is better if it change it'll not from the game and that's not what I want :x
Normal

  1. 00:40:935 (3) - make shape better i think.. move 2 points in middle o.o? http://osu.ppy.sh/ss/379485 Done
Hard

  1. 00:25:878 (6,7) - seems one slider 3 reverse fits better... Changed
  2. 00:44:344 (1) - make symmetry Tryed (But not sure about success ^^')
  3. 01:04:799 (1) - put slider point (32,176) looks better..? Done
  4. 01:54:231 (2) - last point (432,152) Done
Insane

  1. 00:39:799 (1,2,3) - bigger spacing so don't overlap? Changed a little, I think it's good now
  2. 00:46:049 (3) - you can make a better slider like this http://osu.ppy.sh/ss/379389 Can't succesfully made the same as yours but changed hope it's okey
  3. 00:50:452 (3) - spacing Changes just a little (The overlap just a little because this was an idea from another mod
  4. 01:13:890 (2,3,4,5,6) - make better shape..? Changed but not sure it's better :x
  5. 01:40:310 (2,3) - spacing bigger Same as 00:50:452
weird music ..orz don't know how to mod this sorry ;_;

Good luck~ Thanks
Thanks for mod :)

EDIT ninja'd by other mod :o
Topic Starter
Arnold0

Kurokami wrote:

Yo.

[Normal]
00:40:935 (3) - haha, yeah, same as above mentioned Already done in the mod before ^^
01:40:026 (1,2) - weird overlap Changed

[Hard]
00:08:265 (3) - what are you mapped here? I know its sounds good, but... What is the problem here ? it folows the music fine :o
01:17:157 (3,4) - unrankable issue, 4's repeat arrow partially covered by 3's hirburst Grrr default 300 are realy bigger than the ones in my skin... Changed
01:17:157 (3,4) - ^ O_O You give me the same time as before, fail ?
01:33:066 (4,5) - unrankable issue, 5's repeat arrow partially covered by 4's hirburst Changed

[Insane]
00:16:219 (9,11) - 1 grid down
00:17:072 (1,3,5) - 1 grid right
00:40:083 (3) - 1 grid down
00:46:901 (1,2,3) - 2 one grid down? this way 3 will be centered in the middle of 1 and 2
00:48:037 (4,5) - 1 grid down
01:06:219 (5) - 1 grid left?
01:07:072 (1,2,3) - looks ugly, move 1,3 1 grid right
01:09:344 (1,2,3) - ugly, 3 is 1 grid up, 1 is 1 left and up
01:11:759 (2,3) - 1 right
01:39:174 (9) - 1 down
All done
I wanted to say, its okay, but then I saw your triplets. o.o What triplets mean? I've used a translator and I did not know the french word it gives to me o_O

[]
That's all, what I able to say about this map. Sorry for the too much nazy things. o.o Good luck with this. :3 Thanks
Thanks for mod :)
I've got 20 mod on my map :o
Kurokami

Arnold0 wrote:

Kurokami wrote:

Yo.

[Hard]
00:08:265 (3) - what are you mapped here? I know its sounds good, but... What is the problem here ? it folows the music fine :o nope, you mapped 3 note, but the last note isn't represent in the music.
01:17:157 (3,4) - unrankable issue, 4's repeat arrow partially covered by 3's hirburst Grrr default 300 are realy bigger than the ones in my skin... Changed I'm also not using the default skin, but this is unrankable anyways.
01:17:157 (3,4) - ^ O_O You give me the same time as before, fail ? oops. My mistake. o.o 00:27:015 (1,3) - here

and here too: 00:15:793 (4,5) -


I wanted to say, its okay, but then I saw your triplets. o.o What triplets mean? I've used a translator and I did not know the french word it gives to me o_O Triplet means 3 note following each other with no space between them. The selected ones are the triplets: http://puu.sh/L2tP
Topic Starter
Arnold0
The two other hitburst hiding reverse arrow are fixed thanks.
Flask
Hi there ~ Request From CLANNAD Mod queue~
Regou does not choose your map to mod , so i take a look :3!

[General]
Background.png >> should be jpg (less file size)

And i think kiai time should be here
#1 00:42:072 - (open)
#2 01:41:162 - (open)
I'd like to set preview time on Offset 40935 but it's up to you :3


[Normal]
00:02:441 (3) - should start at 00:02:583 - and end at 00:02:867 -
00:04:714 (3) - ^ (start at red tick and end at white tick)
00:16:077 (4) - ^
00:18:350 (3) - ^
00:21:617 (3) - spacing
00:34:259 (3) - same as above
00:36:532 (3) - ^
00:37:526 (4) - nc
01:01:532 (4,3) - ^
01:15:168 (3) - ^
01:33:350 (4,3) - ^

not bad .-.

[Hard]
00:12:810 (3) - why here's a clap? remove

[Insane]
I find some unsnapped slider ,please snap them ↓
00:45:055 (2) - Unsnapped slider (repeat)
00:45:055 (2) - Unsnapped slider (end)
00:54:145 (2) - Unsnapped slider (repeat)
00:54:145 (2) - Unsnapped slider (end)
01:44:145 (2) - Unsnapped slider (repeat)
01:44:145 (2) - Unsnapped slider (end)
01:53:236 (2) - Unsnapped slider (repeat)
01:53:236 (2) - Unsnapped slider (end)

00:45:055 (2) - Why here has finish T_T too loudly
00:54:145 (2) - ^


umm... this is your first map and still needs more mod :3 good luck!
Topic Starter
Arnold0

Flask wrote:

Hi there ~ Request From CLANNAD Mod queue~
Regou does not choose your map to mod , so i take a look :3!

[General]
Background.png >> should be jpg (less file size)
I'll respond to this with an image :

And i think kiai time should be here
#1 00:42:072 - (open) Okey
#2 01:41:162 - (open) Okey
I'd like to set preview time on Offset 40935 but it's up to you :3 Okey


[Normal]
00:02:441 (3) - should start at 00:02:583 - and end at 00:02:867 - This is easyer and not sound bad so okey
00:04:714 (3) - ^ (start at red tick and end at white tick) ^
00:16:077 (4) - ^^
00:18:350 (3) - ^^
00:21:617 (3) - spacing Changed
00:34:259 (3) - same as above ^
00:36:532 (3) - ^^
00:37:526 (4) - nc Yep
01:01:532 (4,3) - ^^
01:15:168 (3) - ^^
01:33:350 (4,3) - ^^

not bad .-.

[Hard]
00:12:810 (3) - why here's a clap? removeThere is all the time a clap on this sond on the music so no.

[Insane]
I find some unsnapped slider ,please snap them ↓
00:45:055 (2) - Unsnapped slider (repeat)
00:45:055 (2) - Unsnapped slider (end)
00:54:145 (2) - Unsnapped slider (repeat)
00:54:145 (2) - Unsnapped slider (end)
01:44:145 (2) - Unsnapped slider (repeat)
01:44:145 (2) - Unsnapped slider (end)
01:53:236 (2) - Unsnapped slider (repeat)
01:53:236 (2) - Unsnapped slider (end)
I think it's okey now
00:45:055 (2) - Why here has finish T_T too loudly Removed
00:54:145 (2) - ^^


umm... this is your first map and still needs more mod :3 good luck! More mods? I've got already many ones but sure I think my map can still be improved, but getting realy many mods is not realy easy :s
TTTTTTTTTTTT
From BakaHuang & TTTTTTTTTTTT's modding queue

Hi~

[Normal]

00:01:163 - consider add a finish?
00:32:981 - There lacks a finish.
00:40:935 - I don't think this finish is fit the music..
00:41:787 - ^
00:53:435 - add a NC and consider add a finish at the head of slider?
01:00:253 - emm.I think there lacks a finish.ww
01:32:072 - ^

[Hard]

00:41:361 - remove finish
00:48:322 - I think it would be better to add a clap.
01:00:253 - Add a finish.
01:40:452 - remove finish

[Insane]

00:10:395 - move 1 grid up
00:10:537 - move 2 grids up
00:41:361 - remove finish
00:45:102 - try another method,because it's too loudly.
00:54:193 - ^
01:40:062 - add a finish
01:44:193 - the same as 00:45:102
01:53:284 - ^

Good luck!!!
show more
Please sign in to reply.

New reply