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This is a BSS beatmap submission. Click here to view full beatmap information.
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Combo Commander
486 posts
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This beatmap was submitted using in-game submission on Sunday, April 9, 2017 at 3:23:55 AM

Artist: Drop
Title: Granat
Tags: Mkguh Akali Kyshiro Rohit6 Antares- Arphimigon Starrodkirby86 seifuu meigetsu ryuu to honoo no monogatari dragon and flame 竜と炎の物語清風明月
BPM: 180.96
Filesize: 3321kb
Play Time: 00:42
Difficulties Available:

Download: Drop - Granat
Information: Scores/Beatmap Listing
---------------
My mapping style is more fit to zxzxzxzxzxzxzx and zzzzzzzzzzzzz and tablet and mouse and touchscreen and trackpad (added in by TrackpadEasy's request) players
If you are not, hehe

Storyboard by Starrodkirby86

Easy by me
Normal by MkGuh
Advanced by me
Hard by MkGuh
Light Insane by Antares-
Insane by Arphimigon
Insane by Rohit6
Expert by me
Extreme by Akali
Extra by Kyshiro

hi mom

granat-chan <3
Last edited by diraimur on , edited 171 times in total.
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Rhythm Incarnate
558 posts
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No kudosu yet.
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Spinner Sage
145 posts
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Earned 1 kudosu.
Testplayed Krfawy's Easy and they asked me to post the log here o/
It's very small but yeah
Code:
21:24 P i k u: 00:24:153 (1,2) - I think it would be more interesting if those weren't stacked
21:24 P i k u: 00:28:132 (4,5) - too
21:24 P i k u: 00:32:111 (1) - Beautiful :D
21:24 P i k u: 00:42:058 (2) - Could use a better shape
21:25 P i k u: Otherwise it looks fine to me :D
21:25 Krfawy: hmmm
21:25 Krfawy: I am not sure if making those stacks more "interesting" would a good idea, you know, playability D:
21:25 Krfawy: but why not, I can make a cuter shape there o3o
21:26 P i k u: :3
21:26 P i k u: Yeah well I'm no expert, it was just a suggestion ^^
21:26 Krfawy: could you post it in the thread o/
21:26 P i k u: Oh, sure :D
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Rhythm Incarnate
1,231 posts
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No kudosu yet.
not sure about the mapping tho, i think i'll get some opinions on it, that include yours xdd
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 36421
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:diraimur
Version:Mk's Hard
Source:
Tags:Krfawy seifuu meigetsu ryuu to honoo no monogatari dragon and flame 竜と炎の物語清風明月
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.55
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
281,331.5649867374,3,2,1,50,1,0
8238,-133.333333333333,3,2,1,50,0,0
14206,-100,3,2,1,50,0,0
16196,-133.333333333333,3,2,1,50,0,0
20174,-100,3,2,1,50,0,0
26143,-133.333333333333,3,2,1,50,0,0
28132,-100,3,2,1,50,0,0
30121,-133.333333333333,3,2,1,50,0,0
32111,-100,3,2,1,50,0,0
42389,-100,3,2,1,40,0,0
42721,-100,3,2,1,30,0,0
43052,-100,3,2,1,20,0,0


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User avatar
Rhythm Incarnate
1,062 posts
Offline
Earned 1 kudosu.
diri, how about these combos:

Code:
[Colours]
Combo1 : 217,55,192
Combo2 : 117,117,223
Combo3 : 39,130,173
Combo4 : 39,173,130
Combo5 : 117,223,117
SliderBorder : 128,160,192
SliderTrackOverride : 64,80,96


If yes, then KDS for noic colours, pls *Krfawy runs

BTW update from me:

IZI
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 1
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:diraimur
Version:Krfawy's Easy
Source:
Tags:Krfawy seifuu meigetsu ryuu to honoo no monogatari dragon and flame 竜と炎の物語清風明月
BeatmapID:1068382
BeatmapSetID:501992

[Difficulty]
HPDrainRate:1.5
CircleSize:3.5
OverallDifficulty:2.5
ApproachRate:0.5
SliderMultiplier:0.759999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
281,331.5649867374,3,2,1,50,1,0
42389,-100,3,2,1,40,0,0
42721,-100,3,2,1,30,0,0
43052,-100,3,2,1,20,0,0


[Colours]
Combo1 : 217,55,192
Combo2 : 117,117,223
Combo3 : 39,130,173
Combo4 : 39,173,130
Combo5 : 117,223,117
SliderBorder : 128,160,192
SliderTrackOverride : 64,80,96

[HitObjects]
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240,49,42058,2,0,B|152:65|192:33|104:49|104:49|73:86|25:89,1,228,2|0,0:0|0:0,0:0:0:0:


EDIT: How about we silence sliderslides? D:

EDIT2: May I ask what the hell is going on...

EDIT3: Changed the colours so they match the new BG.

EDIT4: 00:19:843 (3) - maybe rotate it for -45 degrees, CTRL + G it and place the sliderend on the head of this slider: 00:18:517 (2) -
Last edited by Krfawy on , edited 2 times in total.
User avatar
Combo Commander
486 posts
Offline
User avatar
Rhythm Incarnate
1,231 posts
Offline
No kudosu yet.
tried to fit the gap of my normal with krfawy easy, might be nice but if hard too hard then you'll need advanced
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 115
Countdown: 1
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Granat
TitleUnicode:Granat
Artist:Drop
ArtistUnicode:Drop
Creator:diraimur
Version:Mk's Normal
Source:
Tags:Krfawy seifuu meigetsu ryuu to honoo no monogatari dragon and flame 竜と炎の物語清風明月
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2.5
CircleSize:3.5
OverallDifficulty:3.5
ApproachRate:4
SliderMultiplier:1.06
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
281,331.5649867374,3,2,1,50,1,0
42389,-100,3,2,1,40,0,0
42721,-100,3,2,1,30,0,0
43052,-100,3,2,1,20,0,0


[Colours]
Combo1 : 217,55,192
Combo2 : 117,117,223
Combo3 : 39,130,173
Combo4 : 39,173,130
Combo5 : 117,223,117
SliderBorder : 128,160,192
SliderTrackOverride : 64,80,96

[HitObjects]
44,76,281,6,0,P|92:92|144:76,1,106,4|0,0:0|0:0,0:0:0:0:
228,36,944,1,2,0:0:0:0:
292,108,1275,1,8,0:0:0:0:
240,188,1607,2,0,P|192:172|140:188,1,106,2|0,0:0|0:0,0:0:0:0:
52,224,2270,6,0,B|28:180|64:124|64:124|28:68|52:24,1,212,2|0,0:0|0:0,0:0:0:0:
140,60,3265,2,0,L|272:52,1,106,8|2,0:0|0:0,0:0:0:0:
340,44,3928,1,0,0:0:0:0:
420,96,4259,6,0,P|432:144|412:204,1,106,4|0,0:0|0:0,0:0:0:0:
372,284,4922,1,2,0:0:0:0:
284,252,5254,1,8,0:0:0:0:
204,304,5586,2,0,L|92:292,1,106,2|0,0:0|0:0,0:0:0:0:
20,240,6249,6,0,B|28:164|28:164|68:120|68:120|80:44,1,212,2|0,0:0|0:0,0:0:0:0:
172,64,7243,2,0,P|236:112|324:24,1,212,8|0,0:0|0:0,0:0:0:0:
416,12,8238,6,0,L|432:128,1,106,4|0,0:0|0:0,0:0:0:0:
448,212,8901,1,0,0:0:0:0:
360,252,9233,2,0,B|308:268|256:248|256:248|208:228|152:244,1,212,8|0,0:0|0:0,0:0:0:0:
88,316,10227,6,0,P|60:276|132:148,1,212,2|0,0:0|0:0,0:0:0:0:
220,132,11222,2,0,P|196:80|136:56,2,106,8|2|0,0:0|0:0|0:0,0:0:0:0:
228,228,12217,6,0,L|340:216,1,106,2|0,0:0|0:0,0:0:0:0:
428,204,12880,1,0,0:0:0:0:
411,109,13212,2,0,B|304:120|304:120|300:64|263:23,1,212,8|0,0:0|0:0,0:0:0:0:
184,76,14206,6,0,P|104:108|61:214,2,159,2|2|8,0:0|0:0|0:0,0:0:0:0:
256,140,15532,1,0,0:0:0:0:
328,80,15864,1,0,0:0:0:0:
392,152,16196,6,0,P|420:232|300:284,1,212,4|0,0:0|0:0,0:0:0:0:
248,348,17190,2,0,B|216:304|240:248|240:248|200:216|132:236,1,212,8|0,0:0|0:0,0:0:0:0:
72,164,18185,6,0,B|116:136|172:136|172:136|156:80|200:40,1,212,4|0,0:0|0:0,0:0:0:0:
312,40,19180,2,0,B|356:80|340:136|340:136|396:136|440:164,1,212,8|0,0:0|0:0,0:0:0:0:
416,256,20174,6,0,P|360:232|304:232,1,106,4|2,0:0|0:0,0:0:0:0:
224,264,20838,1,0,0:0:0:0:
132,292,21169,2,0,P|72:264|76:104,1,212,8|0,0:0|0:0,0:0:0:0:
120,64,22164,6,0,L|192:72,1,53,4|8,0:0|0:0,0:0:0:0:
252,120,22661,2,0,L|324:128,1,53,4|8,0:0|0:0,0:0:0:0:
392,168,23158,2,0,P|404:216|392:272,1,106,8|2,0:0|0:0,0:0:0:0:
320,332,23822,1,0,0:0:0:0:
224,320,24153,6,0,P|160:308|128:308,1,53,2|0,0:0|0:0,0:0:0:0:
132,284,24485,2,0,P|105:288|80:294,2,53,2|0|0,0:0|0:0|0:0,0:0:0:0:
188,204,25148,1,2,0:0:0:0:
340,88,25811,1,2,0:0:0:0:
420,140,26143,6,0,P|432:204|408:352,1,212,2|0,0:0|0:0,0:0:0:0:
316,328,27137,2,0,P|264:320|208:328,1,106,2|0,0:0|0:0,0:0:0:0:
120,352,27800,1,0,0:0:0:0:
44,296,28132,6,0,P|36:240|24:172,1,106,2|0,0:0|0:0,0:0:0:0:
12,96,28795,1,0,0:0:0:0:
104,80,29127,1,2,0:0:0:0:
284,144,29790,1,2,0:0:0:0:
356,80,30121,6,0,P|380:160|284:244,1,212,2|0,0:0|0:0,0:0:0:0:
204,216,31116,2,0,P|164:192|100:196,1,106,2|0,0:0|0:0,0:0:0:0:
136,284,31779,1,0,0:0:0:0:
208,348,32111,6,0,L|352:340,1,106,2|0,0:0|0:0,0:0:0:0:
400,300,32774,1,0,0:0:0:0:
348,220,33105,2,0,B|340:168|340:168|352:112,1,106,2|0,0:0|0:0,0:0:0:0:
384,28,33769,1,0,0:0:0:0:
288,40,34100,6,0,P|224:48|176:36,1,106,2|0,0:0|0:0,0:0:0:0:
92,20,34763,1,0,0:0:0:0:
28,92,35095,2,0,L|32:208,1,106,2|0,0:0|0:0,0:0:0:0:
40,292,35758,1,0,0:0:0:0:
132,264,36090,6,0,B|180:260|180:260|196:284|236:292,1,106,2|0,0:0|0:0,0:0:0:0:
316,324,36753,1,0,0:0:0:0:
396,268,37084,2,0,B|416:216|388:212|404:160,1,106,2|0,0:0|0:0,0:0:0:0:
432,72,37747,1,0,0:0:0:0:
348,28,38079,6,0,B|280:24|248:68|248:68|188:16|92:12|20:84|24:200|84:280|252:272|256:152,1,636,2|2,0:0|0:0,1:0:0:0:
256,192,40400,12,0,43052,0:0:0:0:
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Combo Commander
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thanks! seems good <3
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Quality Assurance Team
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Log
2016-09-03 10:37 Mao: I like it
2016-09-03 10:38 Mao: Not sure what to think about the overlaps at 00:00:281 (1,2,3,4) -
2016-09-03 10:38 Mao: I kinda like them
2016-09-03 10:38 Mao: but I kinda don't
2016-09-03 10:38 diraimur: i stole them from lan one lol
2016-09-03 10:38 diraimur: ACTION runs
2016-09-03 10:38 diraimur: thanks~
2016-09-03 10:38 Mao: I'm not sure if it would better with 4 spaced from 1 and 2 or as a triplet
2016-09-03 10:39 diraimur: like ssame spacing to 2-4 from 1-2?
2016-09-03 10:39 Mao: visually yes
2016-09-03 10:39 Mao: or you make a gap between
2016-09-03 10:39 Mao: but you can also keep it
2016-09-03 10:39 Mao: xD
2016-09-03 10:39 Mao: as I've said I kinda like it but kinda don't
2016-09-03 10:39 diraimur: ya ill see what i can do
2016-09-03 10:39 Mao: 00:07:243 (1,2,3) - not a fan of this flow
2016-09-03 10:40 diraimur: ya it just went well with music or so i thought so i made that
2016-09-03 10:40 Mao: If you really want to flowbreak move 3 down
2016-09-03 10:40 Mao: the low DS there just makes it weird imo
2016-09-03 10:40 Mao: perhaps you could try
2016-09-03 10:40 Mao: wait
2016-09-03 10:41 Mao: https://osu.ppy.sh/ss/6004482
2016-09-03 10:41 Mao: To make a circle with 1 and 3
2016-09-03 10:41 Mao: obviously you have to adjust 2's DS then
2016-09-03 10:41 Mao: and stuff
2016-09-03 10:43 diraimur: ya done thanks
2016-09-03 10:43 Mao: 00:14:206 (1,2,3,4,5,6,1,2,3,4,5,6,1) - I think it's rather personal but in comparison to the other patterns who all have a clear structure, this just seems so out of place to me
2016-09-03 10:43 Mao: for example
2016-09-03 10:43 Mao: 00:16:528 (2,3,4,5,1) - Is triangle stuff
2016-09-03 10:44 Mao: 00:20:174 (1,2,3,4,5,6) - back and forth
2016-09-03 10:44 Mao: 00:24:153 (1,2,3,4,5,6) - triangle stuff
2016-09-03 10:44 Mao: 00:28:132 (1,2,3,4,5,6,1) - symmetry
2016-09-03 10:44 Mao: 00:32:111 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) - symmetry
2016-09-03 10:44 diraimur: yeah
2016-09-03 10:44 Mao: but this first one is just overlaps and wild jumpy
2016-09-03 10:45 diraimur: well it has structure too, it has 4 triangles that are same but only scaled
2016-09-03 10:45 diraimur: but i guess the way they are nc'd makes it look messy
2016-09-03 10:45 diraimur: try to nc 4'th ones
2016-09-03 10:45 Mao: I think the overlaps play a big role there as well
2016-09-03 10:45 Mao: as they look quite different from the others imo
2016-09-03 10:47 diraimur: hmm im not sure what i can do atm but ill keep in mind
2016-09-03 10:47 Mao: yeah
2016-09-03 10:47 diraimur: also for previous one i think i can also do [https://osu.ppy.sh/ss/6004496 this but idk]
2016-09-03 10:47 diraimur: so far ive kept what you sent me
2016-09-03 10:47 Mao: That would work as the flow but isn't it kinda out of your concept? xD
2016-09-03 10:47 diraimur: yes
2016-09-03 10:47 diraimur: lol
2016-09-03 10:48 Mao: I really like the patterns at the end a lot
2016-09-03 10:48 diraimur: thanks <3
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Star Shooter
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now it just needz like 20 mods
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Kyshiro's Extra

IRC mod
collapsed text
17:39 WORSTPOLACKEU: ok
17:39 WORSTPOLACKEU: ye
17:40 Kyshiro: ¿¿¿
17:41 WORSTPOLACKEU: this
17:41 WORSTPOLACKEU: is
17:41 WORSTPOLACKEU: not good
17:41 Kyshiro: ???????????
17:41 WORSTPOLACKEU: 00:06:249 (1,2) -
17:41 WORSTPOLACKEU: this
17:41 WORSTPOLACKEU: I can't
17:41 WORSTPOLACKEU: I am just getting
17:41 WORSTPOLACKEU: really off
17:41 WORSTPOLACKEU: when I play this
17:41 WORSTPOLACKEU: I have no idea why but this doesn't fit at all I get thrown off as fuck
17:42 Kyshiro: i'll change it to 1/2 slider
17:42 WORSTPOLACKEU: it might just be me
17:42 WORSTPOLACKEU: cause no sound
17:42 Kyshiro: 3/4 kind of fits the sound
17:42 Kyshiro: but also doesnt
17:42 Kyshiro: idk
17:42 *WORSTPOLACKEU is playing [https://osu.ppy.sh/b/1071424 Drop - Granat [Kyshiro's Extra]]
17:43 Kyshiro: other than that, fine tho?????
17:43 WORSTPOLACKEU: 00:25:645 (1) -
17:43 WORSTPOLACKEU: remove
17:43 Kyshiro: hr = pp xdxdxdxdxd
17:43 WORSTPOLACKEU: lol
17:43 Kyshiro: uhh no
17:43 WORSTPOLACKEU: that note is ruining
17:43 WORSTPOLACKEU: polarity
17:43 Kyshiro: theres a sound there
17:43 WORSTPOLACKEU: no
17:44 Kyshiro: yes there is
17:44 WORSTPOLACKEU: then it's in the 2 previous beats aswell
17:44 Kyshiro: 00:29:624 - i didnt do it here
17:44 Kyshiro: cause theres no sound
17:44 Kyshiro: ????
17:44 WORSTPOLACKEU: 00:25:314 -
17:44 WORSTPOLACKEU: 00:25:479 -
17:44 WORSTPOLACKEU: then
17:44 WORSTPOLACKEU: map this out
17:44 WORSTPOLACKEU: cause that makes no sense
17:44 Kyshiro: no
17:44 Kyshiro: the piano starts there again
17:44 WORSTPOLACKEU: LOL
17:44 WORSTPOLACKEU: are u deaf
17:44 WORSTPOLACKEU: XD
17:44 WORSTPOLACKEU: 00:25:811 -
17:44 WORSTPOLACKEU: piano starts here
17:44 Kyshiro: yes
17:44 Kyshiro: well
17:44 WORSTPOLACKEU: that's my point
17:44 WORSTPOLACKEU: you put a note
17:44 Kyshiro: 00:25:314 - and 00:25:479 -
17:44 WORSTPOLACKEU: before piano starts
17:44 Kyshiro: are kind of inaudible
17:45 Kyshiro: 00:25:645 - here it's audible tho
17:45 WORSTPOLACKEU: then you don't ruin polarity like that
17:45 WORSTPOLACKEU: no
17:45 WORSTPOLACKEU: lol
17:45 WORSTPOLACKEU: it's not it's exactly the same
17:45 WORSTPOLACKEU: this is rhythm variation with no previous indication on it
17:45 Kyshiro: hm
17:45 WORSTPOLACKEU: you map out the big piano sounds
17:45 WORSTPOLACKEU: and then start 1 tick before the big piano sounds
17:45 WORSTPOLACKEU: I missed because of that
17:45 Kyshiro: i'll just remove it then
17:46 WORSTPOLACKEU: cause I followed the mapping idea of that piano sound
17:46 WORSTPOLACKEU: well try it yourself then
17:46 WORSTPOLACKEU: and see what's better :P
17:46 Kyshiro: well you're kind of right
17:46 WORSTPOLACKEU: 00:38:079 (1,2,1,2,1,2,1,2,1,2,1) - i like this
17:46 Kyshiro: starting on red tick is usually weird
17:47 Kyshiro: yeeee
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WORSTPOLACKEU wrote:
Kyshiro's Extra

IRC mod
collapsed text
17:39 WORSTPOLACKEU: ok
17:39 WORSTPOLACKEU: ye
17:40 Kyshiro: ¿¿¿
17:41 WORSTPOLACKEU: this
17:41 WORSTPOLACKEU: is
17:41 WORSTPOLACKEU: not good
17:41 Kyshiro: ???????????
17:41 WORSTPOLACKEU: 00:06:249 (1,2) -
17:41 WORSTPOLACKEU: this
17:41 WORSTPOLACKEU: I can't
17:41 WORSTPOLACKEU: I am just getting
17:41 WORSTPOLACKEU: really off
17:41 WORSTPOLACKEU: when I play this
17:41 WORSTPOLACKEU: I have no idea why but this doesn't fit at all I get thrown off as fuck
17:42 Kyshiro: i'll change it to 1/2 slider
17:42 WORSTPOLACKEU: it might just be me
17:42 WORSTPOLACKEU: cause no sound
17:42 Kyshiro: 3/4 kind of fits the sound
17:42 Kyshiro: but also doesnt
17:42 Kyshiro: idk
17:42 *WORSTPOLACKEU is playing [https://osu.ppy.sh/b/1071424 Drop - Granat [Kyshiro's Extra]]
17:43 Kyshiro: other than that, fine tho?????
17:43 WORSTPOLACKEU: 00:25:645 (1) -
17:43 WORSTPOLACKEU: remove
17:43 Kyshiro: hr = pp xdxdxdxdxd
17:43 WORSTPOLACKEU: lol
17:43 Kyshiro: uhh no
17:43 WORSTPOLACKEU: that note is ruining
17:43 WORSTPOLACKEU: polarity
17:43 Kyshiro: theres a sound there
17:43 WORSTPOLACKEU: no
17:44 Kyshiro: yes there is
17:44 WORSTPOLACKEU: then it's in the 2 previous beats aswell
17:44 Kyshiro: 00:29:624 - i didnt do it here
17:44 Kyshiro: cause theres no sound
17:44 Kyshiro: ????
17:44 WORSTPOLACKEU: 00:25:314 -
17:44 WORSTPOLACKEU: 00:25:479 -
17:44 WORSTPOLACKEU: then
17:44 WORSTPOLACKEU: map this out
17:44 WORSTPOLACKEU: cause that makes no sense
17:44 Kyshiro: no
17:44 Kyshiro: the piano starts there again
17:44 WORSTPOLACKEU: LOL
17:44 WORSTPOLACKEU: are u deaf
17:44 WORSTPOLACKEU: XD
17:44 WORSTPOLACKEU: 00:25:811 -
17:44 WORSTPOLACKEU: piano starts here
17:44 Kyshiro: yes
17:44 Kyshiro: well
17:44 WORSTPOLACKEU: that's my point
17:44 WORSTPOLACKEU: you put a note
17:44 Kyshiro: 00:25:314 - and 00:25:479 -
17:44 WORSTPOLACKEU: before piano starts
17:44 Kyshiro: are kind of inaudible
17:45 Kyshiro: 00:25:645 - here it's audible tho
17:45 WORSTPOLACKEU: then you don't ruin polarity like that
17:45 WORSTPOLACKEU: no
17:45 WORSTPOLACKEU: lol
17:45 WORSTPOLACKEU: it's not it's exactly the same
17:45 WORSTPOLACKEU: this is rhythm variation with no previous indication on it
17:45 Kyshiro: hm
17:45 WORSTPOLACKEU: you map out the big piano sounds
17:45 WORSTPOLACKEU: and then start 1 tick before the big piano sounds
17:45 WORSTPOLACKEU: I missed because of that
17:45 Kyshiro: i'll just remove it then
17:46 WORSTPOLACKEU: cause I followed the mapping idea of that piano sound
17:46 WORSTPOLACKEU: well try it yourself then
17:46 WORSTPOLACKEU: and see what's better :P
17:46 Kyshiro: well you're kind of right
17:46 WORSTPOLACKEU: 00:38:079 (1,2,1,2,1,2,1,2,1,2,1) - i like this
17:46 Kyshiro: starting on red tick is usually weird
17:47 Kyshiro: yeeee


http://kshro.s-ul.eu/ByIlbVgu.txt <diff
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I wanted to make a pun like "ops, I dropped an icon here" but I can't even set icons, lmao
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hey small mod from #modreq

i dont see anything wrong with kyshiro's diff

gonna have my entire team comp mod focused on akali mid lane
Akali's Extreme
00:00:612 (2,3,4) - i dont like how the slider goes the opposite direction at the beginning
maybe make it more noob-friendly by ctrl+g this highlight

00:04:591 (2,3,4) - same issue as above^

00:23:490 (1,2) - i think this should have the same spacing as this 00:23:158 (1,2) - imo, gotta boost that 5-digit playability yo

00:23:987 (2) - might be me but i dont think this circle should exist lol music suggests there's nothing to be hitcircled here :o

idk what to say about the last section, i just hope those jumps have consistent and somewhat precise spacing
it's easily fcable lol so i dont think anythings wrong with the last section

overall, i dont really want to smash this diff with changes cuz i dont want to ruin the unique-looking style lol so i think these are all the changes i hope will be made :D

^^ gl with this map!!!!
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Rhythm Incarnate
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Daoski wrote:
hey small mod from #modreq

i dont see anything wrong with kyshiro's diff

gonna have my entire team comp mod focused on akali mid lane
00:00:612 (2,3,4) - i dont like how the slider goes the opposite direction at the beginning
maybe make it more noob-friendly by ctrl+g this highlight don't see why the diff should be noob friendly, anyway I want to have this motion because only slider start has important sound so slider leniency can be abused and slider not finished when playing, think of it as a hold with a little forward motion

00:04:591 (2,3,4) - same issue as above^

00:23:490 (1,2) - i think this should have the same spacing as this 00:23:158 (1,2) - imo, gotta boost that 5-digit playability yo no because 00:23:158 (1,2) - has snares and other two are toms + lower sounds

00:23:987 (2) - might be me but i dont think this circle should exist lol music suggests there's nothing to be hitcircled here :o there is a tom

idk what to say about the last section, i just hope those jumps have consistent and somewhat precise spacing
it's easily fcable lol so i dont think anythings wrong with the last section

overall, i dont really want to smash this diff with changes cuz i dont want to ruin the unique-looking style lol so i think these are all the changes i hope will be made :D
^^ gl with this map!!!!
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