Hello there
[Forgotten]
-Fix tags(for better ones, even if that tags are comparing with the song). Also not so sure about OD, is it really worth to do 8.7? I mean, yes. maybe you thought about DT players and something like that, but even with 80 bpm(which isn't that true because of some multi timing in the song) OD8.7 looks...kinda weird. Think about it.
-Check green combo colour, which isn't that need here. Maybe dark green, or mix of green and orange...
-Spacing of most of sliders isn't stable, because of spacing of jump-sections. Try to stabilize spacing. I would not be nazi for spacing in the mod.
00:38:885 (2,3,4,5) - feel a bit weird, maybe wrong offset here? I hear sounds of notes with delay according to music, check with 25/50%
00:39:260 (1) - you lost very loud drums at the end of the slider(last red and white tick)
00:46:572 (3,3) - well, imo drums are louder than instrumental, so it will be better if you emphasize them by spacing, for example.
01:20:322 (4,5,6,7,8) - no need for that jumps. Yes, music is growing and it feels like jump section, BUT there is no need in such high spacing.
01:46:947 (1,2,3,4) - wrong offset. Delete end of this section and listen to with 50%. Plus 01:48:072 - there is no sound here, which can be introduced like jump-note. Adding HS'ing is good, but it's
not rankable (i mean mapping for addition hs's, not music). Avoid that things, or BNs will mention this.
02:01:760 (1,2,3) - overused spacing.
02:04:760 (1,2,3) - the same, but ok, it's not so overused here.
02:14:603 (5) - the same thing with hitsound criteria.
02:44:697 (6,7) - huge (not necessary ofc) spacing.
02:45:822 (2,3,4) - a bit weird flow here.
03:15:072 (1) - probably not nc here, but on the end of the slider i think. But cause of slider idk what to do here...
03:35:510 (1,1,2,3,4,5,6) - very bad moment. Much of players will break here, i beg you.
03:37:947 (2,3) - if your growth of spacing here before this jump would be bigger, than this moment is good. But cause of kinda low spacing compating with this one, i reccomend you decrease here.
03:40:947 (2,3) - ^.
03:41:322 (4,6) - also compare spacing with jumps. Looks like sliders even have not any spacing at all D:
03:49:760 (1,2,3) - yeah, here i see, that growth of spacing is stable, so this jumps are suit.
03:58:947 (3,4,5,6) - again, compare spacing.
04:26:719 (2,3) - something VERY BAD here. Really.
05:09:260 (2,3) - this kind of sliders let player go down with no confusing(cause of good circular flow of reverse-slider), but here you map note hugher, than suitable flow should be. Try to change that places in all of map, maybe i miss them D:
05:22:937 (2,3) - ehm...spacing..here...
05:51:640 (2,3,4,5,6,7,8,9,10,11,12,13) - do not decrease volume that big, make gradation from 30% to 80% from example.
06:13:623 (1) - slider shape could be improved at the end.
right corner of piuc here and
this moment too.So except my suggestions, map looks very orderly. A lot of effort spent on HS'ing, but do not forget to follow music, not additional hitsounds.
Good luck with this one!