2014-03-10 13:07 Avishay: eh
2014-03-10 13:07 Avishay: this is unfortunate
2014-03-10 13:07 Avishay: anyway
2014-03-10 13:07 Avishay: ACTION is editing [http://osu.ppy.sh/b/381424 ELISA - REALISM [Hard]]
2014-03-10 13:07 Avishay: First of all, please name it Insane
2014-03-10 13:07 blahpy: kk
2014-03-10 13:07 Avishay: Increase OD to 7 and AR to 9 should make it feel better
2014-03-10 13:09 Avishay: Okay, in the timing section, lower the sound for at least 30~40% and make an inhertied point if you want to increase the volume in some point (this is just for hitsounds)
2014-03-10 13:09 Avishay: they're too loud at the moment
2014-03-10 13:10 blahpy: so make it 30-40% less or set it to 30-40%?
2014-03-10 13:10 Avishay: 30-40% less
2014-03-10 13:10 blahpy: ok
2014-03-10 13:10 Avishay: Also the AIMod (ctrl+shift+a) is mentioning that at 00:22:895 (1,1,1) - they stack on each other and please refrain from doing it, make at least 1/4 space beteween each other
2014-03-10 13:10 Avishay: for this specific case just shorten each spinner by ab it
2014-03-10 13:11 blahpy: won't that make the hitsounds weird?
2014-03-10 13:11 blahpy: i'll have a look anyway
2014-03-10 13:11 Avishay: um you can mute them by creating inhertied points in the spinner ends and puting the volume to 5%
2014-03-10 13:11 blahpy: ok
2014-03-10 13:12 Avishay: but
2014-03-10 13:12 Avishay: you can also simply shorten and move the second and third spinners forward
2014-03-10 13:12 Avishay: I think the 2nd option is the best here
2014-03-10 13:12 blahpy: a'ight
2014-03-10 13:15 Avishay: 00:06:489 (1,3) - I think the Slider Velocity (SV) is a bit too high here, it just moves too fast in a non regular shape in the calm part
2014-03-10 13:16 Avishay: 00:08:349 (4) - what about making it a slider and extending it until 00:09:094? If you are going to do it then make the SV here really low
2014-03-10 13:16 blahpy: um
2014-03-10 13:16 blahpy: do i still need to be spectating?
2014-03-10 13:16 blahpy: cause if i could open it for reference it would help
2014-03-10 13:16 Avishay: um nope.. go to the editor mode lol
2014-03-10 13:16 Avishay: when I did /np
2014-03-10 13:16 Avishay: ACTION is editing [http://osu.ppy.sh/b/381424 ELISA - REALISM [Hard]]
2014-03-10 13:16 Avishay: it says I am editing
2014-03-10 13:16 Avishay: not playing
2014-03-10 13:18 Avishay: also I suggest you to search for some drummy-like hitsound for the streams, I can't remember which one will fit the most, but there are lots of map with good hitsounds for the streams
2014-03-10 13:18 Avishay: tell me when you catched up until here and I will continue
2014-03-10 13:19 blahpy: right
2014-03-10 13:19 blahpy: i'm probably gonna copy this all down and fix it all tomorrow if that's okay with you
2014-03-10 13:19 blahpy: so go ahead and carry on
2014-03-10 13:20 Avishay: alright
2014-03-10 13:20 blahpy: it's just that it's 20 mins past midnight when you asked to mod lol
2014-03-10 13:21 Avishay: 00:13:951 (3,4) - the spacing between them is too smal and this is really frustrating, and all of this part has huge spacing so simply make 4 farther away
2014-03-10 13:21 blahpy: fair point
2014-03-10 13:21 Avishay: A small note from me: maybe don't stack all of the 3-stream notes, I specifically don't like that pattern that much but it is up to you
2014-03-10 13:22 blahpy: and the same for the other similar pattern i guess?
2014-03-10 13:22 Avishay: 00:16:932 (1,2) - same like before ^
2014-03-10 13:22 Avishay: yeah
2014-03-10 13:22 blahpy: ok, i'll look into a better way of doing it
2014-03-10 13:22 Avishay: for 1 and 2 you can simply stack them if you want
2014-03-10 13:23 Avishay: 00:19:541 (1) - I don't see a reason for NC here, it is the audio pattern like before and you decided to NC here while in the other parts you didn't
2014-03-10 13:24 Avishay: 00:27:367 (3,1) - They overlap in an ugly way.. either make the curves stack or move it and make the overlap neat
2014-03-10 13:25 Avishay: like this for example:
2014-03-10 13:25 Avishay:
http://puu.sh/7q1ZZ.jpg2014-03-10 13:25 blahpy: yeah that does look better
2014-03-10 13:26 Avishay: 00:33:329 (3) - I am not sure if this is rankable, it was discussed that mid changing the slider speed is bad, but if the speed is slightly changes then no worries, either make the last part a bit slower (more red points) or change it somehow
2014-03-10 13:27 Avishay: 00:35:379 (2,3,4,5) - to make a better pattern I suggest moving 4 a bit lower to x:240 y:152 (look at the right top panel to see cordinates and change them if necessary)
2014-03-10 13:27 Avishay: the pattern I mentioned is flowing nicely with the previous slider
2014-03-10 13:28 Avishay: 00:37:988 (1) - this starts mid beat and it is really confusing (yeah that's the song) I suggest making 00:37:429 (9) - a slider and extending it until00:37:801
2014-03-10 13:29 Avishay: 00:44:696 (1,2) - They're not the exact same (CTRL + H to see), I don't think it is on purpose
2014-03-10 13:30 blahpy: oh wow, they're not
2014-03-10 13:30 Avishay: 01:02:957 (3) - NC here
2014-03-10 13:30 Avishay: 01:03:143 (1) - remove NC here
2014-03-10 13:31 blahpy: wait, is there a way i can swap the ends of the slider after flipping it?
2014-03-10 13:31 Avishay: CTRL + G if I understood right
2014-03-10 13:31 blahpy: ok, thanks
2014-03-10 13:31 Avishay: check those as wel
2014-03-10 13:31 Avishay: CTRL+J
2014-03-10 13:31 Avishay: G
2014-03-10 13:31 Avishay: ctrl+shift+r
2014-03-10 13:31 Avishay: ctrl+shift+s
2014-03-10 13:31 Avishay: they all will be useful
2014-03-10 13:31 Avishay: okay
2014-03-10 13:32 blahpy: i know the other three, just not g
2014-03-10 13:32 blahpy: thanks for that
2014-03-10 13:32 Avishay: alright
2014-03-10 13:32 Avishay: 01:04:634 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - this is rather boring and not fun, I suggest making jump here and there, I will give you an example in a second
2014-03-10 13:33 Avishay: 01:05:379 (5) - this is unnecessary note
2014-03-10 13:33 Avishay:
http://puu.sh/7q2id.jpg2014-03-10 13:34 blahpy: really? it's like that in the song
2014-03-10 13:34 Avishay: 1,2 and 4 stack while 3 is on the other side
2014-03-10 13:34 Avishay: um I put the song on 25%
2014-03-10 13:34 Avishay: and there was no beat there
2014-03-10 13:34 blahpy: whaaat
2014-03-10 13:35 blahpy: i'm definitely hearing 5 notes here
2014-03-10 13:35 blahpy: um
2014-03-10 13:35 Avishay: weird
2014-03-10 13:35 Avishay: well I hear something really minor there but if you that that into account I hear something at 01:05:565 as well
2014-03-10 13:36 Avishay: the point is to make something interesting
2014-03-10 13:36 Avishay: anyway, I will link you a map with a kind of same patternish like this part
2014-03-10 13:36 Avishay: so take a look at it later
2014-03-10 13:36 blahpy: ok
2014-03-10 13:36 Avishay: ACTION is listening to [http://osu.ppy.sh/b/225657 Tsukasa - Music of the Spheres]
2014-03-10 13:36 Avishay: take a look at Frostmourne's Lunatic here
2014-03-10 13:36 blahpy: i used a different pattern for the same sound llater on in the song by the way
2014-03-10 13:36 blahpy: okay, will do
2014-03-10 13:37 Avishay: 01:11:342 (3,4) - what about CTRL + G for each one of them so it will flow nicely with the previous sliders?
2014-03-10 13:38 blahpy: maybe yeah
2014-03-10 13:38 Avishay: 01:17:305 (3,4) - this was almost impossible to read at AR8, I suggested you to change the map to AR9 but I also suggest tweaking it like that
2014-03-10 13:39 Avishay:
http://puu.sh/7q2tW.jpg2014-03-10 13:39 blahpy: i'm hesitant to change it to AR9 because that makes the jumps much much harder
2014-03-10 13:40 blahpy: i'll see if i can make it more readable
2014-03-10 13:40 Avishay: alright
2014-03-10 13:40 Avishay: 01:46:373 (1,2,1,2,1,2,1,2) - small tweak I suggest here is for each combo, make the volume higher
2014-03-10 13:41 Avishay: start from low and go to high, this will be really nice
2014-03-10 13:41 blahpy: good idea!
2014-03-10 13:41 Avishay: 02:02:770 (3) - same as the slider I mentioned before
2014-03-10 13:41 blahpy: yep
2014-03-10 13:42 Avishay: 02:07:429 (1) - same for what I mentioned before as well, you can make 9 a slider
2014-03-10 13:42 Avishay: 02:07:429 (1,2,3,4,5,1,2,3,4,5,1,2,3,4) - for this part, since this is AR8, the fact that they stack is so annoying, if you are going to stack something on the same place, move it a bit into other direction so it will be nicer to read
2014-03-10 13:43 Avishay: and obviously it will make the map more fun in my opinion
2014-03-10 13:44 Avishay: 02:28:112 (1,2,3,4) - um instead of making a jump, stack them, I don't think the player will be ready for 1/3 jumps
2014-03-10 13:44 blahpy: yeah i guess, it is right in a calm part
2014-03-10 13:44 Avishay: same for the square afterwards, I think it is too hard
2014-03-10 13:44 blahpy: the green ones are ok though?
2014-03-10 13:44 blahpy: oh
2014-03-10 13:44 blahpy: right
2014-03-10 13:44 blahpy: i might nerf the distance a bit
2014-03-10 13:45 Avishay: that should be fine then
2014-03-10 13:45 Avishay: 02:48:236 (3,4) - CTRL + G each one of them and move them closer to the center, will make a better pattern with the previous sliders
2014-03-10 13:46 Avishay: 03:00:907 (1,2,3,4) - confusing with AR8 again
2014-03-10 13:46 Avishay: 03:02:398 (1,2,3,4,5,6,7,8) - really confusing with AR8 as well
2014-03-10 13:47 Avishay: 03:03:888 (1,2,3,4) - this pattern doesn't feel me right here, try to make something more fun to play
2014-03-10 13:48 Avishay: also, I just noticed, there is no preview point and kiai time, to set a preview point go to the time you want to make the preview point then go timing near the design and click Set Current Point as Preview Point
2014-03-10 13:48 Avishay: for Kiai time you need to use the inherited timing points, kiai time is the 'strong' part of the song
2014-03-10 13:48 blahpy: will do!
2014-03-10 13:48 blahpy: kiai is in timing points yeah?
2014-03-10 13:48 blahpy: ok
2014-03-10 13:48 Avishay: yeah
2014-03-10 13:49 blahpy: that's easy enough
2014-03-10 13:49 Avishay: just turn it on in on inhertied point
2014-03-10 13:49 Avishay: and turn it off in the other
2014-03-10 13:49 Avishay: don't forget to do that in both difficulties
2014-03-10 13:49 Avishay: this goes for the preview point and kiai time
2014-03-10 13:49 blahpy: sure thing
2014-03-10 13:50 Avishay: 03:12:460 (2,3,4) - I think you can make the spacing here bigger
2014-03-10 13:50 Avishay: um I think there are too many breaks in this diff, so consider mapping some of them
2014-03-10 13:50 Avishay: 03:32:584 (1,1) - stacking spinners again
2014-03-10 13:51 Avishay: 03:55:317 (1) - there is a vocal changing at 03:56:062 so you may want to change something here
2014-03-10 13:52 Avishay: 04:13:950 (1,2,3,4) -
2014-03-10 13:52 blahpy: lol
2014-03-10 13:53 Avishay: 04:26:249 (2,3,4,5,6,7,8,9,10,11) - this is why I hate AR8
2014-03-10 13:53 Avishay: 04:31:839 (1,2,3,4,5,6) - 1 making all of the other sliders start in mid beat, which I think isn't good
2014-03-10 13:53 blahpy: i'll try to make it more obvious where to go with that V-shaped jump
2014-03-10 13:54 Avishay: alright then, I think I'm done with this then, I am too lazy and hungry to map the other diff so I hope my modding helped you overall
2014-03-10 13:55 blahpy: hmm, i'll make them start on-beat, it is a bit odd
2014-03-10 13:55 blahpy: no worries
2014-03-10 13:55 blahpy: i need to sleep anyway
2014-03-10 13:55 blahpy: thank you very much
2014-03-10 13:55 blahpy: um
2014-03-10 13:55 blahpy: do you want to copy/paste this onto the thread or something?
2014-03-10 13:55 Avishay: yeah I will do that now
2014-03-10 13:55 blahpy: i heard that's what people do
2014-03-10 13:55 blahpy: okay!
2014-03-10 13:55 Avishay: good night then