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This beatmap was submitted using in-game submission on 14 March 2017 at 13:12:20

Artist: odaxelagnia
Title: The Shortest Mashcore Ever
Tags: Caramell caramelldansen mario bros Koji Kondo Imogen Heap Hide And Seek Speedcore
BPM: 249
Filesize: 2465kb
Play Time: 00:30
Difficulties Available:

Download: odaxelagnia - The Shortest Mashcore Ever
Information: Scores/Beatmap Listing
---------------
Image

Thanks to laughingcomet for the suggestion
Thanks to XeoStyle for the hitsounds
Thanks to Chronocide for the background/banner
Source: http://www.archive.org/download/DCRPS013/DCRPS013.zip
Check out more albums from the DANCECORPS label here: http://dancecorps.webs.com/FreeCatalogue.htm
Check out more odaxelagnia releases here: https://odaxelagniaproject.wordpress.com/

Modders: laughingcomet | DDMythical | Raveille | dkingo | Soul Evans | Adiopulse | Rivals_7 | Maxus
Last edited by Hydria on , edited 18 times in total.
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Spinner Sage
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Ayo is mai thing :O Quicker modder becauser i gotter boreder.
Normal
00:08:511 - i feel like there should be a note here
00:10:439 - ^
00:12:367 - ^
00:14:294 - ^
00:14:776 - maybe here too :thinking:
00:22:005 (22005|0,22126|0) - a little bit uncalled for don't you think?


Hard
i feel like there's a big gap between normal and hard lol maybe fit another diff in between them?
maybe make the sv's a bit more agressive?


Insane
same as Hard. Feel free to copy my diff if you want it lol idm (prob not tho cause it's shit)(also if you want it i'll selfmod it to become a bit better. but then again it sucks lmao *shrugs*)too dense for me to mod lel dunno what can be changed
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laughingcomet wrote:
Ayo is mai thing :O Quicker modder becauser i gotter boreder.
Normal
00:08:511 - i feel like there should be a note here added
00:10:439 - ^ added
00:12:367 - ^ added
00:14:294 - ^ added
00:14:776 - maybe here too :thinking: tried that didn't work
00:22:005 (22005|0,22126|0) - a little bit uncalled for don't you think?woops


Hard
i feel like there's a big gap between normal and hard lol maybe fit another diff in between them?nah it's fine
maybe make the sv's a bit more agressive?I think it's already aggressive enough for the set considering what insane has


Insane
same as Hard. Feel free to copy my diff if you want it lol idm (prob not tho cause it's shit)(also if you want it i'll selfmod it to become a bit better. but then again it sucks lmao *shrugs*)too dense for me to mod lel dunno what can be changedsee hard


thanks for the mod :D
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1/2/3/4

Normal
00:14:897 (14897|2) - This isnt synced to a sound, or if it is, there were much better sounds to put this note on, like the white tick before it.
00:22:728 (22728|2) - Would move this back onto the red tick before it.


Hard
00:17:788 (17788|2,18752|0) - I understand that these two are mapped to sounds, but they make the SV section incredibly awkward to play. I would delete them, but you can reposition them so that they're not jacks. but deleting them is optimal here as it lets the SV section be alot more emphasised and consistant.


Insane
what the fuckkkk i was not expecting this to be understarred
00:06:222 (6222|3,6343|3,6463|3,6584|3,6704|3) - No thanks.
00:12:849 (12849|1) - move to 1
00:14:415 (14415|2,14415|3,14415|0) - your hands are typically reserved for the super loud sounds, but here's it's used where there should be a double.
00:24:897 (24897|0,24897|1,25017|0,25017|1) - Make these into either some short LN's for effect, or into hands.
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DDMythical wrote:
1/2/3/4

Normal
00:14:897 (14897|2) - This isnt synced to a sound, or if it is, there were much better sounds to put this note on, like the white tick before it. it's synced to the triple sounds, such as 00:14:656 (14656|0,14897|2,15138|0) - these are
00:22:728 (22728|2) - Would move this back onto the red tick before it. done and added notes to reflect change


Hard
00:17:788 (17788|2,18752|0) - I understand that these two are mapped to sounds, but they make the SV section incredibly awkward to play. I would delete them, but you can reposition them so that they're not jacks. but deleting them is optimal here as it lets the SV section be alot more emphasised and consistant. I've had one complaint that the SVs here were too easy and one that they're too hard which means I'm doing my job correctly, also the rest of the map is lightly jack based it would be weird to change it here


Insane
what the fuckkkk i was not expecting this to be understarred I don't make the SR I just map to it
00:06:222 (6222|3,6343|3,6463|3,6584|3,6704|3) - No thanks. it's mapped that way since 00:05:981 (5981|1,5981|3,6222|3,6222|1,6704|1,6704|3) - are the same sounds and 00:06:343 (6343|3,6343|0,6343|2,6463|2,6463|0,6463|3,6584|0,6584|3,6584|2) - are the same sounds and if you put 5 notes in 4 columns once is going to overlap but if I get enough complaints I'll move 00:06:704 (6704|3) - to 3
00:12:849 (12849|1) - move to 1 that's valid
00:14:415 (14415|2,14415|3,14415|0) - your hands are typically reserved for the super loud sounds, but here's it's used where there should be a double. my bad
00:24:897 (24897|0,24897|1,25017|0,25017|1) - Make these into either some short LN's for effect, or into hands. because the other ones use hands later I've made them hands for now
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hi baby ;)

|1|2|3|4|

Normal
00:06:824 (6824|0) - feel that this sound is worthy of an LN
00:15:861 - this is a loud drum beat... note here?
00:16:824 - same here
00:19:716 - same here
00:20:680 - same here
yea this song is weird wtf




Insane
time to remove some siufhsuif anchors hm hm scrumpets and dilly dongs
00:05:258 (5258|1) - to 1
yea ok nvm theres no big anchors tbh


ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
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Raveille wrote:
hi baby ;)

|1|2|3|4|

Normal
00:06:824 (6824|0) - feel that this sound is worthy of an LN that's fine
00:15:861 - this is a loud drum beat... note here?
00:16:824 - same here
00:19:716 - same here
00:20:680 - same here accepted all
yea this song is weird wtf M A S H C O R E


Hard
00:12:487 (12487|3,12487|1,12608|2,12608|0,12728|3,12849|2,12849|0,12969|3,13090|2,13090|0,13210|3,13331|0,13331|1,13451|0) - can you do a ctrl+h on this? I can see why and yes
00:25:861 (25861|2,25981|3) - move these one column to the left I moved 00:25:861 (25861|2,25861|3) - over instead since I still want that last note to be the furthest right due to PR


Insane
time to remove some siufhsuif anchors hm hm scrumpets and dilly dongs
00:05:258 (5258|1) - to 1 done
yea ok nvm theres no big anchors tbh


ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
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Hi there, a rough mod.

mod

General
Uncheck widescreen support?


Insane
00:15:138 (15138|2,15138|3,15198|1,15198|0,15258|2,15258|3,15318|1,15379|0,15439|2) - The sounds are same so unify the pattern?


Hard
00:06:704 - Add a note for the beat

00:08:632 - Delete a note

00:16:102 - Add a note for the beat

00:23:451 - ^

00:23:692 - ^

Ok that's all, nothing much I can mod


Good luck :D

ps. the BG is my another wife
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dkingo wrote:
Hi there, a rough mod.

mod

General
Uncheck widescreen support? fair enough


Insane
00:15:138 (15138|2,15138|3,15198|1,15198|0,15258|2,15258|3,15318|1,15379|0,15439|2) - The sounds are same so unify the pattern? sure


Hard
00:06:704 - Add a note for the beat I think that would ruin the aesthetic of 00:05:981 (5981|3,6222|3,6704|3) - considering the extrea beat is quiet enough

00:08:632 - Delete a note singer + beat

00:16:102 - Add a note for the beat sure

00:23:451 - ^ this area is designed so that each sound no matter how strong is only worth one note, so the low grunts and the melody itself, are just one note each and since you can only hear a low grunt here I'm not adding another note same goes for below

00:23:692 - ^

Ok that's all, nothing much I can mod thanks


Good luck :D

ps. the BG is my another wife u wu
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Combo Commander
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double post oops
Last edited by Soul Evans on , edited 1 time in total.
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Combo Commander
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Soul's Modding
1 / 2 / 3 / 4

General


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Soul Evans wrote:
Soul's Modding
1 / 2 / 3 / 4

General




thanks for the mod :)
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Combo Commander
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Adiopulse wrote:
Adiopulse's Crunch Time Mod

All diffs
Kiai time 00:07:788 to 00:15:499 - sure

Hard
Pattern suggestion 00:03:933 https://puu.sh/uvpvz/9e853dfe52.png
^ 00:21:282 - https://puu.sh/uvpTX/f3e40726d8.png I'm happy with both of these suggestions

Insane

00:05:379 (5379|3,5620|3) - 2 tick lns good idea
00:28:873 (28873|1) should be a doubleit works


thanks for mod man
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Rhythm Incarnate
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General
convert the audio dude pls
why loli BG :roll:


Insane
00:03:933 -
Image
guess its better for flow probably

00:11:523 (11523|0) - guess you could delete since the noise probably "almost" the same as - 00:11:041 (11041|1) -

00:22:367 (22367|3,22367|0,22728|0,22728|1) - would probably be worth if its tripled as they still held the same noise and loudness as the triple before imo


Hard

00:11:885 (11885|0,12005|1,12065|0) - this flow is kinda lul for me. might try -
Image
for more balanced pattern

00:13:692 (13692|2) - move to 2. looks kinda heavy in the right if you lookin at the jack tho - 00:13:331 (13331|3,13451|3,13571|2,13692|2,13933|2,14053|2) -

00:20:921 (20921|1,20921|0) - probably looks kinda empty, even tho this section still have tons of noise xd

00:23:210 (23210|2,23331|3) - 00:25:138 (25138|2,25258|1) - pretty sure this should be stacked. reference - 00:27:065 (27065|1,27186|1) -


Normal

00:30:680 - might probably want to add note for a finisher impact
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