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Dan Winter - Don't Stop Push It Now (Nightcore Mix) [Osu|Tai

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Topic Starter
Gero
You made my day bro, thanks a lot.

EDIT: I've updated it again cause issue on the BSS.
Shohei Ohtani
rebubbling because of upload issues
Topic Starter
Gero
Thanks again.
Aurele
k brb
Konei
Had a small check IRC, talked about KIAI break in Taiko difficulties and removed them with the permission of the mapper.

Re-qualified.
Topic Starter
Gero
Thanks a lot Konei.
Pappy
Re-gratz! :D
Aurele
gjob
phaZ
wow, such a sexy map :3
congratz!
Kinshara
The whole warning thing is useless anyway. If you have supporter, you would use osu!direct anyway...
Kayano
Neptune and Nepgear.. well..
BG goes from Perfect! -> Great -> Good for me. Loli BG suits this song best!! rip Gero :cry: :cry: :cry:
- Yuuto -
Gratz
Koiyuki
bg made a double kill !!
gratz Gero~
Kyouren
Re-Gratzz again~ -____-
Jatie
Because the old bg isn't available anymore, here's the map with the old bg

->Link removed<-

( ͡° ͜ʖ ͡°)
Topic Starter
Gero
@jatie1 try to avoid posting links to download nsfw content since for this reason the map was disqualified several times.
Fatfan Kolek
Congrats^3 honey :D
Jatie

Gero wrote:

@jatie1 try to avoid posting links to download nsfw content since for this reason the map was disqualified several times.
Although it was disqualified for being 'nsfw', I still think its an overreaction, and I've seen much more lewd backgrounds been ranked example this on captin's insane. Plus It's just a link to download the old 'nsfw' background with the map and not actually on the map page or anything. I would have also edited the post with a NSFW indicator but my post is 'locked' as of now. If anyone can, just add a NSFW indicator on my post :)
Sakura

jatie1 wrote:

I would have also edited the post with a NSFW indicator but my post is 'locked' as of now. If anyone can, just add a NSFW indicator on my post :)
No I edited out the download link, take that as a warning to not post it again ever.
[Yue]
Gratz Gero o3o
OnosakiHito

Reason for Disqualification



I got to know that this has been unranked already twice?? I wasn't aware of that, else I would have checked the diffs way earlier. Let's go quick through this then, so previous BAT can rerank it...? In general the diffs are fine, but there are still things I want to mention in the additional modding. Afterwards, BATs do not have to worry about the Taikos anymore (will also ask one more time for approval of the osu diffs). And before anyone outsite of the map goes crazy: Please keep the thread clean, trying to get this forward quick.

  1. Disqualified for stream finisher at 00:59:143 (212) - in the Oni. The song doesn't provide any representive sound for this. Further more, it's the only finisher stream in the whole map which makes it stand totally alone.
  2. There are also some concerns about the continuous mapping in Muzukashii.
Also, not a disqualification reason, but we find it kinda redundant to use a acceleraiting SV change at 01:46:901 - in the Oni. The idea behind it is clear, but probably not a must. Don't wanna force you, but I think it's good without, too.

___________________________________________________________________________________________________________________

Additional Modding



[General]

The volume is really odd in the diffs. Either use a constant audio volumen or more even one?

[ Muzukashii]

There are also some things I have to say about the Muzukashii. In general it provides just a few rest moments in the whole difficulty. We are not that strict in GD Muzus like to those in sets. Yet in this case, it should provide some more, when considering the complexity of patterns and spacings this map provides. And of course the amount of patterns...

  1. Hanjamon's Part
  2. 00:34:494~00:45:450 - Might want to reduce notes here so the second part of the kiai is much more emphasized. Actually I have just two suggestions here, deleting 00:38:431 (44) - and 00:43:909 (71,72) -
  3. 00:59:143~01:10:099 - Haaaaaaaaanjaaaaaaaaaaamooooooooooooooooooon, like in your previous maps, it is too much. It has nearly the same density like the upcoming kiai. Note like 01:01:369 (151) - or 01:04:107 (163) - could be deleted. Especially these two 01:08:986 (183,184) - . In general the sections in this song are not seperated. You mapped thorugh the whole song / sections with barely any rest moments.
  4. Gero's Part
  5. 01:33:036 (40) - Either use kk k or delete the don at 01:33:207 - . Maybe it can be left as it is, but recently people start mapping too much with these patterns. They are still exclusive for Oni and should be avoided in Muzu if possible. And if in use, they shouldn't be bounded with other patterns together.
  6. 01:37:144 (57) - Can be deleted for similar reason I told Hanjamon at 00:59:143. Fit's also to 01:39:027, since it follows the vocal.
  7. 01:42:622 (81) - Maybe delete this note as well like ^
  8. 01:44:333~01:49:469 - Recommending to reduce the note usage here. Use less notes and more kats instead, e.g. like this (higlighted note=finisher):
  9. 01:49:383 - Here it is slightly easier. Sound is also clear in the background, but it supports kk more if you ask me (in case you kept this pattern).
  10. 02:00:766~02:04:532 - Recommending to reduce the note usage here. I find it now really exeggerated to have the same ND like in kiai.
  11. 02:09:838 - Can be delete
  12. 02:12:577 - ^
  13. 02:15:316 - ^
In general you have to keep following in mind: Depending on your main snapping, your rest moments / gaps / breaks become their lenght.
If your Muzu is mainly mapped on 1/1 + 1/2, you have to provide some 2/1 breaks. Best would be, to put such breaks at the end of a section, like the example I gave at 01:08:986 .

The additional modding is not a must, but some of the recommendations I wrote down should be considered as serious.
As I said, the maps are so far fine. After stuff has been applied, there shouldn't be any danger for the Taikos to stay qualified.

Edit: Someone told me right now I sound harsh here. Uuh... I'm not angry or anything like that in case th post imply it. Don't forget, english is not my motherlanguage. lol
Topic Starter
Gero
I dunno why I'm not surprised anymore...
Fudgy
What's up with all those 6th day unranks? It's making me sad...

I hope you get through this and rank it once and for all.
Buttercup
Again, oh my god :o
Skyhmer
5th best play on my top ranks
aaaaand its gone.
Hanjamon

OnosakiHito wrote:

Reason for Disqualification



I got to know that this has been unranked already twice?? I wasn't aware of that, else I would have checked the diffs way earlier. Let's go quick through this then, so previous BAT can rerank it...? In general the diffs are fine, but there are still things I want to mention in the additional modding. Afterwards, BATs do not have to worry about the Taikos anymore (will also ask one more time for approval of the osu diffs). And before anyone outsite of the map goes crazy: Please keep the thread clean, trying to get this forward quick.

  1. Disqualified for stream finisher at 00:59:143 (212) - in the Oni. The song doesn't provide any representive sound for this. Further more, it's the only finisher stream in the whole map which makes it stand totally alone. if is a part of the disqualification i don't agree for me is good these finisher and i'm not breaking the rules.. anyway finisher removed
  2. There are also some concerns about the continuous mapping in Muzukashii.
Also, not a disqualification reason, but we find it kinda redundant to use a acceleraiting SV change at 01:46:901 - in the Oni. The idea behind it is clear, but probably not a must. Don't wanna force you, but I think it's good without, too. Is a very good suggestion for me, but well, i'll remove >.<

___________________________________________________________________________________________________________________

Additional Modding



[General]

The volume is really odd in the diffs. Either use a constant audio volumen or more even one? changed all volume to a higher

[ Muzukashii]

There are also some things I have to say about the Muzukashii. In general it provides just a few rest moments in the whole difficulty. We are not that strict in GD Muzus like to those in sets. Yet in this case, it should provide some more, when considering the complexity of patterns and spacings this map provides. And of course the amount of patterns...

  1. Hanjamon's Part
  2. 00:34:494~00:45:450 - Might want to reduce notes here so the second part of the kiai is much more emphasized. Actually I have just two suggestions here, deleting 00:38:431 (44) - and 00:43:909 (71,72) - fixed this and some other notes before the kiai
  3. 00:59:143~01:10:099 - Haaaaaaaaanjaaaaaaaaaaamooooooooooooooooooon, like in your previous maps, it is too much. It has nearly the same density like the upcoming kiai. Note like 01:01:369 (151) - or 01:04:107 (163) - could be deleted. Especially these two 01:08:986 (183,184) - . In general the sections in this song are not seperated. You mapped thorugh the whole song / sections with barely any rest moments fixed and.. you need to look my new muzus >.<
In general you have to keep following in mind: Depending on your main snapping, your rest moments / gaps / breaks become their lenght.
If your Muzu is mainly mapped on 1/1 + 1/2, you have to provide some 2/1 breaks. Best would be, to put such breaks at the end of a section, like the example I gave at 01:08:986 .

The additional modding is not a must, but some of the recommendations I wrote down should be considered as serious.
As I said, the maps are so far fine. After stuff has been applied, there shouldn't be any danger for the Taikos to stay qualified.

Edit: Someone told me right now I sound harsh here. Uuh... I'm not angry or anything like that in case th post imply it. Don't forget, english is not my motherlanguage. lol
@Gero: Change the volume of all inherits of the Muzukashii to 80% and you know, i'm very sorry for this DQ :c

Update --->
http://puu.sh/dGuUS/4f569258a0.rar
Topic Starter
Gero
I've fixed everything on my parts, just waiting for XinCrin since he wanna do some changes on the storyboard.

Updated ~
PatZar
this DQ
don't give up Gero !
Shohei Ohtani
taiko sux
qoot8123
I got too many IS this month :p
Hanjamon

qoot8123 wrote:

I got too many IS this month :p
orz :c
OnosakiHito

qoot8123 wrote:

I got too many IS this month :p
Not IS. The amount of DQ which is part of the Rank Quality is high.
Your case is similar to this one, under point Unranks and Impacts.
Topic Starter
Gero
Thanks a lot to @XinCrin for giving me a new amazing storyboard...

even if I don't like the new background...

Updated ~
Pawsu
you can do it! >wo
Gonzvlo
Couldn't help but notice


If you care enough, just replace this file, you won't need to change the SB script.(btw, looks like it is not exactly centered, is this too nazi?)

Sieg
uh girl, your foot is sweating :?
phaZ
btw, can you please add "dont" to the tags?
it is so annoying to have to type an apostrophe to find the beatmap
Topic Starter
Gero
Thanks a lot @Gonzvlo it was so kind from your part btw I've added "Dont" into tags as well.

Updated ~
Akiyama Mizuki

Sieg wrote:

uh girl, your foot is sweating :?
Do you really think that's sweat?





..
...
....B)
smallboat
Fix the same green line in standard diff (Except normal diff),and genral and background looks fine to me.

So this can give icon I think ~ ! o/

IRC FIX
2015-01-13 01:16 smallboat: let me redl
2015-01-13 01:16 Gero: sure
2015-01-13 01:20 smallboat: feel just the taiko diff issue only
2015-01-13 01:20 smallboat: std nothing
2015-01-13 01:20 Gero: yeah
2015-01-13 01:21 Gero: OnosakiHito: "Afterwards, BATs do not have to worry about the Taikos anymore (will also ask one more time for approval of the osu diffs)." We applied everything from his mod
2015-01-13 01:21 smallboat: okaay
2015-01-13 01:22 Gero: btw about the background is rankable since I've asked to Irreversible and he say that it's safe for rank
2015-01-13 01:25 smallboat: okay i think it is fine too
2015-01-13 01:26 smallboat: and I just check hitsound set,all okay
2015-01-13 01:26 Gero: okay
2015-01-13 01:26 smallboat: hey
2015-01-13 01:26 smallboat: ACTION is editing [http://osu.ppy.sh/b/477442 Dan Winter - Don't Stop Push It Now (Nightcore Mix) [Shake it]]
2015-01-13 01:27 Gero: I'm on it
2015-01-13 01:27 smallboat: http://puu.sh/eqfwZ/1e37e3e9de.png <- what are you doing :3
2015-01-13 01:28 Gero: oh my god...
2015-01-13 01:28 smallboat: well
2015-01-13 01:28 Gero: fixed
2015-01-13 01:28 smallboat: i still look again these green line
2015-01-13 01:28 smallboat: XD
2015-01-13 01:29 smallboat: a bit time
2015-01-13 01:29 Gero: thanks for check that
2015-01-13 01:29 smallboat: hard too
2015-01-13 01:29 Gero: every diff
2015-01-13 01:29 Gero: yeah
2015-01-13 01:29 smallboat: yes every
2015-01-13 01:29 smallboat: fic plz
2015-01-13 01:29 smallboat: fix
2015-01-13 01:30 smallboat: and look the taiko diff have the green line or not
2015-01-13 01:30 smallboat: just have this issue
2015-01-13 01:30 Gero: seems like pa's difficulty haven't this issue
2015-01-13 01:30 Gero: can you check it too?
2015-01-13 01:31 smallboat: okay then I check his diff
2015-01-13 01:31 Gero: taikos as well there haven't that issue
2015-01-13 01:34 smallboat: okay
2015-01-13 01:34 Gero: updated
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