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This beatmap was submitted using in-game submission on Thursday, March 2, 2017 at 2:23:25 PM

Artist: Aimer with chelly (EGOIST)
Title: ninelie (REDSHiFT x Vesuvia Remix)
Source: 甲鉄城のカバネリ
Tags: Koutetsujou no Kabaneri Ending Theme 1 Kabaneri of the iron fortress DnB SCL-1987 daydream SME Records hiroyuki sawano
BPM: 178
Filesize: 8163kb
Play Time: 03:56
Difficulties Available:

Download: Aimer with chelly (EGOIST) - ninelie (REDSHiFT x Vesuvia Remix)
Information: Scores/Beatmap Listing
---------------
Image

Bubbled by Protastic101

Qualified by Critical_Star

Thank you Verniy_Chan for awesome BG!

Please visit REDSHiFT official page
HERE! :3



Changelog
21/07/2016 - submitted via in-game beatmap submission
22/07/2016 - Hyper Koutetsujou finish hitsounded and add Intermediate Bushi & Beginner Nue Diff
23/07/2016 - Ready for mods , Adjusting HP and OD rate for all difficulty.
24/07/2016 - repairing shitty SV on another diff's
04/08/2016 - just delete weird inherited time on Hyper @@
09/08/2016 - Compressing the mp3 quality and change the source
03/09/2016 - Changing hitsound , thankyou dudehacker!
12/09/2016 - Fixing Over storyboard hitsound , and BG changed!
18/09/2016 - BG changed again ! thankyou Verniy_Chan! and fixing metadata
29/09/2016 - fixed some SV and fixing hitsound issues
04/11/2016 - fixing hitsound
06/11/2016 - fixing meta data
01/02/2017 - fixing hitsound

Special thanks
- dudehacker for awesome hitsound
- Verniy_Chan for awesome BG
- Evening for SV checking =3=
- All modder that help this map
- Star giver
- And you that was playing and like this map
Last edited by Alsty- on , edited 85 times in total.
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Star Shooter
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Rhythm Incarnate
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hi~


NM | M4M

1|2|3|4|5

check aimod // ctrl+shift+a
maybe change the volume to 30-40




begginer nue
00:24:256 (24256|2) - delete
00:24:930 (24930|1,24930|0,25604|2,25604|3) - suggest change to an LN at col. 4
00:25:604 - add to 3
00:26:952 (26952|1) - delete
00:29:649 (29649|2) - ^
00:30:323 (30323|0,30323|1,30997|3,30997|2) - change also to an LN at col. 1
00:30:997 - add to 2
00:31:334 (31334|1) - move to 3
00:35:042 (35042|1) - delete
00:35:717 (35717|3,35717|2,36391|0,36391|1) - change to LN col. 2
00:36:391 - add to 4
00:37:739 (37739|2,38076|0,38413|2,38750|0,39087|2,39087|1) - delete
00:38:413 - LN to col. 3 ends here 00:39:087 -
00:39:087 - add also anote to 1
00:39:424 (39424|0) - move to 2
00:40:436 (40436|3) - delete
01:04:874 - forgot a note here
01:05:885 - ^
01:10:099 (70099|0) - this LN should maybe end here 01:11:110 -
01:16:840 - add note to 1
01:17:177 (77177|0) - delete
01:23:413 - add note here
01:24:761 - add to 4
01:26:110 - add to 1
01:26:278 (86278|0) - move to 2
01:26:784 - add note here
01:28:806 - ^
01:34:200 - ^
02:13:301 - add to 3 or 4
02:13:469 - add to 2 maybe.. coz u put doubles here 02:16:166 -
02:15:997 - add to 1
02:22:233 - add to 1 or 3
02:23:582 - ^ 3
02:24:930 - ^ 1
02:30:323 - ^ 4
02:31:672 - ^ 1
02:31:840 (151840|3,152177|1) - delete
02:33:020 - add to 3
02:35:717 - ^ 3
02:35:717 - ^ 2
02:39:761 - ^ 2
03:14:312 (194312|2,194649|1) - delete
03:14:481 - add here
03:14:986 (194986|3) - delete also
03:33:863 (213863|3,214368|0) - delete
03:35:379 (215379|0) - ^

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- Ly0572 - wrote:
hi~


NM | M4M

1|2|3|4|5

check aimod // ctrl+shift+a
maybe change the volume to 30-40




begginer nue
00:24:256 (24256|2) - delete ill keep this
00:24:930 (24930|1,24930|0,25604|2,25604|3) - suggest change to an LN at col. 4 LN will make the consistency broken i didnt put it since early
00:25:604 - add to 3 triple not is not recommended for beginner diff's
00:26:952 (26952|1) - delete same as first
00:29:649 (29649|2) - ^ ^
00:30:323 (30323|0,30323|1,30997|3,30997|2) - change also to an LN at col. 1 same as second
00:30:997 - add to 2 triple not is not recommended for beginner diff's[/color
00:31:334 (31334|1) - move to 3
00:35:042 (35042|1) - delete
00:35:717 (35717|3,35717|2,36391|0,36391|1) - change to LN col. 2
00:36:391 - add to 4
00:37:739 (37739|2,38076|0,38413|2,38750|0,39087|2,39087|1) - delete
00:38:413 - LN to col. 3 ends here 00:39:087 -
00:39:087 - add also anote to 1
00:39:424 (39424|0) - move to 2
00:40:436 (40436|3) - delete
01:04:874 - forgot a note here [color=#40FF00]added

01:05:885 - ^ added
01:10:099 (70099|0) - this LN should maybe end here 01:11:110 - i take synth for that double
01:16:840 - add note to 1 nope its single bass
01:17:177 (77177|0) - delete ok
01:23:413 - add note here rejected
01:24:761 - add to 4 ^
01:26:110 - add to 1 ^
01:26:278 (86278|0) - move to 2 to much tap on middle course
01:26:784 - add note here i just make it drum and bass no other
01:28:806 - ^
01:34:200 - ^
02:13:301 - add to 3 or 4
02:13:469 - add to 2 maybe.. coz u put doubles here 02:16:166 - theres section change , pattern also change
02:15:997 - add to 1
02:22:233 - add to 1 or 3 umm , i take synth for this pattern , no drum and bass
02:23:582 - ^ 3 ^
02:24:930 - ^ 1^
02:30:323 - ^ 4^
02:31:672 - ^ 1^
02:31:840 (151840|3,152177|1) - delete ^
02:33:020 - add to 3 ^
02:35:717 - ^ 3 ^
02:35:717 - ^ 2 ^
02:39:761 - ^ 2 ^
03:14:312 (194312|2,194649|1) - delete
03:14:481 - add here
03:14:986 (194986|3) - delete also
03:33:863 (213863|3,214368|0) - delete ah this is , i missplace this
03:35:379 (215379|0) - ^ ok

Hyper Koutetsujou
00:03:188 (3188|3) - move to 3 nope
00:03:357 (3357|0) - move to 4 ^
00:03:526 (3526|2,3694|1,3863|3,4200|0,4368|2) - ctrl+h i will consider it
00:05:548 (5548|0,5717|1) - ctrl+j i make like that because of pitch relevance
00:13:469 (13469|1,13638|0) - ^ ^
00:16:840 (16840|1,17009|0,17177|2,17346|3,17514|1) - ctrl+h ^
01:11:026 (71026|2) - extend this LN here 01:11:447 - ok
01:28:806 - add note
01:29:143 - ^
01:31:840 - ^
01:32:867 - ^
02:16:166 - add to 4 maybe i add to 3
02:26:110 - add to 4ok


thanks for mod :D


UPDATED
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Rhythm Incarnate
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"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: Aimer with chelly (EGOIST) - ninelie (REDSHiFT x Vesuvia Remix) (Alsty-)

Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.



General
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
• 192kbps audio bitrate is a must, fix the mp3.

Code:
Column:
      _ _ _ _
4K - |1|2|3|4|




Hyper Koutetsujou
collapsed text
OD HP are quite high despite its hyper.
Suggesting: OD 7.5 | HP 7.5

00:02:683 (2683|1,2851|0,3020|1,3188|3) - I think it is better if this is the stair patterned or alternate stair one because of that stair changing pitch. Suggesting: http://puu.sh/qhokH/b2a1a7e9fa.png which fits along with the 00:03:357 (3357|0,3526|2,3694|1,3863|3) - . If accepted, you can use it as well on the other similar sounds after.

00:09:424 (9424|1) - move to 1 different pitch than 00:09:087 (9087|1) -

00:10:267 (10267|2,10436|1,10604|0) - ctrl H which fits more for the pitch going low and gives a clear vision before the LNs.

00:21:559 - until 00:22:908 - It is better to put LNs here as it has more long sounds and even stronger long sound than 00:10:773 (10773|2,11110|1,11447|0,11784|3) -

00:27:964 (27964|2) - move to 4 for the violin-like sound pitch shift

00:48:188 (48188|1) - would be better if its on column 3 for better execution of 00:48:526 (48526|0,48694|0,48863|0,49031|0) -

00:49:368 - suggesting: http://puu.sh/qhoyo/90c0b153b7.png for the percussion roll = stairs, and doubles on 2|3 as it differs on pitch than 00:47:177 (47177|1,47177|0,47683|0,47683|1) -

00:51:896 (51896|3,52065|2,52233|1,52402|0) - feels awkward as it doesn't actually follows any long sound within 1/2 measures. Would be better if you follow the vocal + the bass synth at the background which will be something like this: http://puu.sh/qhoHl/c4624f5e0a.jpg

01:00:997 (60997|0) - move to 3 to give a better view for 01:01:334 (61334|1,61503|0,61503|1,61672|1,61672|0) - also to avoid eerie feeling for left hand. If applied, might as well 01:01:334 (61334|1) - move to 1 for more comfortable execution.

01:08:919 (68919|1,69003|0) - I suggest to swap column so it can be 1 , 2 , 3|4 This will make the current phase more comfortable to players. Apply it as well for: 01:09:256 (69256|2,69340|3,69593|1,69677|0,69930|2,70014|3) -

01:18:694 (78694|0) - you can change this to LN until 01:19:200 - but with that, you need to rearrange 01:19:200 (79200|2,79200|0) -

01:28:469 (88469|0,88469|1) - ctrl H for more comfortable pattern.

02:17:514 - add note to 4 here, since same sound as previous notes. Also it won't be hard to shift to 3|4 and 1|2 since its on 1/2 measure line (red and white).

02:18:863 (138863|0,138947|1,139031|3,139115|2,139200|1,139284|0,139368|2,139452|3,139537|0,139621|1,139705|2,139790|3,139874|2,139958|1,140042|0,140127|1) - The snap should be 1/3 and must be fixed immediately

02:20:211 - until 02:21:559 - much better if there's an LN for that loud long sound effect.

03:52:739 (232739|2) - remove sudden double here without additional instrument. It should be atleast at 03:52:908 - since there's a "yeah" vocal similar to 03:52:233 (232233|0,232233|1) -



Another Kabaneri
collapsed text
Suggestind OD 8 | HP 8

00:10:773 (10773|0,10815|1,10857|2,10899|3,10941|0,10983|1,11026|2,11068|3,11110|0,11152|1,11194|2,11236|3,11278|0,11320|1,11363|2,11405|3,11447|0,11489|1,11531|3,11573|2,11615|0,11658|1,11700|3,11742|2,11784|1,11826|0,11868|3,11910|2,11952|1,11995|0,12037|3,12079|2,12121|1) - The right snap is only 1/4 for the violin-like sound. 1/8 is too much. Must be fixed.

00:47:177 (47177|0,47177|1,47683|3,47683|2,48188|1,48188|0) - These LNs length are not snapped on 1/2 measure lines. Same with the upcoming LNs of Synthesizers, Must be fixed.

00:48:652 (48652|3,48652|2,48820|1,48820|0,48989|0,48989|1) - These doubles are not snapped on the 1/2 measure lines as well. Correct them and must be immediately fixed.

02:18:947 (138947|1,138947|0,139073|0,139073|1,139200|3,139200|2,139284|0,139284|1,139410|3,139410|2,139537|1,139537|0,139621|2,139621|3,139705|1,139705|0,139832|2,139832|3,139958|1,139958|0,140084|2,140084|3) - same as Hyper, the notes should be at 1/3 snap.

03:10:099 - until 03:31:672 - you might want to buff/add more notes in this time section as it is really easy for the last difficulty not to mention its intense and fast part of the song. You can note for the 1/4 hihat and map every 1/2 red lines with singles. Your choice~

03:55:773 - add note to 1 or even at 4 since final sound is stronger than 03:55:604 (235604|2,235604|1) -



Overall
Really nice song pick~ Thank you for the M4M and Goodluck~
User avatar
Combo Commander
369 posts
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arcwinolivirus wrote:
"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: Aimer with chelly (EGOIST) - ninelie (REDSHiFT x Vesuvia Remix) (Alsty-)

Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.



General
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
• 192kbps audio bitrate is a must, fix the mp3. i will compress the mp3 later u.u

Code:
Column:
      _ _ _ _
4K - |1|2|3|4|




Hyper Koutetsujou
collapsed text
OD HP are quite high despite its hyper.
Suggesting: OD 7.5 | HP 7.5 ok

00:02:683 (2683|1,2851|0,3020|1,3188|3) - I think it is better if this is the stair patterned or alternate stair one because of that stair changing pitch. Suggesting: http://puu.sh/qhokH/b2a1a7e9fa.png which fits along with the 00:03:357 (3357|0,3526|2,3694|1,3863|3) - . If accepted, you can use it as well on the other similar sounds after. re-arrange , the last part i place it on 3

00:09:424 (9424|1) - move to 1 different pitch than 00:09:087 (9087|1) - done

00:10:267 (10267|2,10436|1,10604|0) - ctrl H which fits more for the pitch going low and gives a clear vision before the LNs.i put the last notes on 1[/colo]

00:21:559 - until 00:22:908 - It is better to put LNs here as it has more long sounds and even stronger long sound than 00:10:773 (10773|2,11110|1,11447|0,11784|3) - [color=#40FF00]ok!


00:27:964 (27964|2) - move to 4 for the violin-like sound pitch shift i will keep this

00:48:188 (48188|1) - would be better if its on column 3 for better execution of 00:48:526 (48526|0,48694|0,48863|0,49031|0) - ok!

00:49:368 - suggesting: http://puu.sh/qhoyo/90c0b153b7.png for the percussion roll = stairs, and doubles on 2|3 as it differs on pitch than 00:47:177 (47177|1,47177|0,47683|0,47683|1) - accepted but it put bass on 3|4 :3

00:51:896 (51896|3,52065|2,52233|1,52402|0) - feels awkward as it doesn't actually follows any long sound within 1/2 measures. Would be better if you follow the vocal + the bass synth at the background which will be something like this: http://puu.sh/qhoHl/c4624f5e0a.jpg accepted !

01:00:997 (60997|0) - move to 3 to give a better view for 01:01:334 (61334|1,61503|0,61503|1,61672|1,61672|0) - also to avoid eerie feeling for left hand. If applied, might as well 01:01:334 (61334|1) - move to 1 for more comfortable execution.woah feels more good @@

01:08:919 (68919|1,69003|0) - I suggest to swap column so it can be 1 , 2 , 3|4 This will make the current phase more comfortable to players. Apply it as well for: 01:09:256 (69256|2,69340|3,69593|1,69677|0,69930|2,70014|3) - done

01:18:694 (78694|0) - you can change this to LN until 01:19:200 - but with that, you need to rearrange 01:19:200 (79200|2,79200|0) - i didnt put this at hyper diff. u.u

01:28:469 (88469|0,88469|1) - ctrl H for more comfortable pattern. ok!

02:17:514 - add note to 4 here, since same sound as previous notes. Also it won't be hard to shift to 3|4 and 1|2 since its on 1/2 measure line (red and white). ok!

02:18:863 (138863|0,138947|1,139031|3,139115|2,139200|1,139284|0,139368|2,139452|3,139537|0,139621|1,139705|2,139790|3,139874|2,139958|1,140042|0,140127|1) - The snap should be 1/3 and must be fixed immediately whaa , im a bit confusing at this parrt , thanks !

02:20:211 - until 02:21:559 - much better if there's an LN for that loud long sound effect.ok

03:52:739 (232739|2) - remove sudden double here without additional instrument. It should be atleast at 03:52:908 - since there's a "yeah" vocal similar to 03:52:233 (232233|0,232233|1) - ok



Another Kabaneri
collapsed text
Suggestind OD 8 | HP 8

00:10:773 (10773|0,10815|1,10857|2,10899|3,10941|0,10983|1,11026|2,11068|3,11110|0,11152|1,11194|2,11236|3,11278|0,11320|1,11363|2,11405|3,11447|0,11489|1,11531|3,11573|2,11615|0,11658|1,11700|3,11742|2,11784|1,11826|0,11868|3,11910|2,11952|1,11995|0,12037|3,12079|2,12121|1) - The right snap is only 1/4 for the violin-like sound. 1/8 is too much. Must be fixed.im being too rush at this part ahahha xD

00:47:177 (47177|0,47177|1,47683|3,47683|2,48188|1,48188|0) - These LNs length are not snapped on 1/2 measure lines. Same with the upcoming LNs of Synthesizers, Must be fixed.ahh im forget to re-snapping this after changing the offset

00:48:652 (48652|3,48652|2,48820|1,48820|0,48989|0,48989|1) - These doubles are not snapped on the 1/2 measure lines as well. Correct them and must be immediately fixed.here too

02:18:947 (138947|1,138947|0,139073|0,139073|1,139200|3,139200|2,139284|0,139284|1,139410|3,139410|2,139537|1,139537|0,139621|2,139621|3,139705|1,139705|0,139832|2,139832|3,139958|1,139958|0,140084|2,140084|3) - same as Hyper, the notes should be at 1/3 snap. fixed , thanks! xD

03:10:099 - until 03:31:672 - you might want to buff/add more notes in this time section as it is really easy for the last difficulty not to mention its intense and fast part of the song. You can note for the 1/4 hihat and map every 1/2 red lines with singles. Your choice~ okay i will try to add more in this section

03:55:773 - add note to 1 or even at 4 since final sound is stronger than 03:55:604 (235604|2,235604|1) - added



Overall
Really nice song pick~ Thank you for the M4M and Goodluck~


thanks arcwin , almost all of your mod applied , really helped xD thanksss

UPDATED
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Star Shooter
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Hi, from your mod queue
BG : find 1366x768 pic
Song file : seem like really big size. you should find 192kbps song file.
EZ
00:44:481 (44481|3) - maybe move to 2, to make it flow better for beginner players
01:10:099 - maybe do like this http://puu.sh/qiyVb/c06bb791e2.PNG
01:16:082 (76082|1) - I think remove this
01:27:627 (87627|1) - delete, it isn't emphasize sound here
01:49:537 - why not double here? because this 01:50:211
01:50:885 - ^
01:52:233 - ^
01:53:582 - ^
01:54:930 - ^
01:56:278 - ^
01:57:627 - ^
01:58:975 - ^
02:10:267 - make LN here and hold it till 02:10:773
02:45:829 - maybe do double here, it has cymbal sound
03:03:020 - feel empty here maybe change 03:03:020 (183020|0) to LN and hold it till 03:04:031
03:09:761 - you can make single or double notes here
03:15:492 - I really feel empty here, you should add more note here

NM
00:43:132 (43132|1,43301|1,43806|2,43975|2) - It isn't emphasize sound make it single
01:50:042 (110042|1) - delete, it just a kick not snare
01:50:548 (110548|1) - ^
01:51:391 (111391|2) - ^
01:51:896 (111896|2) - ^
01:52:739 (112739|2) - ^
01:53:245 (113245|1) - ^
01:54:087 (114087|1) - ^
01:54:593 (114593|1) - ^
01:55:436 (115436|1) - ^
01:55:941 (115941|3) - ^
01:56:784 (116784|2) - ^
01:57:290 (117290|1) - ^
01:58:132 (118132|3) - ^
01:58:638 (118638|1) - ^
01:59:481 (119481|0) - ^
02:18:863 - http://puu.sh/qizN0/d8cab87a1a.PNG I think do like this
02:25:436 (145436|2) - delete, and it's same sound with 02:25:773
User avatar
Combo Commander
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WolfyArmato- wrote:
Hi, from your mod queue
BG : find 1366x768 pic yeah my friend will make bg for this map later
Song file : seem like really big size. you should find 192kbps song file. i will compress it later xD
EZ
00:44:481 (44481|3) - maybe move to 2, to make it flow better for beginner players ok
01:10:099 - maybe do like this http://puu.sh/qiyVb/c06bb791e2.PNG i put single not
01:16:082 (76082|1) - I think remove this done
01:27:627 (87627|1) - delete, it isn't emphasize sound here its bass @@
01:49:537 - why not double here? because this 01:50:211 i will remove the double on this section
01:50:885 - ^
01:52:233 - ^
01:53:582 - ^
01:54:930 - ^
01:56:278 - ^
01:57:627 - ^
01:58:975 - ^
02:10:267 - make LN here and hold it till 02:10:773 nope @@
02:45:829 - maybe do double here, it has cymbal sound added
03:03:020 - feel empty here maybe change 03:03:020 (183020|0) to LN and hold it till 03:04:031 i follow the vocal on this part , rescaling the end of the LN's
03:09:761 - you can make single or double notes here added
03:15:492 - I really feel empty here, you should add more note herei just take the synth

NM
00:43:132 (43132|1,43301|1,43806|2,43975|2) - It isn't emphasize sound make it single ok
01:50:042 (110042|1) - delete, it just a kick not snare since this part seems hard , ok
01:50:548 (110548|1) - ^
01:51:391 (111391|2) - ^
01:51:896 (111896|2) - ^
01:52:739 (112739|2) - ^
01:53:245 (113245|1) - ^
01:54:087 (114087|1) - ^
01:54:593 (114593|1) - ^
01:55:436 (115436|1) - ^
01:55:941 (115941|3) - ^
01:56:784 (116784|2) - ^
01:57:290 (117290|1) - ^
01:58:132 (118132|3) - ^
01:58:638 (118638|1) - ^
01:59:481 (119481|0) - ^
02:18:863 - http://puu.sh/qizN0/d8cab87a1a.PNG I think do like this ok xD
02:25:436 (145436|2) - delete, and it's same sound with 02:25:773 done

thank you for usefull mod :D
User avatar
Star Shooter
205 posts
Offline
Earned 1 kudosu.
I'm not sure if my normal mod can be useful to you but here it is:
Column Guide : 1 | 2 | 3 | 4

Im not sure if Im making your Easy difficulty too hard, but in my opinion its not good to make easy pattern too simple and regular.
Easy star rating is max 1.50 anyway so might as well make use of it.

Beginner Nue
00:21:559 (21559|1) - delete
00:21:222 (21222|2) - make this LN that ends here 00:22:908 (22908|1) -
00:22:908 (22908|0,22908|1) - make this 1 LN and delete 00:23:245 (23245|2) -
00:23:582 (23582|3,23919|0) - make them three 1/4 notes instead.
For example Image
I'm not sure if stair pattern is best for this sound but my point is to have 3 notes regardless of the pattern to decide for this.
I think its more fun to have emphasis on this sound than having very consistent 1/4 beats
00:26:110 (26110|2) - add
00:26:278 (26278|0,26615|3) - same as 23:582
00:27:458 (27458|2) - add a note here, and arrange the 3 notes to be similar to 23:582
00:28:975 (28975|3,29312|0) - same as 23:582
00:29:649 (29649|2) - delete
00:31:166 (31166|3) - add
00:31:672 (31672|0,32009|3) - same as 23:582
00:34:368 (34368|0,34705|3) - same as 23:582
00:37:065 (37065|3,37402|0) - same as 23:582
00:38:245 (38245|1) - add
00:39:761 (39761|2,40099|1) - same as 23:582
00:42:458 (42458|1,42795|2) - same as 23:582
00:53:413 (53413|1,53750|2) - add
00:59:902 (59902|1) - add on 2 or 3
01:01:503 (61503|1) - add
01:08:919 (68919|3,69256|2,69593|3,69930|2) - add
01:16:082 (76082|1) - add
01:18:020 (78020|1) - add
01:22:908 (82908|1) - add
01:28:301 (88301|2) - add
01:29:649 (89649|1) - add
01:30:660 (90660|0) - add
01:31:166 (91166|3) - add
01:34:200 (94200|3) - add
01:49:874 (109874|1) - add
01:51:222 (111222|0) - add I feel ling 1 2 , 123 pattern sounds better for drum
01:52:570 (112570|3) - ^
01:53:919 (113919|0) - ^
01:55:267 (115267|2) - ^
01:56:615 (116615|0) - ^
01:57:964 (117964|2) - ^
01:59:312 (119312|2) - ^
01:59:986 (119986|3) - from here to 02:10:773 (130773|1) - I think might be more fun if you focus on piano sound instead
02:13:301 (133301|3) - add
02:15:997 (135997|0) - add
02:22:233 (142233|2) - add
02:23:582 (143582|2) - add
02:23:834 (143834|3,144087|0) - delete
02:24:930 (144930|3) - add
02:25:099 (145099|0,145267|1) - add
02:26:615 (146615|3) - delete
02:27:627 (147627|1) - change to 2 notes like these: 02:27:627 (147627|1,147795|2) -
02:29:312 (149312|1,149481|3) - delete
02:29:649 (149649|0) - change to 3 notes like this: 02:29:649 (149649|0,149986|2,150323|3) -
02:31:672 (151672|0) - add
02:31:840 (151840|3,152009|2,152177|1) - remove
02:33:020 (153020|2) - add
02:35:717 (155717|1) - add
02:36:728 (156728|1,157065|2) - add
02:38:413 (158413|1,158582|3) - add
02:39:424 (159424|0,159761|3) - add
--------------------------------------------------------------------------
02:45:829 (165829|3) - this part should be like this i think
Image
02:45:829 (165829|3) - to 02:49:874 (169874|2) -
Image
02:49:874 (169874|2) - to 02:53:919 (173919|1) -
Image
02:53:919 (173919|1) - to 02:56:615 (176615|0) -
or same as your NM diffifulty but reduced chords?
------------------------------------------------------------------------
02:56:615 (176615|0) - same as above section
03:09:761 (189761|2) - to 03:26:278 (206278|0) - feels weird, i would just map it to the drum beats instead of having so many LN
same as 01:49:200 (109200|2) - to 01:59:986 (119986|3) -
03:28:975 (208975|2) - to 03:31:672 (211672|1) - all 1/2 beats
03:31:672 (211672|1) - to 03:33:020 (213020|1) - all 1/4 beats
add a LN from 03:33:020 (213020|1) - to 03:34:031 (214031|3) -


Normal and Hard difficulty seems perfect to me.

Another
Im newbie to SV, so feel free to reject if Im wrong. Overall your SV is really cool.
01:59:986 - to 2:10:773 - I think the SV in this part is a bit too slow. Maybe put like 0.90?
2:42:458 - to 2:42:964 add 4 points for glitching effect, like note freezing mid air then drop super fast.
For example take at look at this map (7K Glitch hop difficulty):
https://osu.ppy.sh/s/292078
03:40:436 (220436|3,220604|1,220604|0,220773|1,220773|3,220941|3) - add SV for this sound ?


I will be back for hit sound mod after you review this.
User avatar
Combo Commander
369 posts
Offline
dudehacker wrote:
I'm not sure if my normal mod can be useful to you but here it is:
Column Guide : 1 | 2 | 3 | 4

Im not sure if Im making your Easy difficulty too hard, but in my opinion its not good to make easy pattern too simple and regular.
Easy star rating is max 1.50 anyway so might as well make use of it.

Beginner Nue
00:21:559 (21559|1) - delete
00:21:222 (21222|2) - make this LN that ends here 00:22:908 (22908|1) - i will make ^ LN
00:22:908 (22908|0,22908|1) - make this 1 LN and delete 00:23:245 (23245|2) -
00:23:582 (23582|3,23919|0) - make them three 1/4 notes instead.
For example Image
I'm not sure if stair pattern is best for this sound but my point is to have 3 notes regardless of the pattern to decide for this.
I think its more fun to have emphasis on this sound than having very consistent 1/4 beats
00:26:110 (26110|2) - add single is fine
00:26:278 (26278|0,26615|3) - same as 23:582
00:27:458 (27458|2) - add a note here, and arrange the 3 notes to be similar to 23:582 this is have a different pattern
00:28:975 (28975|3,29312|0) - same as 23:582
00:29:649 (29649|2) - delete i think i will keep this
00:31:166 (31166|3) - add its just bass , make it double its just broke the consistency
00:31:672 (31672|0,32009|3) - same as 23:582
00:34:368 (34368|0,34705|3) - same as 23:582
00:37:065 (37065|3,37402|0) - same as 23:582
00:38:245 (38245|1) - add
00:39:761 (39761|2,40099|1) - same as 23:582
00:42:458 (42458|1,42795|2) - same as 23:582 i will apply this all
00:53:413 (53413|1,53750|2) - add
00:59:902 (59902|1) - add on 2 or 3
01:01:503 (61503|1) - add
01:08:919 (68919|3,69256|2,69593|3,69930|2) - add
01:16:082 (76082|1) - add
01:18:020 (78020|1) - add
01:22:908 (82908|1) - add
01:28:301 (88301|2) - add
01:29:649 (89649|1) - add
01:30:660 (90660|0) - add
01:31:166 (91166|3) - add
01:34:200 (94200|3) - add
01:49:874 (109874|1) - add
01:51:222 (111222|0) - add I feel ling 1 2 , 123 pattern sounds better for drum
01:52:570 (112570|3) - ^
01:53:919 (113919|0) - ^
01:55:267 (115267|2) - ^
01:56:615 (116615|0) - ^
01:57:964 (117964|2) - ^
01:59:312 (119312|2) - ^
01:59:986 (119986|3) - from here to 02:10:773 (130773|1) - I think might be more fun if you focus on piano sound instead
02:13:301 (133301|3) - add
02:15:997 (135997|0) - add
02:22:233 (142233|2) - add
02:23:582 (143582|2) - add
02:23:834 (143834|3,144087|0) - delete
02:24:930 (144930|3) - add
02:25:099 (145099|0,145267|1) - add
02:26:615 (146615|3) - delete
02:27:627 (147627|1) - change to 2 notes like these: 02:27:627 (147627|1,147795|2) -
02:29:312 (149312|1,149481|3) - delete
02:29:649 (149649|0) - change to 3 notes like this: 02:29:649 (149649|0,149986|2,150323|3) -
02:31:672 (151672|0) - add
02:31:840 (151840|3,152009|2,152177|1) - remove
02:33:020 (153020|2) - add
02:35:717 (155717|1) - add
02:36:728 (156728|1,157065|2) - add
02:38:413 (158413|1,158582|3) - add
02:39:424 (159424|0,159761|3) - add some suggestion is applied
--------------------------------------------------------------------------
02:45:829 (165829|3) - this part should be like this i think
Image
02:45:829 (165829|3) - to 02:49:874 (169874|2) -
Image
02:49:874 (169874|2) - to 02:53:919 (173919|1) -
Image
02:53:919 (173919|1) - to 02:56:615 (176615|0) -
or same as your NM diffifulty but reduced chords? in easy , i take vocal sound for this section xD
------------------------------------------------------------------------
02:56:615 (176615|0) - same as above section ^
03:09:761 (189761|2) - to 03:26:278 (206278|0) - feels weird, i would just map it to the drum beats instead of having so many LN just in case , take synth , because if i make it all drum and bass , it will feel so bored , since this song is have a 4minutes duration.
same as 01:49:200 (109200|2) - to 01:59:986 (119986|3) -
03:28:975 (208975|2) - to 03:31:672 (211672|1) - all 1/2 beats
03:31:672 (211672|1) - to 03:33:020 (213020|1) - all 1/4 beats
add a LN from 03:33:020 (213020|1) - to 03:34:031 (214031|3) -


Normal and Hard difficulty seems perfect to me.

Another
Im newbie to SV, so feel free to reject if Im wrong. Overall your SV is really cool.its need 4hours straight without rest to make all of this stuff :c
01:59:986 - to 2:10:773 - I think the SV in this part is a bit too slow. Maybe put like 0.90? its okay , because this part seems really calm
2:42:458 - to 2:42:964 add 4 points for glitching effect, like note freezing mid air then drop super fast.i will consider it
For example take at look at this map (7K Glitch hop difficulty):
https://osu.ppy.sh/s/292078
03:40:436 (220436|3,220604|1,220604|0,220773|1,220773|3,220941|3) - add SV for this sound ? ok


I will be back for hit sound mod after you review this.

thanks for mod. u help the beginner diff's alot :)
User avatar
Star Shooter
205 posts
Offline
No kudosu yet.
Alsty- wrote:
dudehacker wrote:
I'm not sure if my normal mod can be useful to you but here it is:
Column Guide : 1 | 2 | 3 | 4

Im not sure if Im making your Easy difficulty too hard, but in my opinion its not good to make easy pattern too simple and regular.
Easy star rating is max 1.50 anyway so might as well make use of it.

Beginner Nue
00:21:559 (21559|1) - delete
00:21:222 (21222|2) - make this LN that ends here 00:22:908 (22908|1) - i will make ^ LN
00:22:908 (22908|0,22908|1) - make this 1 LN and delete 00:23:245 (23245|2) -
00:23:582 (23582|3,23919|0) - make them three 1/4 notes instead.
For example Image
I'm not sure if stair pattern is best for this sound but my point is to have 3 notes regardless of the pattern to decide for this.
I think its more fun to have emphasis on this sound than having very consistent 1/4 beats
00:26:110 (26110|2) - add single is fine
00:26:278 (26278|0,26615|3) - same as 23:582
00:27:458 (27458|2) - add a note here, and arrange the 3 notes to be similar to 23:582 this is have a different pattern
00:28:975 (28975|3,29312|0) - same as 23:582
00:29:649 (29649|2) - delete i think i will keep this
00:31:166 (31166|3) - add its just bass , make it double its just broke the consistency
00:31:672 (31672|0,32009|3) - same as 23:582
00:34:368 (34368|0,34705|3) - same as 23:582
00:37:065 (37065|3,37402|0) - same as 23:582
00:38:245 (38245|1) - add
00:39:761 (39761|2,40099|1) - same as 23:582
00:42:458 (42458|1,42795|2) - same as 23:582 i will apply this all
00:53:413 (53413|1,53750|2) - add
00:59:902 (59902|1) - add on 2 or 3
01:01:503 (61503|1) - add
01:08:919 (68919|3,69256|2,69593|3,69930|2) - add
01:16:082 (76082|1) - add
01:18:020 (78020|1) - add
01:22:908 (82908|1) - add
01:28:301 (88301|2) - add
01:29:649 (89649|1) - add
01:30:660 (90660|0) - add
01:31:166 (91166|3) - add
01:34:200 (94200|3) - add
01:49:874 (109874|1) - add
01:51:222 (111222|0) - add I feel ling 1 2 , 123 pattern sounds better for drum
01:52:570 (112570|3) - ^
01:53:919 (113919|0) - ^
01:55:267 (115267|2) - ^
01:56:615 (116615|0) - ^
01:57:964 (117964|2) - ^
01:59:312 (119312|2) - ^
01:59:986 (119986|3) - from here to 02:10:773 (130773|1) - I think might be more fun if you focus on piano sound instead
02:13:301 (133301|3) - add
02:15:997 (135997|0) - add
02:22:233 (142233|2) - add
02:23:582 (143582|2) - add
02:23:834 (143834|3,144087|0) - delete
02:24:930 (144930|3) - add
02:25:099 (145099|0,145267|1) - add
02:26:615 (146615|3) - delete
02:27:627 (147627|1) - change to 2 notes like these: 02:27:627 (147627|1,147795|2) -
02:29:312 (149312|1,149481|3) - delete
02:29:649 (149649|0) - change to 3 notes like this: 02:29:649 (149649|0,149986|2,150323|3) -
02:31:672 (151672|0) - add
02:31:840 (151840|3,152009|2,152177|1) - remove
02:33:020 (153020|2) - add
02:35:717 (155717|1) - add
02:36:728 (156728|1,157065|2) - add
02:38:413 (158413|1,158582|3) - add
02:39:424 (159424|0,159761|3) - add some suggestion is applied
--------------------------------------------------------------------------
02:45:829 (165829|3) - this part should be like this i think
Image
02:45:829 (165829|3) - to 02:49:874 (169874|2) -
Image
02:49:874 (169874|2) - to 02:53:919 (173919|1) -
Image
02:53:919 (173919|1) - to 02:56:615 (176615|0) -
or same as your NM diffifulty but reduced chords? in easy , i take vocal sound for this section xD
------------------------------------------------------------------------
02:56:615 (176615|0) - same as above section ^
03:09:761 (189761|2) - to 03:26:278 (206278|0) - feels weird, i would just map it to the drum beats instead of having so many LN just in case , take synth , because if i make it all drum and bass , it will feel so bored , since this song is have a 4minutes duration.
same as 01:49:200 (109200|2) - to 01:59:986 (119986|3) -
03:28:975 (208975|2) - to 03:31:672 (211672|1) - all 1/2 beats
03:31:672 (211672|1) - to 03:33:020 (213020|1) - all 1/4 beats
add a LN from 03:33:020 (213020|1) - to 03:34:031 (214031|3) -


Normal and Hard difficulty seems perfect to me.

Another
Im newbie to SV, so feel free to reject if Im wrong. Overall your SV is really cool.its need 4hours straight without rest to make all of this stuff :c
01:59:986 - to 2:10:773 - I think the SV in this part is a bit too slow. Maybe put like 0.90? its okay , because this part seems really calm
2:42:458 - to 2:42:964 add 4 points for glitching effect, like note freezing mid air then drop super fast.i will consider it
For example take at look at this map (7K Glitch hop difficulty):
https://osu.ppy.sh/s/292078
03:40:436 (220436|3,220604|1,220604|0,220773|1,220773|3,220941|3) - add SV for this sound ? ok


I will be back for hit sound mod after you review this.

thanks for mod. u help the beginner diff's alot :)


Ok , did you read my pm? I sent u 2 new piano set. do you want any of them ? I will do hit sound mod tomorrow.
User avatar
Star Shooter
205 posts
Offline
No kudosu yet.
I just noticed the way you are doing hit sound is bad.

If you do not have a lot of hit sounds files, you don't need to use ALT+Left Click (custom hit sound) to hit sound a note using this window:
Image

The reason why this is bad because you need do that for every note and it takes way too much time.

The right way to hit sound is first name all your hit sound files to 1 sample set.

For example, if you are using normal set:
normal-hitnormal.wav
normal-hitwhistle.wav
normal-hitfinish.wav
normal-hitclap.wav

To apply them to a note, you click on the note then use the right side tools or use shortkey W E R for whistle, finish and clap.
The good thing about this is that you can have multiple sound on 1 note, which you cant if you use custom hit sound.
Remember custom hit sound will have priority over normal hit sound, so even if you use the whistle, finish or clap on a custom hit sound it wont do anything.

But say if you have more than 4 hit sounds, than you would put it in another set:
soft-hitnormal.wav
soft-hitwhistle.wav
soft-hitfinish.wav
soft-hitclap.wav

And there's also a drum set , u get the idea .

Additionally to this, if you still have more hit sounds, you can do this
normal-hitnormal2.wav
normal-hitwhistle2.wav
...

by adding an index at the end, and it has no limit of how many u can use.

Use timing section to control which hit sound set you use:
Image
make sure you select Custom
the number below it is the index as explained above.

the green timing section will overwrite the red one.
and the timing section applies the same volume to all hit sound in that section.
If you want a certain note to be different volume than rest of section then you need use Alt+Left click to use custom hit sound. The volume of section wont apply on custom hit sounds.

I hope it was clear, if you have any questions PM me
User avatar
Combo Commander
337 posts
Offline
Earned 1 kudosu.
Hi~

M4M as my req :3







Another Kabaneri
Another Kabaneri
00:50:885 (50885|0,50885|2) ln end di tick biru 1/4
01:24:593 (84593|3) susun kelain
01:28:806 (88806|1) ^
01:35:211 (95211|3) ctrl+h, ganti dari susun kelain


DONE!!!
M4M lagi kalau mau :3
bye~
User avatar
Rhythm Incarnate
851 posts
Offline
No kudosu yet.
mark dlu deh...sambil nungguin lu update mod yang di atas ^
User avatar
Combo Commander
369 posts
Offline
Ochasan wrote:
Hi~

M4M as my req :3







Another Kabaneri
Another Kabaneri
00:50:885 (50885|0,50885|2) ln end di tick biru 1/4
01:24:593 (84593|3) susun kelain
01:28:806 (88806|1) ^
01:35:211 (95211|3) ctrl+h, ganti dari susun kelain


DONE!!!
M4M lagi kalau mau :3
bye~


makasih ochaa , ntaps usefull banget di beginner ama intermediate xD
UPDATED :3
This is a BSS beatmap submission. Click here to view full beatmap information.
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