Hello Sheela! ~m4m~
I'll mod the normal and the hard so it is more equal to the drain time of my map. And I'm not good at modding easy anyway
[Normal]
00:02:156 (1,2) – Can blanket better
00:22:694 (2) – Hitcircle here?
00:26:617 (1) – Hitcircle here. You don't usually want to skip white ticks like this.
01:09:310 (1) – Change this to a hitcircle here 01:09:310 - and a ½ slider here 01:09:540 -
01:14:156 (1,2) – This combo doesn't feel good to me. Maybe just make this part a break?
02:16:925 (1,2,3,4,1) - ^
01:16:925 – Drum hitsounds here
01:18:540 (3) – Doesn't go well with vocals
01:23:386 (4,5) – Can blanket better
01:25:233 (1,2,3) – You should try to make a perfect triangle with the tail of 1, 2, and the head of 3.
02:01:694 – Should put something here.
02:26:156 (4) – This should be moved back a half tick.
02:40:694 – Add a hitcircle here.
[Hard]
00:05:386 (1) – This should be a slider to go with the vocals.
00:05:386 (1,2,3,4,5,6) – It flows with the guitar better if you use a combo like this:
http://puu.sh/8ezx1.jpg00:07:233 – Add Hitclap
00:11:386 (1) – This slider should be moved back to here 00:11:156 - to match the vocals.
00:15:079 – It feels like the slider velocity multiplier should be increased here, or everything before it should be decreased. Because the song starts to pick up here and the map is still feels the same. The velocity multiplier should also be increased during the kiai times imo.
00:22:463 (1,3) – Can blanket better
00:29:848 - – Add Hitfinish
00:44:617 (1) - ^
00:50:156 (1,2) – Can blanket better
It's not usually good to skip white ticks in places like this 00:52:463 - 00:54:310 - 00:56:156 – I recommend just putting hitcircles in these places. And put hitclaps on them.
00:59:386 (1,3) – Can blanket better
00:49:694 – Add Hitclap
00:52:694 (1) – Make this slider parallel to these two hitcircles 00:53:156 (2,3) -
00:54:540 (1,2,3) – Can blanket better (You probably figured out by now that people are picky with blankets xD)
01:12:771 – Add Hitfinish
01:13:694 – Add Hitfinish
01:14:156 (1,2,3,4,5,6) – imo, I think you should get rid of this combo and make this park a break OR make it something really simple, like this:
http://puu.sh/8eAZx.jpg01:16:925 (1,2,3) – This combo should be drum hit sounds.
01:17:386 (3) – I recommend changing this slider to two hitcircles. It feels more like your are playing the drums if you do that xD
01:17:848 (1,2,1,2) – These combos are too short.
01:27:079 – Ok so the whole chorus sounded GREAT up until right here, because it no longer goes to the vocals. So here is my simple fix.
Delete this hitcircle 01:28:925 (5) - . Move the rest of the combo a ½ tick to the right 01:27:079 (1,2,3,4) - . Add a hitcircle here 01:27:079 - . Lol sorry if that made no sense. Message me in game if you have any questions. Here is a picture:
http://puu.sh/8eBxI.jpg (starts at 01:27:079 - )
01:30:079 (3) – This slider should be moved back a ½ tick to match the vocals, so just make this 01:29:617 (2) – a hitcircle. Then you can add a hitcircle here 01:30:540 – (seriously if I'm not making any sense just talk to me in game and I will go over all of this with you)
01:34:694 – Slider should be here
01:35:386 (5) – This slider should also be moved back a ½ tick.
01:42:540 – I think a 1/1 slider belongs here
02:01:694 (1,2,3) – Drum hitsounds
I don't think hitfinishes belong at 02:29:848 – and 02:30:771 -. Add one here instead: 02:31:233 -
03:06:771 (1,2,3) – This combo looks a little funny, but just my opinion.
03:20:156 – I think a hitcircle should be added on this white tick.
I hope this helps.
Good luck!