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Escape The Fate - Zombie Dance

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Topic Starter
Mystyk
This beatmap was submitted using in-game submission on 2014. június 9. at 0:17:08

Artist: Escape The Fate
Title: Zombie Dance
Tags: Aleks719 MystykAMV
BPM: 125
Filesize: 4869kb
Play Time: 03:11
Difficulties Available:
  1. Easy (1,56 stars, 131 notes)
  2. Hard Collab (4,94 stars, 423 notes)
  3. Normal Collab (3,36 stars, 181 notes)
Download: Escape The Fate - Zombie Dance
Information: Scores/Beatmap Listing
---------------
Collab with Aleks719 and also thanks for Aleks719 for the storyboard and hitsounds! :D
Easy
Normal Collab - collab with Aleks719
Hard Collab - collab with Aleks719
Aleks719
was here (ovo)/
Topic Starter
Mystyk
yay thank you! o/ :3 *.*
quiz-chan_DELETED
YOU NEED MODS
Topic Starter
Mystyk
u no say? xD
quiz-chan_DELETED
Hi~ here's a mod.... just as promised... :P

[General]
Even if AIMod is really buggy, taking a short look wouldn't hurt. As for what it says, letterbox must be either on or off on all diffs.
About the colors....


[Easy]
Aren't HPDR and OD a little overkill for an Easy? nevermind...

00:26:239 (6) - NC wouldn't hurt here, because the combo is quite long now, soo...
00:31:039 (2) - Could you make this wave a little better?
00:41:119 (3) - These long sliders just drag the combo out and they become very long, so I recommend setting a NC here.
01:23:359 (1) - Same plan about the wave as described above.

Quite calm diff to play, even if the song's furious. I like it!

[Normal Collab]
Hmm... I think that sounds stupid.... "Normal Collab" and then "Collab"... can't you change this somehow?
BTW, I really think SB names would be appropriate.

00:45:919 (2,3,4) - This plays boring after second slider if you ask me. You can decide if you fix that or not.
02:39:679 (7) - Maybe a clap on slider's end?
02:55:359 (3) - Maybe a clap on slider's start? You can even hear a drum there, sooo... :P

Really clean Normal, so not much to say about it!

[Collab]

01:03:039 (1,2,3) - Would improve flow, if...
I call that introverted flow.
02:00:319 (2,3) - Flow breaks from (2)'s end to (3)'s start.
02:03:199 (5,6,7,8) - Another great example of introverted flow.
02:35:359 - Kinda awkward point to change mapper, if you ask me.
02:42:879 (1,2) - Stacking would be more appealing than anti-jumping.
02:48:319 (2,3,4) - Ctrl+G on (3), then move (4) to where (2) ended. Improves flow IMO.
03:04:159 (3,4) - Unappealing overlap. You should change this.
03:05:119 (5) - Don't make it soo close to (4), that just looks bad.

Best example of a collab that is fun to play and which *if storyboard is deactivated* really makes the player not notice a flaw in mapper change. The diff clicks like a clockwork. I love it!

Good luck, y'all!
Topic Starter
Mystyk

Quiz-chan wrote:

Hi~ here's a mod.... just as promised... :P

[General]
Even if AIMod is really buggy, taking a short look wouldn't hurt. As for what it says, letterbox must be either on or off on all diffs.
About the colors....

Letterbox seems to be fine, and changed the colors, well I put green and made yellow lighter :P
[Easy]
Aren't HPDR and OD a little overkill for an Easy? nevermind...

00:26:239 (6) - NC wouldn't hurt here, because the combo is quite long now, soo...- I put it on the previous slider
00:31:039 (2) - Could you make this wave a little better? - okay
00:41:119 (3) - These long sliders just drag the combo out and they become very long, so I recommend setting a NC here. - alright
01:23:359 (1) - Same plan about the wave as described above. - okay

Quite calm diff to play, even if the song's furious. I like it! - Thank You! :3

[Normal Collab]
Hmm... I think that sounds stupid.... "Normal Collab" and then "Collab"... can't you change this somehow? - I can't really think of anything better
BTW, I really think SB names would be appropriate. - it has been changed/done

00:45:919 (2,3,4) - This plays boring after second slider if you ask me. You can decide if you fix that or not.
02:39:679 (7) - Maybe a clap on slider's end? - sure, sounds good
02:55:359 (3) - Maybe a clap on slider's start? You can even hear a drum there, sooo... :P - yes

Really clean Normal, so not much to say about it! - Thanks! :3

[Collab]

01:03:039 (1,2,3) - Would improve flow, if...
I call that introverted flow. - alright, I like this idea
02:00:319 (2,3) - Flow breaks from (2)'s end to (3)'s start. - alright changed, but you should have suggested something, just pointing out what is wrong is little for me :P
02:03:199 (5,6,7,8) - Another great example of introverted flow. - and? should I do something with this?
02:35:359 - Kinda awkward point to change mapper, if you ask me. - I think it's okay, and it's already done anyway
02:42:879 (1,2) - Stacking would be more appealing than anti-jumping. - no change
02:48:319 (2,3,4) - Ctrl+G on (3), then move (4) to where (2) ended. Improves flow IMO. - sure
03:04:159 (3,4) - Unappealing overlap. You should change this. - no change
03:05:119 (5) - Don't make it soo close to (4), that just looks bad. - changed

Best example of a collab that is fun to play and which *if storyboard is deactivated* really makes the player not notice a flaw in mapper change. The diff clicks like a clockwork. I love it! - Thanks a lot! *.*

Good luck, y'all!
Thanks for the mod Quiz-chan! *.* btw, I just answered instead of Aleks too, he only told me to change 03:05:119 (5) :P
quiz-chan_DELETED
YOU REALLY NEED MODS STARS. Take mine.
Topic Starter
Mystyk
awww thank you :333
Sieg
Hallo

General:
Since I saw that large piece of chat I'll suggest some more contrasted colors to you

[Colours]
Combo1 : 228,208,10
Combo2 : 0,112,60
Combo3 : 128,0,0

Easy:
01:52:639 (2) - http://puu.sh/3d9oR.jpg okay I know placing end of slider on downbeat with finish generally is not the best option but this one feels better for me because you "play" that 1\3 beats in music from 01:53:599 in slider
01:03:199 (4,5,6) - http://puu.sh/3d9z8.jpg only this one caught my eye, you can adjust 01:03:199 (4) - to blanket with 01:05:599 (5) - or just move 01:05:599 (5) -

Normal Collab:
00:53:599 (2,3) - непойму, а вроде для чего стак, флоу не меняется (его там нет), в музыке тоже ничего такого нет чтоб стакать 2,3 а пропустить 1, паттерна там тоде нет никакого вроде, может сделать как-нибудь так http://puu.sh/3d9Ky.jpg
00:58:879 (5,6) - может уменьшить этот спейсинг чуть-чуть

01:41:599 (4) - move this little bit up for better flow http://puu.sh/3d9SV.jpg

Collab:
01:07:999 (1) - what, who made this slider? anyway please no, I suggest something like http://puu.sh/3da5p.jpg
01:11:679 (5,6) - а если их двинуть по направлению вроде будет лучше же http://puu.sh/3da7h.jpg
01:12:639 (7,8) - ^
01:43:519 (6,1) - большой джамп
02:09:599 (1) - заснул пока крутил и миснул на паттерне после него
02:17:119 (1,2,3,4,5,6,7,1,2,3,4,5) - по-моему читается это плоховато
02:23:359 (2,3) - well, i hear guitar here starts from 02:23:359 (2) - and there starts slider - fine but second chord starts on 02:23:679 and here we have end of slider and circle following. I suggest http://puu.sh/3damA.jpg or http://puu.sh/3damO.jpg

awesome mapset :3
Topic Starter
Mystyk
Thanks for the mod Sieg! I changed everything you mentioned (in my parts), so I'll be waiting for Aleks. Thank You!
Aleks719

Sieg wrote:

Normal Collab:
00:53:599 (2,3) - непойму, а вроде для чего стак, флоу не меняется (его там нет), в музыке тоже ничего такого нет чтоб стакать 2,3 а пропустить 1, паттерна там тоде нет никакого вроде, может сделать как-нибудь так не, пасиб
00:58:879 (5,6) - может уменьшить этот спейсинг чуть-чуть этот нет, но нота уползла куда-то, мб фиксд

Collab:
01:07:999 (1) - what, who made this slider? anyway please no please no "please no", i love it
01:11:679 (5,6) - а если их двинуть по направлению вроде будет лучше же http://puu.sh/3da7h.jpg не уверен
01:12:639 (7,8) - ^^
01:43:519 (6,1) - большой джамп да, так и надо
02:09:599 (1) - заснул пока крутил и миснул на паттерне после него бывает о/
02:17:119 (1,2,3,4,5,6,7,1,2,3,4,5) - по-моему читается это плоховато это 1/3, уменьшать спейсинг бессмысленно, превращать в слайдеры - не то.
Спасибо за мод о/
Kazuya
Csőkeh. :d Szar vagyok, szal max tanácsokat mondok, amit nem kell mind, vagy sehogy sem megfogadni. : p Túl jó az egész, szal nem tudok mit mondani. D:

Könnyű:
00:21:919 (1,2,3,4,5) - Ezek szebben néznének valahogy ki így, de konkrétan a három körre gondolok. :3 http://puu.sh/7eTkX.jpg
00:55:519 (4,5) - Esetleg? http://puu.sh/7eTqX.jpg
01:06:079 (6) - Kicserélni két darab sliderre? Kezdők talán ezen meglepődnének hogy mi, s nagyon nem ajánlják easykbe a multi repeatolást. :| Esetleg egy ilyen hosszabb sliderrel? Amolyan kihangsúlyozás, s ez a slider kitölti azt az éneklő részt (idővonal példa: http://puu.sh/7eTBF.jpg)
01:13:759 (1) - Spinner helyett megmapolni ezt a részt? :|
01:44:479 (4,5) - Ötöst kitörölni, négyest felváltani sliderre? (Idővonal példa) http://puu.sh/7eTBF.jpg
02:28:159 (1) - Tapsot neki. D: A slider kezdésére
02:30:559 (1) - Spinner helyett mapolni? :P
02:53:599 (1) - Kicsit feljebb vinni? http://puu.sh/7eTOp.jpg
03:01:279 (1) - Spinner helyett mapolás?

Normál:
Kör méretet egyel le! Kérlek! ;_; Főleg hogy távolabb vannak a noteok, HR-rel meg már mikrónyiak lesznek a körök, többet kell menni, felér egy lightosabb harddal úgy. A slider velocity is 1,40, szóval én tanácsolok 3-as köröket, főleg hogy ez azért nem egy "easy normal", hanem van benne kihívás. :|

00:59:359 (6) - Multi repeat slider. Utálatos cucc. Esetleg Két darab repeat sliderre cserélni?
01:15:039 (3) - Ezt egy ilyesmire kicserélni. Egyrészt nem multi repetáló, másrészt azért ez is kihíávás, meg valahogy szebb. :3 http://puu.sh/7eU9S.jpg
03:01:279 (1) - Spinner helyett megmapolás? :|

Nehéz:
AR: -1 ?

01:09:439 (4,5) - http://puu.sh/7eUqr.jpg Szépséghiba (számomra) x'DD Belemászik a kövi skiderbe, nem szép vagy mi. :O
01:10:719 (1,2) - Az ilyen note elhelyezéseket esetleg rendesen egymás alá rakni? :| Semmivel sem lenne nehezebb, sem könnyebb, csak így olyan furi. x'D
01:22:239 (1) - Spinner helyett megmapolni?
Topic Starter
Mystyk

AW-sama wrote:

Csőkeh. :d Szar vagyok, szal max tanácsokat mondok, amit nem kell mind, vagy sehogy sem megfogadni. : p Túl jó az egész, szal nem tudok mit mondani. D:

Könnyű:
00:21:919 (1,2,3,4,5) - Ezek szebben néznének valahogy ki így, de konkrétan a három körre gondolok. :3 http://puu.sh/7eTkX.jpg - okés
00:55:519 (4,5) - Esetleg? http://puu.sh/7eTqX.jpg - okés
01:06:079 (6) - Kicserélni két darab sliderre? Kezdők talán ezen meglepődnének hogy mi, s nagyon nem ajánlják easykbe a multi repeatolást. :| Esetleg egy ilyen hosszabb sliderrel? Amolyan kihangsúlyozás, s ez a slider kitölti azt az éneklő részt (idővonal példa: http://puu.sh/7eTBF.jpg) - okés, 2 sliderre cseréltem
01:13:759 (1) - Spinner helyett megmapolni ezt a részt? :| - nem
01:44:479 (4,5) - Ötöst kitörölni, négyest felváltani sliderre? (Idővonal példa) http://puu.sh/7eTBF.jpg- nem
02:28:159 (1) - Tapsot neki. D: A slider kezdésére- okés
02:30:559 (1) - Spinner helyett mapolni? :P - nem
02:53:599 (1) - Kicsit feljebb vinni? http://puu.sh/7eTOp.jpg- nem feljebb vittem, de szebb a blanket
03:01:279 (1) - Spinner helyett mapolás? - nem

Normál:
Kör méretet egyel le! Kérlek! ;_; Főleg hogy távolabb vannak a noteok, HR-rel meg már mikrónyiak lesznek a körök, többet kell menni, felér egy lightosabb harddal úgy. A slider velocity is 1,40, szóval én tanácsolok 3-as köröket, főleg hogy ez azért nem egy "easy normal", hanem van benne kihívás. :| - kizárt hogy cseréljem, szerintem jobb így a difficulty spread, hozzászoknak a kisebb körökhöz

00:59:359 (6) - Multi repeat slider. Utálatos cucc. Esetleg Két darab repeat sliderre cserélni? - nem, 2db repeat slider lehet, hogy nehezebb mint egy hosszú, itt meg tulajdonképpen nem is kell mozgatniuk az egeret
01:15:039 (3) - Ezt egy ilyesmire kicserélni. Egyrészt nem multi repetáló, másrészt azért ez is kihíávás, meg valahogy szebb. :3 http://puu.sh/7eU9S.jpg - szerintem már így is elég kihívás, szóval nem
03:01:279 (1) - Spinner helyett megmapolás? :|- nem

Nehéz:
AR: -1 ?- nem

01:09:439 (4,5) - http://puu.sh/7eUqr.jpg Szépséghiba (számomra) x'DD Belemászik a kövi skiderbe, nem szép vagy mi. :O - nekem tetszik
01:10:719 (1,2) - Az ilyen note elhelyezéseket esetleg rendesen egymás alá rakni? :| Semmivel sem lenne nehezebb, sem könnyebb, csak így olyan furi. x'D - szerintem nincs vele baj és ez amúgy is ilyen Aleks style :P
01:22:239 (1) - Spinner helyett megmapolni?- nem
Köszi a modot!
Kitokofox
All
Lead-out audio. There's a bit of silence you can slice off the end of the audio. Although it may not seem like a lot, put thousands of downloads on it and that little bit can add up.
Easy
This is a really well done Easy. I have next to no concerns for it at all!
02:40:159 (1,2,3) - Given it's a slow AR, I can imagine a hit burst potentially covering a little. Not a very big concern at all.
Collab Normal
00:26:559 (1,2,1,2,3) - This can be a rather confusing combo for the beginner player. It even tricked me when I first played it. I do like the pattern though, you should save it.
00:59:359 (6) - For Normals, I don't usually get a player to pick at the end of the timing of a kick slider. You can change it if you want to, your choice.
01:04:159 (3,4) - You should be careful with anti-flow combos in Normals. For the Normal difficulty player, sudden direction breaks can account to a miss.
01:09:919 (4,1) - The same could mildly apply here.
02:51:679 (1,2,3,4,1) - This whole stream looks nice, but I feel it could be lightened up a bit. You may have introduced this pattern earlier in the map, but I felt if you removed a bit of the 1/3 release-click slider stuff it might be a little more fun to go through for Normal. For me, a familiar pattern is fine as long as it's not too common and happens in short enough means. Like 01:58:399 (2,3) - That's an amazing example.
Collab
Collab.. what? Is it a Hard? And Insane? If you mention Collab Normal, you should mention what difficulty this one is as well.
00:22:719 (2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2) - Remember those sliders in Normal? A Hard is a really good difficulty for fun kick-slider patterns, and I feel this section could do with a little more of your sliders.
00:27:519 (1,2,3,4,5,1,2,3,4,5) - There will be no jump indicator of this, and given the jump distance, it may become a problem.
Here's a kinda idea. I don't exactly know what to do with this part.
Why boxes why
00:30:559 (3,4) - A multiple of these pop up through your map. since slider ends don't stack with notes, this sort of thing can be unrankable. (It's often not suggested as well) If you're really going to incorporate something like this, you should at least peek the note out. This combination is well known for it being impossible to see with +Hidden.
01:09:439 (4,5) - Maybe do something to make these sliders look nicer? Compared to the rest of the map, the overlapping sliders look odd, and in a lot of cases overlapping sliders isn't a good thing to do.
02:39:039 (3,4,5,6) - This feels thrown way to the side of the screen. It's hard for a player to notice something like this often, and in a map around this difficulty it may result in a stressful miss.
02:48:319 (2,3,4) - This one is an honest mistake. The problem is, a hit-burst could cover the note as well as the slider end covering it. Changing this note is highly recommended.
03:01:119 (2,3,4,5,6,7,8) - If this is a Hard, you should avoid fast click sections like this, as they are mostly seen in insanes. In addition, it's contrasting to the clicking speed of the rest of the map.
Topic Starter
Mystyk

Kitokofox wrote:

All
Lead-out audio. There's a bit of silence you can slice off the end of the audio. Although it may not seem like a lot, put thousands of downloads on it and that little bit can add up. - nah that's very short, and I would rather not do anything with the audio now >.<
Easy
This is a really well done Easy. I have next to no concerns for it at all! - thank you!
02:40:159 (1,2,3) - Given it's a slow AR, I can imagine a hit burst potentially covering a little. Not a very big concern at all. - mm not really, especially not with default skin, I don't think it's a problem
Collab Normal
00:26:559 (1,2,1,2,3) - This can be a rather confusing combo for the beginner player. It even tricked me when I first played it. I do like the pattern though, you should save it. - well there is some space between them, so it's not so bad >.< at least it's a bit of a challenge, but I'll consider changing it if anyone else mentions
00:59:359 (6) - For Normals, I don't usually get a player to pick at the end of the timing of a kick slider. You can change it if you want to, your choice. - I know what you're talking about but removing the reverses wouldn't fit so much to the song and it might be worse to leave them out, since that can also be confusing :<
01:04:159 (3,4) - You should be careful with anti-flow combos in Normals. For the Normal difficulty player, sudden direction breaks can account to a miss. - I changed this a bit, so it's more visible
01:09:919 (4,1) - The same could mildly apply here. - also changed this a bit
02:51:679 (1,2,3,4,1) - This whole stream looks nice, but I feel it could be lightened up a bit. You may have introduced this pattern earlier in the map, but I felt if you removed a bit of the 1/3 release-click slider stuff it might be a little more fun to go through for Normal. For me, a familiar pattern is fine as long as it's not too common and happens in short enough means. Like 01:58:399 (2,3) - That's an amazing example. - okay, I changed it a bit :3
Collab
Collab.. what? Is it a Hard? And Insane? If you mention Collab Normal, you should mention what difficulty this one is as well. - yeah changed it xD
00:22:719 (2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2) - Remember those sliders in Normal? A Hard is a really good difficulty for fun kick-slider patterns, and I feel this section could do with a little more of your sliders. - I changed it, there were too many circles indeed, I hope it will be better now
00:27:519 (1,2,3,4,5,1,2,3,4,5) - There will be no jump indicator of this, and given the jump distance, it may become a problem.
Here's a kinda idea. I don't exactly know what to do with this part. - I don't think this is not that hard, since there is some space between them on the timeline, and this is the hardest difficulty, I don't think this would be considered like a really big jump, and changing the combo colours would make people think it is a big and fast jump while it is actually not, so no change in this
Why boxes why
00:30:559 (3,4) - A multiple of these pop up through your map. since slider ends don't stack with notes, this sort of thing can be unrankable. (It's often not suggested as well) If you're really going to incorporate something like this, you should at least peek the note out. This combination is well known for it being impossible to see with +Hidden. - they are visible with hidden, also the stack leniency is not low so when playing they are a few pixels away from the sliderend, and I think this a pretty common pattern o.o
01:09:439 (4,5) - Maybe do something to make these sliders look nicer? Compared to the rest of the map, the overlapping sliders look odd, and in a lot of cases overlapping sliders isn't a good thing to do. - I think it's okay, especially because the blanket looks nice even if there is a bit of overlap
02:39:039 (3,4,5,6) - This feels thrown way to the side of the screen. It's hard for a player to notice something like this often, and in a map around this difficulty it may result in a stressful miss. - it is not that big at all imo, I think it would be rather fun to play but not something where people would miss
02:48:319 (2,3,4) - This one is an honest mistake. The problem is, a hit-burst could cover the note as well as the slider end covering it. Changing this note is highly recommended. - it is not covered D: and the new default skin doesn't have big hitbursts so it's not a problem, and by that time the previous slider disappears already >.<
03:01:119 (2,3,4,5,6,7,8) - If this is a Hard, you should avoid fast click sections like this, as they are mostly seen in insanes. In addition, it's contrasting to the clicking speed of the rest of the map. - I changed the stream into a short reverse slider (which doesn't last as long as the stream) so I hope it's not bad like this, even though I miss to hit some beats like this T_T
Thanks for the mod Kitokofox! *.*
Everest Hope
Collab
Hmm, kinda strange Diff. Name, it looks like Insane.
Anyway, we're starting here:

00:40:159 (3) - Something is missing. One beat. It just looks empty
00:42:079 (2,3) - Looks kinda odd for me.
00:44:479 (3,4,5) - Those circles have really quite beat. You should change it for a slider.
00:59:199 (1) - Stream circle with voice ? I think it should be deleted. Move inherited point too then.
01:32:479 (4,5) - Sounds like out of rthym. Some should be changes for circles
01:38:239 (4) - Beat is too quiet. Circle should be deleted with inherited p. too. Or make a double slider repeating in 1:38:719
02:20:639 (7) - No beat. Should be changed for slider starting 02:20:479 (6) - , ending 02:20:799 (8) -
Stacking
It just looks horrible


Same here 01:43:359 (5,6) -

One time patterns is stacked, next time is not. Try to reorganize this, don't make big stacks like that.

03:03:439 (8) - Should be placed there where something is beginning
03:03:199 (7) - Here slider would be better, ending at 03:03:679 (8) -
03:06:559 (3,4) - Out of rhytm? Change for circles

Actually that's all. If ill fins something, ill update it here.

Normal and Easy looks pretty. Nothing to fix, even im not a good ez/nm mapper :D

Everything is good, just some improvements from my way.

Updates
None.

Keep it up!
Topic Starter
Mystyk

L3gioN TM wrote:

Collab
Hmm, kinda strange Diff. Name, it looks like Insane.
Anyway, we're starting here:

00:40:159 (3) - Something is missing. One beat. It just looks empty - okay, added a circle
00:42:079 (2,3) - Looks kinda odd for me. - it looks okay
00:44:479 (3,4,5) - Those circles have really quite beat. You should change it for a slider. - there are a lot of sliders before them, I think they fit
00:59:199 (1) - Stream circle with voice ? I think it should be deleted. Move inherited point too then. - no, there is beat in the music
01:32:479 (4,5) - Sounds like out of rthym. Some should be changes for circles - it would feel weird to play if I changed it to circles imo, so no change
01:38:239 (4) - Beat is too quiet. Circle should be deleted with inherited p. too. Or make a double slider repeating in 1:38:719 - it's not too quiet, the song is not loud at that part, so using soft hitsound fits really well imo, and it's quite audible, a reverse slider wouldn't fit here, because the song goes quiet and then it goes loud just in time when the objects are there, so no change
02:20:639 (7) - No beat. Should be changed for slider starting 02:20:479 (6) - , ending 02:20:799 (8) - hmmm okay
Stacking
It just looks horrible


Same here 01:43:359 (5,6) -

One time patterns is stacked, next time is not. Try to reorganize this, don't make big stacks like that. - think they look good and it's not hard to play at all...

03:03:439 (8) - Should be placed there where something is beginning - okay, changed the start of the section
03:03:199 (7) - Here slider would be better, ending at 03:03:679 (8) - no, I don't want to put a slider there, a circle fits, because it ends the pattern and it is placed on a big beat, so it's not out of place
03:06:559 (3,4) - Out of rhytm? Change for circles - it is not out of rhythm o.o sliders fit very well

Actually that's all. If ill fins something, ill update it here.

Normal and Easy looks pretty. Nothing to fix, even im not a good ez/nm mapper :D

Everything is good, just some improvements from my way.

Updates
None.

Keep it up!
Thanks for the mod!
Erina
Hey! From my mod for voice queue (_verto_ was the one who posted :3)

[Hard]
Consider lowering OD7 --> OD6
00:31:519 (6,1) - Switch NCs
00:46:879 (1,2) - Consider moving to (x:360 y:188) (yes it's a really small almost negligible movement but idk my OCD kicks in there for some reason)
01:02:239 (5) - Consider angling the end of the slider up a bit more (to x:359 y:179)
02:18:879 (6,7,1) - I feel like this spacing is kinda hard to read for a "hard" difficulty
02:24:799 (4) - Consider moving to (x:448 y:152) and then adjust spacing on the three notes before it respectively, I think this fits in with the next two objects better
02:39:999 (1) - Remove NC, 02:40:159 (2) - add NC
02:54:399 (5,6) - Consider moving to (x:168) to be an exact horizontal reflection of 02:54:079 (3)
03:03:199 (1) - Consider adding NC here (just for emphasis, up to you of course)

[Normal]
01:39:679 (2) - Consider aligning directly under the previous slider and giving it more curve so it looks more symmetrical
01:41:599 (4) - Add NC to keep consistent with 01:49:279 (1) -
01:43:039 (5) - Consider overlapping with 01:41:119 (3) -
01:44:479 (6) - Consider giving more curve so that it's curves flow parallel to 01:43:039 (5) -

[Easy]
00:41:599 (2) - This slider doesn't perfectly blanket 00:43:999 (3) - , consider reducing the curve a bit
00:48:799 (5) - Consider changing to a slider that lasts for one white tick
01:05:599 (1) - Consider overlapping with 01:00:799 (1) -
01:25:759 (2) - Consider moving down a few pixels
01:47:839 (3) - I feel as if this might be better: http://puu.sh/8oosS.jpg
02:18:559 (2,3) - Why not blanket these sliders instead?
02:57:919 (2) - Move to x:356 y:44

Sorry for the late mod, hope this is helpful!

Contact me later about what you'll be singing, verto!
Topic Starter
Mystyk

Erina wrote:

Hey! From my mod for voice queue (_verto_ was the one who posted :3)

[Hard]
Consider lowering OD7 --> OD6 - why?
00:31:519 (6,1) - Switch NCs - no, because he starts singing the new section just where the new combo is now
00:46:879 (1,2) - Consider moving to (x:360 y:188) (yes it's a really small almost negligible movement but idk my OCD kicks in there for some reason) - but they are already placed there xD
01:02:239 (5) - Consider angling the end of the slider up a bit more (to x:359 y:179) - no, because it is supposed to be a blanket for 01:01:279 (3) -
02:18:879 (6,7,1) - I feel like this spacing is kinda hard to read for a "hard" difficulty - I put them a bit closer
02:24:799 (4) - Consider moving to (x:448 y:152) and then adjust spacing on the three notes before it respectively, I think this fits in with the next two objects better - I didn't exactly do it like this, but I adjusted it :3
02:39:999 (1) - Remove NC, 02:40:159 (2) - add NC - okay
02:54:399 (5,6) - Consider moving to (x:168) to be an exact horizontal reflection of 02:54:079 (3) - I think you selected the wrong notes, but I know what you mean, I changed it
03:03:199 (1) - Consider adding NC here (just for emphasis, up to you of course) - no, I don't want to have just one combo

[Normal]
01:39:679 (2) - Consider aligning directly under the previous slider and giving it more curve so it looks more symmetrical - copy pasted the previous slider and flipped it, should be fine now :D
01:41:599 (4) - Add NC to keep consistent with 01:49:279 (1) - - sure
01:43:039 (5) - Consider overlapping with 01:41:119 (3) - - hmmm okay
01:44:479 (6) - Consider giving more curve so that it's curves flow parallel to 01:43:039 (5) - - okay I only gave a little bit more curve

[Easy]
00:41:599 (2) - This slider doesn't perfectly blanket 00:43:999 (3) - , consider reducing the curve a bit - it wasn't perfect, I don't think I reduced the curve but I improved the blanket
00:48:799 (5) - Consider changing to a slider that lasts for one white tick - okay
01:05:599 (1) - Consider overlapping with 01:00:799 (1) - - no, that ruins the blanket, and overlapping won't change anything
01:25:759 (2) - Consider moving down a few pixels - no, why would I? o.o
01:47:839 (3) - I feel as if this might be better: http://puu.sh/8oosS.jpg - I like the long slider as well, moreover there is nothing that loud in the middle of the long slider which means it should be emphasized, so no change in this
02:18:559 (2,3) - Why not blanket these sliders instead? - okay
02:57:919 (2) - Move to x:356 y:44 - no, it ruins blanket, and you didn't give me a reason to move it, and it also ruins distance

Sorry for the late mod, hope this is helpful! - no problem! :3 it was helpful thank you!

Contact me later about what you'll be singing, verto!
Thanks for the mod! Also thanks verto for getting a mod for me! :3
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