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Skye Sweetnam - Sharada

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Topic Starter
mosluv
This beatmap was submitted using in-game submission on Tuesday, May 05, 2009 at 12:52:35 AM

Artist: Skye Sweetnam
Title: Sharada
Tags: Haruhi Yuki Mikuru SOS Tsuruya Pop
BPM: 136
Filesize: 8311kb
Play Time: 02:23
Difficulties Available:
  1. Nuts (4.99 stars, 403 notes)
  2. Relax (4.47 stars, 284 notes)
  3. Rough (4.78 stars, 311 notes)
  4. Soft (3.17 stars, 167 notes)
Download: Skye Sweetnam - Sharada
Information: Scores/Beatmap Listing
---------------
(>'.')> <('.'<)

Comments and criticism always appreciated!
Shinxyn's [Rough] added.

Thanks to everyone who helped! :)

(>'.')> <('.'<)
Lumiere
i test the map... and ^o^ :3 like it...

well my skills in mod are a litle bad but , maybe i can mod some things or i help in the test :3 as well

nexy my stars for u :)
Cheery
Hard
00:52:90 (11) - It sounds emptyy.
01:08:56 (7) - Maybe a note before it, and then the slider.
01:38:56 (9) - New combo perhaps? Up to you.

Normal
00:41:21 (2) - Make it so the first slider matches the second one.
01:39:44 (9) - New combo? Still up to you!
02:05:91 (2) - Make it so this one fits up with the second one.


Gaw, sorry Nexy - I tried! :( (couldn't find many mistakes lol)
Anyhoo, :D The map was fun to play ~
I liked it, so starrrrrrrrrrred. * :)
Topic Starter
mosluv

Cheery wrote:

Normal
00:41:21 (2) - Make it so the first slider matches the second one.

Gaw, sorry Nexy - I tried! :( (couldn't find many mistakes lol)
Anyhoo, :D The map was fun to play ~
I liked it, so starrrrrrrrrrred. * :)
No idea what you meant here. Also, it's a good thing you couldn't find a lot of mistakes ^o^!

Thanks for stars! :)
Shinxyn
Normal-
00:24:22 (1,2) - place directly under (don't use distance or grid snap~)
00:42:97 (4) - I prefer it head in same direction as 2's slider
00:50:69 (1,2) - same as 24:22
01:52:68 (1) - align with 4?
01:59:30 (7) - hidden repeat D:
02:14:74 (5,6) - doesn't go well with vocal, have 5 as slider?

Hard-

00:14:30 (7) - follow the flow and line this in the right direction (if you know what I mean)
00:16:28 (6) - since Hp drain is high, this slider is murderous
00:31:28 (1) - I can read this, but not sure if you can get away with it (same with other sliders like this)
00:33:27 (1) - place under slider better
00:36:80 (1) - ^
00:43:63 (7,8) - complete the "circle"?
00:46:17 (6,7,8,9,10,11) - just doesn't -sound- good
00:48:05 (1) - clean the combo up a bit, kinda messy compared to rest of map
00:52:68 (10,11) - lower a tick
00:54:44 (4) - I say align with the 3 (move rest of combo with it)
00:53:34 (1) - ^ after that, have the slider end go where 4 is ganna appear
01:08:78 (8) - have this going into the center! (if you want~)
01:46:06 (2) - why not under fading 3?
01:58:85 (5,6,7,8) - have the sides match
02:01:72 (7) - the slider is quite hidden when playing, probably just the combo colour though (it was white)
02:14:07 (1,2,3,4) - double check how well the ends stack up
Fun~ if not for fact I can't recover, LOWER HP DRAIN!

Hmm, the claps... feel overused a bit... some parts seem unrhythmatic to me with the clap... either lacking or too much.. oh well?

Okay, Its quite fun~ Star
blissfulyoshi
Normal:
00:24:44 (2) - put directly under the repeat symbol in 8

Hard:
take the drain down 2 notches
00:10:10 (1,2,3,4,5) - huge change in spacing compared to last combo, if you want this to be a hard difficulty lower the spacing, or change the name of this difficulty to insane.
00:31:28 (1) - almost impossible to see where it ends
00:36:80 (1) - put directly under 6
00:37:46 (3) - place the ending directly under the ending of 2
00:47:16 (12) - place the ending directly under 11
00:51:57 (5,6,7,8,9,10,11) - another weird change in spacing. I advise you have 5 be a new combo to symbolize this change in spacing
01:05:25 (2) - place directly under the end of 1
01:22:90 (1) - have this end directly under 4
01:26:21 (13) - you might want to consider ending this under 9, but this slider is also hard to see
01:45:62 (5) - diagonals are longer than the sides of the square. I would probably move this note to 1 or 3
01:47:16 (1) - another hard to read slider
02:03:27 (6,7) - another situation where you change the spacing in a square

Wow my normal modding is short. Fix a little bit and I might star later.
Starrodkirby86
Haruhi. Haha. Nice backgrounds.

[Normal]:
00:24:22 (1,2) - It'd be really nice of you to stack these notes with the endpoint of slider (8).
00:59:52 (1,3) - A little personal comment, but these slants look a little funny. Don't worry, no need to change them unless you want to.
01:12:75 (3) - Move 1 to the right on Grid Level 3.
01:13:85 (1) - Same as above.
01:17:38 (1) - Move 1 to the right on Grid Level 3.

[Hard]:
00:31:28 (1) - Hidden sliders make me frown. :( It's hard to tell this is a slider from the bat.
00:36:80 (1) - Get this stacked under the endpoint slider of (6).
00:46:17 (6) - New combo?
01:14:07 (8) - New combo?
01:26:21 (13) - Hidden slider. :( (More noticeable though so it's more acceptable)
01:27:75 (4) - This would be cool if it were the same angle as (2)'s slider.
01:47:16 (1) - Really bad hidden slider...

I recommend you add an easier difficulty.

It also feels pretty absent of breaks.

I wish I can say more, but I really don't have anything else to say. Lovely map though! Star.
Topic Starter
mosluv

Shinxyn wrote:

Hard-
00:46:17 (6,7,8,9,10,11) - just doesn't -sound- good
00:52:68 (10,11) - lower a tick
01:08:78 (8) - have this going into the center! (if you want~)
Only things I didn't change. I don't know what else to change 00:46:17 to; as the only good beat I hear in my head is what you see on the map. No idea what you mean by lower a tick. Move it to the left 1 tick? That sounds really bad. Also, isn't 8 already going into the center? o:

blissfulyoshi wrote:

Hard:
take the drain down 2 notches
00:10:10 (1,2,3,4,5) - huge change in spacing compared to last combo, if you want this to be a hard difficulty lower the spacing, or change the name of this difficulty to insane.
Just wanted to get the people ready for the jumps later on. D: x.X I left it as it was.

Starrodkirby86 wrote:

[Normal]:
00:59:52 (1,3) - A little personal comment, but these slants look a little funny. Don't worry, no need to change them unless you want to.

[Hard]:
01:27:75 (4) - This would be cool if it were the same angle as (2)'s slider.

I recommend you add an easier difficulty.
Thought the slants looked cool. I'll wait for a 2nd opinion. D: The angle of (4)'s slider is like that so I can place (5~) where (1) was. ctrl is supposed to make an easier difficulty; still waiting.

I changed the 2 most hidden sliders into curved ones. Not sure if they look good or not. I don't know how to change them so I won't have to change 30-40 secs of the map afterward. If I make the slider go in a different direction, I have to basically redo most of the map. >_< Also, dropped the HP drain by 1 notch. ';..;'

Anyways, thanks all of you! *waits for more mods* :)

Edit: Redownload the map for the skin.
Skyripper
[Normal]
00:50:91 (2) - This stack on the 1 looks cool, but it's a little confusing for Normal, don't you think? When I played this the first time I missed the repeat because I couldn't even see it.
01:19:37 (2) - spacing is weird on this. the distance from 1 to 2 and 2 to 3 is not the same. Also, the slider pointing down is very misleading anyway. just change the shape a bit
01:44:74 (1,2,3,4,5) - Another Normal no-no in my opinion. This is just really confusing. Just rearrange it, keep the beat

[Hard]
This is definitely Insane, not Hard. Change it
00:23:56 (8) - kill slider, just put a single beat where 8 is
00:25:10 (5) - new combo since jump
00:50:03 (7) - kill slider, single beat
00:52:90 (7) - get rid of this beat
01:26:21 (13) - completely hidden and a cheap combo break... move this so it you can see where it goes~
01:46:72 (3) - new combo since jump
02:22:02 (5) - new combo

Hard is pretty cool. I mean, this is a good song. Your patterns look really nice and everything (spacing wise) and beat wise sounds good. I want to seriously suggest you change some of the jumps in this song to just fun, normally snapped patterns. Or at least reduce the size of said jumps. No one likes doing 6+ jumps in a row especially when they are just 1/4 apart

starred
Topic Starter
mosluv
Thanks Skyripper. About the jumps; I love them D:! I can probably agree with you on no one likes to jump 6+ times when they are 1/4 apart, but I don't have that many 1/4 jumps. Almost all my jumps are 1/2 apart. That's about the only thing I haven't changed yet. If more people complain about it, I might change it.

Thanks again! :)

Edit: Added an [Easy] difficulty.
Starrodkirby86
I can't get enough of this map. I'm going to definitely try #1ing these difficulties once it's ranked.

[Easy]:
01:20:25 (3) - Move 1 to the left on Grid Level 3.
01:25:32 (1) - Move 1 down on Grid Level 3.
01:46:94 (3) - Make it horizontally straight with the line.
02:16:06 (3) - Stack to the endpoint of the fading (1) slider.
02:20:03 (6) - Make it a vertical flip of (3)'s location.

Why do all the difficulties have different times they end?
Topic Starter
mosluv

Starrodkirby86 wrote:

[Easy]:
02:20:03 (6) - Make it a vertical flip of (3)'s location.
I seriously did not get what you were tying to tell me here. Make 6 at the bottom where 4 was or something else?

Thanks again! :D
Shinxyn
Easy-
01:25:32 (1) - LOL, the first time I played, the repeat got blocked by the combo count xD

Nothing -specific- I can point out~ But~~~ seeing as this is the first time you made an easy (I think), here's my advice, your normal style (of placing notes together and under fading stuff) does NOT work well, nuh uh, not at all, makes Easy too hard for an easy map. Space them out, don't stack them for easy unless they're faster beats. Parts like 01:04:81 (1,2,3,4) is brutal for beginners to read. Redo the entire spacing for Easy, imo, don't apply your usual mapping style onto it, your style doesn't work for easy.

I guess I could try mapping a hard... if I do, I'll just add to this post~

Download: Skye Sweetnam - Sharada (Nexy) [Hard].osu
Topic Starter
mosluv
Remade most of [Easy]. >_<

Edit: Shin's [Hard] added. :)
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Gens
The skin's so flashy... @_@
I like it :D

[Overall]
I encourage you to use more Finishes. :)
(Try to not overuse them tough)

[Easy]
01:25:99 (2,3,4,5,6) - The spacing is abit jumpy (In Test). Going diagonal isn't too good for spacing you know :s

[Normal]
01:47:82 (2,3,4) - Maybe Nudge them 1/2 foward? You'll need to adjust the next slider tough...

[Insane]
Nothing to say. There's no obvious error here. :D

The map's really good!
This needs more priority!

EDIT: Oh, I almost forgot! Place a cool Preview point by going to Timing -> Set Current Position as Preview.
Topic Starter
mosluv
Thank You SFG and Gens! I didn't follow everything you said SFG, but I did change the majority of it.

Gens wrote:

[Overall]
I encourage you to use more Finishes. :)
(Try to not overuse them tough)

[Easy]
01:25:99 (2,3,4,5,6) - The spacing is abit jumpy (In Test). Going diagonal isn't too good for spacing you know :s

[Normal]
01:47:82 (2,3,4) - Maybe Nudge them 1/2 foward? You'll need to adjust the next slider tough...

EDIT: Oh, I almost forgot! Place a cool Preview point by going to Timing -> Set Current Position as Preview.
I used a bit more finishes thanks to SFG.
Changed the jumpy part in easy.
The normal nudges mentioned; doesn't sound too good if I move it 1/2 forward. Left it as it was.
Thanks for telling me about the Preview Point. Never knew about that ^o^.

Thanks again, glad you enjoyed it! :)
ctrl_old
>:0 Here, posting it.
In Easy:
00:43:85 (3) - shift back 2/4
01:48:27 (2) - ^

And a star, lulz.
Topic Starter
mosluv
This map has been deleted on the request of its creator. It is no longer available.
fufe
Normal
01:03:93 (9) - Ive a personal peve with sliders in the middle of lyric-word. I would either destroy it to keep the combo style going or do something similar to the previous combo with a repeat slider starting at 01:03:71
02:16:06 (2,3,4) - Spacing inconsistency with the rest of the pattern. I cant tell if its intentional decreasing distance or not.

Hard
01:02:82 (5) - looks a little out of place? being under 3
Finally was pretty impossible for me to read. Maybe expiriment with new combo? Im not sure.. maybe its fine ._.

Insane
00:12:75 (1) - 1 grid right to make spacing look better. (repeat with hits stacked on this if you do this)
01:53:34 (3,4) - can you fix these so they are pretty square patterns like most of the rest?

Blah.. sad attempt at a mod. This map looks really stable! Your insane mapping method is evil =3 I think id have to memorize it completely to have a chance. Then again, I cant play everyone's insanes. Im just not a fan of irregularly hidden notes. Anyways, I didn't find anything really wrong. Most of those things above are borderline personal preference.
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