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YOUNIQUE UNIT - MAXSTEP

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Total Posts
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Topic Starter
jyu
This beatmap was submitted using in-game submission on 09 Nopember 2013 at 11:11:17

Artist: YOUNIQUE UNIT
Title: MAXSTEP
Tags: PYL K-POP SM Entertainment Eunhyuk Hyoyeon Taemin Henry Kai Luhan KPOP Harez
BPM: 140
Filesize: 19847kb
Play Time: 03:36
Difficulties Available:
  1. Har'EZ (1,32 stars, 138 notes)
  2. HD (4,67 stars, 415 notes)
  3. MX (4,99 stars, 451 notes)
  4. NM (3,19 stars, 234 notes)
Download: YOUNIQUE UNIT - MAXSTEP
Download: YOUNIQUE UNIT - MAXSTEP (no video)
Information: Scores/Beatmap Listing
---------------
Har'EZ mapped by Harez
wipwipwip
more like weepweepweep
ADDED VIDEO. RE-DL IF YOU DOWNLOAD BEFORE 26/10/2013
Updatelog
07/02/2013 Applied neonat's mod
08/02/2013 Finished normal diff. Insane wip
09/02/2013 Changed the offset (Saten's suggestion). Normal done
11/02/2013 Applied Lehon's mod
12/02/2013 Changed the background. Insane done
13/02/2013 Applied Elva Anjani Uchiha's mod
16/02/2013 Applied KiyoshiX101's and Entreal's mod
17/02/2013 Made the normal diff easier (Suggested by Xinely)
18/02/2013 Applied yurunnerams's mod
23/02/2013 Applied No_Gu's mod. Remap insane. Moved to wip (again)
24/02/2013 Applied jonathanlfj' mod. Insane done. Moved to pending (again)
25/02/2013 Applied CDFA's mod
27/02/2013 Applied selova's mod
01/03/2013 Applied Nanika133's mod
03/03/2013 Applied Clique's mod
04/03/2013 Applied TMAstraf's mod
05/03/2013 Applied - N a n a k a -'s mod
08/03/2013 Applied Frans Niko's mod, cFiszpan's mod, and Gero's mod
10/03/2013 Changed the audio file
12/03/2013 Applied HabiHolic's mod. Changed the background and audio file
14/03/2013 Applied - Miomio Chii - 's mod. Changed the background and added the source
18/03/2013 - 30/03/2013 Remapping this mapset
04/04/2013 Applied vahn10's mod
05/04/2013 Applied -iCo-'s mod
06/04/2013 Applied kosiga's mod
07/04/2013 Applied Elva Anjani Uchiha's 2nd mod
09/04/2013 Applied Cobra's mod and merchat7's mod
12/04/2013 Applied Scorpiour's mod
13/04/2013 Applied [Pisces]'s mod
17/04/2013 Applied AzerFrost's mod
19/04/2013 Applied JudgeTheDude's mod
20/04/2013 Applied Sieg's mod
24/04/2013 Applied Cirno's mod
27/04/2013 Applied vipto's mod
04/05/2013 Applied HelloSCV's mod
06/05/2013 Applied Kin's mod
15/05/2013 Applied Behonkiss's mod
17/05/2013 Applied Kiiwa's mod, tetsutaro's mod, and Scorpiour's recheck
20/05/2013 Applied yanlu's mod
24/05/2013 Changed background & combo colour
28/05/2013 Applied Lally's mod[
31/05/2013 Applied ZLOdeuka-'s mod
02/06/2013 Applied 384059043's mod
07/06/2013 Applied neonat's 2nd mod
09/06/2013 Applied Nicola21's mod and Zweib's mod
14/06/2013 Applied xXCrystalMoonAnimeXx's mod
17/06/2013 Applied HabiHolic's 2nd mod
25/06/2013 Applied sheela901's mod and Bites's mod
27/06/2013 Applied CDFA's 2nd mod
10/07/2013 Applied LunarSakuya's mod. Moved to WIP
11/07/2013 Added Har'EZ diff
21/07/2013 Moved to Pending. Added yurunneram's 2nd mod and vahn10's recheck
26/07/2013 Applied jonathanlfj's recheck and gywife's mod
04/08/2013 Applied TheVileOne's mod
09/08/2013 Applied luxodeh's recheck
01/09/2013 Applied Neiji Razuiya's mod
17/09/2013 Applied Mystyk's and UWS's mod
thank you for everything
Topic Starter
jyu
First of all, i would like to say thank you to Elva Anjani Uchiha who have done irl modding at school today =w= now i realized there are MANY mistakes and errors in this map. This is my first map, so yeah, i'm sorry >.<
So i will re-make this mapset as soon as possible. And if someone mod this mapset, i will still give him kudosu ^^ although it's recommended not to
Okay, that's all i could say. Have a good day
Elva Anjani Uchiha

AlpacaCokelat wrote:

First of all, i would like to say thank you to Elva Anjani Uchiha who have done irl modding at school today =w= now i realized there are MANY mistakes and errors in this map. This is my first map, so yeah, i'm sorry >.<
So i will re-make this mapset as soon as possible. And if someone mod this mapset, i will still give him kudosu ^^ although it's recommended not to
Okay, that's all i could say. Have a good day
I only did a little job actually.
Topic Starter
jyu

Elva Anjani Uchiha wrote:

I only did a little job actually.
and i appreciate it~
Elva Anjani Uchiha

AlpacaCokelat wrote:

Elva Anjani Uchiha wrote:

I only did a little job actually.
and i appreciate it~
uh huh.
Gimme your map and i mod it.
Your song its slow enough to do.
neonat
m4m


General

Kiai times for the 3 difficulties are different, not consistent.

Normal:
02:00:363 to 02:14:084
02:31:227 to 02:38:084
Hard
00:48:365 - 01:02:079
02:00:364 - 02:14:078
02:31:220 - 02:44:934
02:58:648 - 03:05:505
03:08:933 - 03:36:790
Insane
00:48:365 - 00:58:650
03:08:936 - 03:19:222
03:22:650 - 03:46:142


Normal

00:29:506 (2) - the shape, along with that combo colour (white), really makes it hard to discern this slider, you should change it
00:46:649 (1) - doesn't look really nice
01:14:078 - add a note
01:19:220 (1) - try and change to rhythm? Something that fits nicer to this part of the song
01:29:506 - 01:32:935 - I know this portion isn't really long, but this is the easiest difficulty right? Try and put a break so it does not drain
01:32:935 (1,2) - not all beginners can do this
02:36:363 (1) - I don't get why it's here, what this is following
You should complete the song.


Hard

00:24:365 (4) - new combo
00:26:079 (10,1) - new combo on (10), not (1)
00:49:650 (6) - new combo
00:50:293 (8,9,10) - distance spacing between not consistent
00:58:436 (5) - new combo
01:01:222 (12) - ^
01:03:793 (3,4,5) - distance why so close?
01:06:150 (3,4) - ^ (because you suddenly went back to normal spacing at 01:07:222 (6,7,8))
01:34:651 (3) - new combo
01:42:793 (6) - ^
02:13:222 (6) - ^
02:22:650 (2) - ^
02:24:365 (6) - ^
02:32:936 (5) - ^
02:41:508 (1,2) - this portion of the song is in triplets; 3 beats between 2 white lines
03:26:079 (7) - new combo
03:31:222 (7) - ^


Good luck on your 1st map.
Topic Starter
jyu

neonat wrote:

m4m


General

Kiai times for the 3 difficulties are different, not consistent.

Normal:
02:00:363 to 02:14:084
02:31:227 to 02:38:084
Hard
00:48:365 - 01:02:079
02:00:364 - 02:14:078
02:31:220 - 02:44:934
02:58:648 - 03:05:505
03:08:933 - 03:36:790
Insane
00:48:365 - 00:58:650
03:08:936 - 03:19:222
03:22:650 - 03:46:142
i will change them

Normal

00:29:506 (2) - the shape, along with that combo colour (white), really makes it hard to discern this slider, you should change it fixed
00:46:649 (1) - doesn't look really nice fixed
01:14:078 - add a note fixed
01:19:220 (1) - try and change to rhythm? Something that fits nicer to this part of the song fixed
01:29:506 - 01:32:935 - I know this portion isn't really long, but this is the easiest difficulty right? Try and put a break so it does not drain fixed
01:32:935 (1,2) - not all beginners can do this fixed
02:36:363 (1) - I don't get why it's here, what this is following fixed, sort of
You should complete the song. i actually want to end it there, but because you said so, i will map it fully


Hard

00:24:365 (4) - new combo fixed
00:26:079 (10,1) - new combo on (10), not (1) fixed
00:49:650 (6) - new combo fixed
00:50:293 (8,9,10) - distance spacing between not consistent fixed
00:58:436 (5) - new combo fixed
01:01:222 (12) - ^ fixed
01:03:793 (3,4,5) - distance why so close? fixed
01:06:150 (3,4) - ^ (because you suddenly went back to normal spacing at 01:07:222 (6,7,8)) fixed
01:34:651 (3) - new combo fixed
01:42:793 (6) - ^ fixed
02:13:222 (6) - ^ fixed
02:22:650 (2) - ^ fixed
02:24:365 (6) - ^ fixed
02:32:936 (5) - ^ fixed
02:41:508 (1,2) - this portion of the song is in triplets; 3 beats between 2 white lines i didn't follow your suggestion, but i changed the pattern
03:26:079 (7) - new combo fixed
03:31:222 (7) - ^ fixed


Good luck on your 1st map.
Thank you for modding :'>
Saten
[Timing]
Offset 381 (+16ms)

This feels much better for me

Don't forget to re-snap the objects and so.
Topic Starter
jyu

Saten wrote:

[Timing]
Offset 381 (+16ms)

This feels much better for me

Don't forget to re-snap the objects and so.
thank youu~ :']
Topic Starter
jyu
why can't i give 2 kudosu
xiceyx
Sweet map! Seems really good! I really want it ranked >.<
Topic Starter
jyu

xiceyx wrote:

Sweet map! Seems really good! I really want it ranked >.<
thank you ^^ i like the song, full of rap. and the beat is fun :D
Lehon
Hi~
M4M request :)

General:

I noticed that you DON'T use distance snap!!! It is the base of mapping. Consider using it or your maps can't be rankable! Maybe try to read some guides in the forum :)
Oh, another thing: you can't use the biggest grid level! To fix the map using my mod, you have to change it. go to View (in the high menu)>grid level>4(most precise).
You should change the offset, too. 381 seems good.
In the rest, there are some mistakes that should be fixed! Here's the mod:

Normal:
00:07:240 (3) - remove clap, the sound seems better
00:30:811 (1,2,3,4) - move this group of sliders 2 grids down
00:35:525 (3) - move at x:108 y:192
00:37:240 (3) - copy-paste
00:39:168 (3) - move at x:216 y:176 because of the distance snap
00:39:811 (1,2) - separe them, like this: http://puu.sh/20llK
00:41:525 (1,2,1,2) - move this group of sliders 2 grids up
00:44:097 (2) - make this more closer to the previous slider, like this: http://puu.sh/20lqb
00:45:811 (2) - move this at x:212 y:288
01:08:954 (1) - clap at the end?
01:10:668 (2) - ^
01:12:382 (3) - ^
01:14:525 (1,2,3) - finish?
01:15:811 (1) - I think you have understand xD
01:36:382 (1) - move at x:256 y:40
01:36:382 (1,2,3,4) - http://puu.sh/20lwO this would be better imo
01:38:097 (1,2,3,4) - copy-paste the previous circle group
01:41:954 (2) - x:144 y:288
01:43:668 (2) - copy-paste
01:44:525 (1) - x:204 y:256
02:03:369 (3,1) - these are too close for this timing, you can move the slider at x:256 y:152
02:08:084 (3) - this ends too early! make it arrive at 02:08:941
02:10:119 (6) - there is an error in the timing, move it in 02:10:227
02:11:512 (3) - the same error, make it arrive at 02:12:370
02:13:227 (5) - x:204 y:352
02:14:084 what happened at this time? O: the time changes.. go in timing>timing setup panel>check "inherit previous timing settings", then timing (in the high menu)> resnap all notes and recalculate slider lengths too

Hard:
00:07:238 (1) - remove whistle
00:49:880 (2,3) - don't overlap them, move 00:50:309 (3) in x:192 y:288 then move all the chain of sliders
01:09:793 (9) - add clap
01:11:507 (9) - ^
01:13:221 (9) - ^
01:14:507 (2) - remove whistle and add finish maybe?
01:22:650 (1,2,3,4,5,6) - make them symmetrical to the center. move 01:22:650 (1,2,3) at x:192 y:288
01:35:935 (1) - move at x:64 y:336 because of the distance snap
01:44:507 (1,2) - move them at x:256 y:160
02:08:078 (3) - I don't like this slider, maybe try something more symmetrical like this: http://puu.sh/20m0U
02:11:292 (6) - x:184 y:228
02:13:221 (1,2,3) - x:36 y:86
02:59:505 (9) - clap
03:01:219 (9) - ^
03:02:934 (9) - ^
03:04:219 (2) - finish?
03:11:933 (6) - x:124 y:288


Insane:
00:08:952 (1) - new combo
00:10:666 (1) - ^
00:37:238 (5) - copy-paste the next slider to make all more symmetrical, like this: http://puu.sh/20m6h
00:38:952 (1,2,3,4) - error in distance, try this: http://puu.sh/20m7M
00:44:095 (9) - x:144 y:136
00:47:523 - add another circle
01:14:523 (1,2,3) - finish
01:16:666 another circle
02:07:130 (18,19) - move 1 grid up
02:39:702 (8) - make it more closer to the next circle!
02:51:809 (1,2) - error in the distance:http://puu.sh/20mdM
02:53:523 (1,2) - ^
03:04:238 (1,2,3) - finish?
03:23:952 another circle
then finish the diff!!!

In the end, I think your map is good and the song too, but you need some others suggestions to make it better! Good Luck :)
Topic Starter
jyu

Lehon wrote:

Hi~
M4M request :)

General:

I noticed that you DON'T use distance snap!!! It is the base of mapping. Consider using it or your maps can't be rankable! Maybe try to read some guides in the forum :) i rarely use distance snap because i don't know how to use it .__. i should learn more adgjkadgad thank youu~ ^^
Oh, another thing: you can't use the biggest grid level! To fix the map using my mod, you have to change it. go to View (in the high menu)>grid level>4(most precise). ok
You should change the offset, too. 381 seems good. already fixed
In the rest, there are some mistakes that should be fixed! Here's the mod:

Normal:
00:07:240 (3) - remove clap, the sound seems better fixed
00:30:811 (1,2,3,4) - move this group of sliders 2 grids down fixed
00:35:525 (3) - move at x:108 y:192 fixed
00:37:240 (3) - copy-paste fixed
00:39:168 (3) - move at x:216 y:176 because of the distance snap fixed
00:39:811 (1,2) - separe them, like this: http://puu.sh/20llK fixed
00:41:525 (1,2,1,2) - move this group of sliders 2 grids up fixed
00:44:097 (2) - make this more closer to the previous slider, like this: http://puu.sh/20lqb fixed
00:45:811 (2) - move this at x:212 y:288fixed
01:08:954 (1) - clap at the end? fixed
01:10:668 (2) - ^ fixed
01:12:382 (3) - ^ fixed
01:14:525 (1,2,3) - finish? fixed
01:15:811 (1) - I think you have understand xD fixed
01:36:382 (1) - move at x:256 y:40 fixed
01:36:382 (1,2,3,4) - http://puu.sh/20lwO this would be better imo fixed
01:38:097 (1,2,3,4) - copy-paste the previous circle group fixed
01:41:954 (2) - x:144 y:288 fixed
01:43:668 (2) - copy-paste fixed
01:44:525 (1) - x:204 y:256 fixed
02:03:369 (3,1) - these are too close for this timing, you can move the slider at x:256 y:152 fixed
02:08:084 (3) - this ends too early! make it arrive at 02:08:941 fixed
02:10:119 (6) - there is an error in the timing, move it in 02:10:227 fixed
02:11:512 (3) - the same error, make it arrive at 02:12:370 fixed
02:13:227 (5) - x:204 y:352 fixed
02:14:084 what happened at this time? O: the time changes.. go in timing>timing setup panel>check "inherit previous timing settings", then timing (in the high menu)> resnap all notes and recalculate slider lengths too fixed

Hard:
00:07:238 (1) - remove whistle fixed
00:49:880 (2,3) - don't overlap them, move 00:50:309 (3) in x:192 y:288 then move all the chain of sliders fixed
01:09:793 (9) - add clap fixed
01:11:507 (9) - ^ fixed
01:13:221 (9) - ^ fixed
01:14:507 (2) - remove whistle and add finish maybe? fixed
01:22:650 (1,2,3,4,5,6) - make them symmetrical to the center. move 01:22:650 (1,2,3) at x:192 y:288 fixed
01:35:935 (1) - move at x:64 y:336 because of the distance snap fixed
01:44:507 (1,2) - move them at x:256 y:160 fixed
02:08:078 (3) - I don't like this slider, maybe try something more symmetrical like this: http://puu.sh/20m0U fixed
02:11:292 (6) - x:184 y:228 fixed
02:13:221 (1,2,3) - x:36 y:86 fixed
02:59:505 (9) - clap fixed
03:01:219 (9) - ^ fixed
03:02:934 (9) - ^ fixed
03:04:219 (2) - finish? fixed
03:11:933 (6) - x:124 y:288 fixed


Insane:
00:08:952 (1) - new combo fixed
00:10:666 (1) - ^ fixed
00:37:238 (5) - copy-paste the next slider to make all more symmetrical, like this: http://puu.sh/20m6h fixed
00:38:952 (1,2,3,4) - error in distance, try this: http://puu.sh/20m7M fixed
00:44:095 (9) - x:144 y:136 fixed
00:47:523 - add another circle fixed
01:14:523 (1,2,3) - finish fixed
01:16:666 another circle fixed
02:07:130 (18,19) - move 1 grid up fixed
02:39:702 (8) - make it more closer to the next circle! fixed
02:51:809 (1,2) - error in the distance: http://puu.sh/20mdM fixed
02:53:523 (1,2) - ^ fixed
03:04:238 (1,2,3) - finish? fixed
03:23:952 another circle fixed
then finish the diff!!! i'm too lazy i will finish it then >w<

In the end, I think your map is good and the song too, but you need some others suggestions to make it better! Good Luck :)
Thank you for your modding~ ;w; you really help me with distance snapping
Elva Anjani Uchiha
meh. actually idk how to mod so
in the insane diff, the spinner please. you make 4 chain spinner and...its all finish with 1000 points (with auto mod yeah)
dont make it all 1000 points long, more than 1000, or maybe 2000 points. other player you too can lost score and combo.
that was typed in the mapping forum, hope u learn a bit how HARD doing spinner at that speed (477 lol).
Regards, EAU.

P.S : actually i dont understand how's modding is so i just typed like this, sorry.
Topic Starter
jyu

Elva Anjani Uchiha wrote:

meh. actually idk how to mod so
in the insane diff, the spinner please. you make 4 chain spinner and...its all finish with 1000 points (with auto mod yeah)
dont make it all 1000 points long, more than 1000, or maybe 2000 points. other player you too can lost score and combo.
that was typed in the mapping forum, hope u learn a bit how HARD doing spinner at that speed (477 lol).
Regards, EAU.

P.S : actually i dont understand how's modding is so i just typed like this, sorry.
Thank you for your suggestion ^^ i will fix it

edit : I changed it so it's only two spinners now
Elva Anjani Uchiha

AlpacaCokelat wrote:

Elva Anjani Uchiha wrote:

meh. actually idk how to mod so
in the insane diff, the spinner please. you make 4 chain spinner and...its all finish with 1000 points (with auto mod yeah)
dont make it all 1000 points long, more than 1000, or maybe 2000 points. other player you too can lost score and combo.
that was typed in the mapping forum, hope u learn a bit how HARD doing spinner at that speed (477 lol).
Regards, EAU.

P.S : actually i dont understand how's modding is so i just typed like this, sorry.
Thank you for your suggestion ^^ i will fix it

edit : I changed it so it's only two spinners now
great. i like it. hope it ranked faster.
[Luxord]
Hello there :)

This is a M4M from My queue

Keep in mind that my Mods are not meant to modify your mapping style but just suggestions to improve it which is your choice to use them or not. If something is urgent to be changed it will be marked Red with a legal explanation. :)

[Normal]
00:30:809 (1,2,3,4) - Use right spacing.
00:38:309 (1,2) - Make Mirror of the slider. Select the 00:38:309 (1) - and press CTRL+J and then put it a bit higher to make a triangle-like shape between those 3 sliders.
00:46:666 (1) - Work this shape a bit more?
01:02:738 (2,4) - Those two are not equally set. Put this slider: 01:04:452 (4) - to X:116 Y:64
01:23:523 (1) - Remove NC, it's not needed. :/
02:34:655 (1,2) - Those two are a bit off- Try to put them on the lyrics more precisely.

[Hard]
00:41:738 (1,2,3,4,5) - Fix the shapes.
02:04:649 (3) - Make it straight. The slider lays down a bit.
02:25:435 (6) - According to the same "breaks" earlier, this circle is not needed. You can keep it if you want but it would sound better without it.

[Insane]
01:12:380 (1,2,3,4,5,6,7,8,9) - Spacing errors! >.<;
02:00:381 - You had Kiai time here to other 2 difficulties, why not this one?
02:09:595 (1) - NC
02:39:702 (8,1,2,3,4,5) - This one isn't nice. Use equal spacing.
03:12:381 (1,2,3,4,5,6) - Fix their shape, like this: http://osu.ppy.sh/ss/613592


The maps needs bit more work, especially the Insane >.< Use more symmetrical sliders and streams, don't put them randomly. :c

Good luck!
Topic Starter
jyu

KiyoshiX101 wrote:

Hello there :)

This is a M4M from My queue

Keep in mind that my Mods are not meant to modify your mapping style but just suggestions to improve it which is your choice to use them or not. If something is urgent to be changed it will be marked Red with a legal explanation. :)

[Normal]
00:30:809 (1,2,3,4) - Use right spacing. fixed
00:38:309 (1,2) - Make Mirror of the slider. Select the 00:38:309 (1) - and press CTRL+J and then put it a bit higher to make a triangle-like shape between those 3 sliders. fixed
00:46:666 (1) - Work this shape a bit more? fixed
01:02:738 (2,4) - Those two are not equally set. Put this slider: 01:04:452 (4) - to X:116 Y:64 fixed
01:23:523 (1) - Remove NC, it's not needed. :/ fixed
02:34:655 (1,2) - Those two are a bit off- Try to put them on the lyrics more precisely. fixed
[Hard]
00:41:738 (1,2,3,4,5) - Fix the shapes. fixed
02:04:649 (3) - Make it straight. The slider lays down a bit. fixed
02:25:435 (6) - According to the same "breaks" earlier, this circle is not needed. You can keep it if you want but it would sound better without it. i followed the vocal. i'd like to keep it

[Insane]
01:12:380 (1,2,3,4,5,6,7,8,9) - Spacing errors! >.<; fixed
02:00:381 - You had Kiai time here to other 2 difficulties, why not this one? fixed
02:09:595 (1) - NC fixed
02:39:702 (8,1,2,3,4,5) - This one isn't nice. Use equal spacing. fixed, i think
03:12:381 (1,2,3,4,5,6) - Fix their shape, like this: http://osu.ppy.sh/ss/613592 fixed


The maps needs bit more work, especially the Insane >.< Use more symmetrical sliders and streams, don't put them randomly. :c i didn't uses distance snap first time i made it -w- i realized it's really messy

Good luck!
Thank you for modding ;w;
Entreal
Hello! I hope this helps!

Normal
Be sure to snap your map! Go to Timing > Resnap All Notes
Also the inherited points should be snapped to the Snap Divisor. This goes to Hard and Insane too!

00:46:666 - Maybe make this slider smoother?
00:34:649 - Inherited Point should be to 00:34:666
01:02:078 - Inherited Point should be to 01:02:095
01:14:095 - Add NC?
01:14:523 - Remove NC
01:36:381 - I don't you need the whistles from 01:36:381 to 01:39:381.
02:00:370 - Inherited Point should be to 02:00:381
02:21:809 - I think you should extend this slider to 02:22:452, Up to you to make it look good
02:14:084 - Inherited Point should be to 02:14:095
03:08:929 - Inherited Point should be to 03:08:952

Hard
Is it just me, or is the overall size of the circles in Hard is smaller then Insane? Should change that
03:22:647 - Maybe consider putting a circle around here to follow the vocals.
Some of the hit sounds like 01:01:238 and 01:01:666 sound weird, maybe go through them? (I have this problem too xD)
Be sure to check the hit sounds on the other maps too!


Insane
The Preview Point is completely different then Normal and Hard, change it to 00:45:059 (I think that's what the Preview Point is, check to make sure

00:29:523 - Probably just me, but this slider is funny looking xD
01:23:309 - Circle here?
01:24:166 - ^
01:25:023 - ^
01:27:809 - Might as well be symmetrical to the other sliders like 2,3 and 4
01:38:309 - Move Circle to 01:38:416? Try it actually.
01:39:166 - ^ but to 01:39:273
02:39:488 - Put this circle to 02:39:381
02:41:631 - Add circle
02:42:488 - ^
Topic Starter
jyu

Entreal wrote:

Hello! I hope this helps!

Normal
Be sure to snap your map! Go to Timing > Resnap All Notes i just realized this. fixed
Also the inherited points should be snapped to the Snap Divisor. This goes to Hard and Insane too! i don't think i understand this. but i've tried my best to snap them

00:46:666 - Maybe make this slider smoother? fixed
00:34:649 - Inherited Point should be to 00:34:666 fixed
01:02:078 - Inherited Point should be to 01:02:095 fixed
01:14:095 - Add NC?
01:14:523 - Remove NC [color=#8000BF] i prefer to start the nc in 01:14:523 (1) - because of the flow

01:36:381 - I don't you need the whistles from 01:36:381 to 01:39:381. fixed
02:00:370 - Inherited Point should be to 02:00:381 fixed
02:21:809 - I think you should extend this slider to 02:22:452, Up to you to make it look good fixed
02:14:084 - Inherited Point should be to 02:14:095 fixed
03:08:929 - Inherited Point should be to 03:08:952 fixed

Hard
Is it just me, or is the overall size of the circles in Hard is smaller then Insane? Should change that i just realize this .__. i don't want the insane to be really difficult, so i choose larger circle size than hard. now it looks weirder. I will change the circle size in hard diff to be the same as insane diff
03:22:647 - Maybe consider putting a circle around here to follow the vocals. fixed
Some of the hit sounds like 01:01:238 and 01:01:666 sound weird, maybe go through them? (I have this problem too xD) fixed
Be sure to check the hit sounds on the other maps too! ok


Insane
The Preview Point is completely different then Normal and Hard, change it to 00:45:059 (I think that's what the Preview Point is, check to make sure fixed

00:29:523 - Probably just me, but this slider is funny looking xD you're the first one commenting that weird slider asjfhsaf XD fixed
01:23:309 - Circle here? fixed
01:24:166 - ^ fixed
01:25:023 - ^ fixed
01:27:809 - Might as well be symmetrical to the other sliders like 2,3 and 4 fixed
01:38:309 - Move Circle to 01:38:416? Try it actually. fixed
01:39:166 - ^ but to 01:39:273 fixed
02:39:488 - Put this circle to 02:39:381 fixed
02:41:631 - Add circle fixed
02:42:488 - ^ fixed
Thank you for modding ;w;
Xinely
unrankable thing:
your normal diff is 3,32 star
if you not put easy diff , the normal diff must less than 3,25 star
Topic Starter
jyu

Xinely wrote:

unrankable thing:
your normal diff is 3,32 star
if you not put easy diff , the normal diff must less than 3,25 star
i will fix it as soon as i can. thank youu ;w;
yurunneram
Ok~ Time to mod~ :D

General
I don't recommend white as a combo colour as sometimes the kiai time would be rather blinding.

Normal
Ok because you have no EASY diff I think you should make your normal diff near easy. Please distance snap EVERYTHING. I mean it. Jumps should only be in Hard and insane. Also if possible inc circle size and decrease slider velocity, if u want to bother to do it.
00:05:738 (1,2,3) - The arrangement is a bit weird
00:27:809 (1) - I recommend makin it into two separate sliders, seeing what you did with the first two combos in this section
00:36:381 (1) - Huge jump that shouldn't be in normal diffs
02:05:952 (1,2,3) - Make a triangle maybe?
02:16:238 (4) - position at x448, y108
02:23:095 (4) - Position at x64, y252
03:17:523 (2,3,4) - Closer together
Remember: DISTANCE SNAP EVERYTHING.

Hard
01:08:936 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - Er... these 3 streams should be tighter together. It breaks when you have hard rock...
02:24:364 (1,2,3,4,5,6) - What sort of shape is this?
02:31:220 (1,2,3,4) - I think you had something like this earlier in the song. Pls overlap more
That's all

Sorry I'm not a fan of K-pop so I dun wana star this map ==" Still, good job. It still needs abit of polishing up~ gambatte! :D

You have been modded out by YurunNeram~
Topic Starter
jyu

yurunneram wrote:

Ok~ Time to mod~ :D

General
I don't recommend white as a combo colour as sometimes the kiai time would be rather blinding. ok. fixed

Normal
Ok because you have no EASY diff I think you should make your normal diff near easy. Please distance snap EVERYTHING. I mean it. Jumps should only be in Hard and insane. Also if possible inc circle size and decrease slider velocity, if u want to bother to do it. ok. Circle size +1 and slider velocity 1,30x. I already used distance snap 1,0x .__. i missed some errors,then
00:05:738 (1,2,3) - The arrangement is a bit weird fixed
00:27:809 (1) - I recommend makin it into two separate sliders, seeing what you did with the first two combos in this section fixed
00:36:381 (1) - Huge jump that shouldn't be in normal diffs fixed, i think
02:05:952 (1,2,3) - Make a triangle maybe? fixed
02:16:238 (4) - position at x448, y108 fixed
02:23:095 (4) - Position at x64, y252 fixed
03:17:523 (2,3,4) - Closer together fixed
Remember: DISTANCE SNAP EVERYTHING.

Hard
01:08:936 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9) - Er... these 3 streams should be tighter together. It breaks when you have hard rock... i use 1,0x distance snap and that was what i got. i will change it into 0,5x
02:24:364 (1,2,3,4,5,6) - What sort of shape is this? pyramid(?) fixed. i polished it
02:31:220 (1,2,3,4) - I think you had something like this earlier in the song. Pls overlap more fixed
That's all

Sorry I'm not a fan of K-pop so I dun wana star this map ==" teehee that's okay Still, good job. It still needs abit of polishing up~ gambatte! :D

You have been modded out by YurunNeram~
Thank you for modding ^^
No_Gu
From my queue

[General/All diffs]
No hitsound is unrankable,try to add clap on the 2nd&4th white line
Red lines must be unified
remove osb

[Normal]
resnap your unsnapped green lines
00:38:309 (1,2,3) - I don't suggest putting 1/4 in normal diff for a song whose BPM is 140
01:06:809 (3,4) - overlap seems not good
01:24:380 (1) - such jump...
02:26:095 (1,2,3,4) - make a better shape?
02:34:881 (1,2,3,4) - don't use such part in normal,really
02:41:523 (1,1) - these should be 1/3 sliders with 3 repeats
plz check all your spacing.make it unified

[Hard]
same SV with insane?...maybe change a smaller one and have a remap..

[Insane]
00:08:095 (4) - I can hear only 3 1/2 beats here
00:09:809 (4) - ^
00:21:809 (3,4) - * this is hard to read
00:24:381 (1,1,1,1,1) - why you put so many NCs here?
00:31:238 (1,1) - I think they should start at the longest white line
00:37:666 (6,1) - same as *
00:46:666 (1,1) - remove these NC maybe?
00:48:380 (1,2,3,4) - at least make them the same distance since the music doen't have a jump here
00:51:809 (1) - end at 00:52:666 is better
01:07:452 (2,3) - ctrl+g is better imo
01:20:952 (3,4,5) - maybe make them in one slider
01:22:666 (1,2,3,4,5,6,7,8,9) - ugly
01:32:952 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - if you want t follow the waves in music.try a 1/8 slider must be fun
01:34:880 (1) - *
02:00:380 (1,2,3) - the same distance maybe?
02:28:666 (1,2,3,4,5,1,2,3,4) - should be 1/3 imo
orz I don't want to see the rest part...I think this diff is unrankable unless you can remap it better.sorry If you get angry after seeing this word
Topic Starter
jyu

No_Gu wrote:

From my queue

[General/All diffs]
No hitsound is unrankable,try to add clap on the 2nd&4th white line ok, i will add them
Red lines must be unified do you mean the red line at the beginning? i'm kinda confused, i'm sorry
remove osb fixed

[Normal]
resnap your unsnapped green lines all fixed
00:38:309 (1,2,3) - I don't suggest putting 1/4 in normal diff for a song whose BPM is 140 fixed
01:06:809 (3,4) - overlap seems not good fixed
01:24:380 (1) - such jump... fixed
02:26:095 (1,2,3,4) - make a better shape? fixed
02:34:881 (1,2,3,4) - don't use such part in normal,really fixed
02:41:523 (1,1) - these should be 1/3 sliders with 3 repeats fixed
plz check all your spacing.make it unified i will check them all as soon as i can

[Hard]
same SV with insane?...maybe change a smaller one and have a remap.. ok

[Insane]
00:08:095 (4) - I can hear only 3 1/2 beats here fixed
00:09:809 (4) - ^ fixed
00:21:809 (3,4) - * this is hard to read fixed
00:24:381 (1,1,1,1,1) - why you put so many NCs here? to make it more colourful..(?) anyway, i fixed it
00:31:238 (1,1) - I think they should start at the longest white line fixed
00:37:666 (6,1) - same as * i put more space between them so it's a bit more intuitive and easy to read
00:46:666 (1,1) - remove these NC maybe? ok. fixed
00:48:380 (1,2,3,4) - at least make them the same distance since the music doen't have a jump here fixed
00:51:809 (1) - end at 00:52:666 is better fixed
01:07:452 (2,3) - ctrl+g is better imo fixed
01:20:952 (3,4,5) - maybe make them in one slider fixed
01:22:666 (1,2,3,4,5,6,7,8,9) - ugly fixed
01:32:952 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - if you want t follow the waves in music.try a 1/8 slider must be fun fixed, i think .__. i hope i fixed this correctly
01:34:880 (1) - * fixed, i think
02:00:380 (1,2,3) - the same distance maybe? fixed
02:28:666 (1,2,3,4,5,1,2,3,4) - should be 1/3 imo
orz I don't want to see the rest part...I think this diff is unrankable unless you can remap it better.sorry If you get angry after seeing this word of course i'm not angry :] I will remap it as fast as i can
Thank you for modding ^^
LunarSakuya
Taemin 8Q________________________
jonathanlfj
From my modding queue :)
must say instrumental parts sound so boss

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
delete osb files (and why is there two of them lol) if not making a story board
add letterbox in breaks to Normal diff
Black combo colour aganist black bg is pure evil...change it to another colour plz
Stack leniency 1 is unrankable from what i know, change it to 4 or above

[Normal]
00:35:523 (3,1) - spacing is quite difficult for a Normal difficulty, move the two combos closer to each other
01:02:095 (1) - add finish
01:05:523 (1) - remove clap
01:14:095 (4) - NC here instead of 01:14:523 (1)
01:21:809 (2) - not stacked properly under 01:20:952 (1)
01:25:238 (2) - similar concern
01:44:523 (1,2) - center these would make it look better
02:08:095 (3) - clap on slider end
02:11:523 (3) - ^
02:17:523 (1) - slider is touching the hp bar, please lower it
02:41:523 (1,2) - use 1/3 repeats here?
02:58:666 (1) - whoa try the new 3 point algorithm here, would make the slider look much better
03:19:023 (1,2,3) - looks really confusing to play, would suggest to change 03:19:023 (1) into non-repeating slider
03:28:666 (4) - add clap on slider end
03:30:166 (2) - start this on 03:29:952 and add a repeat plays better imo

[Hard]
HP drain+1
00:31:666 (2,3) - move these two 2 grid left to get perfect symmetry
00:36:809 (6) - overlap makes it hardly readable, move it out of overlap ><
01:02:095 (3) - add finish
01:05:095 (1) - remove note, plays a bit awkward in its current position without much music
01:16:238 (3) - moving this out of the stack under 01:14:523 (2) makes it more readable
01:44:095 (7) - why not stack this on where 01:41:095 (4) is and then stack 01:44:523 (1) right under it, makes it look more interesting
02:23:952 (4) - whoa almost completely unreadable on first try, how about delete this, add repeat on 02:23:523 (3), and add note on 02:24:166 where this slider ends
02:41:523 (1,2,3,4) - again, these are 1/3, and perhaps give them more spacing after 02:41:095 (8)
03:21:381 (2) - one grid right
03:29:095 (4) - reverse selection on this slider plays better
03:29:523 (1) - 4.69x spacing with previous note...wayy too much distance for a hard, please move it closer or reconstruct previous combo so the distance is reduced

[Insane]
Overall Difficulty setup should be 6 or 7 to suit the difficulty of the map
HP+1 if u did it for Hard
00:11:523 (4,5,6) - move 2 grids left to get nice overlap with the next combo
00:22:881 (4) - NC
00:26:095 (1,2,3) - center this combo
00:32:523 - add a note at center would be pretty cool
00:41:309 (4) - one grid up
00:44:523 (10) - one grid left
01:02:095 (1) - add finish
01:19:666 (5) - spacing on this note is bad, adjust it to fit the overall stream
01:23:523 (4,5) - this plays better if you copy paste 01:22:666 (1,2) and rotate by 180 degrees
01:36:380 (4) - NC
01:41:095 (13) - change this into a slider and end it at 01:41:309
02:07:988 (4) - this place should be a circle and the slider should start on 02:08:095
02:34:881 (1,2,3,4,5,6,7,8,9,10,11) - fix spacing on this stream
02:39:809 (1,2,3,4,5,1,2,3,4,5) - ^
02:41:523 (1,2,3,4,5,6,7,8) - 1/3 snap
03:08:952 (1,2,3,4) - what a big jump, just adjust it so its a perfect rectangle
03:22:666 (1,2,3,4) - ^
03:23:095 (3,1,2,3,4,5) - fix spacing
03:29:952 (1) - remove NC

Thats all, good luck on ranking~
Topic Starter
jyu

LunarSakuya wrote:

Taemin 8Q________________________
just look at his lips omg sdjfhdsjk

Topic Starter
jyu

jonathanlfj wrote:

From my modding queue :)
must say instrumental parts sound so boss i also think about that too :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
delete osb files (and why is there two of them lol) if not making a story board fixed
add letterbox in breaks to Normal diff fixed
Black combo colour aganist black bg is pure evil...change it to another colour plz fixed
Stack leniency 1 is unrankable from what i know, change it to 4 or above fixed

[Normal]
00:35:523 (3,1) - spacing is quite difficult for a Normal difficulty, move the two combos closer to each other fixed
01:02:095 (1) - add finish fixed
01:05:523 (1) - remove clap fixed
01:14:095 (4) - NC here instead of 01:14:523 (1) fixed
01:21:809 (2) - not stacked properly under 01:20:952 (1) fixed
01:25:238 (2) - similar concern fixed
01:44:523 (1,2) - center these would make it look better fixed
02:08:095 (3) - clap on slider end fixed
02:11:523 (3) - ^ fixed
02:17:523 (1) - slider is touching the hp bar, please lower it fixed
02:41:523 (1,2) - use 1/3 repeats here? fixed
02:58:666 (1) - whoa try the new 3 point algorithm here, would make the slider look much better fixed
03:19:023 (1,2,3) - looks really confusing to play, would suggest to change 03:19:023 (1) into non-repeating slider fixed
03:28:666 (4) - add clap on slider end fixed
03:30:166 (2) - start this on 03:29:952 and add a repeat plays better imo fixed

[Hard]
HP drain+1 fixed
00:31:666 (2,3) - move these two 2 grid left to get perfect symmetry fixed
00:36:809 (6) - overlap makes it hardly readable, move it out of overlap >< fixed
01:02:095 (3) - add finish fixed
01:05:095 (1) - remove note, plays a bit awkward in its current position without much music i'd like to keep it
01:16:238 (3) - moving this out of the stack under 01:14:523 (2) makes it more readable
01:44:095 (7) - why not stack this on where 01:41:095 (4) is and then stack 01:44:523 (1) right under it, makes it look more interesting fixed. great idea ^^
02:23:952 (4) - whoa almost completely unreadable on first try, how about delete this, add repeat on 02:23:523 (3), and add note on 02:24:166 where this slider ends fixed
02:41:523 (1,2,3,4) - again, these are 1/3, and perhaps give them more spacing after 02:41:095 (8) fixed
03:21:381 (2) - one grid right fixed
03:29:095 (4) - reverse selection on this slider plays better fixed
03:29:523 (1) - 4.69x spacing with previous note...wayy too much distance for a hard, please move it closer or reconstruct previous combo so the distance is reduced fixed

[Insane]
Overall Difficulty setup should be 6 or 7 to suit the difficulty of the map fixed. changed it into 6
HP+1 if u did it for Hard fixed
00:11:523 (4,5,6) - move 2 grids left to get nice overlap with the next combo fixed
00:22:881 (4) - NC fixed
00:26:095 (1,2,3) - center this combo fixed
00:32:523 - add a note at center would be pretty cool fixed. nice ^^
00:41:309 (4) - one grid up fixed
00:44:523 (10) - one grid left fixed
01:02:095 (1) - add finish fixed
01:19:666 (5) - spacing on this note is bad, adjust it to fit the overall stream fixed
01:23:523 (4,5) - this plays better if you copy paste 01:22:666 (1,2) and rotate by 180 degrees fixed
01:36:380 (4) - NC fixed
01:41:095 (13) - change this into a slider and end it at 01:41:309 fixed
02:07:988 (4) - this place should be a circle and the slider should start on 02:08:095 fixed
02:34:881 (1,2,3,4,5,6,7,8,9,10,11) - fix spacing on this stream fixed
02:39:809 (1,2,3,4,5,1,2,3,4,5) - ^ fixed
02:41:523 (1,2,3,4,5,6,7,8) - 1/3 snap fixed
03:08:952 (1,2,3,4) - what a big jump, just adjust it so its a perfect rectangle fixed
03:22:666 (1,2,3,4) - ^ fixed
03:23:095 (3,1,2,3,4,5) - fix spacing fixed
03:29:952 (1) - remove NC fixed

Thats all, good luck on ranking~
Thank you for modding ^^
LunarSakuya

AlpacaCokelat wrote:

LunarSakuya wrote:

Taemin 8Q________________________
just look at his lips omg sdjfhdsjk

LOLLLL omg best maknae hands down
Shohei Ohtani
What a cock.

Overall:
Claps on every count 3. Remove most of the other claps that you've already put, as most of them are wrong and sound weird.
Make your breaks consistent.

Insane:
00:39:166 (2,3) - I'm not a big fan of the direction this goes in. It kind of overlaps with the previous combobursts.
00:40:881 (2,3,4) - It looks weird and kind of hidden when the pattern goes back on itself like this. Make it go somewhere else.
00:46:666 (2,3,4,5,6,7,8,9,10) - For streams that are a bit long, you might want to lower the spacing so they're not as hard to hit. Maybe like, 0.7x or 0.5x (I personally use 0.5x, but whatever you wanna do)
01:08:952 (1,2,3,4,5,6,7,8,9) - Make this into a nice pattern rather than just a road
01:12:380 (1,2,3,4,5,6,7,8,9) - ^
01:13:880 (10) - NC
01:15:809 (1,2,3,4,5,6,7,8,9) - Make this into a nice pattern rather than just a road
01:32:952 (2,3,4,5,6,7,8,9,10) - ^
01:34:666 (10) - Make this into just a single note.
02:21:809 (5) - Sliders like this usually never work
02:38:095 (1) - Move this so it doesn't overlap
03:05:523 (4) - NC
03:13:881 (1) - Weird anti-jump

Hard:
00:49:880 (1) - Remove NC
01:17:952 (3) - Make the repeat downward
03:28:666 (3) - Move this away from where it is now, so it doesn't overlap with (1).

Normal:
00:46:666 (1) - Make this so it's more M shape rather than /\^ shape.
01:10:666 (2) - Make this straight
01:20:952 (1) - This might be hard for a normal player.
01:24:380 (1) - ^
02:38:952 (2) - Curve this the other way and make the curve more pronounced.
03:22:666 (1) - Make this a regular L
03:24:381 (3) - ^

uguu.
Topic Starter
jyu

CDFA wrote:

What a cock.

Overall:
Claps on every count 3. Remove most of the other claps that you've already put, as most of them are wrong and sound weird. ok
Make your breaks consistent. i used more breaks in normal diff since the song is 3 mins, but i will try to make it more consistent.

Insane:
00:39:166 (2,3) - I'm not a big fan of the direction this goes in. It kind of overlaps with the previous combobursts. fixed
00:40:881 (2,3,4) - It looks weird and kind of hidden when the pattern goes back on itself like this. Make it go somewhere else. fixed
00:46:666 (2,3,4,5,6,7,8,9,10) - For streams that are a bit long, you might want to lower the spacing so they're not as hard to hit. Maybe like, 0.7x or 0.5x (I personally use 0.5x, but whatever you wanna do) fixed
01:08:952 (1,2,3,4,5,6,7,8,9) - Make this into a nice pattern rather than just a road fixed
01:12:380 (1,2,3,4,5,6,7,8,9) - ^ fixed
01:13:880 (10) - NC fixed
01:15:809 (1,2,3,4,5,6,7,8,9) - Make this into a nice pattern rather than just a road fixed
01:32:952 (2,3,4,5,6,7,8,9,10) - ^ fixed
01:34:666 (10) - Make this into just a single note. fixed
02:21:809 (5) - Sliders like this usually never work fixed
02:38:095 (1) - Move this so it doesn't overlap fixed
03:05:523 (4) - NC fixed
03:13:881 (1) - Weird anti-jump fixed

Hard:
00:49:880 (1) - Remove NC fixed
01:17:952 (3) - Make the repeat downward fixed
03:28:666 (3) - Move this away from where it is now, so it doesn't overlap with (1). fixed

Normal:
00:46:666 (1) - Make this so it's more M shape rather than /\^ shape. fixed
01:10:666 (2) - Make this straight fixed
01:20:952 (1) - This might be hard for a normal player. fixed
01:24:380 (1) - ^ fixed
02:38:952 (2) - Curve this the other way and make the curve more pronounced. fixed
03:22:666 (1) - Make this a regular L fixed
03:24:381 (3) - ^ fixed

uguu.
Thank you for modding ^^
sorry if i disappoint you with my mod (_ _")
V E
hi coklat, from huequehehe....

omooo~~ o.o

general

tags gk usah pake koma, gpp.....
tags tambahin nama grupband masing2 personil ya,,, secara mereka msh aktif
warna dari combo 1, jadiin putih bgt aja ya... biar gk nyaru sama kombo 4
agaknya nentuin breaksnya kurang tepat imo..
normal, sangat dianjurkan pake DS lock.. biar gk ngebingungin,
hard, boleh pake DS boleh gk... tapi tiap 1 pattern DSnya samain aja, kalo di sela pindah pattern beda DS gpp,,
insane, bebas DSnya, tapi sebijak2nya aja nentuinnya...
need more remap,, karena normal gk pake DS, coba atur ulang posisinya
snap kiai time to the right place
maap kebanyakan komen :P,,,

normal

pake distance snapping 1.0x dan beatsnap 1/2 aja biar konsisten dan rapih, secara diff normal... dan jgn terlalu kaku naro notnya XD...
lebih banyak slider curve lebih indah imo....

00:36:381 (1) - jgn nyentuh sama not sebelumnya, kalo bisa pindahin kebawah atur lagi...
00:41:523 (1) - jgn kena juga, pindahin ke atas, ntar (2) geser ke kanan atas dkit,
00:44:952 (1) - geser ke posisi x : 196 y:84
00:45:809 (2) - geser juga ke x:64 y:84, biar simetris dengan patokan slider (3) sebelumnya
00:46:666 (3) - bentuk M nya di bagusin lagi ya, kurang pas dan posisinya agak miring....
01:08:952 (1,2,3) - 1/4 repeater dan banyak direpeat itu gk dianjurkan buat normal,, jgn terlalu terpaku sama BG musiknya

hard

00:29:523 - spinner cepet kek gini, cuma buat insane aja ya... ganti sama slider aja
01:24:381 - NC
01:27:381 - add note

insane


dari cara nentuin pattern udah oke kok....

tapi emang perlu remap, panggil lagi aja klo udah slesai diatur ulang ya
LunarSakuya
Btw
02:28:666 (1) to 02:43:238 (1) - is supposed to mapped in 1/3. (Well except 02:34:881 (1) - , etc.)

no kds
Topic Starter
jyu

selova wrote:

hi coklat, from huequehehe....

omooo~~ o.o

general

tags gk usah pake koma, gpp..... fixed
tags tambahin nama grupband masing2 personil ya,,, secara mereka msh aktif fixed
warna dari combo 1, jadiin putih bgt aja ya... biar gk nyaru sama kombo 4 tapi kalo putih, pas kiai warnanya mencolok mata. kuganti jadi putih gelap dikit
agaknya nentuin breaksnya kurang tepat imo..
normal, sangat dianjurkan pake DS lock.. biar gk ngebingungin, ok. DS buat normal 1.0x
hard, boleh pake DS boleh gk... tapi tiap 1 pattern DSnya samain aja, kalo di sela pindah pattern beda DS gpp,, ok. DS 1.0x , kalo buat stream DS-nya 0.5x
insane, bebas DSnya, tapi sebijak2nya aja nentuinnya... ok. DS 1.0x , (edit: stream pendek DS 1.0x) , stream panjang DS-nya 0.5x
need more remap,, karena normal gk pake DS, coba atur ulang posisinya ok
snap kiai time to the right place fixed
maap kebanyakan komen :P,,, hehehe

normal

pake distance snapping 1.0x dan beatsnap 1/2 aja biar konsisten dan rapih, secara diff normal... dan jgn terlalu kaku naro notnya XD...
lebih banyak slider curve lebih indah imo.... ok

00:36:381 (1) - jgn nyentuh sama not sebelumnya, kalo bisa pindahin kebawah atur lagi... fixed
00:41:523 (1) - jgn kena juga, pindahin ke atas, ntar (2) geser ke kanan atas dkit, fixed
00:44:952 (1) - geser ke posisi x : 196 y:84 fixed
00:45:809 (2) - geser juga ke x:64 y:84, biar simetris dengan patokan slider (3) sebelumnya fixed
00:46:666 (3) - bentuk M nya di bagusin lagi ya, kurang pas dan posisinya agak miring.... fixed
01:08:952 (1,2,3) - 1/4 repeater dan banyak direpeat itu gk dianjurkan buat normal,, jgn terlalu terpaku sama BG musiknya

hard

00:29:523 - spinner cepet kek gini, cuma buat insane aja ya... ganti sama slider aja fixed
01:24:381 - NC fixed
01:27:381 - add note fixed

insane


dari cara nentuin pattern udah oke kok....

tapi emang perlu remap, panggil lagi aja klo udah slesai diatur ulang ya remap ulang lagi?? padahal udah di-remap dua kali oke, nanti kalo ada yang minta remap lagi, baru ku-remap
Terima kasih atas modding-nya ^^
Topic Starter
jyu

LunarSakuya wrote:

Btw
02:28:666 (1) to 02:43:238 (1) - is supposed to mapped in 1/3. (Well except 02:34:881 (1) - , etc.)

no kds
for normal diff i used 1/2 so the beat will be easy to guess. As for hard and insane diff, i will use your suggestion. Thank you ^^
V E
oia, kan combo 1 putih gelap dkit, mending tuker sama kombo 2, jadi biar kombo yg putih gelap dkit gk ketemu langsung sama kombo item XD~
Topic Starter
jyu

selova wrote:

oia, kan combo 1 putih gelap dkit, mending tuker sama kombo 2, jadi biar kombo yg putih gelap dkit gk ketemu langsung sama kombo item XD~
ok. fixed. combo 1 merah combo 2 putih gelap dikit.

Terima kasih banyak atas bantuannya ;w;
Nanika133
First I don't like your sliders, here you can have idea t/37194
Thanks god you changed the BG :D

Hard:
Try AR8 in the Hard, Also, why x0,8 spacing? it's weird.
Breaks are too long
01:04:023 (5) - try two grids higher.
01:36:381 (2,3,4,5) - I don't like this...
02:17:523 (1,2) - Symmetry here? or just change 02:18:381 (3).

Insane:
For the Insane, as for the Hard, the aestheticism is bad... Like this slider 00:49:238 (5) or this 00:23:309 (2) (not matching with 1 and 3)
Try Hp drain rate 7 or 8.
00:46:666 (2,3,4,5,6,7,8,9,10) - Try the change slider to stream tool.
01:32:952 (1,2,3,4,5,6,7,8) - This is so OverMapped, remove it
02:09:809 (1) - This NC is weird. Remove
02:22:880 (6) - Ew, this slider is ... :roll:
Of course, there is some part really well mapped :D

Normal:
And the Normal is the best diff so far, just some nazy modding
00:46:666 (1) - Symmetry
02:01:238 (3) - This can be made better, make it less round
03:22:666 (1) - Distance Snap, no jump in Normal

That's all, hope I was helpful even a decade after your request
Topic Starter
jyu

Nanika133 wrote:

First I don't like your sliders, here you can have idea t/37194
Thanks god you changed the BG :D

Hard:
Try AR8 in the Hard fixed, Also, why x0,8 spacing? it's weird. it's already 1.0x
Breaks are too long i tried to make it consistent, according to CDFA's mod
01:04:023 (5) - try two grids higher. fixed
01:36:381 (2,3,4,5) - I don't like this... fixed
02:17:523 (1,2) - Symmetry here? or just change 02:18:381 (3). fixed

Insane:
For the Insane, as for the Hard, the aestheticism is bad... Like this slider 00:49:238 (5) or this 00:23:309 (2) (not matching with 1 and 3) fixed
Try Hp drain rate 7 or 8. fixed
00:46:666 (2,3,4,5,6,7,8,9,10) - Try the change slider to stream tool.
01:32:952 (1,2,3,4,5,6,7,8) - This is so OverMapped, remove it fixed
02:09:809 (1) - This NC is weird. Remove fixed
02:22:880 (6) - Ew, this slider is ... :roll: fixed
Of course, there is some part really well mapped :D *swoon* thank you~

Normal:
And the Normal is the best diff so far, just some nazy modding
00:46:666 (1) - Symmetry fixed
02:01:238 (3) - This can be made better, make it less round i prefer to make it round
03:22:666 (1) - Distance Snap, no jump in Normal fixed

That's all, hope I was helpful even a decade after your request
Thank you for modding ^^
DeletedUser_1574070
m4m request on my queue hi.
lol superjunior
it seems that your map has been modded several times so I really found very few points in your map.

General
you should find lower bitrates (128~192kbps)

Normal
check your map and find distance snap less than 0.95, more than 1.05. move a grid to make 0.95~1.05
not that big problem but you have to keep distance on normal diff.

I found no problem on the rhythm. and placing is also good. I don't mod hitsound or NC so I kept this diff.
But try to fix that above.

Hard
hmm.. maybe AR7 also good on this map, too.
01:08:952 (1,2,3,4,5,6,7,8,9) - not good to put 9muiltiple hits on hard. try to make these stream more shorter( i mean distance)
02:25:238 (5,6) - just a bit awkward. but its okay.
02:58:666 (1,2,3,1,2,3,1,2,3) - may be scaling higher can give more fun to the map.

Insane

actually, no problem on rhythm but less-spaced stream is a bit more pretty I think.
so the only one I want to suggest is making shorter stream(as I mentioned at hard diff but as a different reason.)

good map ! hope your map ranked :)
Topic Starter
jyu

Clique wrote:

m4m request on my queue hi.
lol superjunior
it seems that your map has been modded several times so I really found very few points in your map.

General
you should find lower bitrates (128~192kbps) ok i will. if only i know how to replace audio file /sob

Normal
check your map and find distance snap less than 0.95, more than 1.05. move a grid to make 0.95~1.05
not that big problem but you have to keep distance on normal diff. all fixed

I found no problem on the rhythm. and placing is also good. I don't mod hitsound or NC so I kept this diff.
But try to fix that above.

Hard
hmm.. maybe AR7 also good on this map, too. fixed
01:08:952 (1,2,3,4,5,6,7,8,9) - not good to put 9muiltiple hits on hard. try to make these stream more shorter( i mean distance) ok fixed. distance snap 0.4x for streams
02:25:238 (5,6) - just a bit awkward. but its okay. fixed. changed it into reverse slider
02:58:666 (1,2,3,1,2,3,1,2,3) - may be scaling higher can give more fun to the map. fixed

Insane

actually, no problem on rhythm but less-spaced stream is a bit more pretty I think.
so the only one I want to suggest is making shorter stream(as I mentioned at hard diff but as a different reason.) ok, suggestion accepted. if another people also say the same thing, i will fix it. thank you ^^

good map ! hope your map ranked :) thank you ;w;
Thank you for modding ^^
TMAstraf
Normal:
01:26:095 Distance is to big
01:44:095 put the circle exactly like 01:42:381

Hard:
00:24:595 put the cirle exactly like 00:23:523
00:35:952 put the slider a little bit down/right
00:36:809 its underrlay to slider 4
03:26:738 switch the position tp Circles 5 and 6

Insane:
00:39:809 Mirror the Circles that dosent overlay

Thats all =)
Topic Starter
jyu

TMAstraf wrote:

Normal:
01:26:095 Distance is to big fixed
01:44:095 put the circle exactly like 01:42:381 fixed

Hard:
00:24:595 put the cirle exactly like 00:23:523 fixed
00:35:952 put the slider a little bit down/right fixed
00:36:809 its underrlay to slider 4 i think it's fine to underlay a bit. let's see if other people also say the same thing
03:26:738 switch the position tp Circles 5 and 6 i like the previous position, i'd like to keep it

Insane:
00:39:809 Mirror the Circles that dosent overlay i think overlay is fine in this diff, but thank you for your suggestion ^^

Thats all =)
Thank you for modding ^^
Natsuki Nanaka
From M4M
[Normal]
01:45:381 (2) - move up 1 grid?
02:03:809 (1,2,3) - ^
02:10:666 (1,2,3) - move down 1 gird?

[Hard]
01:25:666 (5) - move right 2 gird?
02:04:666 (3) - add clap on head slide?
02:20:952 (1) - add clap end slide?
03:12:381 (1,2,3) - move to x88 y204


[Insane]
03:32:095 (7) - move left 1 gird?

that good map ' w ')
Topic Starter
jyu

- N a n a k a - wrote:

From M4M
[Normal]
01:45:381 (2) - move up 1 grid? fixed
02:03:809 (1,2,3) - ^ fixed
02:10:666 (1,2,3) - move down 1 gird? fixed

[Hard]
01:25:666 (5) - move right 2 gird? fixed
02:04:666 (3) - add clap on head slide? fixed
02:20:952 (1) - add clap end slide? fixed
03:12:381 (1,2,3) - move to x88 y204 fixed


[Insane]
03:32:095 (7) - move left 1 gird? fixed

that good map ' w ') thank you~ ;w;
Thank you for modding ^^
Niko-nyan
;w; too many k-pop
GENERAL!!!!
:!: UNCHECK Letter box during breaks

Normal~
03:03:595 - taruh di line putih yang sebelumnya lalu tambahin reverse karena unsnapped
03:10:666 - jangan di newcombo o3o

Hard~
01:06:166 (3,4) - slider saja please o3o
01:20:952 - kok tiba" gk fit ya pas aku denger?
02:04:666 - diganti circle soalnya ujung slider unsnapped
03:13:238 - ^
Alarido
From Tea Party Queue (: Let's go!

[Normal]

00:36:381 (1,2,3) - Select these three sliders and move them together 2 grid up -- so they get aligned with prior slider group at 00:34:666 (1,2,3)

01:07:238 (4) - move the 3rd dot to x:352 y:296

01:08:952 (1) - Ctrl+G, then move to x:120 y:176.
01:10:666 (2) - move to x:380 y:176 so it get aligned with the prior.
01:12:381 (3) - Ctrl+G
01:12:381 (3) - move to x:120 y:176

01:14:095 (1) - move 1 grid down and 1 grid left to avoid break spacing.
01:15:380 (4,5) - select these and move them together 1 grid down and 1 grid right -- to avoid break spacing and align the 01:15:380 (4)'s head with 01:14:095 (1)

02:07:238 (1,2,3) - move this group (select them first) 1 grid down to align the (1) with 02:06:809 (3)

02:38:095 (1) - move to x:360 y:160 to perfect blanket
02:38:952 (2) - ^ to x:184 y:244 - same reason

[Hard]

*nothing to note here*

[Insane]

*nothing to note here*


That's it and... nice map (: Hope it ranked soon (:

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