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Primary - Kokoro no Yakusoku

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Topic Starter
Kinshara

PortalLife wrote:

M4M deal :P


Normal

Don't really have any suggestions to improve this one, fine how it is imo. yay

Hard

00:19:524 (4,5) - Not a fan of the offbeat stack here. A slider might be more effective and a bit more intuitive to play. I like it. It's called an antijump.
00:20:124 (6) - I think this slider isn't very well designed. I'd look at experimenting a bit more with it as its just visually unappealing to me. Changed to a wavy slider .3.
00:21:324 (1,2,3,4) - I don't like this pattern. The stack feels unintutive to me. Not quite sure what you could do here instead with how this section is designed, but just take it into consideration. I think something better could be done for this section. Maybe some more spacing + repeat silder + circle might work out as better to play. I like it D:
01:30:124 (3.4,5,6,7,8,9,10) - This pattern causes a pretty unfair difficulty spike at the very end of the map. You should look at maybe making the patterns more simple + including a slider or two. It doesn't add up with the rest of the maps difficulty. I want to emphasize the strong beats... :/

Seems like a good set, good luck with this. :)
Thanks for the mod!
Kuron-kun

PortalLife wrote:

M4M deal :P

Kokoro no Collab

AR 8.5? interesting choice xd

00:46:024 - 01:06:124 - Why is this part on 5% vol? Doesn't make much sense to do because the rest is 100% and this part of the song doesn't feature any quieter sounds that are mapped to. Would strongly recommend changing this. Because there is no sound there ? (?) Ending a slider on a big white tick is not that 'exciting' I want to put a 3/4 slider with a 5% volume on the end and a note right after the slider to emphasize the beat.

00:47:524 (1,2) - You should just stack this circle directly on top of the slider. No real point having it so spaced closely I don't think? Yeah, seems better!
00:52:424 (1) - Convert this silder into a double? Think it'd be funner to play with the spacing following it. I like this slider :c
00:56:124 (8,1) Same point as the 1st, stack this circle on the slider Did different.

Seems like a good set, good luck with this. :)
Thanks for modding!

http://puu.sh/9EdGO.osu
chaee
From:
chaee's queue [NM 2/2] [M4M 2/3] Status: OPEN

I swear i modded this a while ago.

[Easy]
00:30:916 (1,2) - So snuggly >u<



[Normal]

00:22:916 (3,4) - This looks off to me
00:28:516 (2,3) - 3 could make a better blanket with 2 i think. Move up a bit
00:35:716 (3) - Curve maybe?
00:49:316 (4) - Distance snap so the end point makes a blanket with 00:50:116 (1) - imo it would look better
01:01:316 (3,1) - You can stack these better


Ok that's it. Your hard and insane looks fine to me .-.
Topic Starter
Kinshara

chaee wrote:

From:
chaee's queue [NM 2/2] [M4M 2/3] Status: OPEN

I swear i modded this a while ago.

[Easy]
00:30:916 (1,2) - So snuggly >u<



[Normal]

00:22:916 (3,4) - This looks off to me fixed
00:28:516 (2,3) - 3 could make a better blanket with 2 i think. Move up a bit. fixed
00:35:716 (3) - Curve maybe? I think it'll go off screen... I tried curving before :/
00:49:316 (4) - Distance snap so the end point makes a blanket with 00:50:116 (1) - imo it would look better If i did ds i would have to change everything afterwards; it's just a really tiny distance issue
01:01:316 (3,1) - You can stack these better fixed


Ok that's it. Your hard and insane looks fine to me .-.
Thanks for the mod!
emilia
Ok GO!

Kibbleru
00:20:516 (3) - You can put this below the slider instead
01:26:116 (2) - You can curve this note a bit more

Nice Easy you have there~ I love your style~

Normal
00:25:316 (2) - You can curve this note more
00:28:516 (2,3) - You can make these 2 notes the same
00:31:716 (2,3) - You can curve them more
00:35:716 (3) - Same^
00:51:516 (3,4) - You can make this go in a more circular formation
01:13:316 (3) - You can curve this more
01:14:916 (5) - You can shift this higher
01:15:716 (1) - Make this blanket the note before
01:19:716 (2) - Ctrl+G this
01:30:116 (7,8) - You don't have to reverse it twice. Once would do. Also, do make them parallel to the slider before

You seem a bit reserved with your style. I like the slider art you have going on~ But the straight sliders can get boring. Not bad!

Hard
00:15:316 (2) - Ctrl+g this
00:24:516 (1,2,3,4,5,6) - Distance snapping looks kinda confusing
00:29:316 (5) - Use this to lead straight into the next slider instead.
00:48:316 (4,5,6,7) - Make 4 5 6 more triangular
00:53:316 (1) - You can make this blanket the notes before
01:03:716 (2,3,4,5) - You can space them out with the same distance, but its fine like that too
01:30:116 (3,4,5,6,7,8,9,10) - This pattern at the end can seem a little awkward.

Nice slider techniques you have there! I love the way you blanket your sliders together. Nice style~

Insane
00:20:116 (6) - This should feel better with Ctrl+G
00:34:116 (1) - Please bring back the blankets~ http://puu.sh/9I9CK/5352a57358.jpg
00:39:116 (2) - You can make this parallel to the note before
00:44:516 (3) - Shift this more to the right to blanket the slider before
01:02:916 (1,1) - I find that killing the break here will make the map better

Nice Insane! I love it when slow maps have a 'jumpy' feature to it. Nice~

Pleasant map to mod I must say~ Great work!
Kibbleru

Estellia- wrote:

Ok GO!

Kibbleru
00:20:516 (3) - You can put this below the slider instead i wanted to stack with 00:18:116 (1) - and it would screw up my ds and everything ahh
01:26:116 (2) - You can curve this note a bit more why? owo looks fine to me tbh

Nice Easy you have there~ I love your style~thank you :3

Nice Insane! I love it when slow maps have a 'jumpy' feature to it. Nice~ lmao i think my part is the only jumpy part (kiai)


Pleasant map to mod I must say~ Great work!
Topic Starter
Kinshara

Estellia- wrote:

Ok GO!

Normal
00:25:316 (2) - You can curve this note more I want to make it look like an extension of the previous slider
00:28:516 (2,3) - You can make these 2 notes the same Done!
00:31:716 (2,3) - You can curve them more ok very slightly though
00:35:716 (3) - Same^ Done!
00:51:516 (3,4) - You can make this go in a more circular formation Not sure what you mean?
01:13:316 (3) - You can curve this more I am trying to blanket it :c
01:14:916 (5) - You can shift this higher I don't understand why?
01:15:716 (1) - Make this blanket the note before i am trying but it looks okay...i can't really blanket precisely because of it being a reverse slider and the slider ball's area doesn't increase at the end...
01:19:716 (2) - Ctrl+G this Love this!
01:30:116 (7,8) - You don't have to reverse it twice. Once would do. Also, do make them parallel to the slider before Well it would be boring if it was just one slider...

You seem a bit reserved with your style. I like the slider art you have going on~ But the straight sliders can get boring. Not bad! I know, it's hard for me to be creative in normal >.< Thank you though!

Hard
00:15:316 (2) - Ctrl+g this I want the DS for this part
00:24:516 (1,2,3,4,5,6) - Distance snapping looks kinda confusing Not sure what you mean...?
00:29:316 (5) - Use this to lead straight into the next slider instead. I like the overlap though! :<
00:48:316 (4,5,6,7) - Make 4 5 6 more triangular Great idea!
00:53:316 (1) - You can make this blanket the notes before Done!
01:03:716 (2,3,4,5) - You can space them out with the same distance, but its fine like that too I wanted to space them out more as the song got louder
01:30:116 (3,4,5,6,7,8,9,10) - This pattern at the end can seem a little awkward. I will probably have to change it...any ideas?

Nice slider techniques you have there! I love the way you blanket your sliders together. Nice style~ Thanks! :D

Insane
00:20:116 (6) - This should feel better with Ctrl+G Done!
00:34:116 (1) - Please bring back the blankets~ http://puu.sh/9I9CK/5352a57358.jpg I didn't have any intention of blanketing :c

Pleasant map to mod I must say~ Great work! Thanks :D
Thank you so much for the mod! I loved it. :3
Kibbleru


lmao. imo you should be able to have more slider art in normal since you should have longer sliders and such but w/e.

slider art is good but if you have too much it just ruins the flow (hard diff e_e)

/me runs
Topic Starter
Kinshara

Kibbleru wrote:



lmao. imo you should be able to have more slider art in normal since you should have longer sliders and such but w/e.

slider art is good but if you have too much it just ruins the flow (hard diff e_e)

/me runs
What? Shorter sliders in Normal because of smaller SV...

And hard diff i just might have to remap sigh
pkk
omg i am modding this pls dont change stuff qq
Kibbleru

Kinshara wrote:

Kibbleru wrote:



lmao. imo you should be able to have more slider art in normal since you should have longer sliders and such but w/e.

slider art is good but if you have too much it just ruins the flow (hard diff e_e)

/me runs
What? Shorter sliders in Normal because of smaller SV...

And hard diff i just might have to remap sigh
okay i guess it depends on the map haha and hard blah.
Topic Starter
Kinshara

pkmnyab wrote:

omg i am modding this pls dont change stuff qq
Thanks! I am not making any changes right now lol.
pkk
CONGRATULATIONS YOU JUST WON $1000000!11!!!1ONE1!1!!!!!
You can pick it up at your local bank, just barge right in and ask them to hand you the money or else~

Nice song. 'soft-hitfinish69' gg

Kibbleru's Easy
  1. 00:33:316 (3) - I'd curve this a bit more (move middle point up), maybe it'll look better:
  2. 00:29:316 (2) - consider blanketing with 00:27:716 (1) -
Normal
  1. 00:16:116 (3,4) - somehow I feel that this would play/look better if you stacked them
  2. 00:17:316 (5) - I think this flow is fine, but consider the following to see if the flow can improve:

    I think the flow from 00:16:316 (4,5) - definitely feels better this way.
  3. 00:27:716 (1) - , 00:30:916 (1) - consider ending both of these 1/2 earlier so that the tail is on a white tick. It sounds like you're mapping the piano or something but it sounds weird to me, considering how your previous 3/4 patterns (00:18:116 (1) - , 00:21:316 (1) -, 00:24:516 (1) - ) all have the slider end somewhere on the vocal. This makes your 3/4 sliders at 00:27:716 (1) - , 00:30:916 (1) - feel kind of forced/something like that.
  4. 00:34:916 (2) - just a suggestion, try curving it so the pattern is more fun to play:
  5. 00:48:516 (3,4) - not that big of an issue, but the space between the slider bodies is very small, even during game play. It will look nicer if you spread them out a bit (you can just move 00:49:316 (4) - right a little)

    Also consider doing the same for 01:00:516 (2,3) - .
  6. 00:53:316 (1) - minor issue here (actually, just my personal preference), I think it'd look better if you move the red point up a bit:
  7. 01:11:716 (5) - I believe this sounds a lot better if you end it on white tick at 01:12:116 - . The rhythm is really nice this way, and it matches the rhythm at 01:09:316 (1,2,3) - .
  8. 01:30:116 (7,8) - hm I don't like how this looks/plays out, try turning 01:30:916 (8) - into a 1/1 slider

    This way it matches the vocal and you can hopefully make it look nice somehow.
Hard
  1. 00:15:716 (3,5) - you can blanket this better, try moving the second last point around a bit and move the last point on 00:15:716 (3) - towards (5) a bit:
  2. 00:18:116 (1,2,3) - try to improve flow here by positioning the objects like this:
  3. 00:19:516 (4,5) - gg anti jump op, I got rekt 10/10 would get rekt again
  4. 00:46:116 (7,8,9,10,1) - try to make them the same distance apart so it's easier to read
    Same with 00:58:916 (6,7,8,9,1) -
  5. 00:48:316 (4,5,6,7) - this feels very weird to play, try turning 00:48:516 (5,6) - into one slider and arranging it something like below:
    I think it flows better and rhythm is also better.
  6. 00:52:916 (10,11) - this plays out a bit weird since you have a triplet, then unstacked note, then two stacked. Try turning 00:52:916 (10,11) - into a slider. I think the flow is much better this way and it's not that hard to play/read.
  7. 01:00:516 (3,4) - try to space these objects apart more so that they're no longer barely touching.
  8. 01:03:716 (2,3,4,5) - I think there's a better way to arrange these objects. Try moving 01:03:716 (2,3,4,5) - apart from 01:02:916 (1) - and semi-stack it with 01:05:316 (6) -
  9. 01:30:116 (3,4,5,6,7,8,9,10) - this might be a little hard in comparison to the rest of the difficulty. Some players might get a full combo up until this point, break combo, then ragequit and rate your map 1 qq :'( Not sure what you could do to change this though, maybe some other pattern or something, idk.
Kokoro no Collab
  1. 00:25:116 (2,3,4) - this is pretty hard to read, I would recommend unstacking 00:25:316 (3,4) - unless you can find another way to clear this up
  2. 00:38:516 (1,2,3) - since the distance between each object looks almost the same but the time between them is not, I'd suggest moving 00:38:516 (1,2) - closer together a little so that it's not too hard to read.

    Anyways Insane was pretty fun to play, but I got a little lazy. If you want, I can IRC mod insane with you sometime later. Just message me or something zzz

Have fun mapping! (^・ω・^ )
Xiaolin
From my queue ~ :3
[Kibbleru's Easy]
  1. 00:14:916 (1,2) - You know, these two sliders could be a little bit curve, I think its better?
  2. 00:24:516 (1) - This slider doesn't follow the beat, so remove the repeat and make the slider end at the white tick for better flow?
[Normal]
  1. 00:14:916 (1) - I think you should add finish instead of whistle since the finish starts here, and also, this is the first note ~
  2. 00:47:716 (2) - Move this to x:140 y:348 because its offscreen
  3. 01:28:516 (4) - Add NC here since you added NC in notes like this
  4. 01:30:116 (7,8) - This is kinda of hard for normal players, I suggest that you remap this part ~
[Hard]
  1. 00:14:916 (1) - I don't think its important to add whistle here, I suggest that you remove it
  2. 00:21:316 (1,2,3,4,5) - I dunno, but these notes are kinda of bothering me, try to use something like this:
SPOILER
https://osu.ppy.sh/ss/1752014
[img]https://osu.ppy.sh/ss/1752016
https://osu.ppy.sh/ss/1752019[/img]
Added 3 screenshots incase if you couldn't see the whole note ~ :)

Nice mapset overall, nothing to say about insane ~ ^^

Good luck ~ c:
Kuron-kun
let's rank it

Estellia-'s Mod

Estellia- wrote:

Ok GO!

Insane

00:39:116 (2) - You can make this parallel to the note before Uhm... I think it's fine.
00:44:516 (3) - Shift this more to the right to blanket the slider before Oh yeah, ok.
01:02:916 (1,1) - I find that killing the break here will make the map better I agree

pkmnyab's Mod

pkmnyab wrote:

CONGRATULATIONS YOU JUST WON $1000000!11!!!1ONE1!1!!!!!
You can pick it up at your local bank, just barge right in and ask them to hand you the money or else~

Nice song. 'soft-hitfinish69' gg Thanks ♥

Kokoro no Collab
  1. 00:38:516 (1,2,3) - since the distance between each object looks almost the same but the time between them is not, I'd suggest moving 00:38:516 (1,2) - closer together a little so that it's not too hard to read. Ok!

    Anyways Insane was pretty fun to play, but I got a little lazy. If you want, I can IRC mod insane with you sometime later. Just message me or something zzz
Have fun mapping! (^・ω・^ )

I did a double box idk how

thanks for modding

the changes: http://puu.sh/9JVnH.osu
Topic Starter
Kinshara

Kuron-Kun wrote:

let's rank it YES, OKAY THIS NEEDS TO GET RANKED ALREADY


I did a double box idk how boss~

thanks for modding

the changes: http://puu.sh/9JVnH.osu
Kibbleru
Checked all mods for my diff. no change sadly

Box Box
00:30 *Kinshara is listening to [http://osu.ppy.sh/b/417242 Yuuki Aoi - Mata Ashita]
00:30 Kinshara: this is so close to rank
00:30 Kinshara: o.o
00:30 Kibbleru: no it snot
00:30 Kibbleru: its not*
00:30 Kinshara: isn't kshr gonna rank?
00:30 Kibbleru: cuz ike cant rank after timing change
00:30 Kibbleru: oh
00:31 Kibbleru: no i just said i would ask him
00:31 Kibbleru: cuz he did say ask me after a week
00:31 Kinshara: o
00:31 Kibbleru: or something
00:31 Kinshara: well hopefully he'll rank lol
00:31 Kinshara: it's been in pending for too long
00:31 Kibbleru: yep
00:32 Kinshara: and no dap god
00:32 Kinshara: he gets his ranked in like a week
00:32 Kibbleru: lol
00:32 Kibbleru: shinkai shoujo was ranked in like
00:33 Kibbleru: 20 some days
00:33 Kinshara: yeaa
00:33 Kinshara: what happened??
00:33 Kinshara: 20 days -> 2 months
00:33 *Kibbleru is editing [http://osu.ppy.sh/b/446017 StylipS - Junsui na Fujunbutsu [Kibbleru's Extra]]
00:33 Kibbleru: wot do u mean lol
00:33 Kibbleru: whats wrong with 20 days -> 2 months
00:33 Kinshara: yuuki aoi has been in like pending for 2 months
00:33 Kinshara: i mean mata ashita
00:33 Kinshara: lol
00:34 Kinshara: omg i am tired
00:34 Kibbleru: yeah it has
00:34 Kibbleru: wot about it owo?
00:34 Kinshara: well you got ss ranked in 20 days, and then mata ashita is taking longer o:
00:35 Kinshara: idk
00:35 Kinshara: nothing really
00:35 Kibbleru: well
00:35 Kibbleru: i mean
00:35 Kibbleru: sometimes u just get better luck with bats
00:35 Kinshara: ah i see what you mean
00:35 Kibbleru: unless its with ur first ranked map
00:35 Kibbleru: cuz then
00:36 Kibbleru: u have a long way to go
00:36 Kibbleru: with the modding process
00:36 Kinshara: yea
00:36 Kinshara: finally decided to remap hard q.q
00:36 Kibbleru: UNLESS
00:36 Kibbleru: ur no dap
00:36 Kibbleru: which
00:36 Kinshara: LOL
00:36 Kibbleru: idk if u know this but
00:36 Kibbleru: his first ranked map
00:36 Kibbleru: was ranked in 10 days
00:36 Kinshara: WOW
00:36 Kinshara: mapping prodigy pls
00:36 Kibbleru: no not rly
00:37 Kibbleru: white mapped his insane
00:37 Kibbleru: thats why
00:37 Kinshara: oh
00:37 Kinshara: i see
00:37 Kibbleru: his other diffs were quite mediocre
00:37 Kibbleru: but then theres the white insane
00:37 Kibbleru: which was like
00:37 Kibbleru: amg
00:37 Kibbleru: fap fap
00:37 Kinshara: oh lawd
00:38 Kinshara: isn't white like one of your fav mappers?
00:38 Kibbleru: hes on my list yeah
00:38 Kibbleru: but my love for his maps arent as nearly as much as my love for fycho's
00:39 Kinshara: LOL
00:39 Kinshara: you are such a fangirl for fycho
00:40 Kibbleru: fanboy*
00:40 Kibbleru: how rewd >:(
00:40 Kinshara: oh sowee
00:40 Kinshara: btw has fycho made your gd yet?
00:40 Kinshara: i don't see it lol
00:40 Kibbleru: nop
00:40 Kibbleru: lol
00:40 Kinshara: maybe he decided not to
00:40 Kibbleru: prolly gunna take a whil
00:40 Kibbleru: e
00:40 Kinshara: after seeing your hanzerous map
00:40 Kibbleru: no he will eventually
00:41 Kinshara: okayyyy
00:41 Kinshara: time to remap this hard
00:41 Kinshara: give me strenght pls
00:45 Kinshara: btw mods for
00:45 *Kinshara is editing [http://osu.ppy.sh/b/437093 Primary - Kokoro no Yakusoku (Short Version) [Hard]]
00:45 Kinshara: whenever you want to
00:45 Kibbleru: did u remap alrdy?
00:46 Kinshara: nope
00:46 Kinshara: remapping now
00:47 Kibbleru: no change
00:47 Kibbleru: :P
00:47 Kibbleru: btw for ur normal diff
00:48 Kibbleru: pls stap with those normal whistles
00:48 Kibbleru: e_e
00:48 Kinshara: yea?
00:48 Kinshara: yea i'll change that lol
00:48 Kinshara: i hate how my hitsound copier isn't working
00:48 Kibbleru: 00:35:716 (3) - u may want to fix this bezier slider
00:49 Kinshara: is this for normal?
00:49 Kibbleru: yeah
00:49 Kibbleru: also
00:49 Kibbleru: let me give my rant about how bad these kind of sliders look 00:35:716 (3) -
00:49 Kinshara: wait
00:49 Kibbleru: http://puu.sh/9KwvR/aca2bb60e2.jpg do this pls
00:49 Kinshara: okay
00:50 Kinshara: are you sure you're pointing to the right slider?
00:50 Kibbleru: 00:16:316 (4) -
00:50 Kibbleru: oops
00:50 Kibbleru: oh yeah
00:50 Kinshara: and okay lol
00:50 Kibbleru: 00:35:716 (3) - fix this one too its a bezier curve atm
00:51 Kibbleru: 00:46:916 (1) - this too
00:51 Kinshara: 00:35:716 (3) - this one ?
00:51 Kibbleru: http://puu.sh/9KwCb/cd526e0f53.jpg
00:51 Kinshara: you sure?
00:51 Kibbleru: for that one
00:51 Kibbleru: just remake the curve
00:51 Kibbleru: right now its a bezier
00:52 Kibbleru: 00:46:916 (1) - fix this wave slider
00:52 Kibbleru: 00:48:516 (3,4) - space this out a bit
00:52 Kibbleru: 00:59:716 (1) - fix this bezier curve
00:52 Kibbleru: 01:00:516 (2,3) - space out
Topic Starter
Kinshara
@pk
@Lapis

I will look at your mods after I am done remapping Hard and Normal (yes, I am remapping them! o;)

Sorry for the delay! I hope you understand.
Kibbleru

Kinshara wrote:

@pk
@Lapis

I will look at your mods after I am done remapping Hard and Normal (yes, I am remapping them! o;)

Sorry for the delay! I hope you understand.
wait why would you look at their mods AFTER you completely remap ur diffs lol
Topic Starter
Kinshara

Kibbleru wrote:

Kinshara wrote:

@pk
@Lapis

I will look at your mods after I am done remapping Hard and Normal (yes, I am remapping them! o;)

Sorry for the delay! I hope you understand.
wait why would you look at their mods AFTER you completely remap ur diffs lol
Because.....;-;
RandF
From my queue~
thanks for M4M!

[General]
  1. title: 心ノ約束
[Kokoro no Collab]
Kinshara
  1. 00:31:716 (3) - suggetion
Kuron-Kun
  1. 00:39:716 (3,4) - too large DS?
  2. 00:57:316 (3) - I prefer symmetric curved slider as 00:57:916 (4) -
Kibbleru
  1. 01:09:716 (2) - Ctrl+G
  2. 01:12:916 (3,4) - exchange their positions
  3. 01:16:516 (3) - Ctrl+G
  4. 01:29:316 (3) - ^
[Kibbleru's Easy]
  1. 01:10:516 (2) - x:344 y:160
if you need to mod normal and hard, feel fee to send PM ;)
~Good Luck~
Kuron-kun

RandomEffect wrote:

From my queue~ hi
thanks for M4M

Kuron-Kun
  1. 00:39:716 (3,4) - too large DS? nope, it's not that large, fits well imo
  2. 00:57:316 (3) - I prefer symmetric curved slider as 00:57:916 (4) - I like variation of sliders, but thanks
[/list]

if you need to mod normal and hard, feel fee to send PM ;)
~Good Luck~
Kibbleru
sorry no changes for mine

on the easy, i think hidden circles are a bit hard for easy diff

on collab those were like that for emphasis on the 1/1 beat
Topic Starter
Kinshara

pkmnyab wrote:

Kokoro no Collab
  1. 00:25:116 (2,3,4) - this is pretty hard to read, I would recommend unstacking 00:25:316 (3,4) - unless you can find another way to clear this up fixed!
Have fun mapping! (^・ω・^ )
Thanks for the mod!
Topic Starter
Kinshara

RandomEffect wrote:

From my queue~
thanks for M4M!

[General]
  1. title: 心ノ約束
fixed
[Kokoro no Collab]
Kinshara[list]
[*]00:31:716 (3) - suggetion hmm, interesting idea, i'll try it :p

if you need to mod normal and hard, feel fee to send PM ;)
~Good Luck~
Thanks for the mod!
Ozato Fumika
IRC mod as requested

SPOILER
19:34 Kinshara: okay
19:34 Kinshara: this was back when i had terrible style
19:34 Kinshara: so ignore the style lol
19:35 Kinshara: actually i still have terrible style e.e
19:35 No Dap: I don't understand your whistle pattern
19:35 Kinshara: what's wrong with it? o.o
19:36 No Dap: they sound random
19:36 Kinshara: following the piano
19:36 Kinshara: really?
19:37 No Dap: for an instance
19:37 No Dap: 00:35:637 - 00:36:437 - piano
19:37 No Dap: yet 00:36:037 - this is where you have whistle
19:37 Kinshara: hmm
19:38 Kinshara: ok
19:38 Kinshara: i'll have to look into that
19:38 No Dap: 01:01:037 - way too close
19:38 Kinshara: i'll fix those later
19:38 Kinshara: why is that a problem?
19:38 No Dap: too close
19:38 No Dap: they look ugly
19:39 Kinshara: i think it looks good q.q
19:39 No Dap: what
19:39 No Dap: http://puu.sh/9Xa1g/887b1fefe5.png
19:39 No Dap: http://puu.sh/9Xa1N/8c218b1aaa.png
19:39 No Dap: what looks better
19:39 Kinshara: ... fine lol
19:39 Kinshara: you win
19:40 No Dap: 01:14:037 - 01:14:837 - should be switched
19:40 No Dap: interms of rhythm
19:41 Kinshara: ok sorry
19:42 Kinshara: hmmm
19:42 Kinshara: 01:15:637 (1) - this one is following the soft drums
19:42 Kinshara: so i don't want to switch
19:42 No Dap: 01:28:437 - you should cut combo here
19:42 Kinshara: done
19:42 No Dap: 01:14:037 - this one sould be
19:42 No Dap: 1/2 reverse
19:42 No Dap: according to your whole rhythm pattern and the music
19:43 No Dap: z01:07:637 - 01:10:837 - 01:17:237 - 01:20:437 - 01:23:637 -
19:44 No Dap: why do you have no finish...
19:45 No Dap: you might need major rework with hitsound
19:45 Kinshara: yea
19:45 Kinshara: i'll re hitsound
19:45 No Dap: actually nvm its
19:45 No Dap: only this part I think
19:45 No Dap: 01:12:437 - finish here
19:45 No Dap: not the bass
19:45 No Dap: ?
19:46 Kinshara: yea okay
19:46 No Dap: 01:18:837 - here too
19:46 Kinshara: actually
19:46 Kinshara: don't mod hitsounds
19:46 Kinshara: i'll actually re hitsound
19:46 No Dap: 01:30:037 - also this its kinda hard to read
19:46 Kinshara: fixed
19:46 No Dap: I perseonally never ever put more than 1 revese on long sliders
19:47 No Dap: cuz for 1/2 sliders they are too short to read
19:47 No Dap: and longer sliders are just boring to play
19:47 Kinshara: yea
19:47 No Dap: maybe add a circle 01:31:637 - and start the spinner from 01:31:837 - ?
19:47 No Dap: emphasizing the end is important for me
19:48 Kinshara: okay
19:48 Kinshara: i thought about it
19:48 Kinshara: but never really did it lol
19:48 No Dap: I would do it
19:48 Kinshara: moving on to hard?
19:48 Kinshara: yeap
19:48 Kinshara: i'll do it
19:48 Kinshara: since i did it for hard too
19:48 Kinshara: i might just remap normal
19:49 Kinshara: on to hard?
19:49 No Dap: HP5 seems too low for hard diff
19:49 *No Dap is editing [http://osu.ppy.sh/b/437093 Primary - Kokoro no Yakusoku [Hard]]
19:49 Kinshara: it was because the end is a little difficult
19:49 Kinshara: but okay
19:49 Kinshara: i'll change it to 6
19:50 No Dap: 00:37:737 - this part blanket
19:50 No Dap: sticks out too much
19:50 No Dap: too close compared to other blankets
19:51 Kinshara: oh
19:51 Kinshara: okay
19:51 Kinshara: i'll try to fix that
19:52 No Dap: `01:12:437 - same as normal
19:52 No Dap: finish
19:52 No Dap: 01:18:837 (1) - here too
19:52 Kinshara: i thought i added a finish lol
19:53 No Dap: 01:25:237 -
19:53 No Dap: no
19:53 Kinshara: done
19:53 No Dap: real finish
19:53 No Dap: not the bass sound
19:53 No Dap: which you named it soft finish
19:53 Kinshara: soft finish?
19:53 Kinshara: i'll actually not use custom hitsounds e.e
19:53 Kinshara: they're too confusing
19:54 Kinshara: i'll just stick with the soft sampleset
19:55 Kinshara: anything else?
19:55 Kinshara: besides hitsounds lol
19:55 Kinshara: since i'll be re-hitsounding
19:55 No Dap: other than that
19:55 No Dap: everything plays fine
19:55 No Dap: except the last double pentagon
19:55 No Dap: I don't really recommend :3
19:56 Kinshara: what do you recommend? q.q
19:56 No Dap: not double pentagons
19:56 Kinshara: i had star pattern before
19:56 Kinshara: but people said it was too hard
19:56 Kinshara: difficulty spike
19:56 No Dap: why don't you just stick with sliders
19:56 No Dap: actually
19:56 No Dap: just leave it
19:57 Kinshara: lol ok
19:57 No Dap: k collab
19:57 No Dap: which part is yours?
19:57 Kinshara: btw
19:57 *No Dap is editing [http://osu.ppy.sh/b/436277 Primary - Kokoro no Yakusoku [Kokoro no Collab]]
19:57 Kinshara: quick question
19:57 No Dap: sure
19:57 Kinshara: on hard
19:57 Kinshara: the stack leniency is 0.2
19:57 Kinshara: will that be a problem?
19:57 Kinshara: the max i have is a double stack
19:58 No Dap: I don't even know why you used .2
19:58 Kinshara: it's 0.2 because otherwise it would ruin blankets
19:58 No Dap: put it back to .7 ?
19:58 Kinshara: ehh
19:58 No Dap: thats why you have manual stacks
19:58 Kinshara: okay
19:58 Kinshara: wth 0.7?
19:58 No Dap: .7 is the default
19:58 No Dap: but if that is the reason
19:59 No Dap: try using .4
19:59 No Dap: oh
19:59 Kinshara: okay thanks ;P
19:59 No Dap: i mean 4
19:59 Kinshara: yea
19:59 Kinshara: okay
19:59 Kinshara: collab now
19:59 No Dap: which is your part
19:59 Kinshara: my part
19:59 Kinshara: is from the beginning
19:59 Kinshara: to
20:00 Kinshara: 00:35:437 -
20:00 No Dap: 00:23:137 -
20:00 No Dap: way too close
20:00 Kinshara: and i know i break flow a lot q.q
20:00 Kinshara: okay
20:01 No Dap: its also the slider shape
20:01 No Dap: http://puu.sh/9Xbso/b650de27b7.png
20:01 No Dap: looks like you put no work into it (no offense)
20:01 No Dap: "looks like"
20:01 Kinshara: into my part?
20:02 Kinshara: o.o
20:02 Kinshara: i guess so
20:02 No Dap: do you know
20:02 No Dap: the bad flows
20:02 No Dap: do you want me to point them out?
20:02 Kinshara: yea point them out
20:02 Kinshara: just so i know for sure
20:03 No Dap: 00:25:537 -
20:03 No Dap: 00:27:537 -
20:03 No Dap: 00:28:337 -
20:03 No Dap: 00:30:737 -
20:03 No Dap: 00:34:737 -
20:03 No Dap: its mostly the slider shape
20:03 No Dap: that is making bad flow
20:04 Kinshara: okay
20:04 Kinshara: i'll actually remap then
20:04 No Dap: other than those bad flows
20:04 No Dap: and the spacing i pointed out
20:04 Kinshara: btw
20:04 No Dap: seems fine
20:04 No Dap: yeah
20:04 Kinshara: okay
20:04 Kinshara: is hitsound alright in
20:05 Kinshara: collab?
20:05 No Dap: I would
20:05 No Dap: use whistle differently and more frequently :3
20:05 No Dap: but that's how I would do it
20:05 Kinshara: okay :p
20:05 Kinshara: well no
20:05 Kinshara: actually
20:05 Kinshara: someone else hitsounded this
20:05 No Dap: lol
20:05 Kinshara: and i just copied it onto my other diffs lel
Ringating
from my queue:

you're a bit fickle, lol. anyway, the original image for your bg is so high quality that it deserved to be saved losslessly as a png. The only real difference with the image I made from the image you currently have as the bg is that mine is slightly higher quality (due to png magic) and has a larger file size (again, png magic :roll:). Also it is one column of pixels wider, since your image was 1365x768 instead of 1366x768 :P Here is the new image:no kudosu
Topic Starter
Kinshara

Ringating wrote:

from my queue:

you're a bit fickle, lol. anyway, the original image for your bg is so high quality that it deserved to be saved losslessly as a png. The only real difference with the image I made from the image you currently have as the bg is that mine is slightly higher quality (due to png magic) and has a larger file size (again, png magic :roll:). Also it is one column of pixels wider, since your image was 1365x768 instead of 1366x768 :P Here is the new image:no kudosu
Thank you! (and sorry q.q)
Garven
SPOILER
osu file format v13

[General]
AudioFilename: Kokoro no Yakusoku.mp3
AudioLeadIn: 0
PreviewTime: 65637
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.25
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Kokoro no Yakusoku
TitleUnicode:心ノ約束
Artist:Primary
ArtistUnicode:Primary
Creator:Kinshara
Version:Normal
Source:
Tags:Rotate yuiko Kuron-Kun Kibbleru yuikonnu Meis Clauson
BeatmapID:440860
BeatmapSetID:181816

[Difficulty]
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CircleSize:3.5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
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//Break Periods
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//Storyboard Sound Samples
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344,304,78637,1,0,1:0:0:0:
272,336,78837,5,4,0:0:0:0:
200,304,79037,2,0,P|168:200|224:160,1,189.750003619194,4|0,0:0|1:0,0:0:0:0:
376,120,80037,1,0,0:0:0:0:
320,64,80237,2,0,P|256:32|208:48,1,126.500002412796,2|0,0:0|0:0,0:0:0:0:
144,96,80837,1,4,0:0:0:0:
40,216,81237,1,0,1:0:0:0:
168,312,81637,1,2,0:0:0:0:
248,328,81837,1,0,0:0:0:0:
328,344,82037,1,4,0:0:0:0:
408,328,82237,2,0,P|432:256|408:216,1,126.500002412796,2|0,0:0|0:0,0:0:0:0:
352,272,82837,2,0,P|288:248|272:192,1,126.500002412796,2|0,1:2|0:0,0:0:0:0:
340,152,83437,2,0,P|276:112|212:144,1,126.500002412796,2|0,0:0|1:0,0:0:0:0:
168,176,84037,1,4,0:0:0:0:
8,176,84437,1,0,1:0:0:0:
88,40,84837,1,2,0:0:0:0:
248,40,85237,5,4,0:0:0:0:
384,120,85637,2,0,P|409:176|384:232,1,126.500002412796,4|0,0:0|1:0,0:0:0:0:
264,328,86437,1,2,0:0:0:0:
192,360,86637,2,0,B|160:360|160:360|112:360|72:328,1,126.500002412796,4|2,0:0|0:0,0:0:0:0:
72,249,87237,2,0,B|111:217|159:217|159:217|191:217,1,126.500002412796,4|0,0:0|1:0,0:0:0:0:
336,288,88037,1,2,3:2:0:0:
336,288,88437,1,2,3:2:0:0:
256,192,88637,8,4,91637,0:0:0:0:

Edit: Throw these hitsounds in please.

http://puu.sh/9Yf8w/56873405b0.rar
Topic Starter
Kinshara
Thanks a lot Garven! :D
MMzz
[General]
Add Garven to tags.

[Hard]
01:05:237 (6) - You could add a NC here. Fits with the change in pace of the song and looks nice aesthetically. (Feel free to ignore this)

[Garven's Normal]
01:28:637 (1) - Spinner NC.

Sorry for shitmod. QQ This map is really good, I have no complaints.
Call me back when you fixed the tags/spinner and we're ready to bubble.
Garven

MMzz wrote:

[Garven's Normal]
01:28:637 (1) - Spinner NC. It's part of the same combo. No need for a NC.
The custom soft-finish is missing. Re-add it please. Everything sounds horrendous.
Topic Starter
Kinshara

Garven wrote:

MMzz wrote:

[Garven's Normal]
01:28:637 (1) - Spinner NC. It's part of the same combo. No need for a NC.
The custom soft-finish is missing. Re-add it please. Everything sounds horrendous.
No, not missing a hitsound. I am just bad at hitdounding q.q. I will look into it asap although I really thought it sounded nice because the finishes weren't really random lol.

OK I'll add that lol.
Garven
Nah, it affected my map as well during the kiai. I redownloaded twice and had someone else download it fresh just to be sure. That custom soft finish is the deep bass drum hit and it's heavily relied on for most of the maps.
Topic Starter
Kinshara

MMzz wrote:

[General]
Add Garven to tags. fixed!

[Hard]
01:05:237 (6) - You could add a NC here. Fits with the change in pace of the song and looks nice aesthetically. (Feel free to ignore this) fixed

Sorry for shitmod. QQ This map is really good, I have no complaints.
Call me back when you fixed the tags/spinner and we're ready to bubble.
MMzz
Bubbled!

scary storyboard
Kibbleru
WOOT! GRATZ! 1 month for first ranked map ;w; so fast
Topic Starter
Kinshara

Kibbleru wrote:

WOOT! GRATZ! 1 month for first ranked map ;w; so fast
power of remapping, yeah!

thanks :p
Ozato Fumika
wow grats
Topic Starter
Kinshara

No Dap wrote:

wow grats
thanks lol

pls throw stars at this map .3..
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