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Petit Rabbit's - Daydream cafe(you Remix)

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Topic Starter
Asahina Momoko
This beatmap was submitted using in-game submission on 2015年2月10日 at 0:50:30

Artist: Petit Rabbit's
Title: Daydream cafe(you Remix)
Source: ご注文はうさぎですか?
Tags: gochuumon wa usagi desuka? gochiusa iMage-- Arieeru is the order a rabbit? opening M_o_k_o_r_i mokori
BPM: 175
Filesize: 10733kb
Play Time: 04:25
Difficulties Available:
  1. Collab Insane (4.74 stars, 1102 notes)
  2. Easy (1.45 stars, 298 notes)
  3. ExtRabbit's (5.55 stars, 1340 notes)
  4. Hard (3.32 stars, 735 notes)
  5. Normal (2.13 stars, 465 notes)
Download: Petit Rabbit's - Daydream cafe(you Remix)
Information: Scores/Beatmap Listing
---------------
 
      Daydream café 

1st ranked map!


Collab Insane by iMage-- & Arieeru

Meg
ちょっと気になったところの修正とkiai timeが何故か変わっていたので戻しました。
Tagsに"iMage--"と"Arieeru"を追加しておいてください。
更新よろしくお願いします。


http://puu.sh/c8WO9.zip
Topic Starter
Asahina Momoko

iMage-- wrote:

ちょっと気になったところの修正とkiai timeが何故か変わっていたので戻しました。
Tagsに"iMage--"と"Arieeru"を追加しておいてください。
更新よろしくお願いします。
CollabなのでそのうちSBを作ることになりますがそこはこちらで何とかします。

http://puu.sh/c8WO9.zip
ちょっと気になったところの修正とkiai timeが何故か変わっていたので戻しました。
⇒わかりました!他のdiffもkiai timeはやっぱりあわせたほうがいいですよね・・・?

Tagsに"iMage--"と"Arieeru"を追加しておいてください。
⇒追加しておきました。ご指摘ありがとうございます
EscapeReality
Wow, the flow and placement is so nice. Take a star.
Topic Starter
Asahina Momoko

EscapeReality wrote:

Wow, the flow and placement is so nice. Take a star.
thank you <3

enjoy it xD
DeletedUser_1574070
04:13 Kloyd: kitayo~
04:14 M o k o r i: こんばんは~~
04:23 Kloyd: mosikasite
04:23 Kloyd: irc tte sittemasu?
04:25 Kloyd: ima edit siteru mitaide kokode chokusetu naosou to iu koto nandesukedo
04:27 M o k o r i: なるほど、kudosは必要ないですか?
04:27 Kloyd: doudemoiikedo
04:27 Kloyd: chatlog post sitokeba sokoni 1kds osunoga fudan
04:28 M o k o r i: fmfm
04:28 M o k o r i: もしそれでよければ今僕もおきてますし
04:28 M o k o r i: それでお願いしたいとおもいます
04:29 Kloyd: dattara 00:01:313 (2) - hensoku ha NC kihon hituyou desunode kore NC
04:29 M o k o r i: 修正しました
04:30 M o k o r i: 修正した場合「fix」っていいますね
04:30 Kloyd: hai
04:30 Kloyd: umu
04:31 Kloyd: http://osu.ppy.sh/ss/2147045 konna kanji ha dou?
04:32 M o k o r i: おお
04:32 M o k o r i: それにしてみます
04:32 Kloyd: eeto
04:32 Kloyd: 00:02:341 (1) - koko
04:32 Kloyd: ikinari stop! to iu kanji ha
04:33 Kloyd: 00:02:341 (1) - korewo 00:02:599 (2) - ni kasaneta houga motto iikamo
04:33 M o k o r i: fixed
04:33 Kloyd: NC misu oome dakedo koreha
04:34 Kloyd: 00:11:941 (1) - konoyouni sudeni NC sareteru yatu wo copy site tukaukara kana
04:35 M o k o r i: NCについては使いどころを正確に把握してないのもあって
04:35 M o k o r i: 意図的に設定してあります
04:35 Kloyd: ja sukosidake oreno tip osiemasune
04:35 Kloyd: naniga seikai to iu kotoha naidesukedo
04:35 M o k o r i: ありがとうございます:D
04:36 Kloyd: NC ha fudan nara hitotuno kukan
04:36 Kloyd: kono kyoku dato ieba
04:36 Kloyd: 00:03:713 - kara 00:05:084 -
04:37 Kloyd: wo hitotu ni kumimasu
04:37 M o k o r i: fmfm
04:37 Kloyd: ossoi kyoku toka yasasii diff deha kore 2ko
04:37 Kloyd: kankokugo nara mou chotto yasasiku setumei dekirukedo gomennasai ; ;
04:38 Kloyd: etto
04:38 M o k o r i: いえいえ、とんでもないです!助かります~~
04:38 Kloyd: maa hitoni yotte
04:39 Kloyd: jibunde kyoku no kanji NC ni noseru hitomo imasukedo (nakagawa-kanon toka skystar)
04:39 Kloyd: soreha pro dakara rikai suruni jikanga hituyou
04:39 M o k o r i: fmfm
04:39 Kloyd: nanode sakki no are wo base rule de
04:39 Kloyd: 1. hensoku
04:39 Kloyd: 2. kyoku no funniki kyuuhen
04:40 Kloyd: 3. pattern change
04:40 Kloyd: 4. jump / antijump
04:40 Kloyd: konna monoga areba NC tukereba yosh
04:41 M o k o r i: なるほど・・・!
04:41 M o k o r i: 1つ質問してもいいですか?
04:41 Kloyd: ok
04:42 M o k o r i: たとえば今回のこの譜面を作ってるときにNCを設定した基準のうちに
04:42 M o k o r i: あくまでも僕の個人的な重いですけど
04:42 M o k o r i: 思いw
04:42 M o k o r i: NCを組み込むと色が変わって見た目がきれいかなー、と思ったんですが
04:42 M o k o r i: そういうのはranked目指すうえでやめたほうがよさそうですかね・・・?
04:43 Kloyd: umu.
04:43 M o k o r i: なるほど~
04:43 Kloyd: oreha sorenarini iito omoukedo
04:43 Kloyd: tabun BAT san tatiha
04:43 Kloyd: NC Spam dakara naose! tte iukamo
04:43 Kloyd: (keiken aru)
04:43 M o k o r i: なるほどそういうことですか・・・
04:44 M o k o r i: ではひとまず普通どおりのNCに修正しますね
04:44 Kloyd: 1,2/1,2 mitainanoha yuruserurasiikedo
04:44 Kloyd: 1/1/1/1/1/1/1/1/ mitainanoha tabun dame
04:44 M o k o r i: fmfm
04:46 Kloyd: eetto koreha mapping ni narereba wakaru mono nandesuga
04:46 Kloyd: 00:12:199 (2) - koreha kasaneruka
04:46 Kloyd: http://osu.ppy.sh/ss/2147089 konna kanjini spacing okunoga miru ni ii
04:48 M o k o r i: では後者のほうが好みなのでそちらで修正します
04:48 Kloyd: 00:37:999 (1,1,1,1) - sakki no NC no hanasi ha koremitai na monoka
04:49 M o k o r i: !
04:49 M o k o r i: 早速ありました、修正します
04:49 Kloyd: 2ko de kumuto tabun mondai nai to omou
04:50 M o k o r i: 2個ー2個で組みました~
04:51 Kloyd: 01:02:513 (8,1,1) - konna antijump ha
04:51 Kloyd: spacing wo itiritu ni kaeta hou ga miruni yoidesu
04:52 M o k o r i: 0.5xで修正しました
04:52 Kloyd: musiro 0.1 mo iito omoimasuyo
04:53 M o k o r i: ためしにおいてみます
04:54 Kloyd: 01:10:741 (8) - koreha sa-kuru ni sita houga
04:54 Kloyd: pattern 01:10:741 (8,1,2) - no ikkansei mo arusi play nimo iito omoimasu
04:54 M o k o r i: サークルに修正しました
04:56 Kloyd: 01:37:656 (3,4) - stack suruka
04:56 Kloyd: 4 no tokoni 01:37:913 - circle okeba?
04:57 M o k o r i: 4のサークルに重ねて修正しました
05:01 Kloyd: korekuraikana
05:01 Kloyd: kore igai ha yaruni mondai aruno nai to omoimasu
05:02 M o k o r i: 後半は見た感じ大丈夫でしたか?
05:02 Kloyd: hai
05:02 M o k o r i: 了解です!
05:04 M o k o r i: お忙しい中助かりました!
05:05 Kloyd: ieie
Topic Starter
Asahina Momoko

Kloyd wrote:

04:13 Kloyd: kitayo~
04:14 M o k o r i: こんばんは~~
04:23 Kloyd: mosikasite
04:23 Kloyd: irc tte sittemasu?
04:25 Kloyd: ima edit siteru mitaide kokode chokusetu naosou to iu koto nandesukedo
04:27 M o k o r i: なるほど、kudosは必要ないですか?
04:27 Kloyd: doudemoiikedo
04:27 Kloyd: chatlog post sitokeba sokoni 1kds osunoga fudan
04:28 M o k o r i: fmfm
04:28 M o k o r i: もしそれでよければ今僕もおきてますし
04:28 M o k o r i: それでお願いしたいとおもいます
04:29 Kloyd: dattara 00:01:313 (2) - hensoku ha NC kihon hituyou desunode kore NC
04:29 M o k o r i: 修正しました
04:30 M o k o r i: 修正した場合「fix」っていいますね
04:30 Kloyd: hai
04:30 Kloyd: umu
04:31 Kloyd: http://osu.ppy.sh/ss/2147045 konna kanji ha dou?
04:32 M o k o r i: おお
04:32 M o k o r i: それにしてみます
04:32 Kloyd: eeto
04:32 Kloyd: 00:02:341 (1) - koko
04:32 Kloyd: ikinari stop! to iu kanji ha
04:33 Kloyd: 00:02:341 (1) - korewo 00:02:599 (2) - ni kasaneta houga motto iikamo
04:33 M o k o r i: fixed
04:33 Kloyd: NC misu oome dakedo koreha
04:34 Kloyd: 00:11:941 (1) - konoyouni sudeni NC sareteru yatu wo copy site tukaukara kana
04:35 M o k o r i: NCについては使いどころを正確に把握してないのもあって
04:35 M o k o r i: 意図的に設定してあります
04:35 Kloyd: ja sukosidake oreno tip osiemasune
04:35 Kloyd: naniga seikai to iu kotoha naidesukedo
04:35 M o k o r i: ありがとうございます:D
04:36 Kloyd: NC ha fudan nara hitotuno kukan
04:36 Kloyd: kono kyoku dato ieba
04:36 Kloyd: 00:03:713 - kara 00:05:084 -
04:37 Kloyd: wo hitotu ni kumimasu
04:37 M o k o r i: fmfm
04:37 Kloyd: ossoi kyoku toka yasasii diff deha kore 2ko
04:37 Kloyd: kankokugo nara mou chotto yasasiku setumei dekirukedo gomennasai ; ;
04:38 Kloyd: etto
04:38 M o k o r i: いえいえ、とんでもないです!助かります~~
04:38 Kloyd: maa hitoni yotte
04:39 Kloyd: jibunde kyoku no kanji NC ni noseru hitomo imasukedo (nakagawa-kanon toka skystar)
04:39 Kloyd: soreha pro dakara rikai suruni jikanga hituyou
04:39 M o k o r i: fmfm
04:39 Kloyd: nanode sakki no are wo base rule de
04:39 Kloyd: 1. hensoku
04:39 Kloyd: 2. kyoku no funniki kyuuhen
04:40 Kloyd: 3. pattern change
04:40 Kloyd: 4. jump / antijump
04:40 Kloyd: konna monoga areba NC tukereba yosh
04:41 M o k o r i: なるほど・・・!
04:41 M o k o r i: 1つ質問してもいいですか?
04:41 Kloyd: ok
04:42 M o k o r i: たとえば今回のこの譜面を作ってるときにNCを設定した基準のうちに
04:42 M o k o r i: あくまでも僕の個人的な重いですけど
04:42 M o k o r i: 思いw
04:42 M o k o r i: NCを組み込むと色が変わって見た目がきれいかなー、と思ったんですが
04:42 M o k o r i: そういうのはranked目指すうえでやめたほうがよさそうですかね・・・?
04:43 Kloyd: umu.
04:43 M o k o r i: なるほど~
04:43 Kloyd: oreha sorenarini iito omoukedo
04:43 Kloyd: tabun BAT san tatiha
04:43 Kloyd: NC Spam dakara naose! tte iukamo
04:43 Kloyd: (keiken aru)
04:43 M o k o r i: なるほどそういうことですか・・・
04:44 M o k o r i: ではひとまず普通どおりのNCに修正しますね
04:44 Kloyd: 1,2/1,2 mitainanoha yuruserurasiikedo
04:44 Kloyd: 1/1/1/1/1/1/1/1/ mitainanoha tabun dame
04:44 M o k o r i: fmfm
04:46 Kloyd: eetto koreha mapping ni narereba wakaru mono nandesuga
04:46 Kloyd: 00:12:199 (2) - koreha kasaneruka
04:46 Kloyd: http://osu.ppy.sh/ss/2147089 konna kanjini spacing okunoga miru ni ii
04:48 M o k o r i: では後者のほうが好みなのでそちらで修正します
04:48 Kloyd: 00:37:999 (1,1,1,1) - sakki no NC no hanasi ha koremitai na monoka
04:49 M o k o r i: !
04:49 M o k o r i: 早速ありました、修正します
04:49 Kloyd: 2ko de kumuto tabun mondai nai to omou
04:50 M o k o r i: 2個ー2個で組みました~
04:51 Kloyd: 01:02:513 (8,1,1) - konna antijump ha
04:51 Kloyd: spacing wo itiritu ni kaeta hou ga miruni yoidesu
04:52 M o k o r i: 0.5xで修正しました
04:52 Kloyd: musiro 0.1 mo iito omoimasuyo
04:53 M o k o r i: ためしにおいてみます
04:54 Kloyd: 01:10:741 (8) - koreha sa-kuru ni sita houga
04:54 Kloyd: pattern 01:10:741 (8,1,2) - no ikkansei mo arusi play nimo iito omoimasu
04:54 M o k o r i: サークルに修正しました
04:56 Kloyd: 01:37:656 (3,4) - stack suruka
04:56 Kloyd: 4 no tokoni 01:37:913 - circle okeba?
04:57 M o k o r i: 4のサークルに重ねて修正しました
05:01 Kloyd: korekuraikana
05:01 Kloyd: kore igai ha yaruni mondai aruno nai to omoimasu
05:02 M o k o r i: 後半は見た感じ大丈夫でしたか?
05:02 Kloyd: hai
05:02 M o k o r i: 了解です!
05:04 M o k o r i: お忙しい中助かりました!
05:05 Kloyd: ieie
thanks a lot! :)
Lurei
Hey there! M4M from my mod queue. Nice mapset and song overall. I'm not happy with some things, through...
Also, in case of repetitive issues, I won't mention them, so look in all your dificulty for that kind of issues. I don't want to write such a long mod, after all.

[Overview]

  1. Mapset's files exceed 10MB in size. I investigated why and saw many custom hitsounds. Try to check if you really need all of those.
  2. There are Kiai Time conflicts in every diff. Try to keep Kiai Time the same in every difficulty.
  3. Try to research and understand mapping flow to make better difficulties. Here's a link that may help you. Flow's especially important on Easy and Normal diffs, so try to remap parts where you feel flow's bad.
  4. Try to get in the habit of mapping things with Grid Size 4 for better placement. Enable it pressing Ctrl + 1 in Compose tab.
[Easy]

  1. 00:00:970 (1) - Music doesn't sound where this slider's reverse is. Better make slider smaller, until reverse arrow's on white tick at the timeline and add a circle at 00:01:999 - . Sounds even better.
  2. 00:17:427 (1,2) - Try to blanket first slider end with second slider. If you don't know what a blanket is, check this link.
  3. 00:18:799 (2,3) - ^^ (same as above).
  4. 00:21:541 (4) - Move it upside to keep a nice flow.
  5. 00:25:656 (3,1) - Stack first slider's head with second slider's end.
  6. 00:27:713 (4,1) - Blanket those two.
  7. 00:29:770 (2) - Stack this under 00:27:713 (4) - to make a blanket (if you followed above's suggestion).
  8. 00:31:141 (3) - For this slider press Ctrl + J, then rotate it 90° degrees to the right (press Ctrl + > or select setting in Edit tab at top-right corner). After that, blanket it with 00:29:770 (2) - end.
  9. 00:50:341 (1,1) - Blanket start of first slider with second slider.
  10. 01:04:056 (1) - On Easy, don't use sliders with more than a reverse, as this can easily confuse new players.
  11. 01:16:056 (2) - Please, don't use 1/2 sliders on Easy difficulties. Speed of those will produce frustration for new players.
  12. 01:28:399 (4,1) - Same thing goes for notes separed by 1/2 a beat. Please, no.
  13. 02:39:370 (3,4,5,1,2,1,2,3,4,1,2) - This whole area is pretty hard to read since sliders overlap theirselves. Overlap's when notes are covered by a slider, or when a slider covers the notes. Also, it has sliders with more than a reverse and 1/2 sliders. I recommend that you remap this whole part, since new players will get confused and will lose without doubt. Also, avoid overlaps on Easy diff. I mention this here to avoid repeating overlap issues.
  14. 03:47:256 (1,2) - Blanket first slider's head with second slider.
  15. 04:11:941 (1,2) - ^^
  16. 04:20:170 (1) - Move this a bit down to get a better flow (if you can blanket with previous slider's end, it would be ideal).
  17. And I should remind you that if you remap something, you might want to check if notes are properly placed acording to Distance Snap (DS), since Easy and Normals need to be mapped according to it.
[Normal]

  1. AiMod points out a spacing issue. Correct it, since Easy and Normal difficulties needs to be mapped according to DS.
  2. Reduce that Slider Velocity. If you have an Easy with a SV of 0.70 and a Normal of 1.20, a difficulty gap is created. I'll let reduction to your criteria.
  3. 00:22:913 (1) - Move this down (coordinates: x=132|y=232), then make a blanket with 00:23:599 (2) - start.
  4. 00:24:284 (1,1) - Those two are overlapping in some ugly way.
  5. 00:33:884 (1) - Heh! Funny shape. :P
  6. 00:51:027 (2) - Blanket this with 00:50:341 (1) - end.
  7. 00:51:713 (3,4) - Sometimes, copying and pasting patterns in Normal isn't a good idea because overlapping confuses players.
  8. 00:51:713 (3,1,2) - And this is a severe case of overlapping.
  9. 00:53:084 (1,2,1) - ^^
  10. 01:21:199 (3) - Stack slider with 01:19:827 (4) - end.
  11. 02:22:227 (1) - Practically, it's the same as I said in Easy (you shouldn't use sliders with more than a reverse since players can't read them). If you only use a reverse, it's fine, through. And it can be 1/2 slider since it's Normal.
  12. 02:25:656 (2) - You should blanket previous slider's end with this one.
  13. 02:26:341 (3) - Move this to the left to avoid overlap with previous slider and to make a nicer flow.
  14. 02:26:341 (3,4) - Blanket those two.
  15. 03:53:770 (2) - Stack this note below 03:52:399 (5) -
  16. 03:52:741 (1,3) - Mother of overlaps; correct this, please.
  17. 03:55:484 (1,2,3) - Blanket those sliders.
I'll stop here, to make M4M request fair (since my drain time is less than yours). I can't mod Insane and Extra since too hard for me, anyway.

Try to make a better flow at Easy and Normal, and reduce SV on Hard to avoid a large difficulty gap.
You can apply blankets and flow suggestion at other diffs to make them more enjoyable. Also, that post with blankets also has some other suggestions to make nice sliders; check it if you can. A last thing, overlaps should be avoided unless they make map look nicer.

Well, I think that's basically it.
Good luck!
Kalxie
Hi! I'm here from my M4M thread. Feel free to mod the map whenever you feel like it.

I have no comments for the Easy/Normal difficulty.

Hard:
SPOILER
00:17:684 (2,3,4,5,1,2,3,4,1,2,3) - Consider different spacing for these sliders. It feels very weird having them all bunched up together and it feels clustered for the most part.
01:32:341 (4,5) - The spacing on this slider is a bit close to the previous. I would also move the hit circle to a different position as to diversify the map.
02:10:913 (6,1) - Move slider "6" up, to the right and rotate it about 90 degrees counterclockwise (-90 degrees clockwise). Move the next slider 1 closer to the next slider 2. Like this. This would help with the flow here instead of having 2 sliders stacked like that.
02:16:227 (3,4,1) - Big cluster here. Try and space them out a bit more.
02:27:027 (3) - Blanket better?
03:08:513 (6) - Move to x:144 y:152? Feels better instead of moving back.
03:29:770 (2,3) - Spacing between these two sliders not being the same as the spacing between the first looks awkward.
03:43:141 (1) - Move a bit lower? Looks strange to have it touch the hit circle?
04:15:027 (2) - Move a bit lower?

Great job with the slider flow on this difficulty. It was incredibly fun to play.

Collab Insane:
SPOILER
00:56:427 (3) - A mini-slider here feels out of place. 2 hit circles would feel better.
01:21:199 (1,2) - Consider closer spacing between the mini-slider and the hit circle here.
01:44:684 (1) - Not sure if the shape of this slider is necessary here. I think it would be better off straight.
03:06:113 (1,2,3,1,2,3,4) - Make it more apparent that the triangles are going to change direction or simply make them go in the same direction.
03:45:199 (3,4,5,6,1,2,3) - ^ Start with small triangles in one direction and expand to a larger size in the other direction. With 2 triangles I would make the second significantly larger compared to the first to accomplish this.
04:00:970 (1,2,3,4,1,2,3) - ^

ExtRabbit's:
SPOILER
This mod was done before the latest updates. Roughly 12 hours ago. I will update it accordingly if you want me to. I don't know if you made any significant changes to the difficulty in the latest updates.
00:31:656 (4,5) - Consider different placement for these mini-sliders. It's awkward to abruptly stop downwards momentum from the mini-sliders then transition to an upwards momentum like this. Curvature in the pattern would work.
01:42:970 (4,5,6) - A direction change on this triangle seems like a good idea.
02:00:199 (5,1) - Consider different spacing here. Making this a double instead of a mini-jump would make it play a lot nicer. Either that or removing the combo change as it doesn't seem to fit.
02:10:484 - Add circle here to fit melody? Alternatively, making the previous hit circle a slider?
02:24:456 (2) - I would consider a different placement for this slider. The next slider comes in so quickly that it immediately covers it. If you meant to do this then it's fine.
03:43:141 (1,2,3,4,5,6,7,8) - Leave the first circle there as it mends well with the beat but I would start the stream at hit circle 3 so that it goes better with the background melody instead of the percussion?
04:13:313 (1) - Something about this slider length is awkward to the song. Maybe reducing it by a fourth of a beat and attaching a double to the end of it?
Topic Starter
Asahina Momoko

LixRei wrote:

Hey there! M4M from my mod queue. Nice mapset and song overall. I'm not happy with some things, through...
Also, in case of repetitive issues, I won't mention them, so look in all your dificulty for that kind of issues. I don't want to write such a long mod, after all.

[Overview]

  1. Mapset's files exceed 10MB in size. I investigated why and saw many custom hitsounds. Try to check if you really need all of those.
    ⇒i consider what is really need, and will change
  2. There are Kiai Time conflicts in every diff. Try to keep Kiai Time the same in every difficulty.
    ⇒ask my friend made collab diff and be matched by all diff soon
  3. Try to research and understand mapping flow to make better difficulties. Here's a link that may help you. Flow's especially important on Easy and Normal diffs, so try to remap parts where you feel flow's bad.
    ⇒thx a lot, the page is so useful for me xD
  4. Try to get in the habit of mapping things with Grid Size 4 for better placement. Enable it pressing Ctrl + 1 in Compose tab.
⇒all right

[Easy]

  1. 00:00:970 (1) - Music doesn't sound where this slider's reverse is. Better make slider smaller, until reverse arrow's on white tick at the timeline and add a circle at 00:01:999 - . Sounds even better.
  2. 00:17:427 (1,2) - Try to blanket first slider end with second slider. If you don't know what a blanket is, check this link.
  3. 00:18:799 (2,3) - ^^ (same as above).
  4. 00:21:541 (4) - Move it upside to keep a nice flow.
  5. 00:25:656 (3,1) - Stack first slider's head with second slider's end.
  6. 00:27:713 (4,1) - Blanket those two.
  7. 00:29:770 (2) - Stack this under 00:27:713 (4) - to make a blanket (if you followed above's suggestion).
  8. 00:31:141 (3) - For this slider press Ctrl + J, then rotate it 90° degrees to the right (press Ctrl + > or select setting in Edit tab at top-right corner). After that, blanket it with 00:29:770 (2) - end.
  9. 00:50:341 (1,1) - Blanket start of first slider with second slider.
  10. 01:04:056 (1) - On Easy, don't use sliders with more than a reverse, as this can easily confuse new players.
  11. 01:16:056 (2) - Please, don't use 1/2 sliders on Easy difficulties. Speed of those will produce frustration for new players.
  12. 01:28:399 (4,1) - Same thing goes for notes separed by 1/2 a beat. Please, no.
  13. 02:39:370 (3,4,5,1,2,1,2,3,4,1,2) - This whole area is pretty hard to read since sliders overlap theirselves. Overlap's when notes are covered by a slider, or when a slider covers the notes. Also, it has sliders with more than a reverse and 1/2 sliders. I recommend that you remap this whole part, since new players will get confused and will lose without doubt. Also, avoid overlaps on Easy diff. I mention this here to avoid repeating overlap issues.
  14. 03:47:256 (1,2) - Blanket first slider's head with second slider.
  15. 04:11:941 (1,2) - ^^
  16. 04:20:170 (1) - Move this a bit down to get a better flow (if you can blanket with previous slider's end, it would be ideal).
  17. And I should remind you that if you remap something, you might want to check if notes are properly placed acording to Distance Snap (DS), since Easy and Normals need to be mapped according to it.
⇒all fixed, and i also thought the flow was bad (for example, no blanket part). to fix them, i've done major change of easy diff. thanks for your opinion that serves as a useful reference!!

[Normal]

  1. AiMod points out a spacing issue. Correct it, since Easy and Normal difficulties needs to be mapped according to DS.
  2. Reduce that Slider Velocity. If you have an Easy with a SV of 0.70 and a Normal of 1.20, a difficulty gap is created. I'll let reduction to your criteria.
  3. 00:22:913 (1) - Move this down (coordinates: x=132|y=232), then make a blanket with 00:23:599 (2) - start.
  4. 00:24:284 (1,1) - Those two are overlapping in some ugly way.
  5. 00:33:884 (1) - Heh! Funny shape. :P
  6. 00:51:027 (2) - Blanket this with 00:50:341 (1) - end.
  7. 00:51:713 (3,4) - Sometimes, copying and pasting patterns in Normal isn't a good idea because overlapping confuses players.
  8. 00:51:713 (3,1,2) - And this is a severe case of overlapping.
  9. 00:53:084 (1,2,1) - ^^
  10. 01:21:199 (3) - Stack slider with 01:19:827 (4) - end.
  11. 02:22:227 (1) - Practically, it's the same as I said in Easy (you shouldn't use sliders with more than a reverse since players can't read them). If you only use a reverse, it's fine, through. And it can be 1/2 slider since it's Normal.
  12. 02:25:656 (2) - You should blanket previous slider's end with this one.
  13. 02:26:341 (3) - Move this to the left to avoid overlap with previous slider and to make a nicer flow.
  14. 02:26:341 (3,4) - Blanket those two.
  15. 03:53:770 (2) - Stack this note below 03:52:399 (5) -
  16. 03:52:741 (1,3) - Mother of overlaps; correct this, please.
  17. 03:55:484 (1,2,3) - Blanket those sliders.
⇒all fixed. maybe this diff also major changed for the same reason of easy diff.

I'll stop here, to make M4M request fair (since my drain time is less than yours). I can't mod Insane and Extra since too hard for me, anyway.

Try to make a better flow at Easy and Normal, and reduce SV on Hard to avoid a large difficulty gap.
You can apply blankets and flow suggestion at other diffs to make them more enjoyable. Also, that post with blankets also has some other suggestions to make nice sliders; check it if you can. A last thing, overlaps should be avoided unless they make map look nicer.

Well, I think that's basically it.
Good luck!

thanks for your mod!! :)
Topic Starter
Asahina Momoko

Omg No Pls wrote:

Hi! I'm here from my M4M thread. Feel free to mod the map whenever you feel like it.

I have no comments for the Easy/Normal difficulty.

Hard:
SPOILER
00:17:684 (2,3,4,5,1,2,3,4,1,2,3) - Consider different spacing for these sliders. It feels very weird having them all bunched up together and it feels clustered for the most part.
01:32:341 (4,5) - The spacing on this slider is a bit close to the previous. I would also move the hit circle to a different position as to diversify the map.
02:10:913 (6,1) - Move slider "6" up, to the right and rotate it about 90 degrees counterclockwise (-90 degrees clockwise). Move the next slider 1 closer to the next slider 2. Like this. This would help with the flow here instead of having 2 sliders stacked like that.
02:16:227 (3,4,1) - Big cluster here. Try and space them out a bit more.
02:27:027 (3) - Blanket better?
03:08:513 (6) - Move to x:144 y:152? Feels better instead of moving back.
03:29:770 (2,3) - Spacing between these two sliders not being the same as the spacing between the first looks awkward.
03:43:141 (1) - Move a bit lower? Looks strange to have it touch the hit circle?
04:15:027 (2) - Move a bit lower?

all fixed :D

Great job with the slider flow on this difficulty. It was incredibly fun to play.

Collab Insane:
SPOILER
00:56:427 (3) - A mini-slider here feels out of place. 2 hit circles would feel better.
01:21:199 (1,2) - Consider closer spacing between the mini-slider and the hit circle here.
01:44:684 (1) - Not sure if the shape of this slider is necessary here. I think it would be better off straight.
03:06:113 (1,2,3,1,2,3,4) - Make it more apparent that the triangles are going to change direction or simply make them go in the same direction.
03:45:199 (3,4,5,6,1,2,3) - ^ Start with small triangles in one direction and expand to a larger size in the other direction. With 2 triangles I would make the second significantly larger compared to the first to accomplish this.
04:00:970 (1,2,3,4,1,2,3) - ^

⇒my friend is fixing now

ExtRabbit's:
SPOILER
This mod was done before the latest updates. Roughly 12 hours ago. I will update it accordingly if you want me to. I don't know if you made any significant changes to the difficulty in the latest updates.

⇒no problem, i've done only a little change.

00:31:656 (4,5) - Consider different placement for these mini-sliders. It's awkward to abruptly stop downwards momentum from the mini-sliders then transition to an upwards momentum like this. Curvature in the pattern would work.

⇒changed the placement

01:42:970 (4,5,6) - A direction change on this triangle seems like a good idea.

⇒ty :D

02:00:199 (5,1) - Consider different spacing here. Making this a double instead of a mini-jump would make it play a lot nicer. Either that or removing the combo change as it doesn't seem to fit.

⇒changed the spacing and placement

02:10:484 - Add circle here to fit melody? Alternatively, making the previous hit circle a slider?

⇒i fixed by making the previous hit circle a slider

02:24:456 (2) - I would consider a different placement for this slider. The next slider comes in so quickly that it immediately covers it. If you meant to do this then it's fine.

⇒stay. but i understand what you mean, and consider after some opinion.

03:43:141 (1,2,3,4,5,6,7,8) - Leave the first circle there as it mends well with the beat but I would start the stream at hit circle 3 so that it goes better with the background melody instead of the percussion?

⇒i fixed like this: circle 1 changed to prev combo's last and starting stream at circle3

04:13:313 (1) - Something about this slider length is awkward to the song. Maybe reducing it by a fourth of a beat and attaching a double to the end of it?

⇒i fixed attaching a double to the end

thanks for your mod!! :)
emilia
Oh my, 4 minutes, will try to mod :c

[Easy]
  1. 00:03:713 (1) - Will suggest a flatter shape.
  2. 00:06:456 (1) - ^
  3. 00:15:713 (2,3) - 3 blanket 2?
  4. 00:22:913 (1) - Not suggested slider but can keep
  5. 00:31:141 (3) - This slider is too tight, stretch it out
  6. 00:52:399 (3,1) - 1 blanket 3?
  7. 00:54:284 (2,3) - Flow is not good
  8. 00:54:284 (2,1) - 2 shouldn't cut into slider 1
  9. 01:02:856 (3) - Not suggested
  10. 01:04:056 (1,2,3) - Slider 1 to 2 to slider 3 transition is very weird, try make slider 3 curved
  11. 01:06:799 (1,2) - 1 blanket 2?
  12. 01:08:170 (3,1) - Beginning of 1 blanket end of slider 3?
  13. 01:17:770 (1,2,3) - Centralize? (Keep in center)
  14. 01:20:513 (1,2,3) - ^
  15. 01:27:370 (3) - Editor here is messy, delete slider and remake!!
  16. 01:34:227 (1,2,3) - slider 1 and 3 have different distances from 2, do fix
  17. 01:51:884 (2,1) - 1 shouldn't cut into 2
  18. 02:01:999 (3,1) - 1 blanket 3?
  19. 02:10:913 (4,1,2) - Fix blanket
  20. 02:35:941 (1,3) - Make slider 3 look the same as 1?
  21. 02:45:370 (4,1) - 4 shouldn't cut into 1
  22. 02:51:713 (3) - Ctrl+G (and if this is accepted fix DS of things that come after)
  23. 02:56:170 (2) - Rhythm may be too hard for Easy
  24. 03:03:370 (1) - Why have to use 4 points?
  25. 03:03:370 (1) - Ctrl+G
  26. 03:10:399 (2,3,1,2,1,2) - Not suggested, change each individual part to one slider without reverse instead
  27. 03:32:170 (1,2) - Transition is weird
  28. 03:36:627 (3,4,1,2) - Rhythm may be too hard
  29. 03:45:884 (3,1) - Try for 1 to not cut into 3
  30. 03:55:484 (1) - Suggest Ctrl+G
  31. 04:07:484 (2,3) - Fix blanket and Ctrl+G 3
  32. 04:20:170 (1) - Such slider not needed
  33. No spinner? :/
    Overall certain slider shapes may need fixing, and some rhythm is quite bad, but its OK overall
[Normal]
  1. 00:02:341 (3,4,1) - Transition of slider 3 to 1 is weird
  2. 00:10:570 (3) - Not a suggested slider shape
  3. 00:13:313 (1) - Back part of slider is too squashed
  4. 00:14:684 (1) - ^
  5. 00:27:713 (4) - Consider making circular flow
  6. 00:37:999 (3,4) - ^
  7. 00:57:713 (4,5) - Consider making slider more stretched out, its rather squashed
  8. 01:01:313 (1) - Not suggested slider shape
  9. 01:03:199 (2,3) - Make this in straight line
  10. 01:13:313 (2,3) - 3 blanket 2?
  11. 01:25:141 (5,6) - Make 5 lead in better to 6
  12. 01:25:999 (1) - Not suggested, rotate a bit counter clockwise?
  13. 01:28:570 (1,2,1) - How the sliders lead in feels bad
  14. 01:29:941 (1,1) - Try not to cut these sliders together
  15. 01:31:313 (1,1) - ^
  16. 01:32:684 (1,2) - Bad flow from 1 to 2
  17. 01:40:399 (3) - Not recommended
  18. 02:02:170 (4) - Bring second last point lower
  19. 02:04:399 (3) - Not recommended
  20. 02:05:770 (1) - Double reverse not recommended, change rhythm to 1 reverse and 1 hitcircle?
  21. 02:13:999 (3) - 2nd arm of slider has weird points, remove 2nd last point
  22. 02:29:770 (6) - Too squashed
  23. 02:33:199 (1) - Doesn't require 4 points
  24. 02:39:027 (2) - Not too many reverses
  25. 02:59:256 (3) - Not recommended
  26. 03:10:056 (1) - Shift 2nd point more to the right
  27. 03:41:770 (1) - Not recommended
  28. 03:49:999 (1) - ^
  29. 03:54:113 (3) - ^
  30. 03:58:227 (1) - ^
  31. 04:14:684 (1) - ^
  32. 04:22:227 (5) - Too squashed
    I feel like some blankets are done wrong, but I'm not sure. Also, some rhythm placements are bad, because some parts are overmapped and some parts are undermapped. Sliders cut into each other a lot. General flow is quite off as well. Quite a lot of weird slider shapes, I think.
[Hard]
  1. 00:08:084 (1,2) - Consider 1 to stack beginning of slider 2
  2. 00:16:056 (1,2) - The transition of sliders are bad
  3. 00:58:227 (3) - Too squashed
  4. 00:59:941 (1,2,3,4) - May be too confusing to read
  5. 01:17:599 (1) - This beat can remove
  6. 01:18:799 (4,1) - Hard to read
  7. 01:26:170 (1) - Try 1 reverse and 1 hitcircle
  8. 01:45:884 (3,4,5) - Instead of hitcircle slider slider, try having slider slider hitcircle rhythm instead
  9. 01:50:684 (1,2) - Try not to cut into each other
  10. 02:03:027 (1,2,3,4) - Try switching 2 and 3
  11. 02:05:427 (3,1) - Bad flow
  12. 02:48:284 (1,2,1,2) - Not optimal placement, may want to change because it is hard to read
  13. 02:52:399 (1) - Remake with less points?
  14. 03:00:627 (1) - Slider too long, may be boring
  15. 03:06:113 (1,2,3,4) - Hard to read
  16. 03:31:827 (4) - Consider Ctrl+G
  17. 03:36:113 (1,2) - Hard to read
  18. 03:42:627 (4,5) - Swap 4 and 5
  19. 03:45:884 (1,2,3,4,5,6) - Feels boring to repeat 2 triangles
  20. 03:56:856 (1,2,3,1,2,3) - May be hard to read
  21. 04:00:284 (3,4,5) - Have one slider that reverses a lot instead of this pattern, may be too hard to follow
  22. 04:02:341 (1,1) - These sliders don't follow rhythm I think
  23. 04:20:513 (2,3) - Hard to read
  24. 04:22:399 (3,4) - ^
  25. 04:23:599 (1,2,1,2,3,4) - These notes too close to each other
    Nicer patterns, and I will not talk about weird slider shapes again, too many >.< But its ok. Generally looks better than Normal and Easy
[Collab Insane]
  1. 00:05:084 (1,1,1,1) - Suggest all face the same way
  2. 00:05:084 (1,1,1,1,1,1,1,1) - Looks boring
  3. 00:07:827 (1,2,3,1,2,3,1,2,3) - ^
  4. 01:11:770 (1,1,1) - Don't see a need for this pattern or NC {There are a few of these}
  5. 01:31:741 (2,3,4,1,2,3,4,5,6,7) - Weird stream shape
  6. 01:56:856 (1,2,3) - Suggest shift 2 lower and 3 lower than 2
  7. 02:02:513 (1,2,3) - Make this instead?
  8. 02:27:713 (1,2,3,4,5,6,7) - Weird jump patterns
  9. 02:35:941 (1,2,3,4,5) - ^
  10. 02:46:056 (3,1) - Suggest not stacked
  11. 02:55:141 (1,2,3,4,5,6,7) - Weird jump patterns
  12. 03:08:513 (7) - Shift further away from 6
  13. 03:12:970 (2,3) - Remove these 2 notes, music doesn't start at 2
  14. Why isn't the back mapped like the other difficulties?
    I can see many weird patterns and sliders, but better in terms of flow and most things. Nice collab, but many things can be refined.
[ExtRabbit's]
  1. Weird diff name ;w;
  2. 00:05:770 (3) - Shift 3 closer to end of 2, and make the hole of slider 3 larger
  3. 00:53:084 (3,4,5,1,2,3,1) - Make sure the rotation of sliders are spot on, because it looks very messy now
  4. 01:32:170 (1,2,1) - Not sure if Auto can 100% this...?
  5. 02:12:627 (1,2,3,1,2,3) - Looks very inconsistent, esp between 1st combo hit 3 and 2nd combo hit 1
  6. 02:40:227 (1,2) - Too fast to be so far away, I think
  7. 04:00:970 (1,2,1,2,1,2,1,2,1,2,1,2,3,4,5,6) - Rhythm here is too weird for this pattern to work
    Less mistakes that I found because its Extra and I wanted to be lenient :P Found some weird slider shapes, and some weird stream shapes as well. This map feels rather unbalanced since some parts are overmapped while some are undermapped. The front part looked promising, but the later part around slightly before the chorus everything was not as good. But overall a rather cool Extra :)
Wow, your determination to map this is strong. 4 minutes is a pain to mod, but I've done it :) Please forgive this text wall ><
Topic Starter
Asahina Momoko

Estellia- wrote:

Oh my, 4 minutes, will try to mod :c

[Easy]
  1. 00:03:713 (1) - Will suggest a flatter shape.
  2. 00:06:456 (1) - ^
  3. 00:15:713 (2,3) - 3 blanket 2?
  4. 00:22:913 (1) - Not suggested slider but can keep
  5. 00:31:141 (3) - This slider is too tight, stretch it out
  6. 00:52:399 (3,1) - 1 blanket 3?
  7. 00:54:284 (2,3) - Flow is not good
  8. 00:54:284 (2,1) - 2 shouldn't cut into slider 1
  9. 01:02:856 (3) - Not suggested
  10. 01:04:056 (1,2,3) - Slider 1 to 2 to slider 3 transition is very weird, try make slider 3 curved
  11. 01:06:799 (1,2) - 1 blanket 2?
  12. 01:08:170 (3,1) - Beginning of 1 blanket end of slider 3?
  13. 01:17:770 (1,2,3) - Centralize? (Keep in center)
  14. 01:20:513 (1,2,3) - ^
  15. 01:27:370 (3) - Editor here is messy, delete slider and remake!!
  16. 01:34:227 (1,2,3) - slider 1 and 3 have different distances from 2, do fix
  17. 01:51:884 (2,1) - 1 shouldn't cut into 2
  18. 02:01:999 (3,1) - 1 blanket 3?
  19. 02:10:913 (4,1,2) - Fix blanket
  20. 02:35:941 (1,3) - Make slider 3 look the same as 1?
  21. 02:45:370 (4,1) - 4 shouldn't cut into 1
  22. 02:51:713 (3) - Ctrl+G (and if this is accepted fix DS of things that come after)
  23. 02:56:170 (2) - Rhythm may be too hard for Easy
  24. 03:03:370 (1) - Why have to use 4 points?
  25. 03:03:370 (1) - Ctrl+G
  26. 03:10:399 (2,3,1,2,1,2) - Not suggested, change each individual part to one slider without reverse instead
  27. 03:32:170 (1,2) - Transition is weird
  28. 03:36:627 (3,4,1,2) - Rhythm may be too hard
  29. 03:45:884 (3,1) - Try for 1 to not cut into 3
  30. 03:55:484 (1) - Suggest Ctrl+G
  31. 04:07:484 (2,3) - Fix blanket and Ctrl+G 3
  32. 04:20:170 (1) - Such slider not needed
  33. No spinner? :/
    Overall certain slider shapes may need fixing, and some rhythm is quite bad, but its OK overall
⇒almost all fixed

[Normal]
  1. 00:02:341 (3,4,1) - Transition of slider 3 to 1 is weird
  2. 00:10:570 (3) - Not a suggested slider shape
  3. 00:13:313 (1) - Back part of slider is too squashed
  4. 00:14:684 (1) - ^
  5. 00:27:713 (4) - Consider making circular flow
  6. 00:37:999 (3,4) - ^
  7. 00:57:713 (4,5) - Consider making slider more stretched out, its rather squashed
  8. 01:01:313 (1) - Not suggested slider shape
  9. 01:03:199 (2,3) - Make this in straight line
  10. 01:13:313 (2,3) - 3 blanket 2?
  11. 01:25:141 (5,6) - Make 5 lead in better to 6
  12. 01:25:999 (1) - Not suggested, rotate a bit counter clockwise?
  13. 01:28:570 (1,2,1) - How the sliders lead in feels bad
  14. 01:29:941 (1,1) - Try not to cut these sliders together
  15. 01:31:313 (1,1) - ^
  16. 01:32:684 (1,2) - Bad flow from 1 to 2
  17. 01:40:399 (3) - Not recommended
  18. 02:02:170 (4) - Bring second last point lower
  19. 02:04:399 (3) - Not recommended
  20. 02:05:770 (1) - Double reverse not recommended, change rhythm to 1 reverse and 1 hitcircle?
  21. 02:13:999 (3) - 2nd arm of slider has weird points, remove 2nd last point
  22. 02:29:770 (6) - Too squashed
  23. 02:33:199 (1) - Doesn't require 4 points
  24. 02:39:027 (2) - Not too many reverses
  25. 02:59:256 (3) - Not recommended
  26. 03:10:056 (1) - Shift 2nd point more to the right
  27. 03:41:770 (1) - Not recommended
  28. 03:49:999 (1) - ^
  29. 03:54:113 (3) - ^
  30. 03:58:227 (1) - ^
  31. 04:14:684 (1) - ^
  32. 04:22:227 (5) - Too squashed
    I feel like some blankets are done wrong, but I'm not sure. Also, some rhythm placements are bad, because some parts are overmapped and some parts are undermapped. Sliders cut into each other a lot. General flow is quite off as well. Quite a lot of weird slider shapes, I think.
⇒i'm considering to replace many objects with your opinion. i think normal diff isn't good, too :|

[Hard]
  1. 00:08:084 (1,2) - Consider 1 to stack beginning of slider 2
  2. 00:16:056 (1,2) - The transition of sliders are bad
  3. 00:58:227 (3) - Too squashed
  4. 00:59:941 (1,2,3,4) - May be too confusing to read
  5. 01:17:599 (1) - This beat can remove
  6. 01:18:799 (4,1) - Hard to read
  7. 01:26:170 (1) - Try 1 reverse and 1 hitcircle
  8. 01:45:884 (3,4,5) - Instead of hitcircle slider slider, try having slider slider hitcircle rhythm instead
  9. 01:50:684 (1,2) - Try not to cut into each other
  10. 02:03:027 (1,2,3,4) - Try switching 2 and 3
  11. 02:05:427 (3,1) - Bad flow
  12. 02:48:284 (1,2,1,2) - Not optimal placement, may want to change because it is hard to read
  13. 02:52:399 (1) - Remake with less points?
  14. 03:00:627 (1) - Slider too long, may be boring
  15. 03:06:113 (1,2,3,4) - Hard to read
  16. 03:31:827 (4) - Consider Ctrl+G
  17. 03:36:113 (1,2) - Hard to read
  18. 03:42:627 (4,5) - Swap 4 and 5
  19. 03:45:884 (1,2,3,4,5,6) - Feels boring to repeat 2 triangles
  20. 03:56:856 (1,2,3,1,2,3) - May be hard to read
  21. 04:00:284 (3,4,5) - Have one slider that reverses a lot instead of this pattern, may be too hard to follow
  22. 04:02:341 (1,1) - These sliders don't follow rhythm I think
  23. 04:20:513 (2,3) - Hard to read
  24. 04:22:399 (3,4) - ^
  25. 04:23:599 (1,2,1,2,3,4) - These notes too close to each other
    Nicer patterns, and I will not talk about weird slider shapes again, too many >.< But its ok. Generally looks better than Normal and Easy
⇒All fixed

[Collab Insane]
  1. 00:05:084 (1,1,1,1) - Suggest all face the same way
  2. 00:05:084 (1,1,1,1,1,1,1,1) - Looks boring
  3. 00:07:827 (1,2,3,1,2,3,1,2,3) - ^
  4. 01:11:770 (1,1,1) - Don't see a need for this pattern or NC {There are a few of these}
  5. 01:31:741 (2,3,4,1,2,3,4,5,6,7) - Weird stream shape
  6. 01:56:856 (1,2,3) - Suggest shift 2 lower and 3 lower than 2
  7. 02:02:513 (1,2,3) - Make this instead?
  8. 02:27:713 (1,2,3,4,5,6,7) - Weird jump patterns
  9. 02:35:941 (1,2,3,4,5) - ^
  10. 02:46:056 (3,1) - Suggest not stacked
  11. 02:55:141 (1,2,3,4,5,6,7) - Weird jump patterns
  12. 03:08:513 (7) - Shift further away from 6
  13. 03:12:970 (2,3) - Remove these 2 notes, music doesn't start at 2
  14. Why isn't the back mapped like the other difficulties?
    I can see many weird patterns and sliders, but better in terms of flow and most things. Nice collab, but many things can be refined.
⇒friend is just fixing now

[ExtRabbit's]
  1. Weird diff name ;w;

    ⇒the most hard diff, so maybe allowed to name free.
  2. 00:05:770 (3) - Shift 3 closer to end of 2, and make the hole of slider 3 larger

    ⇒not Shift 3 closer to end of 2, but changed placements
  3. 00:53:084 (3,4,5,1,2,3,1) - Make sure the rotation of sliders are spot on, because it looks very messy now
  4. 01:32:170 (1,2,1) - Not sure if Auto can 100% this...?

    ⇒it is playable
  5. 02:12:627 (1,2,3,1,2,3) - Looks very inconsistent, esp between 1st combo hit 3 and 2nd combo hit 1

    ⇒it makes the flow big→small→big, but if i can find more good placement, will change.
  6. 02:40:227 (1,2) - Too fast to be so far away, I think
  7. 04:00:970 (1,2,1,2,1,2,1,2,1,2,1,2,3,4,5,6) - Rhythm here is too weird for this pattern to work
    Less mistakes that I found because its Extra and I wanted to be lenient :P Found some weird slider shapes, and some weird stream shapes as well. This map feels rather unbalanced since some parts are overmapped while some are undermapped. The front part looked promising, but the later part around slightly before the chorus everything was not as good. But overall a rather cool Extra :)
⇒fixed without not comented points :)

Wow, your determination to map this is strong. 4 minutes is a pain to mod, but I've done it :) Please forgive this text wall ><
Thanks a lot for those many mods!! :)
VINXIS
ahhh good song!
Will mod tomorrow ay
Topic Starter
Asahina Momoko

VINXIS wrote:

ahhh good song!
Will mod tomorrow ay
thanks a lot :)

I'm looking forward to your mod <3
Cerulean Veyron
Hi, request vie forum PM!

Since the map is too long for me, and lots of technical issues to be found, I'll mod the first three diffs, to avoid a stressful big mod.
[> General <]
  1. - The background is probably okay, but the dimension of it is 1365x768. Just raise the width by one, and it's on the rankable size, 1366x768.
  2. - I don't see you using Storyboard, So you might need to uncheck "Widescreen Support" and "Letterbox during breaks" option.
  3. - IMO, The offset should be on 970.
[> Easy <]
  1. 00:02:341 (3,4,1) - Check your 1.0x spacing here, you've broke a little.
  2. 00:03:713 (1) - Also, the rhythm here looks overfilled, Try to remove the reverse arrow from the slider and add a circle on 00:05:084 -
  3. 00:10:570 (4,1) - Why this overlap? Split them a bit.
  4. 00:11:941 (1,2,3) - Recorrect your full blanket here, to stack the slider tails perfectly.
  5. 00:14:684 (1,2,3) - You should've made a good flow here, try to make a pattern like the above mod i mentioned, Full blanket.
  6. 00:22:913 (1,3) - Almost an overlap, but likely need to split a little bit more.
  7. 00:25:656 (3) - Same as 00:03:713 (1) -
  8. 00:57:199 (3,2) - Stack slider tail, or split them for a better reading to beginner players.
  9. 01:01:313 (1,2,3) - I wonder what kind of pattern you made here, occasionally almost look quite overmapped, but i have a suggested pattern for you on this place of grid > http://puu.sh/ckKfm/65e8e4cf49.png
  10. 01:04:056 (1,2,3) - Make blankets here, because slider (1) is likely under the healthbar, which is unrankable. But right here, this pattern, you can make more than a blanket here, for example, a Parallel or a Wave flow.
  11. 01:09:541 (1,2) - Try to make a symmetry here, also move slider (1) downgrid, same reason as above.
  12. 01:24:799 (3,4) - Nazi, recorrect your blanket here.
  13. 01:27:027 (2,3) - ^
  14. 01:29:941 (2,3) - IMO, These two sliders look dull, try to curve them more to be neater than the current one.
  15. 01:44:856 (3,1) - Same as 01:24:799 (3,4) -
  16. 01:54:799 (2) - Move this slider downgrid to avoid touching the healthbar.
  17. 02:04:399 (2,3,1) - Look-alike overlap very much when that long slider (1)'s border touches the previous notes, split them.
  18. 02:13:999 (1,3) - Same as 00:57:199 (3,2) -
  19. 02:18:113 (1) - Remove NC, too much HP draining.
  20. 02:28:399 (2) - Move this slider to x:152, for a double blanket with slider (1), and also for nicer flow.
  21. 02:34:227 (2,3) - Same as 01:24:799 (3,4) -
  22. 02:38:684 (1) - Same as 00:03:713 (1) -
  23. 02:49:656 (1) - ^
  24. 02:55:141 (1,2) - Check your spacing here.
  25. 03:07:484 (1) - Just my opinion, Remove NC?
  26. 03:28:056 (2,3,1) - Try to make a full blanket here, Like you did on the previous notes.
  27. 03:41:427 (1) - Remove NC, same reason as 02:18:113 (1) -
  28. 03:44:513 (1,3) - I think you should'nt make a full blanket like this one, try to split them, beginners need a clear pattern to make it readable to them.
  29. 03:47:256 (1,2) - Check you spacing.
  30. 03:49:999 (1) - Same as 00:03:713 (1) -
  31. 03:59:941 (1) - Same as 03:07:484 (1) -
  32. 04:02:684 (1) - ^
  33. 04:21:884 (1) - ^
  34. 04:25:313 (1) - How about replacing this as two circles? just my opinion.
  35. - I can see good patterns and good blankets in this diff, but you need more "accuracy" to perfect the blankets you have there. But still, you'll need a tiny work with the spacings.
[> Normal <]
  1. - The spacing you've used in this diff is complicating, you used 0.7x, 0.8x 'til 1.0x spacing, seriously complicating. So to avoid big mod, I'll focus on rhythms, flows, NCs, and some patterns.
  2. 00:17:427 (1) - You've almost made a Cycle formation here, try to curve this slider like the previous ones to make a better pattern.
  3. 00:22:913 (1,2) - Make a double blanket here, Also, split slider (1) from overlapping the next slider (1).
  4. 01:02:856 (3,4) - Give this flow a try, it'll also make a good blanket on slider (2) > http://puu.sh/ckNhL/e1f0a06be3.png
  5. 01:05:599 (1) - Remove NC, if you want to stay on the same track.
  6. 01:06:113 (2,1) - Recorrect your blanket here.
  7. 01:08:856 (4,1) - ^
  8. 01:12:284 (1,3) - Hiding the reverse arrow is quite unrankable, split.
  9. 01:16:913 (5,1) - Stack?
  10. 01:19:827 (4,3) - ^
  11. 01:31:313 (1,1) - Huge overlap here, try making a blanket if you can, also, Remove NC on the first slider (1).
  12. 01:42:113 (3,4,5,6,7) - Rhythm is almost too-much clicking and likely overmapped, try to add a long slider for the beat, and not vocals.
  13. 01:44:684 (1) - Remove NC, still in the same track,
  14. 01:49:999 (5,1) - Same as 01:31:313 (1,1) -
  15. 01:57:541 (1,3) - Same as 01:12:284 (1,3) -
  16. 02:03:027 (1,2) - Double blanket?
  17. 02:22:227 (1) - Same reason as the previous diff, move downgrid to not touch the healthbar.
  18. 02:37:827 (4,5) - I feel that this flow is too straightic for the rhythm here, i think you need to unsharp and curve the slider a little bit.
  19. 02:39:027 (2) - A bit boring when holding a single slider for a little long time, try to reduce by three repeats and double the slider.
  20. 02:49:656 (1,2) - This is a good pattern to make, do this often on other parts. Also, don't overlap with slider (3).
  21. 02:59:256 (3,4) - Too curvy, how about a double blanket?
  22. 03:37:827 (1,2,3) - Make circle (3) more readable to make a triangle formation, like the previous notes you made.
  23. 03:39:199 (1,3) - Stack, perfectly.
  24. 03:41:427 (1) - Remove NC, same reason.
  25. 03:44:170 (4,1,2) - Avoid overlaps like this one, make a blanket instead.
  26. 04:05:770 (5,1) - Overlapped slider tails, or you're planning to stack them? if so, stack.
  27. - You just need to work with the spacing, and that's all.
[> Hard <]
  1. 00:10:570 (1) - Remove NC? Same reason as the previous diff.
  2. 00:20:513 (2,3,4,5) - Split a little to not overlap.
  3. 00:24:970 (4,1,2) - Try to make a triangle formation here.
  4. 00:27:370 (1) - & 00:28:056 (1) - Remove NC, too much draining.
  5. 00:29:084 (2,3,1) - Curve slider (3) to avoid overlapping with the notes between it.
  6. 00:37:313 (3,1) - Split to not overlap.
  7. 00:40:741 (1,2,3) - Recorrect your blankets.
  8. 01:04:399 (1) - & 01:05:084 (1) - Remove NC, same reason.
  9. 01:07:141 (2,3,4,5) - Split
  10. 01:15:027 (1,2) - Well, This is a better and symmetric pattern than the other one i praised, use this more often, too.
  11. 01:23:256 (1) - Curve?
  12. 01:41:256 (1,2,3,4) - Why not make a Square or a Diamond formation here? It'd fit the rhythm here.
  13. 02:24:113 (3,1,2,3) - Same reason as the previous diff, this flow looks straightic, curve some.
  14. 02:30:284 (1,2) - Same reason, move downgrid to not touch healthbar... why do i need to repeat this?
  15. 02:54:113 (2,3,3,4,5) - Much overlapped, try to make any good formation here, You have plenty of patterns to make.
  16. 02:57:370 (1) - Remove NC, still in the same track.
  17. 03:01:313 - Add a circle here.
  18. 03:26:684 - Why would you start a kiai here? Disable it.
  19. 03:45:884 (1,2,3,4,5,6) - A bit boring here as well, Try to make a Tornado formation by rotating circle (4), (5), and (6) 30° with any position.
  20. 03:57:370 (1) - Remove NC, same reason.
  21. 04:00:113 (2,3,4,5) - I wonder what were you planning here with the spacing...
  22. 04:10:227 (4,1,2) - Triangle form?
  23. 04:22:913 (1,2,1,2) - Recorrect the double blankets here, split for no-overlap, AND Remove NC on the second slider (1).
  24. - I've seen some great patterns here, this diff looks more better than the previous two diffs i modded. Also, I might think you're only good at mapping harder diffs than the easier ones, but i was just guessing this about your mapping skills, heh... Grrreeeeeatt~

Owps, almost-big mod(or is it?) for you, less diffs but has more issues.
Well, I think that's all... Good Luck!
Topic Starter
Asahina Momoko

Gray Veyron wrote:

Hi, request vie forum PM!
hi~ thanks, so helpful!

Since the map is too long for me, and lots of technical issues to be found, I'll mod the first three diffs, to avoid a stressful big mod.
[> General <]
  1. - The background is probably okay, but the dimension of it is 1365x768. Just raise the width by one, and it's on the rankable size, 1366x768.

    ⇒ok, i'll try to change it :D
  2. - I don't see you using Storyboard, So you might need to uncheck "Widescreen Support" and "Letterbox during breaks" option.

    ⇒fixed
  3. - IMO, The offset should be on 970.
⇒i understand, so i ask my friend made collab diff, and after i change.


[> Easy <]
  1. 00:02:341 (3,4,1) - Check your 1.0x spacing here, you've broke a little.
  2. 00:03:713 (1) - Also, the rhythm here looks overfilled, Try to remove the reverse arrow from the slider and add a circle on 00:05:084 -
  3. 00:10:570 (4,1) - Why this overlap? Split them a bit.
  4. 00:11:941 (1,2,3) - Recorrect your full blanket here, to stack the slider tails perfectly.
  5. 00:14:684 (1,2,3) - You should've made a good flow here, try to make a pattern like the above mod i mentioned, Full blanket.
  6. 00:22:913 (1,3) - Almost an overlap, but likely need to split a little bit more.
  7. 00:25:656 (3) - Same as 00:03:713 (1) -
  8. 00:57:199 (3,2) - Stack slider tail, or split them for a better reading to beginner players.
  9. 01:01:313 (1,2,3) - I wonder what kind of pattern you made here, occasionally almost look quite overmapped, but i have a suggested pattern for you on this place of grid > http://puu.sh/ckKfm/65e8e4cf49.png
  10. 01:04:056 (1,2,3) - Make blankets here, because slider (1) is likely under the healthbar, which is unrankable. But right here, this pattern, you can make more than a blanket here, for example, a Parallel or a Wave flow.
  11. 01:09:541 (1,2) - Try to make a symmetry here, also move slider (1) downgrid, same reason as above.
  12. 01:24:799 (3,4) - Nazi, recorrect your blanket here.
  13. 01:27:027 (2,3) - ^
  14. 01:29:941 (2,3) - IMO, These two sliders look dull, try to curve them more to be neater than the current one.
  15. 01:44:856 (3,1) - Same as 01:24:799 (3,4) -
  16. 01:54:799 (2) - Move this slider downgrid to avoid touching the healthbar.
  17. 02:04:399 (2,3,1) - Look-alike overlap very much when that long slider (1)'s border touches the previous notes, split them.
  18. 02:13:999 (1,3) - Same as 00:57:199 (3,2) -
  19. 02:18:113 (1) - Remove NC, too much HP draining.
  20. 02:28:399 (2) - Move this slider to x:152, for a double blanket with slider (1), and also for nicer flow.
  21. 02:34:227 (2,3) - Same as 01:24:799 (3,4) -
  22. 02:38:684 (1) - Same as 00:03:713 (1) -
  23. 02:49:656 (1) - ^
  24. 02:55:141 (1,2) - Check your spacing here.
  25. 03:07:484 (1) - Just my opinion, Remove NC?
  26. 03:28:056 (2,3,1) - Try to make a full blanket here, Like you did on the previous notes.
  27. 03:41:427 (1) - Remove NC, same reason as 02:18:113 (1) -
  28. 03:44:513 (1,3) - I think you should'nt make a full blanket like this one, try to split them, beginners need a clear pattern to make it readable to them.
  29. 03:47:256 (1,2) - Check you spacing.
  30. 03:49:999 (1) - Same as 00:03:713 (1) -
  31. 03:59:941 (1) - Same as 03:07:484 (1) -
  32. 04:02:684 (1) - ^
  33. 04:21:884 (1) - ^
  34. 04:25:313 (1) - How about replacing this as two circles? just my opinion.
    ⇒stay
  35. - I can see good patterns and good blankets in this diff, but you need more "accuracy" to perfect the blankets you have there. But still, you'll need a tiny work with the spacings.
⇒i fixed all without commented point

[> Normal <]
  1. - The spacing you've used in this diff is complicating, you used 0.7x, 0.8x 'til 1.0x spacing, seriously complicating. So to avoid big mod, I'll focus on rhythms, flows, NCs, and some patterns.
  2. 00:17:427 (1) - You've almost made a Cycle formation here, try to curve this slider like the previous ones to make a better pattern.
  3. 00:22:913 (1,2) - Make a double blanket here, Also, split slider (1) from overlapping the next slider (1).
  4. 01:02:856 (3,4) - Give this flow a try, it'll also make a good blanket on slider (2) > http://puu.sh/ckNhL/e1f0a06be3.png
  5. 01:05:599 (1) - Remove NC, if you want to stay on the same track.
  6. 01:06:113 (2,1) - Recorrect your blanket here.
  7. 01:08:856 (4,1) - ^
  8. 01:12:284 (1,3) - Hiding the reverse arrow is quite unrankable, split.
  9. 01:16:913 (5,1) - Stack?
  10. 01:19:827 (4,3) - ^
  11. 01:31:313 (1,1) - Huge overlap here, try making a blanket if you can, also, Remove NC on the first slider (1).
  12. 01:42:113 (3,4,5,6,7) - Rhythm is almost too-much clicking and likely overmapped, try to add a long slider for the beat, and not vocals.
  13. 01:44:684 (1) - Remove NC, still in the same track,
  14. 01:49:999 (5,1) - Same as 01:31:313 (1,1) -
  15. 01:57:541 (1,3) - Same as 01:12:284 (1,3) -
  16. 02:03:027 (1,2) - Double blanket?
  17. 02:22:227 (1) - Same reason as the previous diff, move downgrid to not touch the healthbar.
  18. 02:37:827 (4,5) - I feel that this flow is too straightic for the rhythm here, i think you need to unsharp and curve the slider a little bit.
  19. 02:39:027 (2) - A bit boring when holding a single slider for a little long time, try to reduce by three repeats and double the slider.
  20. 02:49:656 (1,2) - This is a good pattern to make, do this often on other parts. Also, don't overlap with slider (3).
  21. 02:59:256 (3,4) - Too curvy, how about a double blanket?
  22. 03:37:827 (1,2,3) - Make circle (3) more readable to make a triangle formation, like the previous notes you made.
  23. 03:39:199 (1,3) - Stack, perfectly.
  24. 03:41:427 (1) - Remove NC, same reason.
  25. 03:44:170 (4,1,2) - Avoid overlaps like this one, make a blanket instead.
  26. 04:05:770 (5,1) - Overlapped slider tails, or you're planning to stack them? if so, stack.
  27. - You just need to work with the spacing, and that's all.
⇒i fixed all and changed placement and flow refer to your opinion!

[> Hard <]
  1. 00:10:570 (1) - Remove NC? Same reason as the previous diff.
  2. 00:20:513 (2,3,4,5) - Split a little to not overlap.
  3. 00:24:970 (4,1,2) - Try to make a triangle formation here.
  4. 00:27:370 (1) - & 00:28:056 (1) - Remove NC, too much draining.
  5. 00:29:084 (2,3,1) - Curve slider (3) to avoid overlapping with the notes between it.
  6. 00:37:313 (3,1) - Split to not overlap.
  7. 00:40:741 (1,2,3) - Recorrect your blankets.
  8. 01:04:399 (1) - & 01:05:084 (1) - Remove NC, same reason.
  9. 01:07:141 (2,3,4,5) - Split
  10. 01:15:027 (1,2) - Well, This is a better and symmetric pattern than the other one i praised, use this more often, too.
  11. 01:23:256 (1) - Curve?
  12. 01:41:256 (1,2,3,4) - Why not make a Square or a Diamond formation here? It'd fit the rhythm here.

    ⇒not squared, but changed placements.
  13. 02:24:113 (3,1,2,3) - Same reason as the previous diff, this flow looks straightic, curve some.
  14. 02:30:284 (1,2) - Same reason, move downgrid to not touch healthbar... why do i need to repeat this?
  15. 02:54:113 (2,3,3,4,5) - Much overlapped, try to make any good formation here, You have plenty of patterns to make.
  16. 02:57:370 (1) - Remove NC, still in the same track.
  17. 03:01:313 - Add a circle here.
  18. 03:26:684 - Why would you start a kiai here? Disable it.
  19. 03:45:884 (1,2,3,4,5,6) - A bit boring here as well, Try to make a Tornado formation by rotating circle (4), (5), and (6) 30° with any position.
  20. 03:57:370 (1) - Remove NC, same reason.
  21. 04:00:113 (2,3,4,5) - I wonder what were you planning here with the spacing...

    ⇒i think so, what is it.... :o
  22. 04:10:227 (4,1,2) - Triangle form?
  23. 04:22:913 (1,2,1,2) - Recorrect the double blankets here, split for no-overlap, AND Remove NC on the second slider (1).
  24. - I've seen some great patterns here, this diff looks more better than the previous two diffs i modded. Also, I might think you're only good at mapping harder diffs than the easier ones, but i was just guessing this about your mapping skills, heh... Grrreeeeeatt~

⇒i fixed all without commented point

Owps, almost-big mod(or is it?) for you, less diffs but has more issues.
Well, I think that's all... Good Luck!

thanks for your nice mod!
it was soooo helpful to me~~!! :)
Setsurei
M4M (:

blanket and tidiness issue here, I won't mention all blanket fix nazi (it will be too long)
[Easy]
00:05:084 (3) - fix blanket
00:11:941 (1,3) - stack tail properly
00:14:684 (1,2) - blanket properly
00:29:770 (2,1) - ^
00:57:199 (3) - stack properly with 00:59:599 (2) -
01:34:227 (1) - ctrl g
02:51:370 (2,3,1) - overlap
02:53:427 (2,3) - ^
04:03:713 (1,3) - tail overlap
[Normal]
00:34:913 (2,4) - stack
00:57:199 (3) - better curve to the left rather than to the right (flow a bit cut)
00:59:941 (3) - ^
01:02:856 (4) - ^
01:13:656 (3) - ctrl g, and then fix the distance of next object
01:59:941 (4,2) - stack properly on tail
02:04:399 (3) - afraid that this is unrankable slider
02:17:770 (3,5) - stack on tail
04:05:770 (5,1) - stack properly
[Hard]
00:16:056 (1) - overlap a bit on 00:15:713 (5) - 's body
00:26:341 (4) - overlap
00:43:484 (1) - same case as Normal
01:04:741 (1,2,3,4) - flow not good
01:04:741 (1,5) - stack
01:08:856 (3) - seems unrankable slider
01:12:627 (2,4) - overlap a bit
01:22:913 (2,1) - ^
01:37:999 (4,5,1) - cramped flow, rotate (1) away from that region (96° CCW selection centre)
01:42:456 (1,2,3,4,5,6) - find a better pattern than this
01:45:713 (2) - overlap
01:58:570 (5) - curve down
02:08:513 (1) - curve up
02:34:570 (1) - head tail overlap
03:11:770 (2,3,4) - tidy them (overlapping body)
03:13:141 (2,3,4) - ^
03:36:113 (1,2) - overlap
03:43:141 (1) - curve up, blanket 03:42:970 (6) -
03:55:484 (1) - ^
04:07:656 (6,2) - stack
04:08:856 (4) - overlap
04:11:084 (4) - ^
04:23:256 (2,4) - ^

good luck!
Topic Starter
Asahina Momoko

Setsurei wrote:

M4M (:

blanket and tidiness issue here, I won't mention all blanket fix nazi (it will be too long)
[Easy]
00:05:084 (3) - fix blanket
00:11:941 (1,3) - stack tail properly
00:14:684 (1,2) - blanket properly
00:29:770 (2,1) - ^
00:57:199 (3) - stack properly with 00:59:599 (2) -
01:34:227 (1) - ctrl g
02:51:370 (2,3,1) - overlap
02:53:427 (2,3) - ^
04:03:713 (1,3) - tail overlap
[Normal]
00:34:913 (2,4) - stack
00:57:199 (3) - better curve to the left rather than to the right (flow a bit cut)
00:59:941 (3) - ^
01:02:856 (4) - ^
01:13:656 (3) - ctrl g, and then fix the distance of next object
01:59:941 (4,2) - stack properly on tail
02:04:399 (3) - afraid that this is unrankable slider
02:17:770 (3,5) - stack on tail
04:05:770 (5,1) - stack properly
[Hard]
00:16:056 (1) - overlap a bit on 00:15:713 (5) - 's body
00:26:341 (4) - overlap
00:43:484 (1) - same case as Normal
01:04:741 (1,2,3,4) - flow not good
01:04:741 (1,5) - stack
01:08:856 (3) - seems unrankable slider
01:12:627 (2,4) - overlap a bit
01:22:913 (2,1) - ^
01:37:999 (4,5,1) - cramped flow, rotate (1) away from that region (96° CCW selection centre)
01:42:456 (1,2,3,4,5,6) - find a better pattern than this
01:45:713 (2) - overlap
01:58:570 (5) - curve down
02:08:513 (1) - curve up
02:34:570 (1) - head tail overlap
03:11:770 (2,3,4) - tidy them (overlapping body)
03:13:141 (2,3,4) - ^
03:36:113 (1,2) - overlap
03:43:141 (1) - curve up, blanket 03:42:970 (6) -
03:55:484 (1) - ^
04:07:656 (6,2) - stack
04:08:856 (4) - overlap
04:11:084 (4) - ^
04:23:256 (2,4) - ^

good luck!
almost fixed, thanks :)
Oracle
testplay and some irc suggestions..:)
14:01 M o k o r i: hi oracle , may i ask you about beatmap?
14:01 Oracle: 0 0
14:01 Oracle: beatmap?
14:01 M o k o r i: yes :D
14:02 M o k o r i: i saw your userpage
14:03 M o k o r i: i'm new mapper, and im making a map to be ranked, so can i ask test playing?
14:03 Oracle: sure!
14:03 M o k o r i: thx xD
14:03 *M o k o r i is listening to [http://osu.ppy.sh/b/483199 Suzaku VS Genbu - Himiko]
14:03 Oracle: but i'm going out soon so i will just test it for you
14:03 M o k o r i: miss ._.
14:03 Oracle: ?!
14:03 Oracle: lol
14:03 M o k o r i: www
14:03 *M o k o r i is listening to [http://osu.ppy.sh/b/520261 Petit Rabbit's - Daydream cafe(you Remix)]
14:04 M o k o r i: here it is :D
14:09 Oracle: very hard x.x
14:09 M o k o r i: ;v;
14:10 Oracle: 01:04:399 (1,2,1,2,1,2) - this plays weird
14:11 Oracle: rhythm is plain 1/4
14:11 M o k o r i: is there some issue witch is unrankable?
14:11 Oracle: with emphasize on white/red ticks
14:11 Oracle: nope
14:11 M o k o r i: fmfm
14:11 Oracle: there's no any noticeable unrankable issue
14:12 Oracle: 01:29:256 (1) - this one is a bit risky
14:12 M o k o r i: risky?
14:12 Oracle: might be unrankable
14:13 M o k o r i: it should not be stacked?
14:13 Oracle: you can't alter the slider speed using red dots
14:13 Oracle: http://puu.sh/cqc5c/099339298e.jpg
14:13 Oracle: 01:55:999 (1,2,3) - and this is very confusing
14:14 M o k o r i: fmfm
14:14 Oracle: 02:14:341 (2,3) - move them further apart
14:14 Oracle: too close!
14:14 M o k o r i: oh i didnt notice it ._>
14:14 Oracle: 02:24:970 (1) - unsnapped? D:
14:15 M o k o r i: i might fix
14:15 M o k o r i: oh
14:16 Oracle: 03:00:627 (1,2) - that antijump D:
14:16 M o k o r i: tyming point didnt placed there
14:16 Oracle: you need to take more care on spacing
14:16 M o k o r i: fmfm
14:17 Oracle: 03:34:056 (3,4) - antijump again~
14:17 M o k o r i: sure.
14:18 Oracle: those are the main issue i noticed
14:18 Oracle: other are probably fine~
14:18 Oracle: map is potential
14:19 Oracle: but need to be polished more ><
14:19 M o k o r i: thanks for advice !!
14:19 M o k o r i: i remake it with your advicexD
14:19 Oracle: no problem!
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