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ZUN - The Venerable Ancient Battlefield ~ Suwa Foughten Fiel

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Topic Starter
sjoy
This beatmap was submitted using in-game submission on 2013年8月10日 at 16:21:32

Artist: ZUN
Title: The Venerable Ancient Battlefield ~ Suwa Foughten Field
Source: Touhou
Tags: Mountain of Faith chenwu Kanako Yasaka
BPM: 168
Filesize: 4127kb
Play Time: 02:11
Difficulties Available:
  1. Easy (2.76 stars, 139 notes)
  2. Extra (5 stars, 569 notes)
  3. Hard (4.89 stars, 304 notes)
  4. Lunatic (4.99 stars, 513 notes)
  5. Normal (4.1 stars, 175 notes)
Download: ZUN - The Venerable Ancient Battlefield ~ Suwa Foughten Field
Information: Scores/Beatmap Listing
---------------
This is my first map ._. There must be wrong ._. But I can try my best to do it better~
ALL DIFF DONE!
Easy Normal Hard Lunatic by me
Extra is created bychenwu
Thank all people who helped me !
- Melody
Little Modding :?


General ;

"aaaaa" has a size of 984x767 the recommended size is 1024x768


lunatic ;

00:16:911 (6) - Remove that in another position (Example ; x : 88 // y : 232)
00:05:126 (5) - Delete this Circle and make Slider from there to ; 00:05:661 -
00:31:787 (2,3,4,5,6) - Remove the Finish-Sound from the Circles, sounds ugly :lol:
00:37:571 (1) - Stretch the Slider to 00:38:642 -
01:13:284 (1,2,3,4,5,6,7,8,9) - That's stupid, make it like this ; 01:34:931 (3) - Add Clap-Sound
02:09:087 (3,4,5,6,7) - Make Clap-Sound instead Finish-Sound


~Good Luck :D
Topic Starter
sjoy
THANKS FOR MODDING
I have learned a lot from you 。
:)
[CSGA]Ar3sgice
irc
11:47 sjoy: 红点都不用了吗
11:48 [CSGA]Ar3sgice: 0.0
11:48 sjoy: 就是说
11:48 sjoy: 所有白点都对称
11:48 [CSGA]Ar3sgice: t/37194
11:48 [CSGA]Ar3sgice: 你看下
11:49 sjoy: 我找了贴吧里的
11:49 sjoy: 好像没有讲滑条吧
11:49 [CSGA]Ar3sgice: 思考, 那
11:50 [CSGA]Ar3sgice: 是不是需要我去发一个 233
11:50 sjoy: 好
11:50 sjoy: 我知道作图顺序是怎么样
11:50 sjoy: 先TIMING 然后节奏然后位置然后音效么
11:50 [CSGA]Ar3sgice: 队
11:51 sjoy: 感觉我节奏都有问题
11:51 sjoy: 但是自己发现不了
11:52 [CSGA]Ar3sgice: 后面放太多三连五连啦
11:52 [CSGA]Ar3sgice: 前面节奏还好
11:52 sjoy: 从KIA那里开始么._.
11:53 [CSGA]Ar3sgice: 第二个kiai
11:53 [CSGA]Ar3sgice: 其实一开始就来个高潮不太好, 你第一个kiai还是删了吧
11:53 sjoy: 行
11:54 [CSGA]Ar3sgice: 然后, 第二个kiai后面怎么就没了
11:54 sjoy: 感觉做完了阿._.
11:54 sjoy: 感觉循环了._.
11:54 sjoy: 没有结尾了
11:54 [CSGA]Ar3sgice: 思考 那就先这样吧
11:55 [CSGA]Ar3sgice: zun应该都是循环的
11:55 sjoy: 难道曲子要求至少做多少么
11:55 sjoy: 这个不够多吗
11:55 [CSGA]Ar3sgice: 要求做80%吧 不然要把后面切掉
11:56 [CSGA]Ar3sgice: {下面没了}
11:56 sjoy: 那应该有80%吧
11:56 [CSGA]Ar3sgice: 81啊 你感受感受
11:57 [CSGA]Ar3sgice: 然后排列的话
11:57 [CSGA]Ar3sgice: 00:39:714 (2,3,4,5) - 用小圈不要乱放大跳..
11:57 sjoy: 大跳是怎么定义的
11:57 sjoy: 我先了解一下
11:58 sjoy: 多少距离
11:58 [CSGA]Ar3sgice: 你可以看下右上角的显示..
11:58 [CSGA]Ar3sgice: 多大算大跳倒是没这个标准, 打不着就是大跳
11:58 sjoy: 我是按照自己的极限来摆的
11:58 [CSGA]Ar3sgice: 思考
11:58 sjoy: 感觉CS5比较邪恶 我之前都是用 CS4做的
11:59 sjoy: 我现在把歌后面切了 要不要重新做阿
11:59 [CSGA]Ar3sgice: 要重新测offset
11:59 [CSGA]Ar3sgice: 然后f6全选移动一下绿线 再resnap
12:00 sjoy: 用什么软件切。。
12:00 [CSGA]Ar3sgice: goldwave?
12:00 [CSGA]Ar3sgice: auditon也行
12:00 [CSGA]Ar3sgice: audition*
12:02 sjoy: 我现在的主要问题是什么
12:02 sjoy: 是滑条么
12:02 [CSGA]Ar3sgice: 嗯
12:02 [CSGA]Ar3sgice: 排列也不好 233
12:02 sjoy: 一直想知道3连什么时候用条什么时候用来回切
12:03 [CSGA]Ar3sgice: 主要开着一个ds摆东西, 另一个ds摆串, 然后少量放跳
12:03 [CSGA]Ar3sgice: 3连怎么用条 思考
12:04 sjoy: 这首曲存在多个音乐混合。那是不是我只能引用一周一种音乐作图
12:04 [CSGA]Ar3sgice: 这没关系吧
12:04 sjoy: 乐器。。。
12:04 [CSGA]Ar3sgice: 都可以跟, 不要太乱就好了
12:05 [CSGA]Ar3sgice: 我觉得最好是跟一个整体上比较明显的
12:08 sjoy: DS多少距离合适
12:08 [CSGA]Ar3sgice: 0.0 我试试
12:09 [CSGA]Ar3sgice: 你这个.. 1.6左右吧
12:09 sjoy: 就是2分拍
12:09 sjoy: 都是这个间距么
12:09 [CSGA]Ar3sgice: 嗯
12:09 [CSGA]Ar3sgice: 少量放几个跳就好了, 整张图都不一样就乱了。。
12:10 [CSGA]Ar3sgice: 话说你选上view->grid size里的size 4
12:10 [CSGA]Ar3sgice: grid level
12:11 sjoy: 这是啥
12:11 [CSGA]Ar3sgice: 格子的大小..
12:11 [CSGA]Ar3sgice: 一般都用4的
12:12 sjoy: 我对右上坐标十分不理解
12:12 sjoy: 为什么中心不是00
12:12 sjoy: 这样多好算
12:12 [CSGA]Ar3sgice: 莫名 这又不是mc
12:12 [CSGA]Ar3sgice: 左上是00
12:12 sjoy: 对阿
12:13 sjoy: 变成第4象限了
12:13 [CSGA]Ar3sgice: `思考
12:19 [CSGA]Ar3sgice: 话说Lunatic要大写 233
12:19 sjoy: ._.我错了
12:22 [CSGA]Ar3sgice: easy难度要全程按distance snap摆 233

大概就这样
Topic Starter
sjoy
让我细细品味
quantum-rose
音效节奏还有梗都很赞
唯一需要改进的是排版,个人感觉有点乱,note我个人来说喜欢摆成规则图形,滑条要么摆规则要么像0108那样一坨
另外如果L用小圈E用大圈不太妥当吧
[Extra]
01:49:568 (1,2,3,4) - 试试看逐渐变快?
02:04:207 (2) - 试试移到第二象限?这图不缺这一个遮挡
Topic Starter
sjoy

quantum-rose wrote:

音效节奏还有梗都很赞
唯一需要改进的是排版,个人感觉有点乱,note我个人来说喜欢摆成规则图形,滑条要么摆规则要么像0108那样一坨
另外如果L用小圈E用大圈不太妥当吧
排版感觉不好改阿。新人没什么经验 :|
我会继续努力的做好 :)
Extra
01:49:568 (1,2,3,4) - 试试看逐渐变快? 行
02:04:207 (2) - 试试移到第二象限?这图不缺这一个遮挡 行
lkx_Shore
不完整的ircmod
20:24 sjoy: 主要是和EX有差距。L不就做太多串。。
20:25 lkx_Shore: 请你以这是自己style做出来最难的难度为基础去作图
20:26 sjoy: 01:33:665 (1) 左右和右边是啥区别
20:26 lkx_Shore: 滑条右边
20:26 lkx_Shore: 这个就清楚了吧..
20:28 sjoy: 01:45:954 (5) - 这个弯的幅度太大了?
20:29 lkx_Shore: 间距
20:29 sjoy: 和01:45:231 (1) - 分开?
20:30 lkx_Shore: 你这个空出来的时间多了一小段你还和前面用同样的间距吗。。。
20:30 lkx_Shore: 拉远点
20:36 sjoy: KIAI变1.5感觉滑条变得有点快了。。
20:36 lkx_Shore: 我没啥感觉
20:36 lkx_Shore: 但你的确处理不好..
20:37 sjoy: 01:53:183 (3) - 怎么拉都感觉太长了。。
20:38 lkx_Shore: http://osu.ppy.sh/ss/860787
20:39 sjoy: 这种拉条从来没用过。。。
20:39 lkx_Shore: 长了的滑条基本都要用一个红点分成两段的
20:40 sjoy: 红点位置在哪比较叫
20:40 sjoy: 好
20:40 lkx_Shore: 不清楚...这个很难说,情况很多变的,如果你不知道放哪你就放在滑条的1/4或者1/2或者3/4处
20:46 sjoy: 还有吗
20:47 sjoy: 太感谢你抽出时间来指导我了!
20:47 lkx_Shore: 01:58:785 (6) - 不要用这个
20:47 lkx_Shore: 不我感觉这是mod..不算是指导
20:47 lkx_Shore: 02:06:556 (5) - 移到别的地方会好点
20:48 sjoy: 01:58:785 (6) - 主要是12345 位置摆了以后 6怎么摆都变扭。。
20:48 lkx_Shore: 02:10:803 (7) - 这种节奏你还是别把滑条分开
20:48 lkx_Shore: 但这样的滑条不让用的啊...
20:48 sjoy: 为什么我看到别人的图里有。。
20:48 lkx_Shore: 哪个
20:49 *sjoy is editing [http://osu.ppy.sh/b/135918 Amane - Snow, White, Echo [Lunatic]]
20:49 sjoy: 这种最后。。
20:49 sjoy: 现在不让用了阿?
20:50 lkx_Shore: 如果你能写出他那种故事版的话
20:50 lkx_Shore: 没事,可以用
20:53 sjoy: 好吧 我想想看怎么改
20:58 sjoy: 这种来回最短是多少
20:58 lkx_Shore: 有清晰的路轨
20:58 lkx_Shore: 就好
20:58 lkx_Shore: 大概
21:01 sjoy: 改好了。
21:02 lkx_Shore: 嗯
21:02 sjoy: 接下来该怎么提升
21:02 lkx_Shore: 还是多看看你喜欢的mapper的图.
21:03 sjoy: 那个谁比较喜欢做CS5的
21:04 sjoy: 我比较喜欢CS5
21:04 lkx_Shore: 触卡
21:04 lkx_Shore: 等等我找找id,我老记不住
21:05 lkx_Shore: http://osu.ppy.sh/u/106767
21:05 sjoy: 看图是指的是在EDIT里吗
21:05 sjoy: 还是多打图
21:06 lkx_Shore: edit
21:06 lkx_Shore: 打图你能瞬间记忆吗...
21:07 sjoy: 感谢MOD我会努力RANK的!
21:07 lkx_Shore: 好
21:07 lkx_Shore: 你要我存个ircmod给你加sp吗
21:07 sjoy: 好
21:07 lkx_Shore: 嗯
Topic Starter
sjoy

lkx_Shore wrote:

不完整的ircmod
20:24 sjoy: 主要是和EX有差距。L不就做太多串。。
20:25 lkx_Shore: 请你以这是自己style做出来最难的难度为基础去作图
20:26 sjoy: 01:33:665 (1) 左右和右边是啥区别
20:26 lkx_Shore: 滑条右边
20:26 lkx_Shore: 这个就清楚了吧..
20:28 sjoy: 01:45:954 (5) - 这个弯的幅度太大了?
20:29 lkx_Shore: 间距
20:29 sjoy: 和01:45:231 (1) - 分开?
20:30 lkx_Shore: 你这个空出来的时间多了一小段你还和前面用同样的间距吗。。。
20:30 lkx_Shore: 拉远点
20:36 sjoy: KIAI变1.5感觉滑条变得有点快了。。
20:36 lkx_Shore: 我没啥感觉
20:36 lkx_Shore: 但你的确处理不好..
20:37 sjoy: 01:53:183 (3) - 怎么拉都感觉太长了。。
20:38 lkx_Shore: http://osu.ppy.sh/ss/860787
20:39 sjoy: 这种拉条从来没用过。。。
20:39 lkx_Shore: 长了的滑条基本都要用一个红点分成两段的
20:40 sjoy: 红点位置在哪比较叫
20:40 sjoy: 好
20:40 lkx_Shore: 不清楚...这个很难说,情况很多变的,如果你不知道放哪你就放在滑条的1/4或者1/2或者3/4处
20:46 sjoy: 还有吗
20:47 sjoy: 太感谢你抽出时间来指导我了!
20:47 lkx_Shore: 01:58:785 (6) - 不要用这个
20:47 lkx_Shore: 不我感觉这是mod..不算是指导
20:47 lkx_Shore: 02:06:556 (5) - 移到别的地方会好点
20:48 sjoy: 01:58:785 (6) - 主要是12345 位置摆了以后 6怎么摆都变扭。。
20:48 lkx_Shore: 02:10:803 (7) - 这种节奏你还是别把滑条分开
20:48 lkx_Shore: 但这样的滑条不让用的啊...
20:48 sjoy: 为什么我看到别人的图里有。。
20:48 lkx_Shore: 哪个
20:49 *sjoy is editing [http://osu.ppy.sh/b/135918 Amane - Snow, White, Echo [Lunatic]]
20:49 sjoy: 这种最后。。
20:49 sjoy: 现在不让用了阿?
20:50 lkx_Shore: 如果你能写出他那种故事版的话
20:50 lkx_Shore: 没事,可以用
20:53 sjoy: 好吧 我想想看怎么改
20:58 sjoy: 这种来回最短是多少
20:58 lkx_Shore: 有清晰的路轨
20:58 lkx_Shore: 就好
20:58 lkx_Shore: 大概
21:01 sjoy: 改好了。
21:02 lkx_Shore: 嗯
21:02 sjoy: 接下来该怎么提升
21:02 lkx_Shore: 还是多看看你喜欢的mapper的图.
21:03 sjoy: 那个谁比较喜欢做CS5的
21:04 sjoy: 我比较喜欢CS5
21:04 lkx_Shore: 触卡
21:04 lkx_Shore: 等等我找找id,我老记不住
21:05 lkx_Shore: http://osu.ppy.sh/u/106767
21:05 sjoy: 看图是指的是在EDIT里吗
21:05 sjoy: 还是多打图
21:06 lkx_Shore: edit
21:06 lkx_Shore: 打图你能瞬间记忆吗...
21:07 sjoy: 感谢MOD我会努力RANK的!
21:07 lkx_Shore: 好
21:07 lkx_Shore: 你要我存个ircmod给你加sp吗
21:07 sjoy: 好
21:07 lkx_Shore: 嗯
THANK YOU FOR MODDING :)
Yutsuki yukari
irc modded

SPOILER
13:26 Yutsuki yukari: 你的图随时都可以开始哦你想让我mod了就说一声ww
13:27 sjoy: 好的
13:39 sjoy: 可以开始了吧
13:39 Yutsuki yukari: 嗯好
13:39 sjoy: 其实窝是新手刚开始作图的._.
13:39 Yutsuki yukari: 嗯嗯我知道的ww 所以有蛮多东西想跟你说所以才irc的
13:40 Yutsuki yukari: Easy~
13:40 sjoy: 嗯
13:40 Yutsuki yukari: 00:00:147 (1,2,3) - 这三个可以放在一条直线上
13:40 sjoy: 没摆好._.
13:41 Yutsuki yukari: http://puu.sh/3AR71.jpg
13:41 Yutsuki yukari: 啊ouo 那就修正一下
13:41 Yutsuki yukari: 00:03:004 (1) - 我觉得这个反个curve的方向比较好虽然其实无所谓
13:42 Yutsuki yukari: http://puu.sh/3AR9R.jpg
13:42 sjoy: 好的
13:43 Yutsuki yukari: 00:04:432 (2) - 这个spacing有误,需要拉开,Easy里面尽量不要有距离梗~
13:43 Yutsuki yukari: 00:07:289 (3) - 的头和00:06:575 (2) - 在同一水平线上感觉好点
13:44 sjoy: 好的
13:44 Yutsuki yukari: 00:11:575 (1) - 这个离spinner太近了,一般来说Easy里面Spinner后面的note要有一定距离的
13:45 sjoy: 我还怕太远没接到。。
13:45 Yutsuki yukari: 所以可以考虑把spinner换成slider,或者删掉这部分从00:14:432 (1) -开始
13:46 Yutsuki yukari: 如果是后者的话,spinner可以在00:11:575结束
13:47 Yutsuki yukari: 00:16:932 (1) - 距离上好像有点偏差,调整一下
13:47 Yutsuki yukari: 00:20:861 (3) - 尽量和00:20:146 (1,2) - 在一条直线上
13:48 Yutsuki yukari: 00:25:931 (1) - 这个spacing也是有问题的,ctrl+g然后调整一下
13:49 Yutsuki yukari: 然后后面也调整下
13:50 Yutsuki yukari: 00:30:687 (3) - 这个可以在00:30:870开始然后00:31:419结束
13:50 sjoy: 00:25:931 (1) - 这个怎么动不了 了
13:51 Yutsuki yukari: 因为你一动基本就超出边境了
13:51 sjoy: 原来那个头就能动了。
13:51 Yutsuki yukari: 嗯
13:54 Yutsuki yukari: 01:18:004 (1) - 好像结束在01:18:553比较好
13:54 Yutsuki yukari: 01:20:565 (1) - 这个spacing梗也最好不要出现
13:54 Yutsuki yukari: 01:22:029 (2) - 和之前的一样
13:55 Yutsuki yukari: 01:14:712 (1) - 这个好像应该更开一点点?
13:55 Yutsuki yukari: 然后01:15:077结束
13:55 Yutsuki yukari: 01:20:199 (4) - 这里加个circle吧
13:57 Yutsuki yukari: 01:44:869 (3,1,2,3) - 这三个可以这样
13:57 Yutsuki yukari: http://puu.sh/3AUIN.jpg
13:57 sjoy: ._.什么叫更开一点
13:57 Yutsuki yukari: 就是拉开一点
13:57 Yutsuki yukari: 感觉spacing不太对
13:58 Yutsuki yukari: 01:48:845 (6) - 原则上来说Easy不能出现折这么多次的slider,可以拉长然后折返减少
13:59 Yutsuki yukari: 01:53:906 (1) - 这个的距离也有问题
13:59 Yutsuki yukari: 01:56:074 (2,3,4) - 这三个间距不等诶调整一下
14:00 Yutsuki yukari: EZ就差不多这样吧ouo
14:00 sjoy: 感谢~\(^o^)/~
14:00 Yutsuki yukari: 嗯然后normal
14:01 Yutsuki yukari: 00:04:432 (1) - 看看这样
14:02 Yutsuki yukari: http://puu.sh/3AURe.jpg
14:02 Yutsuki yukari: 00:05:861 (1,2,3,4) - 最好用四个形状一样的slider
14:05 sjoy: 好
14:06 Yutsuki yukari: 00:36:854 (4) - 这里的话
14:07 Yutsuki yukari: http://puu.sh/3AV03.jpg 这样试试看
14:07 Yutsuki yukari: 00:42:212 (2) - 以及这里
14:07 Yutsuki yukari: http://puu.sh/3AV0M.jpg
14:07 sjoy: 这了过界而来吗
14:07 sjoy: 这了过界了吗
14:07 Yutsuki yukari: busuan
14:07 Yutsuki yukari: ai mod 没检测出的
14:07 Yutsuki yukari: 都不算
14:08 Yutsuki yukari: 01:05:425 (5) - 这个也可以
14:08 Yutsuki yukari: http://puu.sh/3AV2V.jpg
14:08 Yutsuki yukari: 01:06:140 (1) - 改成和01:05:425 (5) - 一样的slider看看
14:09 Yutsuki yukari: 01:07:925 (2) - 换一个地方尽量不要和前面的slider有重叠
14:12 Yutsuki yukari: 01:12:568 (2) - 用和这个01:11:854 (1) - 一样的试试看
14:13 Yutsuki yukari: 01:16:175 (4) - 我感觉这样好点你看看
14:13 Yutsuki yukari: http://puu.sh/3AVcM.jpg
14:14 sjoy: 为什么我一开始就没感觉出来QAQ
14:14 Yutsuki yukari: ovo 正常~虎摸
14:16 Yutsuki yukari: 01:23:126 (1,2,3) - 这三个间距不太好,和前面的间距一样了,但是节奏不一样所以尽量还是避免
14:16 Yutsuki yukari: Normal也尽量不要玩间距梗
14:17 Yutsuki yukari: 01:41:616 (4) - 嗯..试试看
14:17 Yutsuki yukari: http://puu.sh/3AVk3.jpg
14:17 Yutsuki yukari: 01:46:677 (3) - clap
14:18 Yutsuki yukari: 02:01:857 (3) - 呜尽量还是不要overlap前面的
14:18 Yutsuki yukari: 02:09:448 (3) -
14:18 Yutsuki yukari: http://puu.sh/3AVmF.jpg
14:19 Yutsuki yukari: 02:10:532 (5) - 这里开始我是觉得可以改成一个折返slider 到02:11:255结束
14:20 Yutsuki yukari: 然后后面的spinner 从02:11:436 (1) - 开始
14:20 Yutsuki yukari: 结束时间不变
14:20 Yutsuki yukari: Normal稍微有点乱不过也就先这样吧ouo
14:21 sjoy: 好的
14:21 Yutsuki yukari: 然后extra
14:22 sjoy: 其实EX是最难的._.
14:22 sjoy: 不知道为什么变4.8了
14:22 Yutsuki yukari: 爆星了
14:22 Yutsuki yukari: 正常~见怪不怪了
14:22 sjoy: EX是GD._.我不好改
14:23 Yutsuki yukari: 啊
14:23 sjoy: 其他都是我做的
14:23 Yutsuki yukari: 好那我有空po到论坛上
14:23 sjoy: 谢谢~
14:23 Yutsuki yukari: chenwu
14:23 Yutsuki yukari: 橙武
14:23 *Yutsuki yukari 双眼发光中
14:24 Yutsuki yukari: 那就hard
14:24 Yutsuki yukari: 00:04:075 (4) - 这个可以用和00:03:004 (1) - 一样的
14:25 Yutsuki yukari: 摆法可以改成http://puu.sh/3AVyK.jpg
14:25 Yutsuki yukari: 00:06:218 (2,3) - 往左边去一格
14:26 Yutsuki yukari: 00:20:504 (2) - 和1用一样的slider
14:26 Yutsuki yukari: 00:31:053 (3) - 尾巴可以往下一点
14:26 Yutsuki yukari: http://puu.sh/3AVBV.jpg
14:27 sjoy: 这种BLANKET怎么拉才是标准的呢
14:27 sjoy: 我没搞懂
14:27 Yutsuki yukari: 就把circle围起来
14:27 Yutsuki yukari: 就好了
14:28 Yutsuki yukari: 00:37:212 (2) - 这个去掉,复制1,然后ctrl+j ctrl+h
14:28 Yutsuki yukari: 然后移到现在的位置
14:29 Yutsuki yukari: 00:37:926 (3) - 这个ctrl+g好像好点
14:29 Yutsuki yukari: 00:48:997 (5) - 这个尾巴往左一点
14:30 Yutsuki yukari: 01:12:568 (3) - 这个太弯了OTL
14:31 Yutsuki yukari: hard也就先这样/w\
14:32 sjoy: -w-越来越少了
14:32 Yutsuki yukari: 是啊
14:32 Yutsuki yukari: 因为难度越往上限制越少
14:33 Yutsuki yukari: 00:45:336 (2,3,4,5,6) - 搞个菱形
14:34 Yutsuki yukari: 01:05:068 (2) - ctrl+g试试
14:34 sjoy: EDIT 几何不会用。。
14:35 Yutsuki yukari: 多试试就好了w
14:36 Yutsuki yukari: 这个diff好像有些stack没stack好,还是故意的?
14:36 Yutsuki yukari: 00:59:890 (7) - 比如这种
14:37 Yutsuki yukari: 01:08:640 (6) - 和上面的分开一些
14:37 sjoy: 啊呀没注意到
14:37 Yutsuki yukari: ouo
14:37 Yutsuki yukari: 整体检查一遍我就不挑stack了
14:38 Yutsuki yukari: 01:37:641 (7) - 嗯试试看
14:38 Yutsuki yukari: http://puu.sh/3AVW6.jpg
14:39 Yutsuki yukari: 01:56:074 (5) - 有点丑
14:39 Yutsuki yukari: 可以两个红点之间距离变短然后整体变长一点
14:40 sjoy: 要几个红点比较好
14:40 sjoy: 没拉过这样的
14:40 Yutsuki yukari: 这个随意~
14:41 Yutsuki yukari: 好像差不多了
14:41 Yutsuki yukari: 我一会儿去发log
Topic Starter
sjoy

Yutsuki yukari wrote:

irc modded

SPOILER
13:26 Yutsuki yukari: 你的图随时都可以开始哦你想让我mod了就说一声ww
13:27 sjoy: 好的
13:39 sjoy: 可以开始了吧
13:39 Yutsuki yukari: 嗯好
13:39 sjoy: 其实窝是新手刚开始作图的._.
13:39 Yutsuki yukari: 嗯嗯我知道的ww 所以有蛮多东西想跟你说所以才irc的
13:40 Yutsuki yukari: Easy~
13:40 sjoy: 嗯
13:40 Yutsuki yukari: 00:00:147 (1,2,3) - 这三个可以放在一条直线上
13:40 sjoy: 没摆好._.
13:41 Yutsuki yukari: http://puu.sh/3AR71.jpg
13:41 Yutsuki yukari: 啊ouo 那就修正一下
13:41 Yutsuki yukari: 00:03:004 (1) - 我觉得这个反个curve的方向比较好虽然其实无所谓
13:42 Yutsuki yukari: http://puu.sh/3AR9R.jpg
13:42 sjoy: 好的
13:43 Yutsuki yukari: 00:04:432 (2) - 这个spacing有误,需要拉开,Easy里面尽量不要有距离梗~
13:43 Yutsuki yukari: 00:07:289 (3) - 的头和00:06:575 (2) - 在同一水平线上感觉好点
13:44 sjoy: 好的
13:44 Yutsuki yukari: 00:11:575 (1) - 这个离spinner太近了,一般来说Easy里面Spinner后面的note要有一定距离的
13:45 sjoy: 我还怕太远没接到。。
13:45 Yutsuki yukari: 所以可以考虑把spinner换成slider,或者删掉这部分从00:14:432 (1) -开始
13:46 Yutsuki yukari: 如果是后者的话,spinner可以在00:11:575结束
13:47 Yutsuki yukari: 00:16:932 (1) - 距离上好像有点偏差,调整一下
13:47 Yutsuki yukari: 00:20:861 (3) - 尽量和00:20:146 (1,2) - 在一条直线上
13:48 Yutsuki yukari: 00:25:931 (1) - 这个spacing也是有问题的,ctrl+g然后调整一下
13:49 Yutsuki yukari: 然后后面也调整下
13:50 Yutsuki yukari: 00:30:687 (3) - 这个可以在00:30:870开始然后00:31:419结束
13:50 sjoy: 00:25:931 (1) - 这个怎么动不了 了
13:51 Yutsuki yukari: 因为你一动基本就超出边境了
13:51 sjoy: 原来那个头就能动了。
13:51 Yutsuki yukari: 嗯
13:54 Yutsuki yukari: 01:18:004 (1) - 好像结束在01:18:553比较好
13:54 Yutsuki yukari: 01:20:565 (1) - 这个spacing梗也最好不要出现
13:54 Yutsuki yukari: 01:22:029 (2) - 和之前的一样
13:55 Yutsuki yukari: 01:14:712 (1) - 这个好像应该更开一点点?
13:55 Yutsuki yukari: 然后01:15:077结束
13:55 Yutsuki yukari: 01:20:199 (4) - 这里加个circle吧
13:57 Yutsuki yukari: 01:44:869 (3,1,2,3) - 这三个可以这样
13:57 Yutsuki yukari: http://puu.sh/3AUIN.jpg
13:57 sjoy: ._.什么叫更开一点
13:57 Yutsuki yukari: 就是拉开一点
13:57 Yutsuki yukari: 感觉spacing不太对
13:58 Yutsuki yukari: 01:48:845 (6) - 原则上来说Easy不能出现折这么多次的slider,可以拉长然后折返减少
13:59 Yutsuki yukari: 01:53:906 (1) - 这个的距离也有问题
13:59 Yutsuki yukari: 01:56:074 (2,3,4) - 这三个间距不等诶调整一下
14:00 Yutsuki yukari: EZ就差不多这样吧ouo
14:00 sjoy: 感谢~\(^o^)/~
14:00 Yutsuki yukari: 嗯然后normal
14:01 Yutsuki yukari: 00:04:432 (1) - 看看这样
14:02 Yutsuki yukari: http://puu.sh/3AURe.jpg
14:02 Yutsuki yukari: 00:05:861 (1,2,3,4) - 最好用四个形状一样的slider
14:05 sjoy: 好
14:06 Yutsuki yukari: 00:36:854 (4) - 这里的话
14:07 Yutsuki yukari: http://puu.sh/3AV03.jpg 这样试试看
14:07 Yutsuki yukari: 00:42:212 (2) - 以及这里
14:07 Yutsuki yukari: http://puu.sh/3AV0M.jpg
14:07 sjoy: 这了过界而来吗
14:07 sjoy: 这了过界了吗
14:07 Yutsuki yukari: busuan
14:07 Yutsuki yukari: ai mod 没检测出的
14:07 Yutsuki yukari: 都不算
14:08 Yutsuki yukari: 01:05:425 (5) - 这个也可以
14:08 Yutsuki yukari: http://puu.sh/3AV2V.jpg
14:08 Yutsuki yukari: 01:06:140 (1) - 改成和01:05:425 (5) - 一样的slider看看
14:09 Yutsuki yukari: 01:07:925 (2) - 换一个地方尽量不要和前面的slider有重叠
14:12 Yutsuki yukari: 01:12:568 (2) - 用和这个01:11:854 (1) - 一样的试试看
14:13 Yutsuki yukari: 01:16:175 (4) - 我感觉这样好点你看看
14:13 Yutsuki yukari: http://puu.sh/3AVcM.jpg
14:14 sjoy: 为什么我一开始就没感觉出来QAQ
14:14 Yutsuki yukari: ovo 正常~虎摸
14:16 Yutsuki yukari: 01:23:126 (1,2,3) - 这三个间距不太好,和前面的间距一样了,但是节奏不一样所以尽量还是避免
14:16 Yutsuki yukari: Normal也尽量不要玩间距梗
14:17 Yutsuki yukari: 01:41:616 (4) - 嗯..试试看
14:17 Yutsuki yukari: http://puu.sh/3AVk3.jpg
14:17 Yutsuki yukari: 01:46:677 (3) - clap
14:18 Yutsuki yukari: 02:01:857 (3) - 呜尽量还是不要overlap前面的
14:18 Yutsuki yukari: 02:09:448 (3) -
14:18 Yutsuki yukari: http://puu.sh/3AVmF.jpg
14:19 Yutsuki yukari: 02:10:532 (5) - 这里开始我是觉得可以改成一个折返slider 到02:11:255结束
14:20 Yutsuki yukari: 然后后面的spinner 从02:11:436 (1) - 开始
14:20 Yutsuki yukari: 结束时间不变
14:20 Yutsuki yukari: Normal稍微有点乱不过也就先这样吧ouo
14:21 sjoy: 好的
14:21 Yutsuki yukari: 然后extra
14:22 sjoy: 其实EX是最难的._.
14:22 sjoy: 不知道为什么变4.8了
14:22 Yutsuki yukari: 爆星了
14:22 Yutsuki yukari: 正常~见怪不怪了
14:22 sjoy: EX是GD._.我不好改
14:23 Yutsuki yukari: 啊
14:23 sjoy: 其他都是我做的
14:23 Yutsuki yukari: 好那我有空po到论坛上
14:23 sjoy: 谢谢~
14:23 Yutsuki yukari: chenwu
14:23 Yutsuki yukari: 橙武
14:23 *Yutsuki yukari 双眼发光中
14:24 Yutsuki yukari: 那就hard
14:24 Yutsuki yukari: 00:04:075 (4) - 这个可以用和00:03:004 (1) - 一样的
14:25 Yutsuki yukari: 摆法可以改成http://puu.sh/3AVyK.jpg
14:25 Yutsuki yukari: 00:06:218 (2,3) - 往左边去一格
14:26 Yutsuki yukari: 00:20:504 (2) - 和1用一样的slider
14:26 Yutsuki yukari: 00:31:053 (3) - 尾巴可以往下一点
14:26 Yutsuki yukari: http://puu.sh/3AVBV.jpg
14:27 sjoy: 这种BLANKET怎么拉才是标准的呢
14:27 sjoy: 我没搞懂
14:27 Yutsuki yukari: 就把circle围起来
14:27 Yutsuki yukari: 就好了
14:28 Yutsuki yukari: 00:37:212 (2) - 这个去掉,复制1,然后ctrl+j ctrl+h
14:28 Yutsuki yukari: 然后移到现在的位置
14:29 Yutsuki yukari: 00:37:926 (3) - 这个ctrl+g好像好点
14:29 Yutsuki yukari: 00:48:997 (5) - 这个尾巴往左一点
14:30 Yutsuki yukari: 01:12:568 (3) - 这个太弯了OTL
14:31 Yutsuki yukari: hard也就先这样/w\
14:32 sjoy: -w-越来越少了
14:32 Yutsuki yukari: 是啊
14:32 Yutsuki yukari: 因为难度越往上限制越少
14:33 Yutsuki yukari: 00:45:336 (2,3,4,5,6) - 搞个菱形
14:34 Yutsuki yukari: 01:05:068 (2) - ctrl+g试试
14:34 sjoy: EDIT 几何不会用。。
14:35 Yutsuki yukari: 多试试就好了w
14:36 Yutsuki yukari: 这个diff好像有些stack没stack好,还是故意的?
14:36 Yutsuki yukari: 00:59:890 (7) - 比如这种
14:37 Yutsuki yukari: 01:08:640 (6) - 和上面的分开一些
14:37 sjoy: 啊呀没注意到
14:37 Yutsuki yukari: ouo
14:37 Yutsuki yukari: 整体检查一遍我就不挑stack了
14:38 Yutsuki yukari: 01:37:641 (7) - 嗯试试看
14:38 Yutsuki yukari: http://puu.sh/3AVW6.jpg
14:39 Yutsuki yukari: 01:56:074 (5) - 有点丑
14:39 Yutsuki yukari: 可以两个红点之间距离变短然后整体变长一点
14:40 sjoy: 要几个红点比较好
14:40 sjoy: 没拉过这样的
14:40 Yutsuki yukari: 这个随意~
14:41 Yutsuki yukari: 好像差不多了
14:41 Yutsuki yukari: 我一会儿去发log
THANK YOU FOR MODDING! :)
Spring Roll
新手渣mod见谅


Eazy
01:22:029 (3) - 这个滑条01:22:587 - 在这里结束就行了
01:30:773 (1) - 移到01:30:592 - ,之后注意一下DS
01:38:002 (7) - clap
01:42:520 (1) - 这个滑条也是,感觉没必要从红线开始在前面那条白线就够了(况且是EZ
01:44:147 (2,3,1,2,3,4,5,6,1) - 这一段,音乐里有很明显的clap声,都加上
01:52:460 (3,4,1) - 间距。。。


Normal
Normal这么小的圈大丈夫?
感觉排版不怎么好,比如00:13:718 (5,1,2) - 这里可以排的更齐一点,别的地方也是,感觉note放的比较随意,滑条的话每个滑条都花十几秒来注意一下形状就会比现在好多了,嗯排版方面就说这么多后面不重复了
01:42:339 (1,2,3) - 整体前移1/2拍,然后注意下间距
01:39:448 (1) - 这边开始到kiai,漏了很多clap,音效可以调轻点,我一般都放50%左右不然有点吵


Hard
00:35:426 (1) - 这个clap莫名其妙= =,还有就是跟之前一样音效可以轻点
01:26:419 (1) - 这个滑条就比较好看,一定是用心摆过的>.<
另外可以适当删去一些三连,作为hard三连有点多了


Lunatic
00:16:218 (3) - Ctrl+G
01:26:419 (1,1) - 感觉这种交♂合不是很好看(四暗刻)还是错开来吧
01:38:635 (8,1) - 间距
01:57:881 (1,2,3,4,5) - 这个五边形是歪的。。
02:13:333 (8,9) - 间距
这个难度感觉突然比前面好多了0 0


Extra
感觉非常人性,反正我pass不能Orz..
感觉鬼畜难度除非有致命错误,根本没有必要mod,弄得很符合规范的样子反而没有了鬼畜的特点。嗯所以这个难度就这么跳过了>.<


hope this helps :)
Topic Starter
sjoy
THANKS FOR MODDING :)
Midasmens
SPOILER
14:56 sjoy: 有空么新人作图 求指导 ._.
15:15 Midasmens: 怎么指导._.
15:16 sjoy: http://osu.ppy.sh/s/100444 说说感觉
15:20 *Midasmens is playing [http://osu.ppy.sh/b/266523 ZUN - Suwa Foughten Field [Lunatic]]
15:21 sjoy: 嗯?
15:21 Midasmens: 先试玩
15:24 sjoy: ·感觉如何
15:24 Midasmens: 还不错
15:24 sjoy: 其实EX质量更高._.
15:25 *Midasmens is playing [http://osu.ppy.sh/b/266778 ZUN - Suwa Foughten Field [Extra]]
15:27 Midasmens: 真是新人(思考
15:30 sjoy: 捂脸 剩下难度感觉好渣。。
15:30 sjoy: 其实H就是L缩减版。。实在不会做H了偷懒了。
15:30 Midasmens: H是有一点不舒服
15:32 sjoy: 经验不足阿实在不会做那么多DIFF
15:34 Midasmens: Easy太难了
15:34 Midasmens: ;w;
15:34 Midasmens: 有点过了的说
15:34 sjoy: ;w;需要减NOTE么
15:35 sjoy: 我看星星才2.5
15:35 Midasmens: 不是星星的问题
15:35 sjoy: ·那是啥问题
15:35 Midasmens: 00:32:700 (1) - 这种红线note要尽量避免
15:35 Midasmens: 00:36:248 - 这里偷懒w
15:36 sjoy: 就是说红线不放NOTE?
15:36 sjoy: 尽量都是滑条
15:36 Midasmens: 不是不放辣
15:36 Midasmens: 啦
15:36 Midasmens: slider可以接受
15:36 Midasmens: note有点。。。 QAQ
15:37 Midasmens: 01:14:711 - 这里开始
15:37 Midasmens: 后面巨难的说~~
15:37 sjoy: QAQ没经验不会拿捏
15:38 sjoy: 这是我第一张图
15:38 Midasmens: 01:28:604 (3,4) - 这样子的会坑到玩家啦 xD
15:38 Midasmens: 好~ 第一张GJ
15:39 Midasmens: 还有Easy的间距大了
15:39 sjoy: 多少DS比较好
15:39 Midasmens: 0.8到1
15:40 sjoy: 我SV是0.8
15:41 Midasmens: 01:30:773 (1) - 这个不舒服呢
15:41 Midasmens: 总之DS有点大了w
15:42 Midasmens: 01:41:616 (4,1) - NO!NO!!
15:42 Midasmens: 这个新手措不及防
15:42 sjoy: 阿?
15:43 Midasmens: 01:48:845 (6) - 这个slider折返多了点 lol 新手没这个观念
15:43 sjoy: 好变长滑条
15:44 Midasmens: 02:10:894 (2) - 这个还算ok
15:46 Midasmens: 01:30:773 (1) - 延长到白线吧 lol
15:46 Midasmens: 从作图可以看出来乃很触的说
15:47 sjoy: ._.
15:48 sjoy: 按照你的标准来看 E难度 1PC DTHRFL才是正确难度
15:48 Midasmens: 不是啦
15:49 Midasmens: 怎么可能强求FL呢
15:50 Midasmens: 00:21:575 (1,2,3,4,1,2,3,4,1,2,3) - Nice
15:50 Midasmens: Extra
15:53 sjoy: 其实越高难度限制越少越好做._>
15:53 Midasmens: Extra还是可以的~ 挺赞
15:54 Midasmens: Hard的AR低了
15:54 Midasmens: +1吧
15:54 sjoy: 那和L难度就一样啦?
15:55 Midasmens: 又没事的w ._.
15:55 sjoy: 能到RANK线么._.
15:57 Midasmens: 这不好说
15:57 sjoy: 哪个不行我直接重新好了
15:57 Midasmens: 感觉Easy要大改 lol
15:58 sjoy: 了解我重新做好了
15:59 Midasmens: Hard的AR要+1
15:59 sjoy: 好
15:59 sjoy: L的话应该不会造成读图障碍吧
16:00 sjoy: H难度感觉星会不会高了4.9这样
16:00 sjoy: 其实我一开始想做简单一点的
16:00 Midasmens: hard明显比L好读多了
16:01 Midasmens: 乃要是想重弄也行~ 不改现在也还行
16:01 Midasmens: 稍微简单一点
16:02 sjoy: 好
16:02 Midasmens: 差不多就这些~ 希望能帮上忙

加油!有潜力!(这哪是新人!
;) ;) ;)
Topic Starter
sjoy

Midasmens wrote:

SPOILER
14:56 sjoy: 有空么新人作图 求指导 ._.
15:15 Midasmens: 怎么指导._.
15:16 sjoy: http://osu.ppy.sh/s/100444 说说感觉
15:20 *Midasmens is playing [http://osu.ppy.sh/b/266523 ZUN - Suwa Foughten Field [Lunatic]]
15:21 sjoy: 嗯?
15:21 Midasmens: 先试玩
15:24 sjoy: ·感觉如何
15:24 Midasmens: 还不错
15:24 sjoy: 其实EX质量更高._.
15:25 *Midasmens is playing [http://osu.ppy.sh/b/266778 ZUN - Suwa Foughten Field [Extra]]
15:27 Midasmens: 真是新人(思考
15:30 sjoy: 捂脸 剩下难度感觉好渣。。
15:30 sjoy: 其实H就是L缩减版。。实在不会做H了偷懒了。
15:30 Midasmens: H是有一点不舒服
15:32 sjoy: 经验不足阿实在不会做那么多DIFF
15:34 Midasmens: Easy太难了
15:34 Midasmens: ;w;
15:34 Midasmens: 有点过了的说
15:34 sjoy: ;w;需要减NOTE么
15:35 sjoy: 我看星星才2.5
15:35 Midasmens: 不是星星的问题
15:35 sjoy: ·那是啥问题
15:35 Midasmens: 00:32:700 (1) - 这种红线note要尽量避免
15:35 Midasmens: 00:36:248 - 这里偷懒w
15:36 sjoy: 就是说红线不放NOTE?
15:36 sjoy: 尽量都是滑条
15:36 Midasmens: 不是不放辣
15:36 Midasmens: 啦
15:36 Midasmens: slider可以接受
15:36 Midasmens: note有点。。。 QAQ
15:37 Midasmens: 01:14:711 - 这里开始
15:37 Midasmens: 后面巨难的说~~
15:37 sjoy: QAQ没经验不会拿捏
15:38 sjoy: 这是我第一张图
15:38 Midasmens: 01:28:604 (3,4) - 这样子的会坑到玩家啦 xD
15:38 Midasmens: 好~ 第一张GJ
15:39 Midasmens: 还有Easy的间距大了
15:39 sjoy: 多少DS比较好
15:39 Midasmens: 0.8到1
15:40 sjoy: 我SV是0.8
15:41 Midasmens: 01:30:773 (1) - 这个不舒服呢
15:41 Midasmens: 总之DS有点大了w
15:42 Midasmens: 01:41:616 (4,1) - NO!NO!!
15:42 Midasmens: 这个新手措不及防
15:42 sjoy: 阿?
15:43 Midasmens: 01:48:845 (6) - 这个slider折返多了点 lol 新手没这个观念
15:43 sjoy: 好变长滑条
15:44 Midasmens: 02:10:894 (2) - 这个还算ok
15:46 Midasmens: 01:30:773 (1) - 延长到白线吧 lol
15:46 Midasmens: 从作图可以看出来乃很触的说
15:47 sjoy: ._.
15:48 sjoy: 按照你的标准来看 E难度 1PC DTHRFL才是正确难度
15:48 Midasmens: 不是啦
15:49 Midasmens: 怎么可能强求FL呢
15:50 Midasmens: 00:21:575 (1,2,3,4,1,2,3,4,1,2,3) - Nice
15:50 Midasmens: Extra
15:53 sjoy: 其实越高难度限制越少越好做._>
15:53 Midasmens: Extra还是可以的~ 挺赞
15:54 Midasmens: Hard的AR低了
15:54 Midasmens: +1吧
15:54 sjoy: 那和L难度就一样啦?
15:55 Midasmens: 又没事的w ._.
15:55 sjoy: 能到RANK线么._.
15:57 Midasmens: 这不好说
15:57 sjoy: 哪个不行我直接重新好了
15:57 Midasmens: 感觉Easy要大改 lol
15:58 sjoy: 了解我重新做好了
15:59 Midasmens: Hard的AR要+1
15:59 sjoy: 好
15:59 sjoy: L的话应该不会造成读图障碍吧
16:00 sjoy: H难度感觉星会不会高了4.9这样
16:00 sjoy: 其实我一开始想做简单一点的
16:00 Midasmens: hard明显比L好读多了
16:01 Midasmens: 乃要是想重弄也行~ 不改现在也还行
16:01 Midasmens: 稍微简单一点
16:02 sjoy: 好
16:02 Midasmens: 差不多就这些~ 希望能帮上忙

加油!有潜力!(这哪是新人!
;) ;) ;)
THANKS FOR MODDING~! :)
pw384
hi

不影响可读性方面的形状问题我就先不指出来了。。可以nazi mod的东西太多了0.0


[Extra]
--细节--
* 00:44:354 (1,2,3,4,5) - 按照画五角星的顺序来,现在的顺序很别扭

* 01:40:713 (5,1,2,3,4) - 正五边形

* 02:13:424 (5) - New Combo
--总体--
难图我不会mod
总体感觉不错,可以去rank
但是有些地方的排列不好,问题有两种:一种是排列给人带来的感觉比较散漫;另一种就是排列导致打起来不顺畅
前者的例子:01:52:098 (4,5,1,2,3,4) - 会让人感觉这里是随便摆的
后者的例子:00:44:354 (1,2,3,4,5) - 这里虽然是正五角星,但是DS在各个小跳之间不同,而且这种顺序导致光标移动的顺畅性被破坏
关于排列可以参考扶老二的->这张图<-

还有一个问题就是好梗太少,滑条比较生硬(这个在其他diff里也有体现),虽然没有什么不好的梗。。。



[Lunatic]
* 00:30:322 (1,2) - 两个滑条擦到边了 不好看,建议分开来

* 00:35:426 - 00:43:640 - 这里的音效犯懒了哦,但是我不太懂音效,所以先凭自己感觉补完这一段很多空白的音效,然后再去找mod

* 01:22:029 (3,1,2,3,1) - 这里太挤了

* 01:31:496 (5,6,7,8) - 这里放跳不合曲,慢速部分建议减少跳的频率和大小

* 01:58:785 (6) - 我觉得没有这么拉滑条的必要,一是这种滑条很容易被挑,可能会被比较蠢的BAT给un掉,二是实在不好看(左边的折返外面多了一层圈,甚至会让player以为这下面有一个note然后悲剧)

这个diff的音效有点懒


[Hard]
和Lunatic一样补完音效

* 00:25:565 (5) - 这里可以不用考虑DS,直接来一个blanket:

* 00:26:480 (7) - 同理

* 00:32:700 (2) - 这个滑条感觉要拉到00:33:248 - 比较好(然后把后面的转盘改一下)

* 00:41:140 (1,2,3,4) - 在Hard里overmap干什么。。这里的kickslider完全没有必要啊,而且会增加后面的五连的读图难度

* 01:11:675 - 加一个note


[Normal]
* 00:00:147 (1,2,1,2) - 超过一次的1/2折返在低难度里不建议使用

NM和EZ没有什么比较重要的东西,在形状方面都可以进一步提高(多看看最近的rank图的简单难度就知道了)


嗯加油 :)
Topic Starter
sjoy
果然细节处理还是不太行。我会继续努力提升的感谢指导 :)
Banana
chat log, mod on Lunatic, general suggestion on other diffs
23:33 sjoy: 香蕉@ @
23:33 Banana: 吱
23:34 sjoy: 你是第一个打我图的人@ @
23:34 Banana: 咦
23:34 sjoy: 我做了修改 不知道你是否时间再看一次
23:34 Banana: 哦 来吧
23:34 sjoy: http://pan.baidu.com/share/link?shareid ... 2064277268
23:35 sjoy: 更新一下。
23:36 sjoy: 估计已经忘记了第一次图什么的样了吧._.
23:36 Banana: 在床上没板子我就进一下edit..
23:36 sjoy: 没事
23:36 sjoy: 看看就好了
23:37 Banana: (似乎有很多反人类的大间距串?
23:37 Banana: 如果没记错
23:37 sjoy: 之前没EX的
23:37 sjoy: 那是L的内容
23:37 Banana: 哦
23:38 sjoy: 今天入作图坑刚好1个月
23:38 Banana: 一个月这样已经很好了
23:38 sjoy: 我的目标是RANK 。不知道还有多远._.
23:38 Banana: 首先排列
23:39 sjoy: 排列要舒服是吧
23:39 Banana: 00:35:247 (2,3) - rank图一般不会这边overlap住
23:39 Banana: 反正如果是个权限这边都会看这边不舒服
23:39 Banana: 嗯 排列要舒服
23:41 Banana: 最好是能打着舒服 现在目测是角度还可以(不过没打所以不确定) 排列的美观方面最好提高一下
23:41 Banana: 这个超影响权限泡的心情
23:41 sjoy: 我想知道每个舒服的定义是一样的么
23:42 Banana: 自己如果觉得舒服的话就行了 我是这么感觉的
23:42 Banana: 不过如果骗不过权限 骗过自己也没啥用就是了...
23:43 Banana: 00:35:426 (3) - 建议ctrl+g
23:43 sjoy: 我都不敢找权限。怕被喷死._.
23:43 Banana: 哦
23:44 Banana: 先找mod嘛
23:44 sjoy: 等图质量再高一点
23:44 Banana: 现在不是也有在做嘛
23:44 sjoy: 我是想先从本质上提高
23:44 sjoy: 然后再捉细节。。
23:44 Banana: 多找几个应该没问题(虽然我现在只看了ex
23:45 sjoy: 有什么大问题么。
23:45 Banana: 前面有一段慢速 等我找一下时间点
23:46 Banana: 00:11:575 - 这个break很突然
23:46 Banana: 这边的处理应该再想一想有没有更好的方法
23:46 sjoy: 好的
23:47 sjoy: 还有转圈 这个难度没转圈。
23:47 Banana: 00:25:657 -
23:47 sjoy: 实在不知道哪里合适
23:47 Banana: 漏note
23:47 Banana: 没有就没有 我不喜欢转盘
23:47 Banana: 不适合就不放没事
23:49 Banana: 00:23:645 -
23:49 sjoy: 个人感觉新人作图最缺的是梗。。
23:50 Banana: 这个地方总感觉圈和串的处理不太好
23:50 Banana: 长音都用滑条的话这个时间点用圈然后后面
23:50 Banana: 00:23:919 - 开始用滑条
23:50 sjoy: 好的我试试看
23:50 Banana: 会比较一致
23:51 Banana: 不是梗
23:51 Banana: 缺思路然后整体上把握不好
23:51 Banana: 节奏的思路 排列的思路 音效。。
23:52 Banana: 不够系统
23:52 sjoy: 有时候会有节奏下好了怎么摆都不顺的窘境。
23:52 Banana: 哦 这是基础(pia
23:54 Banana: 01:29:147 (3) - 这边不要stack
23:54 Banana: 01:30:592 (7) - 和这个一致
23:55 Banana: 01:37:279 (3,4,5,6) - 这边倒是可以找排列梗
23:55 sjoy: 好的
23:56 sjoy: 对于1/2到底什么时候该跳真不好拿捏。。
23:56 Banana: 其实不跳原间距也是梗
23:57 Banana: http://puu.sh/3HqWV.jpg
23:57 Banana: 比如这个
23:58 Banana: 01:51:375 (2) - 过渡不太好
23:58 Banana: 这个前面的间距小了点
23:59 sjoy: 我一直再想KAI 的SV会不会太快了._.
00:00 Banana: 有点 过渡的几个滑条最好再安排一下
00:00 Banana: 我不想挑sv因为不好改
00:00 Banana: 但是理论上这个sv没问题所以我希望是改过渡
00:03 Banana: L难度
00:03 Banana: 00:11:396 - 空拍不爽
00:05 sjoy: 好我加个NTOE
00:06 Banana: (加note似乎也不行..这边最好再看看
00:06 Banana: 串起早了
00:06 Banana: 没必要全跟着 但是个人喜欢后半段跟放过前半段
00:06 sjoy: 00:09:432你是说从这开始吗
00:07 sjoy: 确实 物件的衔接做的不够好
00:07 Banana: (理论是这里开始然后你好象多了一个
00:07 Banana: 我是想说可以用滑条把串带过去
00:08 Banana: 不过想了想L应该是可以全用串的....
00:08 Banana: 跟准原曲应该就行了
00:08 sjoy: 主要想和EX有个区分
00:08 Banana: 嗯 有这种想法然后就会成为神mapper(大雾、
00:09 Banana: 00:19:075 (5) - ctrl+g
00:10 Banana: 00:23:005 (1) - 排列 要么弄圆弧然后找(2)做圆心 要么弯小一点
00:11 Banana: 00:23:919 (4) - 尽量不要滑条尾巴跟原曲 滑条松开然后加个圈会效果好很多
00:12 sjoy: 这段主要有点空
00:12 sjoy: 不好摆
00:12 Banana: 嗯 慢速段考底力的
00:13 Banana: 00:45:336 (2) - 间距 建议我截图
00:13 Banana: http://puu.sh/3HrB5.jpg
00:13 sjoy: 这里其实我再想蓝线起手会不会很变扭
00:14 Banana: 00:47:390 - 考虑加圈 前面有个蓝线二连感觉这里空拍不如连起来
00:14 Banana: 00:48:997 (5) - 这边开始nc然后和后面串的combo并起来
00:15 Banana: 说实话才两分钟ex没必要break(大雾
00:16 sjoy: 好的应该可以反正叫EX干脆鬼畜倒地算了。
00:16 sjoy: 不会被权限挑没BREAK?
00:16 Banana: 01:23:492 (1) - 为啥stack总有点不好
00:17 Banana: 找个地方空几个白线就行
00:17 Banana: 或者慢速段学一下姿势
00:17 Banana: 做简单点
00:18 Banana: 01:24:590 (1) - 细节处理 我举个例子好了...
00:19 Banana: http://puu.sh/3HrQ5.jpg
00:19 Banana: overlap很影响美观
00:20 Banana: 01:25:687 (1) - 上面很空 考虑不要stack 毕竟也是L难度 stack太便宜了(
00:20 Banana: 01:26:419 (1) - 略...
00:20 sjoy: 细节处理不太好想到
00:21 Banana: 好吧 想不到就等着被挑好了
00:21 Banana: 这是经验问题 反正细节不会影响rank
00:21 sjoy: 滑条不会拉(捂脸
00:21 Banana: 不会拉就三点式(误
00:21 Banana: 简单易用
00:22 Banana: 然后复制粘贴翻转
00:22 Banana: ctrl+cvhj超级好用
00:22 sjoy: 那2个重合么
00:22 Banana: ?
00:22 Banana: 翻转了
00:22 sjoy: 01:26:419 (1,1) - 这2个滑条重合?
00:23 Banana: ctrl+h什么的 水平翻转
00:23 Banana: +j是竖直翻
00:25 Banana: 01:34:749 (3) -
00:25 Banana: http://puu.sh/3Hs6u.jpg
00:26 Banana: 01:37:008 (5) - 前面似乎也有过一个这个 考虑间距建议unstack
00:27 sjoy: 我想知道BLANKET圈和滑条的间距有规定么
00:27 Banana: 没
00:27 Banana: 其实distance snap都可以不开
00:27 Banana: grid也是
00:27 Banana: 都是想用就用的
00:27 sjoy: GRID不开有奇数坐标
00:28 sjoy: 挺难受的
00:28 Banana: 没规定 但是开了可以更容易
00:28 Banana: grid关了才好拉滑条我会乱说
00:28 Banana: (问号
00:28 sjoy: 好吧我都没关过。
00:28 Banana: 。
00:28 Banana: 好吧我就没开过
00:29 Banana: 01:46:677 (2) - 都翻转了为啥不把圆心对上..
00:30 Banana: 01:47:219 (3,2,3) - 这三个圈稍微移动一下位置
00:30 Banana: 不要在意间距 哪里好看放哪
00:31 sjoy: 开来DS不能常开了。。
00:31 Banana: 01:56:074 (5) - 最后两个红色锚点之间加个白的包一下上面的圈
00:33 sjoy: 没听懂
00:33 Banana: 哦 我截图
00:33 Banana: http://puu.sh/3HsmM.jpg
00:33 sjoy: 我只知道红点可以让球必经过。。
00:34 sjoy: 白点是用来做弧度的。。
00:34 Banana: 额 反正滑条什么的可以学习一下
00:34 Banana: 02:13:424 (9) - 拆成几个折返滑条吧
00:34 Banana: '还可以稍微跳一下 然后最后一个圈
00:35 sjoy: 00:50:425 (1,2,3,4,5) - 和这里类似?
00:36 Banana: 恩对
00:36 Banana: 直接复制粘贴就好
00:36 Banana: 然后微调
00:38 Banana: hard有个问题是1/2放满了
00:38 Banana: 节奏最好多空点
00:38 sjoy: 捂脸 HARD其实是L缩减版本
00:38 Banana: 01:09:354 (2) - 这附近的密度比较合适
00:39 Banana: 然后若干连打修饰一下
00:39 Banana: 我就不细挑了 估计节奏得稍微修一修
00:40 sjoy: 好的太感谢了
00:40 Banana: Normal...
00:41 Banana: 间距似乎是因为grid有细节差别 跳尽量少用
00:41 sjoy: 越低难度越烂..完全没经验(捂脸
00:41 Banana: 嗯 考验底力
00:42 Banana: 思路是1/1放满(
00:42 Banana: 反正开ds关gs无脑绕圈能混出来
00:42 sjoy: 应该EN 没那么严格吧
00:42 Banana: 严格是指?
00:43 sjoy: 因为EN难度太难被UNRANK?
00:43 sjoy: EN我严格按照AIMOD那个距离来做的
00:43 Banana: 那倒不会
00:43 sjoy: 没有太近和太远的
00:43 Banana: 哦 我怎么看N有1.1...
00:44 Banana: 嘛 反正现在是没啥大问题 就是节奏有点不成熟..
00:45 Banana: 反正自己能随手三mod搞定就行(误
Topic Starter
sjoy
THANK YOU FOR MODDING :)
Leader
Hello

[General]
  1. Correct title is 神さびた古戦場 ~ Suwa Foughten Field (The Venerable Ancient Battlefield ~ Suwa Foughten Field), also add Kanako Yasaka to tags.
[Easy]
  1. 00:04:432 (2,1) - Make them similar
  2. 00:18:718 (3) - Move it under 2's end? Fits better for an Easy diff.
  3. 00:23:005 (1,1) - You should rework on these and make them better and symmetric.
  4. 00:27:944 (2) - Confusing, rework on pattern and move it elsewhere
  5. 00:33:797 (1) - You should map this part instead of adding a spinner
  6. 01:15:626 (2) - Move to the same line as 2's end, flows better
  7. 01:37:279 (5,6,7) - You should move these down a bit
  8. 01:56:074 (2,3,4) - They haven't the same spacing
[Normal]

  • Try to change slider velocity to 1.00, sliders are too big in this diff imo. Also, Circle Size should be set to 3
[Hard]
  1. 00:18:004 (1) - Remove new combo
  2. 00:19:432 (1) - ^
  3. 00:22:111 (1,1) - ^
  4. 00:25:565 (5) - Move down to avoid overlap
  5. 01:06:140 (1) - Avoid that overlap again! D:
  6. 02:01:496 (1,2,3) - Ugly pattern, you should change it
[Lunatic]

  • I enjoyed it, good job.
[Extra]
  1. 00:04:968 - Needs a note here.
    I don't know about kiai time.. that part seems overmapped to me.
It should get some work more on easier diffs, good luck~
Topic Starter
sjoy

Leader wrote:

Hello

[General]
  1. Correct title is 神さびた古戦場 ~ Suwa Foughten Field (The Venerable Ancient Battlefield ~ Suwa Foughten Field), also add Kanako Yasaka to tags.
OK I'm not sure about title before .THANK YOU :)
[Easy]
  1. 00:04:432 (2,1) - Make them similar OK
  2. 00:18:718 (3) - Move it under 2's end? Fits better for an Easy diff. OK
  3. 00:23:005 (1,1) - You should rework on these and make them better and symmetric. OK
  4. 00:27:944 (2) - Confusing, rework on pattern and move it elsewhere OK
  5. 00:33:797 (1) - You should map this part instead of adding a spinner umm I try it.
  6. 01:15:626 (2) - Move to the same line as 2's end, flows better OK
  7. 01:37:279 (5,6,7) - You should move these down a bit OK
  8. 01:56:074 (2,3,4) - They haven't the same spacing
FIXED

[Normal]

  • Try to change slider velocity to 1.00, sliders are too big in this diff imo. Also, Circle Size should be set to 3
Sorry .I think CS4 is suitable for this diff .If others talks it again .I change it.

[Hard]
  1. 00:18:004 (1) - Remove new combo FIXED
  2. 00:19:432 (1) - ^ FIXED
  3. 00:22:111 (1,1) - ^FIXED
  4. 00:25:565 (5) - Move down to avoid overlap I think when 00:26:480 (7) - appear 00:25:565 (5) - have already disappear 。
  5. 01:06:140 (1) - Avoid that overlap again! D: FIXED
  6. 02:01:496 (1,2,3) - Ugly pattern, you should change it
FIXED

[Lunatic]

  • I enjoyed it, good job.
THANK YOU :)

[Extra]
  1. 00:04:968 - Needs a note here. I think it's not neccessary
    I don't know about kiai time.. that part seems overmapped to me.


It should get some work more on easier diffs, good luck~
You are right.I have little time on esier diff ;)
Thank you for modding :)
RandF
Thank you for M4M request!

[General]
  1. I suggest to add soft-sliderslide.wav of silence
  2. I think the volume of normal-hitsound is too loud. at most 60% is suitable
[Easy]
  1. 00:09:075 (1) - start at 00:09:432
  2. 00:17:289 (2,3) - For Easy-diff, avoiding stack is better
  3. 00:28:858 (1) - end at 00:29:224
  4. 00:33:797 (1) - spinner is not suitable for this part. if using spinner, 00:31:785 ~ 00:34:712- is better
  5. 01:08:282 (3,1,2,3,4,1,2) - a little boring. add notes or sliders of different length moderately
  6. 01:27:151 (1,2) - confusing because hit-sound's volume is very defferent. I suggest to adjust it
  7. 01:50:653- Kiai-Time start at 01:51:014, i think (00:34:533 ~ 00:51:854 is also suitable for Kiai-Time, I think)
[Normal]
  1. 00:09:075 (1) - start at 00:09:432
  2. 00:13:718 (5) - end at 00:14:075
  3. 00:33:797 (4,5) - it is better to put together into a slider
  4. 01:42:520 (2,3) - avoid overlap
  5. 01:55:713- add a note
  6. 02:00:050 (4) - delete
  7. 02:10:532 (1,2) - For normal-diff, it is a little difficult (including 1/4 rhythm). How about put together into a slider?
[Hard]
  1. 00:23:005 ~ 00:30:139- 1/4 length sliders like 00:23:553 (2) - are not good. exchange each slider into a note
  2. 01:33:665 (1) - remove finish
  3. 01:46:496 (1,2,3,4) - Make the curve cleaner and make it encircle the note like this
    SPOILER
    144,176,106496,5,0,0:0:0:0:
    110,259,106677,2,0,P|183:248|230:191,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
    318,175,107219,1,0,0:0:0:0:
    388,120,107400,2,0,P|288:99|229:197,1,225.000000894069
[Lunatic]
  1. 00:08:004 (1,2,3,4,5) - if you intend to make regular pentagon, I recommend to use Ctrl+shift+D
  2. 00:19:432 (1,2,3,4,1) - ^
  3. 00:21:218 (6,7,1,2,3,4,5,6,7) - ^
  4. 00:35:069- add a note
  5. 01:23:126 (3,1) - this overlap is not good. make an angle more or avoid stack
  6. 01:24:955 (2) - this rhythm is confusing. I recommend to make other style
  7. 01:57:881 (1,2,3,4,5,6,7) - it is better to reqular hexagon like this
    SPOILER
    156,264,117881,5,0,0:0:0:0:
    156,139,118062,1,0,0:0:0:0:
    262,77,118243,1,8,0:0:0:0:
    370,139,118424,1,0,0:0:0:0:
    370,264,118604,1,0,0:0:0:0:
    264,202,118785,2,0,B|220:192|264:192,4,28.1250011846423
    262,324,119327,1,0,0:0:0:0:
[Extra]

  • Good!
In "mountain of faith", there are a lot of good music. this music is also fine!
~Good Luck~
Topic Starter
sjoy

RandomEffect wrote:

Thank you for M4M request!

[General]
  1. I suggest to add soft-sliderslide.wav of silence OK
  2. I think the volume of normal-hitsound is too loud. at most 60% is suitable
I think the kiai time at 60%+ suitable .Others I try to decrease

[Easy]
  1. 00:09:075 (1) - start at 00:09:432 OK
  2. 00:17:289 (2,3) - For Easy-diff, avoiding stack is better I think it doesn't matter ;)
  3. 00:28:858 (1) - end at 00:29:224 OK
  4. 00:33:797 (1) - spinner is not suitable for this part. if using spinner, 00:31:785 ~ 00:34:712- is better I deleted the spinner and added some pattern
  5. 01:08:282 (3,1,2,3,4,1,2) - a little boring. add notes or sliders of different length moderately OK. I try it.
  6. 01:27:151 (1,2) - confusing because hit-sound's volume is very defferent. I suggest to adjust it fixed
  7. 01:50:653- Kiai-Time start at 01:51:014, i think (00:34:533 ~ 00:51:854 is also suitable for Kiai-Time, I think)
(a kiai time is suitable thank you)
[Normal]
  1. 00:09:075 (1) - start at 00:09:432 OK
  2. 00:13:718 (5) - end at 00:14:075
  3. 00:33:797 (4,5) - it is better to put together into a slider OK
  4. 01:42:520 (2,3) - avoid overlapOK
  5. 01:55:713- add a note I think it's not necessary
  6. 02:00:050 (4) - delete OK
  7. 02:10:532 (1,2) - For normal-diff, it is a little difficult (including 1/4 rhythm). How about put together into a slider?
it doesn't matter because it's slide
[Hard]
  1. 00:23:005 ~ 00:30:139- 1/4 length sliders like 00:23:553 (2) - are not good. exchange each slider into a note I think too much 1/4 rhythm note is hard for the diff slide i think it's ok
  2. 01:33:665 (1) - remove finish
  3. 01:46:496 (1,2,3,4) - Make the curve cleaner and make it encircle the note like this That's great ! Thank you :)
    SPOILER
    144,176,106496,5,0,0:0:0:0:
    110,259,106677,2,0,P|183:248|230:191,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
    318,175,107219,1,0,0:0:0:0:
    388,120,107400,2,0,P|288:99|229:197,1,225.000000894069
[Lunatic]
  1. 00:08:004 (1,2,3,4,5) - if you intend to make regular pentagon, I recommend to use Ctrl+shift+D Thank you .It's useful :)
  2. 00:19:432 (1,2,3,4,1) - ^
  3. 00:21:218 (6,7,1,2,3,4,5,6,7) - ^
  4. 00:35:069- add a note OK
  5. 01:23:126 (3,1) - this overlap is not good. make an angle more or avoid stack OK
  6. 01:24:955 (2) - this rhythm is confusing. I recommend to make other style there are 1/3 drums.I follow it

  7. 01:57:881 (1,2,3,4,5,6,7) - it is better to reqular hexagon like this OK
    SPOILER
    156,264,117881,5,0,0:0:0:0:
    156,139,118062,1,0,0:0:0:0:
    262,77,118243,1,8,0:0:0:0:
    370,139,118424,1,0,0:0:0:0:
    370,264,118604,1,0,0:0:0:0:
    264,202,118785,2,0,B|220:192|264:192,4,28.1250011846423
    262,324,119327,1,0,0:0:0:0:
[Extra]

  • Good! Thank you
In "mountain of faith", there are a lot of good music. this music is also fine! I agree with you :) ZUN have created a lot of excellent music .I like it very much
~Good Luck~
Thank you for the detail modding! :)
[-mii-chan-]
Just IRC easy+normal :D
I'll do the other difs today :D

IRC EZ/NO
2013-07-22 12:24 o0ohitomio0o: hi
2013-07-22 12:25 sjoy: Hi
2013-07-22 12:25 o0ohitomio0o: IRC is ok w u right?
2013-07-22 12:26 sjoy: of course
2013-07-22 12:26 sjoy: in fact it's hard for me to make e/n diff..
2013-07-22 12:27 o0ohitomio0o: ok
2013-07-22 12:27 o0ohitomio0o: I'll mod ur EZ/NO first
2013-07-22 12:27 o0ohitomio0o: HA/IN I think i'll use auto 2 watch
2013-07-22 12:27 o0ohitomio0o: crazy mouse here '3'
2013-07-22 12:30 o0ohitomio0o: sr dor the internet sucks
2013-07-22 12:32 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/266731 ZUN - The Venerable Ancient Battlefield ~ Suwa Foughten Field [Easy]]
2013-07-22 12:34 sjoy: there are some wrong in esay?
2013-07-22 12:34 o0ohitomio0o: can u add more breaks in easy?
2013-07-22 12:34 o0ohitomio0o: cause there's only 1 break thw whole song
2013-07-22 12:35 o0ohitomio0o: a short break would b ok too
2013-07-22 12:35 o0ohitomio0o: newbie use mouse => break to adjust their aim
2013-07-22 12:36 sjoy: OK when the new break start?
2013-07-22 12:36 o0ohitomio0o: just looked at your timing
2013-07-22 12:36 o0ohitomio0o: seems
2013-07-22 12:36 o0ohitomio0o: fine
2013-07-22 12:36 o0ohitomio0o: now the break thing
2013-07-22 12:37 o0ohitomio0o: 00:09:432 (1) - here u think u could replace the spinner w a short break
2013-07-22 12:38 sjoy: OK
2013-07-22 12:40 o0ohitomio0o: 00:18:718 (3) - this I think shouldn't be overlapped with the slider before
2013-07-22 12:40 o0ohitomio0o: instead you could try to make it like this?
2013-07-22 12:41 o0ohitomio0o: http://puu.sh/3IGVo.jpg
2013-07-22 12:41 sjoy: OK. That's great
2013-07-22 12:43 o0ohitomio0o: 00:21:932 (5) - this slider doesn't sound match w the music
2013-07-22 12:44 o0ohitomio0o: my suggest is you remove the slider & replace it w 2 normal notes
2013-07-22 12:44 o0ohitomio0o: forming a square like this? http://puu.sh/3IH2z.jpg
2013-07-22 12:45 sjoy: Ok
2013-07-22 12:46 o0ohitomio0o: 00:34:712 (1,2,3,4,1,2,3) - can you remove these 2 combo & place a break here?
2013-07-22 12:48 o0ohitomio0o: 01:04:711 (4) - new combo here perhaps?
2013-07-22 12:49 sjoy: a easy diff can be allowed 3 breaks in 2mins?
2013-07-22 12:49 o0ohitomio0o: yes
2013-07-22 12:50 o0ohitomio0o: usually it a break ~15s for 1 min gameplay
2013-07-22 12:50 o0ohitomio0o: we didvided it into shorter breaks because your map is a little too much tapping for an easy
2013-07-22 12:50 o0ohitomio0o: it's more nearly like normal already
2013-07-22 12:51 sjoy: ok
2013-07-22 12:51 o0ohitomio0o: 01:26:419 (1,2) - del this & give a quick break here?
2013-07-22 12:51 o0ohitomio0o: change of beat there
2013-07-22 12:52 sjoy: OK
2013-07-22 12:52 o0ohitomio0o: 01:48:122 (1,2,3,4) - break here too, kiai is after this
2013-07-22 12:53 o0ohitomio0o: no prob w kiai xD
2013-07-22 12:54 o0ohitomio0o: rechecking your easy hitsounds...
2013-07-22 12:54 sjoy: ok
2013-07-22 12:55 sjoy: btw 00:52:211 is this break too long?
2013-07-22 12:55 o0ohitomio0o: no that's the right length normally
2013-07-22 12:56 o0ohitomio0o: but only 1 break in the whole song for easy is unacceptable
2013-07-22 12:57 sjoy: I see.
2013-07-22 12:57 o0ohitomio0o: k hitsounds r ok w me
2013-07-22 12:57 o0ohitomio0o: move on to normal now
2013-07-22 12:58 o0ohitomio0o: testplaying...
2013-07-22 13:01 o0ohitomio0o: I think u should rename normal into normal+
2013-07-22 13:01 o0ohitomio0o: that was a bit overboard
2013-07-22 13:01 sjoy: OK.
2013-07-22 13:02 sjoy: do the NM diff set more breaks?
2013-07-22 13:03 o0ohitomio0o: I'm checking the overall patterns now
2013-07-22 13:03 o0ohitomio0o: I'll se if it needs more
2013-07-22 13:04 o0ohitomio0o: 00:24:468 (2) - think u could move it a bit closer to the (3)
2013-07-22 13:04 sjoy: sv is 1.2 . can you feel too fast?
2013-07-22 13:04 o0ohitomio0o: 1.2 it's ok for medium+ & hard
2013-07-22 13:04 o0ohitomio0o: cause the bpm is 166
2013-07-22 13:04 o0ohitomio0o: '3'
2013-07-22 13:05 o0ohitomio0o: if you think so there's an easy way to fix
2013-07-22 13:05 o0ohitomio0o: decrease the circle size by 1
2013-07-22 13:05 o0ohitomio0o: & it migically seems to slow down
2013-07-22 13:06 sjoy: I think cs4 is suitable for nm+;w;
2013-07-22 13:06 o0ohitomio0o: if u think so~
2013-07-22 13:06 o0ohitomio0o: I respect mapper's ideas
2013-07-22 13:06 sjoy: thank you(^o^)
2013-07-22 13:06 o0ohitomio0o: np
2013-07-22 13:07 o0ohitomio0o: 00:27:395 (2,3) - these 2 move closer too?
2013-07-22 13:07 o0ohitomio0o: like this
2013-07-22 13:08 o0ohitomio0o: http://puu.sh/3IHLo.jpg
2013-07-22 13:09 sjoy: OK
2013-07-22 13:09 o0ohitomio0o: 01:05:068 (4) - new combo here?
2013-07-22 13:12 o0ohitomio0o: \01:13:282 (3) - new combo here too
2013-07-22 13:12 sjoy: OK
2013-07-22 13:13 o0ohitomio0o: 01:41:255 (3) - delete this note? (only a suggestion)
2013-07-22 13:13 o0ohitomio0o: cause this phase the music is dim
2013-07-22 13:13 o0ohitomio0o: I don't want too much hits&claps here though
2013-07-22 13:14 sjoy: OK
2013-07-22 13:14 o0ohitomio0o: 01:49:568 (1,2) - delete these perhaps? exchange for a break before kiai '3'
2013-07-22 13:15 sjoy: OK
2013-07-22 13:15 o0ohitomio0o: http://puu.sh/3IHYX.jpg
2013-07-22 13:16 o0ohitomio0o: I think place a stream 3 at the start of the kiai
2013-07-22 13:16 o0ohitomio0o: no break
2013-07-22 13:16 o0ohitomio0o: but still remove the 2 sliders '3'
2013-07-22 13:17 o0ohitomio0o: 01:51:737 (4) - if u make that stream 3 then turn this into new combo?
2013-07-22 13:17 sjoy: OK
2013-07-22 13:17 o0ohitomio0o: 02:00:050 (4) - plz remove this, I don't think it matches w the music :(
2013-07-22 13:18 sjoy: OK
2013-07-22 13:18 o0ohitomio0o: so that dones w normal+
2013-07-22 13:18 o0ohitomio0o: hard next
2013-07-22 13:19 sjoy: OK
2013-07-22 13:23 sjoy: in fact I cost more time on harder diff ;w;
2013-07-22 13:23 o0ohitomio0o: '3'
2013-07-22 13:23 o0ohitomio0o: more notes
2013-07-22 13:23 o0ohitomio0o: more work
2013-07-22 13:23 o0ohitomio0o: but feels great xD
2013-07-22 13:24 sjoy: This is my 1st map. I want to make it better for rank .
2013-07-22 13:25 o0ohitomio0o: well it's pretty good for a 1st map xD
2013-07-22 13:25 o0ohitomio0o: this will be ranked
2013-07-22 13:25 o0ohitomio0o: that I'm sure xD
2013-07-22 13:25 sjoy: thank you :-D
2013-07-22 13:25 o0ohitomio0o: it's 1.30 here in VN now :(
2013-07-22 13:25 o0ohitomio0o: extra class time
2013-07-22 13:26 o0ohitomio0o: :(
2013-07-22 13:26 o0ohitomio0o: will u be onl in 2 hrs more
2013-07-22 13:28 sjoy: Sorry the internet is so bad
2013-07-22 13:28 o0ohitomio0o: it's fine
2013-07-22 13:29 o0ohitomio0o: if u aren't onl when I'm back I'll post the thread to u the hard+insane+lunatic
2013-07-22 13:29 o0ohitomio0o: also the folder check
2013-07-22 13:29 sjoy: it doesn't matter
Topic Starter
sjoy
Thank you for modding :)
[-mii-chan-]
Overall
Your normal-hitwhistle.wav & normal-hitclap2 somehow sounds not fit :S
My suggestion:
normal-hitwhistle: http://puu.sh/3IMe6.wav
normal-hitclap2: http://puu.sh/3IMdb.wav

Hard
00:05:504 (4) - change this from clap to finish
00:11:396 - add a note
00:19:343 - add a note? like this http://puu.sh/3IMmn.jpg
00:30:870 (2) - remove this note so it fits with the other combos before & after
01:10:425 (5,6) - remove the 6 & adjust the slider so that it goes for 1.5 beat? like this http://puu.sh/3IMt4.jpg
01:58:243 (3,4,5,6) - rotate these 4 sliders by 45degree clockwise like this? http://puu.sh/3IMAx.jpg for variation cause u did like this beforehand

CONTINUE IRC NOW~
Topic Starter
sjoy

o0ohitomio0o wrote:

Overall
Your normal-hitwhistle.wav & normal-hitclap2 somehow sounds not fit :S
My suggestion:
normal-hitwhistle: http://puu.sh/3IMe6.wav
normal-hitclap2: http://puu.sh/3IMdb.wav
ummm I think my hitsounds are suitable for the map
Thank you anyway :)
Hard
00:05:504 (4) - change this from clap to finish
00:11:396 - add a note ummm I think it's too crowded on the timeline
00:19:343 - add a note? like this http://puu.sh/3IMmn.jpg OK
00:30:870 (2) - remove this note so it fits with the other combos before & after OK I'll think about it
01:10:425 (5,6) - remove the 6 & adjust the slider so that it goes for 1.5 beat? like this http://puu.sh/3IMt4.jpg OK I'll think about it
01:58:243 (3,4,5,6) - rotate these 4 sliders by 45degree clockwise like this? http://puu.sh/3IMAx.jpg for variation cause u did like this beforehand
OK that's great :)

CONTINUE IRC NOW~
[-mii-chan-]
Done IRC xD good luck 2 you w this map xD
post everything lol, too lazy 2 find the exact part ;P

Extra+Lunatic
2013-07-22 12:24 o0ohitomio0o: hi
2013-07-22 12:25 sjoy: Hi
2013-07-22 12:25 o0ohitomio0o: IRC is ok w u right?
2013-07-22 12:26 sjoy: of course
2013-07-22 12:26 sjoy: in fact it's hard for me to make e/n diff..
2013-07-22 12:27 o0ohitomio0o: ok
2013-07-22 12:27 o0ohitomio0o: I'll mod ur EZ/NO first
2013-07-22 12:27 o0ohitomio0o: HA/IN I think i'll use auto 2 watch
2013-07-22 12:27 o0ohitomio0o: crazy mouse here '3'
2013-07-22 12:30 o0ohitomio0o: sr dor the internet sucks
2013-07-22 12:32 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/266731 ZUN - The Venerable Ancient Battlefield ~ Suwa Foughten Field [Easy]]
2013-07-22 12:34 sjoy: there are some wrong in esay?
2013-07-22 12:34 o0ohitomio0o: can u add more breaks in easy?
2013-07-22 12:34 o0ohitomio0o: cause there's only 1 break thw whole song
2013-07-22 12:35 o0ohitomio0o: a short break would b ok too
2013-07-22 12:35 o0ohitomio0o: newbie use mouse => break to adjust their aim
2013-07-22 12:36 sjoy: OK when the new break start?
2013-07-22 12:36 o0ohitomio0o: just looked at your timing
2013-07-22 12:36 o0ohitomio0o: seems
2013-07-22 12:36 o0ohitomio0o: fine
2013-07-22 12:36 o0ohitomio0o: now the break thing
2013-07-22 12:37 o0ohitomio0o: 00:09:432 (1) - here u think u could replace the spinner w a short break
2013-07-22 12:38 sjoy: OK
2013-07-22 12:40 o0ohitomio0o: 00:18:718 (3) - this I think shouldn't be overlapped with the slider before
2013-07-22 12:40 o0ohitomio0o: instead you could try to make it like this?
2013-07-22 12:41 o0ohitomio0o: http://puu.sh/3IGVo.jpg
2013-07-22 12:41 sjoy: OK. That's great
2013-07-22 12:43 o0ohitomio0o: 00:21:932 (5) - this slider doesn't sound match w the music
2013-07-22 12:44 o0ohitomio0o: my suggest is you remove the slider & replace it w 2 normal notes
2013-07-22 12:44 o0ohitomio0o: forming a square like this? http://puu.sh/3IH2z.jpg
2013-07-22 12:45 sjoy: Ok
2013-07-22 12:46 o0ohitomio0o: 00:34:712 (1,2,3,4,1,2,3) - can you remove these 2 combo & place a break here?
2013-07-22 12:48 o0ohitomio0o: 01:04:711 (4) - new combo here perhaps?
2013-07-22 12:49 sjoy: a easy diff can be allowed 3 breaks in 2mins?
2013-07-22 12:49 o0ohitomio0o: yes
2013-07-22 12:50 o0ohitomio0o: usually it a break ~15s for 1 min gameplay
2013-07-22 12:50 o0ohitomio0o: we didvided it into shorter breaks because your map is a little too much tapping for an easy
2013-07-22 12:50 o0ohitomio0o: it's more nearly like normal already
2013-07-22 12:51 sjoy: ok
2013-07-22 12:51 o0ohitomio0o: 01:26:419 (1,2) - del this & give a quick break here?
2013-07-22 12:51 o0ohitomio0o: change of beat there
2013-07-22 12:52 sjoy: OK
2013-07-22 12:52 o0ohitomio0o: 01:48:122 (1,2,3,4) - break here too, kiai is after this
2013-07-22 12:53 o0ohitomio0o: no prob w kiai xD
2013-07-22 12:54 o0ohitomio0o: rechecking your easy hitsounds...
2013-07-22 12:54 sjoy: ok
2013-07-22 12:55 sjoy: btw 00:52:211 is this break too long?
2013-07-22 12:55 o0ohitomio0o: no that's the right length normally
2013-07-22 12:56 o0ohitomio0o: but only 1 break in the whole song for easy is unacceptable
2013-07-22 12:57 sjoy: I see.
2013-07-22 12:57 o0ohitomio0o: k hitsounds r ok w me
2013-07-22 12:57 o0ohitomio0o: move on to normal now
2013-07-22 12:58 o0ohitomio0o: testplaying...
2013-07-22 13:01 o0ohitomio0o: I think u should rename normal into normal+
2013-07-22 13:01 o0ohitomio0o: that was a bit overboard
2013-07-22 13:01 sjoy: OK.
2013-07-22 13:02 sjoy: do the NM diff set more breaks?
2013-07-22 13:03 o0ohitomio0o: I'm checking the overall patterns now
2013-07-22 13:03 o0ohitomio0o: I'll se if it needs more
2013-07-22 13:04 o0ohitomio0o: 00:24:468 (2) - think u could move it a bit closer to the (3)
2013-07-22 13:04 sjoy: sv is 1.2 . can you feel too fast?
2013-07-22 13:04 o0ohitomio0o: 1.2 it's ok for medium+ & hard
2013-07-22 13:04 o0ohitomio0o: cause the bpm is 166
2013-07-22 13:04 o0ohitomio0o: '3'
2013-07-22 13:05 o0ohitomio0o: if you think so there's an easy way to fix
2013-07-22 13:05 o0ohitomio0o: decrease the circle size by 1
2013-07-22 13:05 o0ohitomio0o: & it migically seems to slow down
2013-07-22 13:06 sjoy: I think cs4 is suitable for nm+;w;
2013-07-22 13:06 o0ohitomio0o: if u think so~
2013-07-22 13:06 o0ohitomio0o: I respect mapper's ideas
2013-07-22 13:06 sjoy: thank you(^o^)
2013-07-22 13:06 o0ohitomio0o: np
2013-07-22 13:07 o0ohitomio0o: 00:27:395 (2,3) - these 2 move closer too?
2013-07-22 13:07 o0ohitomio0o: like this
2013-07-22 13:08 o0ohitomio0o: http://puu.sh/3IHLo.jpg
2013-07-22 13:09 sjoy: OK
2013-07-22 13:09 o0ohitomio0o: 01:05:068 (4) - new combo here?
2013-07-22 13:12 o0ohitomio0o: \01:13:282 (3) - new combo here too
2013-07-22 13:12 sjoy: OK
2013-07-22 13:13 o0ohitomio0o: 01:41:255 (3) - delete this note? (only a suggestion)
2013-07-22 13:13 o0ohitomio0o: cause this phase the music is dim
2013-07-22 13:13 o0ohitomio0o: I don't want too much hits&claps here though
2013-07-22 13:14 sjoy: OK
2013-07-22 13:14 o0ohitomio0o: 01:49:568 (1,2) - delete these perhaps? exchange for a break before kiai '3'
2013-07-22 13:15 sjoy: OK
2013-07-22 13:15 o0ohitomio0o: http://puu.sh/3IHYX.jpg
2013-07-22 13:16 o0ohitomio0o: I think place a stream 3 at the start of the kiai
2013-07-22 13:16 o0ohitomio0o: no break
2013-07-22 13:16 o0ohitomio0o: but still remove the 2 sliders '3'
2013-07-22 13:17 o0ohitomio0o: 01:51:737 (4) - if u make that stream 3 then turn this into new combo?
2013-07-22 13:17 sjoy: OK
2013-07-22 13:17 o0ohitomio0o: 02:00:050 (4) - plz remove this, I don't think it matches w the music :(
2013-07-22 13:18 sjoy: OK
2013-07-22 13:18 o0ohitomio0o: so that dones w normal+
2013-07-22 13:18 o0ohitomio0o: hard next
2013-07-22 13:19 sjoy: OK
2013-07-22 13:23 sjoy: in fact I cost more time on harder diff ;w;
2013-07-22 13:23 o0ohitomio0o: '3'
2013-07-22 13:23 o0ohitomio0o: more notes
2013-07-22 13:23 o0ohitomio0o: more work
2013-07-22 13:23 o0ohitomio0o: but feels great xD
2013-07-22 13:24 sjoy: This is my 1st map. I want to make it better for rank .
2013-07-22 13:25 o0ohitomio0o: well it's pretty good for a 1st map xD
2013-07-22 13:25 o0ohitomio0o: this will be ranked
2013-07-22 13:25 o0ohitomio0o: that I'm sure xD
2013-07-22 13:25 sjoy: thank you :-D
2013-07-22 13:25 o0ohitomio0o: it's 1.30 here in VN now :(
2013-07-22 13:25 o0ohitomio0o: extra class time
2013-07-22 13:26 o0ohitomio0o: :(
2013-07-22 13:26 o0ohitomio0o: will u be onl in 2 hrs more
2013-07-22 13:28 sjoy: Sorry the internet is so bad
2013-07-22 13:28 o0ohitomio0o: it's fine
2013-07-22 13:29 o0ohitomio0o: if u aren't onl when I'm back I'll post the thread to u the hard+insane+lunatic
2013-07-22 13:29 o0ohitomio0o: also the folder check
2013-07-22 13:29 sjoy: it doesn't matter
2013-07-22 13:32 o0ohitomio0o: posted the IRC in map's thread
2013-07-22 13:32 o0ohitomio0o: see ya later
2013-07-22 13:32 o0ohitomio0o: afk for now
2013-07-22 13:32 sjoy: OK bye
2013-07-22 16:08 sjoy: Hi I'm ol you can continue to post or irc
2013-07-22 16:08 o0ohitomio0o: I'm currently modding by thread hard so if u can IRC that's great
2013-07-22 16:08 o0ohitomio0o: I nearly done hard
2013-07-22 16:09 sjoy: OK
2013-07-22 16:09 o0ohitomio0o: when I'm done posting hard we'll IRC lunatic & extra k?
2013-07-22 16:09 sjoy: OK no problem
2013-07-22 16:12 o0ohitomio0o: k posted the hard
2013-07-22 16:12 o0ohitomio0o: take a look
2013-07-22 16:12 sjoy: Ok
2013-07-22 16:12 o0ohitomio0o: u wanna edit the hard now or we IRC all first?
2013-07-22 16:13 sjoy: it looks not very much .So I decide to edti the hard
2013-07-22 16:14 o0ohitomio0o: k
2013-07-22 16:14 o0ohitomio0o: when ur done tell me xD
2013-07-22 16:14 sjoy: ok
2013-07-22 16:29 o0ohitomio0o: done yet :3
2013-07-22 16:36 sjoy: I'm sorry to have kept you waiting for so long
2013-07-22 16:36 o0ohitomio0o: it's ok xD
2013-07-22 16:36 sjoy: Let's begen irc
2013-07-22 16:36 o0ohitomio0o: k
2013-07-22 16:37 o0ohitomio0o: 00:18:629 - here think u can add a note so that it become a stream 3
2013-07-22 16:39 o0ohitomio0o: 01:21:846 (2) - remove this note :( no match w the music
2013-07-22 16:40 sjoy: OK
2013-07-22 16:41 o0ohitomio0o: 02:01:135 (1,2,3,4,5,6,7,8,9,10,11) - why the stream was cut apart at note 6?
2013-07-22 16:42 sjoy: because I thinks the tones began to change on02:01:586 (6) -
2013-07-22 16:43 o0ohitomio0o: it sounds rather normal to me?
2013-07-22 16:43 o0ohitomio0o: & also
2013-07-22 16:43 o0ohitomio0o: if the tone DO change at that
2013-07-22 16:43 o0ohitomio0o: plz make the stream short
2013-07-22 16:43 o0ohitomio0o: making it into 2 short streams
2013-07-22 16:44 o0ohitomio0o: cause usually streams r for 1 consistent beat part
2013-07-22 16:44 sjoy: OK I'll think about it
2013-07-22 16:44 o0ohitomio0o: my suggest it is goes like this
2013-07-22 16:44 o0ohitomio0o: http://puu.sh/3INoJ.jpg
2013-07-22 16:44 o0ohitomio0o: if u want
2013-07-22 16:44 o0ohitomio0o: :3
2013-07-22 16:46 o0ohitomio0o: 02:02:761 (2) - can u move the 2 upper so that it looks symmetrical with note 1 & 3?
2013-07-22 16:47 o0ohitomio0o: 02:03:484 (6) - same goes
2013-07-22 16:47 o0ohitomio0o: 02:04:207 (4) - same also '3'
2013-07-22 16:47 sjoy: OK
2013-07-22 16:48 o0ohitomio0o: 02:09:086 (1,2,3,4,5) - these 5 r intended 2 be straight right?
2013-07-22 16:48 o0ohitomio0o: 02:09:086 (1) - move this note up a bit '3'
2013-07-22 16:50 sjoy: OK
2013-07-22 16:51 o0ohitomio0o: k so that ends the lunatic
2013-07-22 16:53 sjoy: In fact the continuous stream can be devided into a few parts in these day
2013-07-22 16:53 o0ohitomio0o: it wasn't common in my view though
2013-07-22 16:53 sjoy: We can see it in many songs
2013-07-22 16:53 o0ohitomio0o: oh
2013-07-22 16:54 o0ohitomio0o: I use long streams rarely
2013-07-22 16:54 o0ohitomio0o: only 3-5-7
2013-07-22 16:55 o0ohitomio0o: my style is more into symmetry
2013-07-22 16:56 sjoy: I see
2013-07-22 16:57 o0ohitomio0o: ah so here's the mod for extra
2013-07-22 16:57 o0ohitomio0o: 00:32:883 (4,5) - can u silence the sliders' end?
2013-07-22 16:57 o0ohitomio0o: in fact the hitsound is rather loud, oppresing the music
2013-07-22 16:58 o0ohitomio0o: so try not to overuse it
2013-07-22 16:58 o0ohitomio0o: in some parts it may be ugly :(
2013-07-22 17:00 sjoy: 00:32:883 (4,5) - in fact it's used to be 5 note steam
2013-07-22 17:00 o0ohitomio0o: oh
2013-07-22 17:01 o0ohitomio0o: 00:50:783 (1,2,3,4,1,2,3,4,1,2,3,4) - LOVE the hitsounds <3
2013-07-22 17:01 o0ohitomio0o: great job
2013-07-22 17:02 sjoy: thank you :-D
2013-07-22 17:03 o0ohitomio0o: 01:23:309 (4) - move the note to 01:23:401 -
2013-07-22 17:04 o0ohitomio0o: ok?
2013-07-22 17:04 o0ohitomio0o: also move 4 nearly stack on slider 1 too
2013-07-22 17:04 o0ohitomio0o: I think it sounds better
2013-07-22 17:05 o0ohitomio0o: 01:49:568 (1,2,3,4,5,6,7,8) - love this part too <3
2013-07-22 17:08 sjoy: 01:23:401 - is on blue line
2013-07-22 17:08 o0ohitomio0o: yes
2013-07-22 17:08 sjoy: I think is not very suitabl for beginning
2013-07-22 17:09 o0ohitomio0o: there are cases like this too
2013-07-22 17:09 o0ohitomio0o: that part rather than 1/2 beat
2013-07-22 17:09 sjoy: 01:23:126 (3,4) - maybe conbine into a slide
2013-07-22 17:10 o0ohitomio0o: :( I don't think so sadly
2013-07-22 17:10 o0ohitomio0o: the sliderslider sounds no fit in this case :(
2013-07-22 17:12 o0ohitomio0o: http://puu.sh/3IO4F.jpg
2013-07-22 17:12 o0ohitomio0o: make it goes like this?
2013-07-22 17:12 o0ohitomio0o: at here 01:23:401 -
2013-07-22 17:13 sjoy: OK I'll think about it
2013-07-22 17:14 o0ohitomio0o: 01:26:419 - maybe add a green line here?
2013-07-22 17:14 o0ohitomio0o: make the hitsound into soft
2013-07-22 17:14 o0ohitomio0o: 01:26:419 (3,4) - so that these 2 r soft-normal
2013-07-22 17:17 sjoy: in the ex diff I don't use the soft- hitsounds on purpose
2013-07-22 17:18 o0ohitomio0o: oh
2013-07-22 17:18 o0ohitomio0o: just think about it if u can xD
2013-07-22 17:18 o0ohitomio0o: it's my suggestion only
2013-07-22 17:18 o0ohitomio0o: maybe the others will say no~
2013-07-22 17:18 o0ohitomio0o: or yes~
2013-07-22 17:18 o0ohitomio0o: no one knows~
2013-07-22 17:18 o0ohitomio0o: use it if it fits you xD
2013-07-22 17:18 sjoy: of course different people have different ideas
2013-07-22 17:19 o0ohitomio0o: uhm
2013-07-22 17:20 o0ohitomio0o: k
2013-07-22 17:20 sjoy: nothing is absolutely right
2013-07-22 17:20 o0ohitomio0o: uhm
2013-07-22 17:20 o0ohitomio0o: so extra ends xD
2013-07-22 17:20 o0ohitomio0o: done modding
2013-07-22 17:20 sjoy: OK
2013-07-22 17:20 o0ohitomio0o: gosh 4 maps more
2013-07-22 17:21 sjoy: thanks for your detail modding \(^o^)/
2013-07-22 17:21 o0ohitomio0o: np xD
2013-07-22 17:21 o0ohitomio0o: good luck w this =w=
2013-07-22 17:22 sjoy: lt looks you are busy today -w- good luck
2013-07-22 17:22 o0ohitomio0o: xD yeah
2013-07-22 17:22 o0ohitomio0o: I'll try
2013-07-22 17:22 o0ohitomio0o: to finish up at least 3 maps
2013-07-22 17:22 o0ohitomio0o: the other 2 may be tmr's load '3'
2013-07-22 17:23 sjoy: cheer up!
2013-07-22 17:23 o0ohitomio0o: gonna post this into forum now xD
2013-07-22 17:23 sjoy: ok
2013-07-22 17:23 o0ohitomio0o: later xD
2013-07-22 17:24 o0ohitomio0o: gotta concentrate
Topic Starter
sjoy

o0ohitomio0o wrote:

Done IRC xD good luck 2 you w this map xD
post everything lol, too lazy 2 find the exact part ;P

Extra+Lunatic
2013-07-22 12:24 o0ohitomio0o: hi
2013-07-22 12:25 sjoy: Hi
2013-07-22 12:25 o0ohitomio0o: IRC is ok w u right?
2013-07-22 12:26 sjoy: of course
2013-07-22 12:26 sjoy: in fact it's hard for me to make e/n diff..
2013-07-22 12:27 o0ohitomio0o: ok
2013-07-22 12:27 o0ohitomio0o: I'll mod ur EZ/NO first
2013-07-22 12:27 o0ohitomio0o: HA/IN I think i'll use auto 2 watch
2013-07-22 12:27 o0ohitomio0o: crazy mouse here '3'
2013-07-22 12:30 o0ohitomio0o: sr dor the internet sucks
2013-07-22 12:32 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/266731 ZUN - The Venerable Ancient Battlefield ~ Suwa Foughten Field [Easy]]
2013-07-22 12:34 sjoy: there are some wrong in esay?
2013-07-22 12:34 o0ohitomio0o: can u add more breaks in easy?
2013-07-22 12:34 o0ohitomio0o: cause there's only 1 break thw whole song
2013-07-22 12:35 o0ohitomio0o: a short break would b ok too
2013-07-22 12:35 o0ohitomio0o: newbie use mouse => break to adjust their aim
2013-07-22 12:36 sjoy: OK when the new break start?
2013-07-22 12:36 o0ohitomio0o: just looked at your timing
2013-07-22 12:36 o0ohitomio0o: seems
2013-07-22 12:36 o0ohitomio0o: fine
2013-07-22 12:36 o0ohitomio0o: now the break thing
2013-07-22 12:37 o0ohitomio0o: 00:09:432 (1) - here u think u could replace the spinner w a short break
2013-07-22 12:38 sjoy: OK
2013-07-22 12:40 o0ohitomio0o: 00:18:718 (3) - this I think shouldn't be overlapped with the slider before
2013-07-22 12:40 o0ohitomio0o: instead you could try to make it like this?
2013-07-22 12:41 o0ohitomio0o: http://puu.sh/3IGVo.jpg
2013-07-22 12:41 sjoy: OK. That's great
2013-07-22 12:43 o0ohitomio0o: 00:21:932 (5) - this slider doesn't sound match w the music
2013-07-22 12:44 o0ohitomio0o: my suggest is you remove the slider & replace it w 2 normal notes
2013-07-22 12:44 o0ohitomio0o: forming a square like this? http://puu.sh/3IH2z.jpg
2013-07-22 12:45 sjoy: Ok
2013-07-22 12:46 o0ohitomio0o: 00:34:712 (1,2,3,4,1,2,3) - can you remove these 2 combo & place a break here?
2013-07-22 12:48 o0ohitomio0o: 01:04:711 (4) - new combo here perhaps?
2013-07-22 12:49 sjoy: a easy diff can be allowed 3 breaks in 2mins?
2013-07-22 12:49 o0ohitomio0o: yes
2013-07-22 12:50 o0ohitomio0o: usually it a break ~15s for 1 min gameplay
2013-07-22 12:50 o0ohitomio0o: we didvided it into shorter breaks because your map is a little too much tapping for an easy
2013-07-22 12:50 o0ohitomio0o: it's more nearly like normal already
2013-07-22 12:51 sjoy: ok
2013-07-22 12:51 o0ohitomio0o: 01:26:419 (1,2) - del this & give a quick break here?
2013-07-22 12:51 o0ohitomio0o: change of beat there
2013-07-22 12:52 sjoy: OK
2013-07-22 12:52 o0ohitomio0o: 01:48:122 (1,2,3,4) - break here too, kiai is after this
2013-07-22 12:53 o0ohitomio0o: no prob w kiai xD
2013-07-22 12:54 o0ohitomio0o: rechecking your easy hitsounds...
2013-07-22 12:54 sjoy: ok
2013-07-22 12:55 sjoy: btw 00:52:211 is this break too long?
2013-07-22 12:55 o0ohitomio0o: no that's the right length normally
2013-07-22 12:56 o0ohitomio0o: but only 1 break in the whole song for easy is unacceptable
2013-07-22 12:57 sjoy: I see.
2013-07-22 12:57 o0ohitomio0o: k hitsounds r ok w me
2013-07-22 12:57 o0ohitomio0o: move on to normal now
2013-07-22 12:58 o0ohitomio0o: testplaying...
2013-07-22 13:01 o0ohitomio0o: I think u should rename normal into normal+
2013-07-22 13:01 o0ohitomio0o: that was a bit overboard
2013-07-22 13:01 sjoy: OK.
2013-07-22 13:02 sjoy: do the NM diff set more breaks?
2013-07-22 13:03 o0ohitomio0o: I'm checking the overall patterns now
2013-07-22 13:03 o0ohitomio0o: I'll se if it needs more
2013-07-22 13:04 o0ohitomio0o: 00:24:468 (2) - think u could move it a bit closer to the (3)
2013-07-22 13:04 sjoy: sv is 1.2 . can you feel too fast?
2013-07-22 13:04 o0ohitomio0o: 1.2 it's ok for medium+ & hard
2013-07-22 13:04 o0ohitomio0o: cause the bpm is 166
2013-07-22 13:04 o0ohitomio0o: '3'
2013-07-22 13:05 o0ohitomio0o: if you think so there's an easy way to fix
2013-07-22 13:05 o0ohitomio0o: decrease the circle size by 1
2013-07-22 13:05 o0ohitomio0o: & it migically seems to slow down
2013-07-22 13:06 sjoy: I think cs4 is suitable for nm+;w;
2013-07-22 13:06 o0ohitomio0o: if u think so~
2013-07-22 13:06 o0ohitomio0o: I respect mapper's ideas
2013-07-22 13:06 sjoy: thank you(^o^)
2013-07-22 13:06 o0ohitomio0o: np
2013-07-22 13:07 o0ohitomio0o: 00:27:395 (2,3) - these 2 move closer too?
2013-07-22 13:07 o0ohitomio0o: like this
2013-07-22 13:08 o0ohitomio0o: http://puu.sh/3IHLo.jpg
2013-07-22 13:09 sjoy: OK
2013-07-22 13:09 o0ohitomio0o: 01:05:068 (4) - new combo here?
2013-07-22 13:12 o0ohitomio0o: \01:13:282 (3) - new combo here too
2013-07-22 13:12 sjoy: OK
2013-07-22 13:13 o0ohitomio0o: 01:41:255 (3) - delete this note? (only a suggestion)
2013-07-22 13:13 o0ohitomio0o: cause this phase the music is dim
2013-07-22 13:13 o0ohitomio0o: I don't want too much hits&claps here though
2013-07-22 13:14 sjoy: OK
2013-07-22 13:14 o0ohitomio0o: 01:49:568 (1,2) - delete these perhaps? exchange for a break before kiai '3'
2013-07-22 13:15 sjoy: OK
2013-07-22 13:15 o0ohitomio0o: http://puu.sh/3IHYX.jpg
2013-07-22 13:16 o0ohitomio0o: I think place a stream 3 at the start of the kiai
2013-07-22 13:16 o0ohitomio0o: no break
2013-07-22 13:16 o0ohitomio0o: but still remove the 2 sliders '3'
2013-07-22 13:17 o0ohitomio0o: 01:51:737 (4) - if u make that stream 3 then turn this into new combo?
2013-07-22 13:17 sjoy: OK
2013-07-22 13:17 o0ohitomio0o: 02:00:050 (4) - plz remove this, I don't think it matches w the music :(
2013-07-22 13:18 sjoy: OK
2013-07-22 13:18 o0ohitomio0o: so that dones w normal+
2013-07-22 13:18 o0ohitomio0o: hard next
2013-07-22 13:19 sjoy: OK
2013-07-22 13:23 sjoy: in fact I cost more time on harder diff ;w;
2013-07-22 13:23 o0ohitomio0o: '3'
2013-07-22 13:23 o0ohitomio0o: more notes
2013-07-22 13:23 o0ohitomio0o: more work
2013-07-22 13:23 o0ohitomio0o: but feels great xD
2013-07-22 13:24 sjoy: This is my 1st map. I want to make it better for rank .
2013-07-22 13:25 o0ohitomio0o: well it's pretty good for a 1st map xD
2013-07-22 13:25 o0ohitomio0o: this will be ranked
2013-07-22 13:25 o0ohitomio0o: that I'm sure xD
2013-07-22 13:25 sjoy: thank you :-D
2013-07-22 13:25 o0ohitomio0o: it's 1.30 here in VN now :(
2013-07-22 13:25 o0ohitomio0o: extra class time
2013-07-22 13:26 o0ohitomio0o: :(
2013-07-22 13:26 o0ohitomio0o: will u be onl in 2 hrs more
2013-07-22 13:28 sjoy: Sorry the internet is so bad
2013-07-22 13:28 o0ohitomio0o: it's fine
2013-07-22 13:29 o0ohitomio0o: if u aren't onl when I'm back I'll post the thread to u the hard+insane+lunatic
2013-07-22 13:29 o0ohitomio0o: also the folder check
2013-07-22 13:29 sjoy: it doesn't matter
2013-07-22 13:32 o0ohitomio0o: posted the IRC in map's thread
2013-07-22 13:32 o0ohitomio0o: see ya later
2013-07-22 13:32 o0ohitomio0o: afk for now
2013-07-22 13:32 sjoy: OK bye
2013-07-22 16:08 sjoy: Hi I'm ol you can continue to post or irc
2013-07-22 16:08 o0ohitomio0o: I'm currently modding by thread hard so if u can IRC that's great
2013-07-22 16:08 o0ohitomio0o: I nearly done hard
2013-07-22 16:09 sjoy: OK
2013-07-22 16:09 o0ohitomio0o: when I'm done posting hard we'll IRC lunatic & extra k?
2013-07-22 16:09 sjoy: OK no problem
2013-07-22 16:12 o0ohitomio0o: k posted the hard
2013-07-22 16:12 o0ohitomio0o: take a look
2013-07-22 16:12 sjoy: Ok
2013-07-22 16:12 o0ohitomio0o: u wanna edit the hard now or we IRC all first?
2013-07-22 16:13 sjoy: it looks not very much .So I decide to edti the hard
2013-07-22 16:14 o0ohitomio0o: k
2013-07-22 16:14 o0ohitomio0o: when ur done tell me xD
2013-07-22 16:14 sjoy: ok
2013-07-22 16:29 o0ohitomio0o: done yet :3
2013-07-22 16:36 sjoy: I'm sorry to have kept you waiting for so long
2013-07-22 16:36 o0ohitomio0o: it's ok xD
2013-07-22 16:36 sjoy: Let's begen irc
2013-07-22 16:36 o0ohitomio0o: k
2013-07-22 16:37 o0ohitomio0o: 00:18:629 - here think u can add a note so that it become a stream 3
2013-07-22 16:39 o0ohitomio0o: 01:21:846 (2) - remove this note :( no match w the music
2013-07-22 16:40 sjoy: OK
2013-07-22 16:41 o0ohitomio0o: 02:01:135 (1,2,3,4,5,6,7,8,9,10,11) - why the stream was cut apart at note 6?
2013-07-22 16:42 sjoy: because I thinks the tones began to change on02:01:586 (6) -
2013-07-22 16:43 o0ohitomio0o: it sounds rather normal to me?
2013-07-22 16:43 o0ohitomio0o: & also
2013-07-22 16:43 o0ohitomio0o: if the tone DO change at that
2013-07-22 16:43 o0ohitomio0o: plz make the stream short
2013-07-22 16:43 o0ohitomio0o: making it into 2 short streams
2013-07-22 16:44 o0ohitomio0o: cause usually streams r for 1 consistent beat part
2013-07-22 16:44 sjoy: OK I'll think about it
2013-07-22 16:44 o0ohitomio0o: my suggest it is goes like this
2013-07-22 16:44 o0ohitomio0o: http://puu.sh/3INoJ.jpg
2013-07-22 16:44 o0ohitomio0o: if u want
2013-07-22 16:44 o0ohitomio0o: :3
2013-07-22 16:46 o0ohitomio0o: 02:02:761 (2) - can u move the 2 upper so that it looks symmetrical with note 1 & 3?
2013-07-22 16:47 o0ohitomio0o: 02:03:484 (6) - same goes
2013-07-22 16:47 o0ohitomio0o: 02:04:207 (4) - same also '3'
2013-07-22 16:47 sjoy: OK
2013-07-22 16:48 o0ohitomio0o: 02:09:086 (1,2,3,4,5) - these 5 r intended 2 be straight right?
2013-07-22 16:48 o0ohitomio0o: 02:09:086 (1) - move this note up a bit '3'
2013-07-22 16:50 sjoy: OK
2013-07-22 16:51 o0ohitomio0o: k so that ends the lunatic
2013-07-22 16:53 sjoy: In fact the continuous stream can be devided into a few parts in these day
2013-07-22 16:53 o0ohitomio0o: it wasn't common in my view though
2013-07-22 16:53 sjoy: We can see it in many songs
2013-07-22 16:53 o0ohitomio0o: oh
2013-07-22 16:54 o0ohitomio0o: I use long streams rarely
2013-07-22 16:54 o0ohitomio0o: only 3-5-7
2013-07-22 16:55 o0ohitomio0o: my style is more into symmetry
2013-07-22 16:56 sjoy: I see
2013-07-22 16:57 o0ohitomio0o: ah so here's the mod for extra
2013-07-22 16:57 o0ohitomio0o: 00:32:883 (4,5) - can u silence the sliders' end?
2013-07-22 16:57 o0ohitomio0o: in fact the hitsound is rather loud, oppresing the music
2013-07-22 16:58 o0ohitomio0o: so try not to overuse it
2013-07-22 16:58 o0ohitomio0o: in some parts it may be ugly :(
2013-07-22 17:00 sjoy: 00:32:883 (4,5) - in fact it's used to be 5 note steam
2013-07-22 17:00 o0ohitomio0o: oh
2013-07-22 17:01 o0ohitomio0o: 00:50:783 (1,2,3,4,1,2,3,4,1,2,3,4) - LOVE the hitsounds <3
2013-07-22 17:01 o0ohitomio0o: great job
2013-07-22 17:02 sjoy: thank you :-D
2013-07-22 17:03 o0ohitomio0o: 01:23:309 (4) - move the note to 01:23:401 -
2013-07-22 17:04 o0ohitomio0o: ok?
2013-07-22 17:04 o0ohitomio0o: also move 4 nearly stack on slider 1 too
2013-07-22 17:04 o0ohitomio0o: I think it sounds better
2013-07-22 17:05 o0ohitomio0o: 01:49:568 (1,2,3,4,5,6,7,8) - love this part too <3
2013-07-22 17:08 sjoy: 01:23:401 - is on blue line
2013-07-22 17:08 o0ohitomio0o: yes
2013-07-22 17:08 sjoy: I think is not very suitabl for beginning
2013-07-22 17:09 o0ohitomio0o: there are cases like this too
2013-07-22 17:09 o0ohitomio0o: that part rather than 1/2 beat
2013-07-22 17:09 sjoy: 01:23:126 (3,4) - maybe conbine into a slide
2013-07-22 17:10 o0ohitomio0o: :( I don't think so sadly
2013-07-22 17:10 o0ohitomio0o: the sliderslider sounds no fit in this case :(
2013-07-22 17:12 o0ohitomio0o: http://puu.sh/3IO4F.jpg
2013-07-22 17:12 o0ohitomio0o: make it goes like this?
2013-07-22 17:12 o0ohitomio0o: at here 01:23:401 -
2013-07-22 17:13 sjoy: OK I'll think about it
2013-07-22 17:14 o0ohitomio0o: 01:26:419 - maybe add a green line here?
2013-07-22 17:14 o0ohitomio0o: make the hitsound into soft
2013-07-22 17:14 o0ohitomio0o: 01:26:419 (3,4) - so that these 2 r soft-normal
2013-07-22 17:17 sjoy: in the ex diff I don't use the soft- hitsounds on purpose
2013-07-22 17:18 o0ohitomio0o: oh
2013-07-22 17:18 o0ohitomio0o: just think about it if u can xD
2013-07-22 17:18 o0ohitomio0o: it's my suggestion only
2013-07-22 17:18 o0ohitomio0o: maybe the others will say no~
2013-07-22 17:18 o0ohitomio0o: or yes~
2013-07-22 17:18 o0ohitomio0o: no one knows~
2013-07-22 17:18 o0ohitomio0o: use it if it fits you xD
2013-07-22 17:18 sjoy: of course different people have different ideas
2013-07-22 17:19 o0ohitomio0o: uhm
2013-07-22 17:20 o0ohitomio0o: k
2013-07-22 17:20 sjoy: nothing is absolutely right
2013-07-22 17:20 o0ohitomio0o: uhm
2013-07-22 17:20 o0ohitomio0o: so extra ends xD
2013-07-22 17:20 o0ohitomio0o: done modding
2013-07-22 17:20 sjoy: OK
2013-07-22 17:20 o0ohitomio0o: gosh 4 maps more
2013-07-22 17:21 sjoy: thanks for your detail modding \(^o^)/
2013-07-22 17:21 o0ohitomio0o: np xD
2013-07-22 17:21 o0ohitomio0o: good luck w this =w=
2013-07-22 17:22 sjoy: lt looks you are busy today -w- good luck
2013-07-22 17:22 o0ohitomio0o: xD yeah
2013-07-22 17:22 o0ohitomio0o: I'll try
2013-07-22 17:22 o0ohitomio0o: to finish up at least 3 maps
2013-07-22 17:22 o0ohitomio0o: the other 2 may be tmr's load '3'
2013-07-22 17:23 sjoy: cheer up!
2013-07-22 17:23 o0ohitomio0o: gonna post this into forum now xD
2013-07-22 17:23 sjoy: ok
2013-07-22 17:23 o0ohitomio0o: later xD
2013-07-22 17:24 o0ohitomio0o: gotta concentrate
You’ve had a hard time Thank you :)
pieguyn
hi :D

[General]
  1. combo colors are inconsistent, choose one set plz
  2. hitsounds in [Easy], [Normal], & [Hard] seem weird cause they're different between all the diffs and there's a lot of missing hitsounds (e.g. finishes etc.). instead of pointing out every one, I'd advise to just make some hitsound patterns like in Lunatic, cause Lunatic sounds good ~~
    if you prefer to keep it, no need to change
[Lunatic]
00:10:861 (3) - imo put the finish on 00:11:575 (1) - instead makes more sense
00:28:126 (5) - whistle on end? seems to fit what you're doing here
00:31:419 (3) - whistle?
00:31:785 (4,1) - switch NCs for new measure
00:35:783 (4) - maybe add finish at the start here, and also at 00:36:854 (1) - ? follows music better, ofc it's up to you :3 (if you agree change the others too plz, no need to point out every single one :P )
00:57:568 (1) - add finish like before?
01:00:425 (1) - 01:03:282 (1) - 01:06:139 (1) - 01:08:996 (1) - 01:11:854 (1) - same
01:20:199 (1) - whistle on start?
01:23:126 (3) - ^
01:27:882 (1) - add soft finish on start to match cymbal
01:27:882 - start claps here plz, feels weird starting claps later when the section starts here. also, maybe try using more soft whistles? seems to fit here and would sound good imo ~
01:39:448 - feels weird changing clap pattern here when 01:33:665 - uses a different clap pattern, I'd recommend using the same pattern through this section.
01:58:785 (6) - http://puu.sh/3JwFa.jpg try this rhythm? imo makes more sense to have a faster rhythm during the strong part of the song o.o
02:02:038 (11) - http://puu.sh/3JwHj.jpg ? seems more natural to "hold" on a 1/1 as opposed to 1/2

[Hard]
01:18:553 (1) - no need for NC here

[Normal+]
imo CS - 1 and rename to [Normal] is fine
00:15:146 (1) - no need to NC here
00:15:861 (2) - missing clap
01:42:339 (1,2,3) - http://puu.sh/3Jwnl.jpg try this rhythm? currently it's kind of weird since the player just "hits" on 1/2s, IMO it's acceptable to follow the song closely and add more notes ~
01:48:845 (6) - end it 1/2 earlier and fill in pause? no need to pause in [Normal] diff when the song keeps going :?
01:51:737 (1) - no need to NC here
02:06:918 (1,2) - switch NCs for new measure? imo makes more sense

[Easy]
00:31:785 (4) - add NC like the others
00:33:797 (6) - IMO end it 1/2 later is better, so that there's something at the strong beat here 00:34:712 -
01:14:712 (1) - this slider isn't quite following the rhythm, up to you if you wanna change it tho
02:00:412 (5,1) - wrong spacing

[Extra]
02:13:785 (1,2,3,4,5) - try spacing this stream out more, imo it seems to fit cause it's the strong part of the song
neat diff, nice

really good for someone with no ranked maps, I'd only recommend changing the hitsounds on lower diffs. :D
star ~ good luck >w<
Topic Starter
sjoy

pieguy1372 wrote:

hi :D

[General]
  1. combo colors are inconsistent, choose one set plz FIXED
  2. hitsounds in [Easy], [Normal], & [Hard] seem weird cause they're different between all the diffs and there's a lot of missing hitsounds (e.g. finishes etc.). instead of pointing out every one, I'd advise to just make some hitsound patterns like in Lunatic, cause Lunatic sounds good ~~ OK I'll think about it
    if you prefer to keep it, no need to change
[Lunatic]
00:10:861 (3) - imo put the finish on 00:11:575 (1) - instead makes more sense ok
00:28:126 (5) - whistle on end? seems to fit what you're doing here ok
00:31:419 (3) - whistle? ok
00:31:785 (4,1) - switch NCs for new measure fixed
00:35:783 (4) - maybe add finish at the start here, and also at 00:36:854 (1) - ? follows music better, ofc it's up to you :3 (if you agree change the others too plz, no need to point out every single one :P ) umm I think a little noisy
00:57:568 (1) - add finish like before?
01:00:425 (1) - 01:03:282 (1) - 01:06:139 (1) - 01:08:996 (1) - 01:11:854 (1) - same ok I'll add them
01:20:199 (1) - whistle on start? OK
01:23:126 (3) - ^ OK
01:27:882 (1) - add soft finish on start to match cymbal ok
01:27:882 - start claps here plz, feels weird starting claps later when the section starts here. also, maybe try using more soft whistles? seems to fit here and would sound good imo ~ OK I'll adjust them
01:39:448 - feels weird changing clap pattern here when 01:33:665 - uses a different clap pattern, I'd recommend using the same pattern through this section.
01:58:785 (6) - http://puu.sh/3JwFa.jpg try this rhythm? imo makes more sense to have a faster rhythm during the strong part of the song o.o OK
02:02:038 (11) - http://puu.sh/3JwHj.jpg ? seems more natural to "hold" on a 1/1 as opposed to 1/2 OK

[Hard] 01:18:553 (1) - no need for NC here fixed

[Normal+]
imo CS - 1 and rename to [Normal] is fine umm ok I'll change it
00:15:146 (1) - no need to NC here fixed
00:15:861 (2) - missing clap finxed
01:42:339 (1,2,3) - http://puu.sh/3Jwnl.jpg try this rhythm? currently it's kind of weird since the player just "hits" on 1/2s, IMO it's acceptable to follow the song closely and add more notes ~ OK
01:48:845 (6) - end it 1/2 earlier and fill in pause? no need to pause in [Normal] diff when the song keeps going :? fixed
01:51:737 (1) - no need to NC here fixed
02:06:918 (1,2) - switch NCs for new measure? imo makes more sense fixed

[Easy]
00:31:785 (4) - add NC like the others fixed
00:33:797 (6) - IMO end it 1/2 later is better, so that there's something at the strong beat here 00:34:712 -
01:14:712 (1) - this slider isn't quite following the rhythm, up to you if you wanna change it tho OK I'll think about it
02:00:412 (5,1) - wrong spacing fixed

[Extra]
02:13:785 (1,2,3,4,5) - try spacing this stream out more, imo it seems to fit cause it's the strong part of the song ok
neat diff, nice

really good for someone with no ranked maps, I'd only recommend changing the hitsounds on lower diffs. :D
star ~ good luck >w<
thank you for modding :)
ts8zs
[Extra]
00:19:254 (8) - Ctrl+G
00:35:783 (1,2,3) - http://osu.ppy.sh/ss/884121
00:37:390 (3) - move to 136,252
00:39:712 (3) - http://osu.ppy.sh/ss/884132
00:42:212 (1) - http://osu.ppy.sh/ss/884138
01:20:382 (9) - moveto 112,192
01:30:773 (1,2,3) - http://osu.ppy.sh/ss/884144
最后的速度太鬼畜了XD
irc mod
22:18 ts8zs: 看了下,感觉发帖的话槽点略多……irc可以么:3
22:18 sjoy: 好
22:20 ts8zs: 现在的map环境和过去有很大区别
22:20 sjoy: 什么区别 0 0
22:20 ts8zs: 过去强调节奏,现在强调流畅性和美观
22:20 ts8zs: 尤其是蠢老板增添外接圆滑条后更是如此
22:20 sjoy: 那是什么
22:21 sjoy: 没听过
22:21 sjoy: 有什么区别吗 我以前没接触过作图上个月才开始接触
22:22 ts8zs: http://osu.ppy.sh/ss/884001
22:22 ts8zs: 像下面这种就是以前用的
22:22 ts8zs: 因为调整起来非常麻烦所以在一年前rank的图大部份滑条拉得都不怎么样:3
22:22 ts8zs: 这些都不是重点
22:23 ts8zs: 关键是现在强调流畅性和美观
22:23 sjoy: 3点拉滑条么。
22:24 ts8zs: 比如你的lun从开始到 00:14:789 (3) - 都比较流畅
22:25 ts8zs: 这个3也在注意点就能打的范围内
22:25 ts8zs: 接着这个6显得就比较坑
22:25 sjoy: 怎么坑了0 0
22:25 sjoy: 为什么我发现不来
22:26 ts8zs: 乃都是大触了XD
22:26 ts8zs: 按照45的延长线不应该Ctrl+G才比较顺么
22:27 sjoy: 我想想当时好像直接00:14:611 (2,3,4) - 移动过来了大概。。
22:28 sjoy: 你的意思是从 5到6移动起来很变扭么
22:29 ts8zs: 有点这个意思
22:29 sjoy: 好吧其实我是感觉没去吧既然你说了我就改
22:29 ts8zs: XD
22:30 ts8zs: 而且很多滑条显得有点粗糙
22:30 ts8zs: http://osu.ppy.sh/ss/884019
22:30 ts8zs: 这样按照approach circle摆的话能美观不少
22:30 sjoy: 看了你的图 确实排列比较爽各种包
22:31 ts8zs: 各种包不是我的错XD
22:31 ts8zs: 相对的比较乱的图一般是高bpm高SV的:3
22:31 ts8zs: 比如0108
22:32 ts8zs: http://osu.ppy.sh/ss/884020
22:32 ts8zs: 00:16:039 (2,3,4,5,6) -
22:33 ts8zs: 相对现在的 这样子流畅性能高很多:3
22:33 ts8zs: 怎么说呢……像你这种风格现在很难rank
22:34 sjoy: 没事 有EX。
22:34 sjoy: 倒不了 L删了
22:34 ts8zs: 我觉得做的还行……
22:35 ts8zs: 就是一些老梗需要改
22:35 sjoy: 不是一般MAP看最高难度么
22:35 ts8zs: 都要看的XD
22:35 ts8zs: 00:00:147 (1) -
22:35 ts8zs: 像这种都最好改一下:3
22:36 ts8zs: 00:28:126 (5) -
22:36 sjoy: 改什么
22:36 ts8zs: http://osu.ppy.sh/ss/884025
22:36 ts8zs: 把2包好一点
22:37 ts8zs: 因为这都是现在很容易都能做到的
22:37 sjoy: 好的 果然找你MOD很正确你是第一个跟我MOD 美观的人
22:37 sjoy: 其他人都没有
22:37 ts8zs: 因为一般人都会注意吧XD
22:38 sjoy: 怎么包阿
22:38 sjoy: 我完全都不会都是靠乱扭的
22:38 sjoy: 能扭出来就扭出来
22:38 ts8zs: XD
22:38 ts8zs: 嗯……现在的滑条比过去好拉很多……
22:38 sjoy: 到底移动哪个点?
22:38 ts8zs: 比如00:28:126 (5) -
22:39 ts8zs: 你就可以把第二个点往内移
22:40 sjoy: 弄到2个弧平行么
22:40 ts8zs: 对
22:41 ts8zs: 流畅性的话呢……
22:41 ts8zs: 00:28:858 (1,2,3) - 比如这个
22:41 sjoy: 00:32:700 (3) - 这个要怎么拉
22:41 ts8zs: 第二个点右移就行吧:3
22:42 ts8zs: 00:31:785 (1,2) - 这两个分别Ctrl+G
22:43 sjoy: 原理是什么
22:43 sjoy: 如果我懂了以后就知道了
22:43 sjoy: 趁机恶补内容:-D
22:44 ts8zs: 原理的话其实主要是靠感觉……不过论坛里好像有个关于这个的帖子:3
22:44 sjoy: 那个FLOW帖么
22:44 ts8zs: t/141227
22:44 sjoy: 没看懂
22:44 ts8zs: 对:3
22:45 ts8zs: 就是怎么做能让玩家顺手
22:45 ts8zs: 但是让玩家顺手并不是绝对的:#
22:45 sjoy: ;w;为什么自己玩没有别扭的感觉
22:46 ts8zs: 怎么说呢……技术好 :3
22:46 sjoy: 我之前经常打老图233
22:46 sjoy: 看来造就了这坏毛病
22:46 ts8zs: 难怪风格这么像XD
22:47 sjoy: 是不是感觉没救了
22:47 sjoy: 这曲我看了好多ZUN RANK图哎
22:47 ts8zs: 呃……没关系,米桶那货都不玩standard照样作图XD
22:47 sjoy: 发现都是老图
22:47 sjoy: 果然太傻了
22:47 ts8zs: zun都是老图无误XD
22:48 sjoy: 现在不让RANK ZUN了么?
22:48 sjoy: 为什么最近好少阿
22:48 ts8zs: 就是没人做而已XD
22:48 ts8zs: 东方的同人一多谁还做8bitXD
22:49 ts8zs: 00:36:854 (1) - 这里的头部加个finish?
22:49 sjoy: 感觉太吵
22:49 sjoy: 如果这个加的话
22:49 sjoy: 后面也要加
22:49 sjoy: 变成每个长白线都加了
22:50 ts8zs: 用soft的finish看看?
22:50 sjoy: 就是用SOFT的阿
22:50 ts8zs: 而且也不是每个长白线啊XD
22:52 ts8zs: 作为一个新人我感觉很好了……已经能玩了:3
22:52 sjoy: 我的目标不是能玩 是要RANK。
22:53 sjoy: 总体上节奏音效都行吧
22:53 sjoy: 就是排版不够美观和流畅么
22:53 ts8zs: 嗯节奏很好
22:55 sjoy: 看来不得不去研究TV SIZE了._.现在最流行RANK 的
22:55 sjoy: 其实我感觉风格都一样._.
22:55 sjoy: 打一张和打10张差不多
22:55 ts8zs: 是差不多._.
22:55 ts8zs: 没办法XD
22:56 sjoy: 这种图最好RANK了我知道
22:56 ts8zs: 不是做给玩家打的就是做给不是玩家打的XD
22:56 sjoy: 随便找相似的BPM 每个地方抄一点梗差不多了
22:56 ts8zs: 至今不知道怎么抄梗XD
22:56 sjoy: 实在不行的话就删了L 吧
22:56 sjoy: 还有EX可以看
22:56 sjoy: 你看了EX没
22:57 ts8zs: 小圈啊也不是不可以:3
22:57 sjoy: EX 排版比L 更有现代气息
22:57 ts8zs: 确实:3
22:57 ts8zs: 先后顺序呢?
22:58 sjoy: 啥先后顺序
22:58 ts8zs: 哪个先做的XD
22:59 sjoy: EX不是我做的 → →
22:59 ts8zs: XD
22:59 sjoy: 做EX的人不会做低难度
23:00 sjoy: 我只是用好的图混RANK而已
23:00 ts8zs: 不可能吧XD
23:00 sjoy: 低难度的话 我觉得想要混合格还是能办到的
23:00 ts8zs: 那好XD
23:00 sjoy: L 会被BAT 要求REMAP么
23:00 sjoy: 如果会我就删了
23:01 ts8zs: BAT XD
23:01 ts8zs: 有很多地方需要改就是了XD
23:01 sjoy: 你XD什么拉。
23:01 sjoy: 所以我丧心病狂求MOD
23:01 sjoy: 每天至少2个
23:02 ts8zs: hard的话
23:03 ts8zs: 最开始和第三个滑条都要改改:3
23:03 sjoy: 好
23:03 ts8zs: 00:05:861 (1,2,3) -
23:03 ts8zs: 这三个没组成图案
23:04 ts8zs: 00:15:504 (4) - 这个转得略急
23:04 ts8zs: 00:18:004 (6) - 这个跳的有点远
23:04 ts8zs: 00:19:432 (5) - 这种四连一般不推荐
23:05 ts8zs: 00:23:919 (3) - 包好2的尾巴然后加一次返回
23:05 ts8zs: 重复的那个直接去掉就行:3
23:06 ts8zs: 00:39:712 (2) -
23:07 ts8zs: 很多类似的自己都能看出来:3
23:07 sjoy: 00:39:712 (2) - 怎么了0 0
23:07 ts8zs: 00:38:997 (1,2) -
23:08 ts8zs: 没包好
23:08 ts8zs: 00:40:426 (3) - 像这种直接把1复制 转半圈 会好一点
23:09 sjoy: 居然用旋转功能??
23:09 sjoy: 我从来没用过
23:09 ts8zs: XD
23:09 ts8zs: 很常用的好伐XD
23:10 sjoy: 难怪我那么差原来不知道能旋转 QAQ
23:11 sjoy: 有那种旋转多少度的?
23:11 ts8zs: 貌似这个hard flow没什么大问题,把美观改改就能rank了:3
23:11 ts8zs: 还有就是现在4连尽量少用:3
23:12 sjoy: 美观对于我来说 TOO HARD ._.
23:13 ts8zs: Normal光是24 clap略单调
23:13 ts8zs: easy一大段都没有音效
23:13 ts8zs: 做习惯了就好了XD
23:13 sjoy: 音效全在L了._.
23:14 sjoy: 快挑EX毛病
23:14 ts8zs: 没这么分的吧
23:14 ts8zs: EX的话贴论坛上应该就够了:3
23:14 sjoy: 个人比较喜欢注重高难度
23:14 sjoy: EN NOTE太小了太松了
23:15 sjoy: 音效加起来感觉不带感
23:15 ts8zs: 低难度也是rank的一部分……虽然我EN也是两小时搞定……XD
23:15 ts8zs: 不加音效那就没感觉了:3
Topic Starter
sjoy

ts8zs wrote:

[Extra]
00:19:254 (8) - Ctrl+G
00:35:783 (1,2,3) - http://osu.ppy.sh/ss/884121
00:37:390 (3) - move to 136,252
00:39:712 (3) - http://osu.ppy.sh/ss/884132
00:42:212 (1) - http://osu.ppy.sh/ss/884138
01:20:382 (9) - moveto 112,192
01:30:773 (1,2,3) - http://osu.ppy.sh/ss/884144
最后的速度太鬼畜了XD
irc mod
22:18 ts8zs: 看了下,感觉发帖的话槽点略多……irc可以么:3
22:18 sjoy: 好
22:20 ts8zs: 现在的map环境和过去有很大区别
22:20 sjoy: 什么区别 0 0
22:20 ts8zs: 过去强调节奏,现在强调流畅性和美观
22:20 ts8zs: 尤其是蠢老板增添外接圆滑条后更是如此
22:20 sjoy: 那是什么
22:21 sjoy: 没听过
22:21 sjoy: 有什么区别吗 我以前没接触过作图上个月才开始接触
22:22 ts8zs: http://osu.ppy.sh/ss/884001
22:22 ts8zs: 像下面这种就是以前用的
22:22 ts8zs: 因为调整起来非常麻烦所以在一年前rank的图大部份滑条拉得都不怎么样:3
22:22 ts8zs: 这些都不是重点
22:23 ts8zs: 关键是现在强调流畅性和美观
22:23 sjoy: 3点拉滑条么。
22:24 ts8zs: 比如你的lun从开始到 00:14:789 (3) - 都比较流畅
22:25 ts8zs: 这个3也在注意点就能打的范围内
22:25 ts8zs: 接着这个6显得就比较坑
22:25 sjoy: 怎么坑了0 0
22:25 sjoy: 为什么我发现不来
22:26 ts8zs: 乃都是大触了XD
22:26 ts8zs: 按照45的延长线不应该Ctrl+G才比较顺么
22:27 sjoy: 我想想当时好像直接00:14:611 (2,3,4) - 移动过来了大概。。
22:28 sjoy: 你的意思是从 5到6移动起来很变扭么
22:29 ts8zs: 有点这个意思
22:29 sjoy: 好吧其实我是感觉没去吧既然你说了我就改
22:29 ts8zs: XD
22:30 ts8zs: 而且很多滑条显得有点粗糙
22:30 ts8zs: http://osu.ppy.sh/ss/884019
22:30 ts8zs: 这样按照approach circle摆的话能美观不少
22:30 sjoy: 看了你的图 确实排列比较爽各种包
22:31 ts8zs: 各种包不是我的错XD
22:31 ts8zs: 相对的比较乱的图一般是高bpm高SV的:3
22:31 ts8zs: 比如0108
22:32 ts8zs: http://osu.ppy.sh/ss/884020
22:32 ts8zs: 00:16:039 (2,3,4,5,6) -
22:33 ts8zs: 相对现在的 这样子流畅性能高很多:3
22:33 ts8zs: 怎么说呢……像你这种风格现在很难rank
22:34 sjoy: 没事 有EX。
22:34 sjoy: 倒不了 L删了
22:34 ts8zs: 我觉得做的还行……
22:35 ts8zs: 就是一些老梗需要改
22:35 sjoy: 不是一般MAP看最高难度么
22:35 ts8zs: 都要看的XD
22:35 ts8zs: 00:00:147 (1) -
22:35 ts8zs: 像这种都最好改一下:3
22:36 ts8zs: 00:28:126 (5) -
22:36 sjoy: 改什么
22:36 ts8zs: http://osu.ppy.sh/ss/884025
22:36 ts8zs: 把2包好一点
22:37 ts8zs: 因为这都是现在很容易都能做到的
22:37 sjoy: 好的 果然找你MOD很正确你是第一个跟我MOD 美观的人
22:37 sjoy: 其他人都没有
22:37 ts8zs: 因为一般人都会注意吧XD
22:38 sjoy: 怎么包阿
22:38 sjoy: 我完全都不会都是靠乱扭的
22:38 sjoy: 能扭出来就扭出来
22:38 ts8zs: XD
22:38 ts8zs: 嗯……现在的滑条比过去好拉很多……
22:38 sjoy: 到底移动哪个点?
22:38 ts8zs: 比如00:28:126 (5) -
22:39 ts8zs: 你就可以把第二个点往内移
22:40 sjoy: 弄到2个弧平行么
22:40 ts8zs: 对
22:41 ts8zs: 流畅性的话呢……
22:41 ts8zs: 00:28:858 (1,2,3) - 比如这个
22:41 sjoy: 00:32:700 (3) - 这个要怎么拉
22:41 ts8zs: 第二个点右移就行吧:3
22:42 ts8zs: 00:31:785 (1,2) - 这两个分别Ctrl+G
22:43 sjoy: 原理是什么
22:43 sjoy: 如果我懂了以后就知道了
22:43 sjoy: 趁机恶补内容:-D
22:44 ts8zs: 原理的话其实主要是靠感觉……不过论坛里好像有个关于这个的帖子:3
22:44 sjoy: 那个FLOW帖么
22:44 ts8zs: t/141227
22:44 sjoy: 没看懂
22:44 ts8zs: 对:3
22:45 ts8zs: 就是怎么做能让玩家顺手
22:45 ts8zs: 但是让玩家顺手并不是绝对的:#
22:45 sjoy: ;w;为什么自己玩没有别扭的感觉
22:46 ts8zs: 怎么说呢……技术好 :3
22:46 sjoy: 我之前经常打老图233
22:46 sjoy: 看来造就了这坏毛病
22:46 ts8zs: 难怪风格这么像XD
22:47 sjoy: 是不是感觉没救了
22:47 sjoy: 这曲我看了好多ZUN RANK图哎
22:47 ts8zs: 呃……没关系,米桶那货都不玩standard照样作图XD
22:47 sjoy: 发现都是老图
22:47 sjoy: 果然太傻了
22:47 ts8zs: zun都是老图无误XD
22:48 sjoy: 现在不让RANK ZUN了么?
22:48 sjoy: 为什么最近好少阿
22:48 ts8zs: 就是没人做而已XD
22:48 ts8zs: 东方的同人一多谁还做8bitXD
22:49 ts8zs: 00:36:854 (1) - 这里的头部加个finish?
22:49 sjoy: 感觉太吵
22:49 sjoy: 如果这个加的话
22:49 sjoy: 后面也要加
22:49 sjoy: 变成每个长白线都加了
22:50 ts8zs: 用soft的finish看看?
22:50 sjoy: 就是用SOFT的阿
22:50 ts8zs: 而且也不是每个长白线啊XD
22:52 ts8zs: 作为一个新人我感觉很好了……已经能玩了:3
22:52 sjoy: 我的目标不是能玩 是要RANK。
22:53 sjoy: 总体上节奏音效都行吧
22:53 sjoy: 就是排版不够美观和流畅么
22:53 ts8zs: 嗯节奏很好
22:55 sjoy: 看来不得不去研究TV SIZE了._.现在最流行RANK 的
22:55 sjoy: 其实我感觉风格都一样._.
22:55 sjoy: 打一张和打10张差不多
22:55 ts8zs: 是差不多._.
22:55 ts8zs: 没办法XD
22:56 sjoy: 这种图最好RANK了我知道
22:56 ts8zs: 不是做给玩家打的就是做给不是玩家打的XD
22:56 sjoy: 随便找相似的BPM 每个地方抄一点梗差不多了
22:56 ts8zs: 至今不知道怎么抄梗XD
22:56 sjoy: 实在不行的话就删了L 吧
22:56 sjoy: 还有EX可以看
22:56 sjoy: 你看了EX没
22:57 ts8zs: 小圈啊也不是不可以:3
22:57 sjoy: EX 排版比L 更有现代气息
22:57 ts8zs: 确实:3
22:57 ts8zs: 先后顺序呢?
22:58 sjoy: 啥先后顺序
22:58 ts8zs: 哪个先做的XD
22:59 sjoy: EX不是我做的 → →
22:59 ts8zs: XD
22:59 sjoy: 做EX的人不会做低难度
23:00 sjoy: 我只是用好的图混RANK而已
23:00 ts8zs: 不可能吧XD
23:00 sjoy: 低难度的话 我觉得想要混合格还是能办到的
23:00 ts8zs: 那好XD
23:00 sjoy: L 会被BAT 要求REMAP么
23:00 sjoy: 如果会我就删了
23:01 ts8zs: BAT XD
23:01 ts8zs: 有很多地方需要改就是了XD
23:01 sjoy: 你XD什么拉。
23:01 sjoy: 所以我丧心病狂求MOD
23:01 sjoy: 每天至少2个
23:02 ts8zs: hard的话
23:03 ts8zs: 最开始和第三个滑条都要改改:3
23:03 sjoy: 好
23:03 ts8zs: 00:05:861 (1,2,3) -
23:03 ts8zs: 这三个没组成图案
23:04 ts8zs: 00:15:504 (4) - 这个转得略急
23:04 ts8zs: 00:18:004 (6) - 这个跳的有点远
23:04 ts8zs: 00:19:432 (5) - 这种四连一般不推荐
23:05 ts8zs: 00:23:919 (3) - 包好2的尾巴然后加一次返回
23:05 ts8zs: 重复的那个直接去掉就行:3
23:06 ts8zs: 00:39:712 (2) -
23:07 ts8zs: 很多类似的自己都能看出来:3
23:07 sjoy: 00:39:712 (2) - 怎么了0 0
23:07 ts8zs: 00:38:997 (1,2) -
23:08 ts8zs: 没包好
23:08 ts8zs: 00:40:426 (3) - 像这种直接把1复制 转半圈 会好一点
23:09 sjoy: 居然用旋转功能??
23:09 sjoy: 我从来没用过
23:09 ts8zs: XD
23:09 ts8zs: 很常用的好伐XD
23:10 sjoy: 难怪我那么差原来不知道能旋转 QAQ
23:11 sjoy: 有那种旋转多少度的?
23:11 ts8zs: 貌似这个hard flow没什么大问题,把美观改改就能rank了:3
23:11 ts8zs: 还有就是现在4连尽量少用:3
23:12 sjoy: 美观对于我来说 TOO HARD ._.
23:13 ts8zs: Normal光是24 clap略单调
23:13 ts8zs: easy一大段都没有音效
23:13 ts8zs: 做习惯了就好了XD
23:13 sjoy: 音效全在L了._.
23:14 sjoy: 快挑EX毛病
23:14 ts8zs: 没这么分的吧
23:14 ts8zs: EX的话贴论坛上应该就够了:3
23:14 sjoy: 个人比较喜欢注重高难度
23:14 sjoy: EN NOTE太小了太松了
23:15 sjoy: 音效加起来感觉不带感
23:15 ts8zs: 低难度也是rank的一部分……虽然我EN也是两小时搞定……XD
23:15 ts8zs: 不加音效那就没感觉了:3
感谢了。这是我最需要的MOD :)
Sun Rainbow
[General]
00:08:718 (5) - 为何break
00:17:289 (2,3) - 包好点
00:27:944 (3,1) -
01:30:592 (1,2) - 包好点
01:44:147 (2,3,1) - 为啥忽然clap了
音效是硬伤 你可以下24clap

[Normal]
00:03:004 (3,1) - 叠住了
00:23:004 (1) - 包好 顺便DS
01:51:014 (1,2) -
02:10:532 (1,2) - 这对于normal很难

[Hard]
00:05:861 (1,3) - 包好2
00:25:565 (5) - NC

个人观点:你这图属于一年半前的图 你可以去多玩玩 多看下新rank的图 学习一下他的排列
你的排列需要加强。节奏可以。

那 加油吧
Rizia
[Extra]
01:49:568 (1,2,3,4,5) - 不NC?


[Lunatic]
00:41:140 (1,2,3) - 不會讓人誤會為3連打? 還有我覺得把3 ctrl+g比較好
00:50:783 (2,3,4,5) - 間隔好大
01:38:725 (9) - 我覺得這裡不用NC
01:50:653 (1) - ^

[Hard]
01:21:480 (1) - Del nc
01:22:029 (1) - nc
01:22:577 (2) - del nc
01:23:492 (1) - NC

[Easy]
00:21:575 (4) - NC
01:13:282 (3) - 包好2
01:36:375 (4) - NC




Extra不錯
不過圖風有點舊了
Topic Starter
sjoy

Sun Rainbow wrote:

[General]
00:08:718 (5) - 为何break 大概给新手调整?
00:17:289 (2,3) - 包好点 好
00:27:944 (3,1) -
01:30:592 (1,2) - 包好点 好
01:44:147 (2,3,1) - 为啥忽然clap了 和原曲相对应。
音效是硬伤 你可以下24clap 好的

[Normal]
00:03:004 (3,1) - 叠住了
00:23:004 (1) - 包好 顺便DS好 好
01:51:014 (1,2) -
02:10:532 (1,2) - 这对于normal很难 滑条还好吧

[Hard]
00:05:861 (1,3) - 包好2好
00:25:565 (5) - NC 好

个人观点:你这图属于一年半前的图 你可以去多玩玩 多看下新rank的图 学习一下他的排列
你的排列需要加强。节奏可以。 要的

那 加油吧
谢谢
Topic Starter
sjoy

Kawaiwkyik wrote:

[Extra]
01:49:568 (1,2,3,4,5) - 不NC?

[Lunatic]
00:41:140 (1,2,3) - 不會讓人誤會為3連打? 還有我覺得把3 ctrl+g比較好好的
00:50:783 (2,3,4,5) - 間隔好大还好吧
01:38:725 (9) - 我覺得這裡不用NC FIXED
01:50:653 (1) - ^ FIXED

[Hard]
01:21:480 (1) - Del nc fixed
01:22:029 (1) - nc fixed
01:22:577 (2) - del nc fixed
01:23:492 (1) - NC fixed

[Easy]
00:21:575 (4) - NC fixed
01:13:282 (3) - 包好2 fixed
01:36:375 (4) - NC fixed




Extra不錯
不過圖風有點舊了
thank you for modding :)
GugUCorn
m4m

[Easy]

  1. 00:00:147 (1) - Finish on Start of slider
  2. 00:03:004 (1) - ^
  3. 00:05:861 (1) - ^
  4. 00:08:718 (5) - remove Finish
  5. 00:11:575 (1) - Finish on Start of Slider
  6. 00:15:861 (3) - 1 grid up
  7. 00:16:932 (1,2,3) - and adjust distance tp 1.2x
  8. 00:21:575 (1) - Finish
  9. 00:23:005 (1) - ^
  10. 00:38:997 (1) - Finish on Start of Slider
  11. 00:40:069 (3) - finish this too.
  12. 00:52:032 - don't need to expand break time
  13. 01:27:882 - add note?
  14. 01:39:448 ~01:47:761 - Normal Hitsound more better
[Normal]

  1. 00:03:004 (3) - NC
  2. 00:09:432 (1,1) - so close! maybe Hard for normal user
  3. 00:11:575 (1) - Finish on Start of Slider
  4. 00:21:575 (3) - how about this rhythem?
  5. 01:25:504 (4) - remove Finish
  6. 01:26:419 (1) - Finish
  7. 01:27:882 (1) - finish on start of slider
  8. 01:42:339 (1) - forgot add clap?
  9. 01:43:785 (4) - this too
  10. 01:48:303 (5) - NC
  11. 01:55:351 (3) - move to (304,176)
  12. 02:09:809 (3) - Finish
[Hard]
AR 7

  1. 00:35:783 (3) - Finish
  2. 00:37:212 (2) - Ctrl + G ?
  3. 01:08:997 (1) - Finish
  4. 02:09:809 (5) - Finish on start of slider
Topic Starter
sjoy

TaMul wrote:

m4m

[Easy]

  1. 00:00:147 (1) - Finish on Start of slider OK
  2. 00:03:004 (1) - ^ OK
  3. 00:05:861 (1) - ^ OK
  4. 00:08:718 (5) - remove Finish NO
  5. 00:11:575 (1) - Finish on Start of Slider OK
  6. 00:15:861 (3) - 1 grid up OK
  7. 00:16:932 (1,2,3) - and adjust distance tp 1.2x OK
  8. 00:21:575 (1) - Finish NO
  9. 00:23:005 (1) - ^ NO
  10. 00:38:997 (1) - Finish on Start of SliderOK
  11. 00:40:069 (3) - finish this too. OK
  12. 00:52:032 - don't need to expand break time I'll think about it
  13. 01:27:882 - add note? think this break is too short
  14. 01:39:448 ~01:47:761 - Normal Hitsound more better
NO Sorry
[Normal]
  1. 00:03:004 (3) - NC
  2. 00:09:432 (1,1) - so close! maybe Hard for normal user fixed
  3. 00:11:575 (1) - Finish on Start of Slider
  4. 00:21:575 (3) - how about this rhythem? I'll think about it
  5. 01:25:504 (4) - remove Finish OK
  6. 01:26:419 (1) - Finish
  7. 01:27:882 (1) - finish on start of slider
  8. 01:42:339 (1) - forgot add clap? Yes think you
  9. 01:43:785 (4) - this too ^
  10. 01:48:303 (5) - NC NO
  11. 01:55:351 (3) - move to (304,176) fixed
  12. 02:09:809 (3) - Finish OK


[Hard]
AR 7 No It's hard to read the map

  1. 00:35:783 (3) - Finish NO
  2. 00:37:212 (2) - Ctrl + G ? NO
  3. 01:08:997 (1) - Finish NO
  4. 02:09:809 (5) - Finish on start of slider OK
Thanks four modding :)
chenwu

ts8zs wrote:

[Extra]
00:19:254 (8) - Ctrl+G no
00:35:783 (1,2,3) - http://osu.ppy.sh/ss/884121
00:37:390 (3) - move to 136,252
00:39:712 (3) - http://osu.ppy.sh/ss/884132 咱改了下位置
00:42:212 (1) - http://osu.ppy.sh/ss/884138 no
01:20:382 (9) - moveto 112,192
01:30:773 (1,2,3) - http://osu.ppy.sh/ss/884144 no
最后的速度太鬼畜了XD

Kawaiwkyik wrote:

[Extra]
01:49:568 (1,2,3,4,5) - 不NC?
谢谢mod
http://puu.sh/3LppS.osu
Topic Starter
sjoy
更新完毕
接下来再处理一些瑕疵就差不多了 :D
mintong89
hi

黑: 随意可忽略
蓝: 请认真考虑
红: 不符合规则

[Lunatic]

00:00:147 (1) - slider 太弯, 建议把尾点移左点
00:00:861 (4) - ^ 尾点移右
00:08:004 (1,2,3,4,5) - 一般来说做星不会加slider的吧...而且你这样放slider打起来也不顺手
00:30:322 (1,2) - 这距离拉远点吧...
00:39:712 (2,3,4) - ^ 不要叠住..
00:43:997 (1,2,3,4,1) - 做个星啊

怎么说呢...不够整齐&干净 而且各种对称... 还有就是难度没分好, 到了有些部分难 有些部分太简单...

[Extra]

这diff明显好过Lunatic很多...难图我mod不出什么lol

[Hard]

00:01:575 (1,2,3) - 这DS虽然一样但是00:02:111 (2,3) - 会给人有一种太靠近了的感觉 建议不要跟DS拉远点
00:11:575 (1,2,3,4) - ...真心觉得真的别放这种梗 非常难看
00:16:218 (2) - CTRL+G 这种反上去的梗会让人不习惯
01:09:175 - 我觉得这里没必要空住 加个note?

N&E 好像没啥大问题
Topic Starter
sjoy

mintong89 wrote:

hi

黑: 随意可忽略
蓝: 请认真考虑
红: 不符合规则

[Lunatic]

00:00:147 (1) - slider 太弯, 建议把尾点移左点 FIXED
00:00:861 (4) - ^ 尾点移右 FIXED
00:08:004 (1,2,3,4,5) - 一般来说做星不会加slider的吧...而且你这样放slider打起来也不顺手 FIXED
00:30:322 (1,2) - 这距离拉远点吧... 我找找地方。
00:39:712 (2,3,4) - ^ 不要叠住..好
00:43:997 (1,2,3,4,1) - 做个星啊 现在挺好的

怎么说呢...不够整齐&干净 而且各种对称... 还有就是难度没分好, 到了有些部分难 有些部分太简单...
;w;对称确实有点多。难度自己打起来感觉还行。我会仔细考虑的。谢谢意见
[Extra]

这diff明显好过Lunatic很多...难图我mod不出什么lol
因为不是我做的'w'
[Hard]

00:01:575 (1,2,3) - 这DS虽然一样但是00:02:111 (2,3) - 会给人有一种太靠近了的感觉 建议不要跟DS拉远点 试试看
00:11:575 (1,2,3,4) - ...真心觉得真的别放这种梗 非常难看 好吧偷懒了 我换
00:16:218 (2) - CTRL+G 这种反上去的梗会让人不习惯 好的
01:09:175 - 我觉得这里没必要空住 加个note? 好的

N&E 好像没啥大问题
感谢MOD :)
Nymph
[General]
神さびた古戦場 ~ Suwa Foughten Fields 虽然不是什么问题但是你~两边的空格一个是全角一个是半角看起来挺奇葩的。。弄成一样的吧

罗马音title我不是很确定 直接翻译成英文大丈夫?

Lunatic的kiai开始时间跟别的diff不同 需要弄成相同的


[Lunatic]
00:01:754 (2) - 这里感觉用3连打有点太早且多余 也没有很切合音乐 建议用普通单点

00:02:289 (4) - 同上

00:06:575 (4) - 建议加newcombo 更好看一些

00:07:289 (7) - 同上


[Normal]
00:23:004 (1) - Unsnapped slider (end).

01:26:419 (1,2) - 如果不想被一些人找茬的话最好用20音量以上(类似的5音量的不再提 sliderend5可以接受)
Topic Starter
sjoy
:) :)

Nymph wrote:

[General]
神さびた古戦場 ~ Suwa Foughten Fields 虽然不是什么问题但是你~两边的空格一个是全角一个是半角看起来挺奇葩的。。弄成一样的吧
没注意已改。多谢。
罗马音title我不是很确定 直接翻译成英文大丈夫?这个原曲是这样显示的

Lunatic的kiai开始时间跟别的diff不同 需要弄成相同的
FIXED

[Lunatic]
00:01:754 (2) - 这里感觉用3连打有点太早且多余 也没有很切合音乐 建议用普通单点 已改梗

00:02:289 (4) - 同上

00:06:575 (4) - 建议加newcombo 更好看一些 好

00:07:289 (7) - 同上


[Normal]
00:23:004 (1) - Unsnapped slider (end). FIXED

01:26:419 (1,2) - 如果不想被一些人找茬的话最好用20音量以上(类似的5音量的不再提 sliderend5可以接受)
全部都调到25以上了
感谢MOD :)
Megurine Luka
SPOILER
Quick Check So I will use Chinese.
Not a full mod so it's your choice to decide whether give the kd or not.

[Easy]

00:16:932 (1) - spacing
00:20:146 (1,2,3) - spacing不齐
00:30:687 (3) - 开始在00:30:870?
00:45:425 (1) - 尾巴往左收一格
01:17:272 (4,5,1) - spacing不齐
01:22:029 (2) - 结束在01:22:577
01:48:845 (6) - 我觉得这个折返有点多..一般来说E/N折返不建议超过3
01:53:906 (1) - spacing

[Normal]

00:07:289 (3,4) - 用一样的slider

[Extra]

个人觉得CS大一号会好一些不过对我来说CS5也acceptable就是了

只是quick check 就不做Full mod了 /w\
我个人觉得作为新人还算不错不过能再沉淀一下多改改倒是更好。或者再做做别的图之后再回来看。现在明显还有些不成熟/w\

就是这样了~


原来是因为没有更新完全导致._.

rechecked and irc modded

Good first map imo. Good Luck

LOG:

SPOILER
22:30 Megurine Luka: 现在应该OK了
22:30 Megurine Luka: 那就重新来
22:30 Megurine Luka: 还是看hard吧
22:30 sjoy: 好的
22:31 Megurine Luka: 00:02:111 (2) - 试试看x=352 y=256
22:31 Megurine Luka: 这样正好被两个slider夹在中间
22:31 sjoy: 好的
22:31 sjoy: 是跟你之前的不一样吧? 0 0
22:31 Megurine Luka: 嗯
22:31 Megurine Luka: 很大不一样
22:31 Megurine Luka: 我大概更新到的是你不知道哪个时间的某个更新版本
22:31 sjoy: 应该好很多了吧0 0
22:31 Megurine Luka: =-=
22:31 Megurine Luka: 确实
22:31 Megurine Luka: 哎
22:32 Megurine Luka: 一定都是官网的坑比服务器惹的祸QVQ
22:32 Megurine Luka: 00:15:504 (4) - 好像包的不是很好 0.0,可是稍微弯一点
22:32 sjoy: 你说的那次是我没注重流畅性
22:32 Megurine Luka: 对
22:32 sjoy: 后来我花了3天都再改这个
22:32 Megurine Luka: 噗
22:32 Megurine Luka: 我错了
22:32 Megurine Luka: T.T
22:32 sjoy: 没事-w-
22:33 Megurine Luka: 00:15:504 (4) - 这个slider
22:33 Megurine Luka: 尾巴向上一格可解
22:33 Megurine Luka: 应该会好看很多
22:33 sjoy: 好的
22:33 Megurine Luka: 00:17:111 (1,2,3) - 显得有点约束了
22:33 Megurine Luka: 其实Hard没必要太注重DS
22:33 Megurine Luka: 你可以移到x=64 y=152
22:34 Megurine Luka: 会好一些
22:34 sjoy: 好的
22:34 Megurine Luka: 00:22:468 (4) - 同理,x=168 y=62
22:34 Megurine Luka: y=64
22:34 Megurine Luka: 打错
22:35 Megurine Luka: 00:28:858 (1) - 这个倒是可以00:28:126 (6) - 用这个ctrl+h ctrl+j
22:35 sjoy: 我现在我才开始慢慢关DS了。之前什么都不会的菜开起来的。。
22:35 Megurine Luka: 嗯
22:35 Megurine Luka: 一开始DS有助于mapping的
22:35 Megurine Luka: 等熟练了之后就可以关掉了
22:35 Megurine Luka: 再熟练之后就可以关grid了
22:36 sjoy: 我现在我正学着看PREV 和NEXT
22:36 Megurine Luka: ouo
22:36 sjoy: 发现挺管用的
22:36 Megurine Luka: 01:11:140 (8) - 这个可以用01:10:425 (6) - 一样的
22:37 Megurine Luka: 01:40:894 (1) - 和2稍微分开一点0.0
22:37 sjoy: 移动到 144 64吧 ?
22:38 Megurine Luka: 哪个?
22:38 sjoy: 01:11:139 (8) -
22:38 Megurine Luka: 不需要
22:39 Megurine Luka: 你等等我调下puush
22:39 Megurine Luka: 我猜测你大概想做的效果是
22:39 Megurine Luka: http://puu.sh/3N0Vr.jpg
22:40 Megurine Luka: 这样的0.0
22:40 sjoy: 好厉害知道我怎么想 0 0
22:40 Megurine Luka: 0.0如果猜中就好了
22:41 Megurine Luka: 01:18:553 (1) - 稍微往左边两格0.0
22:42 sjoy: 好的。
22:42 Megurine Luka: 然后看下Lunatic 0.0
22:43 sjoy: 应该差别更大._.
22:43 Megurine Luka: 嗯
22:43 Megurine Luka: 看了一下觉得很不错0.0
22:44 sjoy: 现在应该被泡的概率增大了吧 0 0
22:44 Megurine Luka: 00:30:870 (2) - 可以和前一个slider拉开一点
22:44 Megurine Luka: http://puu.sh/3N12S.jpg
22:44 Megurine Luka: 大约类似这种
Topic Starter
sjoy

Megurine Luka wrote:

Quick Check So I will use Chinese.
Not a full mod so it's your choice to decide whether give the kd or not.

[Easy]

00:16:932 (1) - spacing FIXED
00:20:146 (1,2,3) - spacing不齐 FIXED
00:30:687 (3) - 开始在00:30:870? 好
00:45:425 (1) - 尾巴往左收一格 好
01:17:272 (4,5,1) - spacing不齐 FIXED
01:22:029 (2) - 结束在01:22:577
01:48:845 (6) - 我觉得这个折返有点多..一般来说E/N折返不建议超过3
01:53:906 (1) - spacing

[Normal]

00:07:289 (3,4) - 用一样的slider 好


[Extra]

个人觉得CS大一号会好一些不过对我来说CS5也acceptable就是了

只是quick check 就不做Full mod了 /w\
我个人觉得作为新人还算不错不过能再沉淀一下多改改倒是更好。或者再做做别的图之后再回来看。现在明显还有些不成熟/w\

就是这样了~
感谢抽空MOD :)
pimp
mod as requested, sorry for delay

easy

00:00:147 (1,2,3) - copy one of this sliders and replace the other two, rotate... currently their shapes are inconsistent and they look not intentionally random made
00:01:575 (3,4,5,1) - try making them more geometric http://puu.sh/3MYDB.jpg
00:08:718 (5) - new combo here for consistency with 00:03:004 (1) - maybe?
00:16:932 (1,2) - swift new combo, long white tick is where the rhythm really changes, its also for consistency with 00:11:575 (1) -
00:27:944 (3,1) - blanket can be improved here
00:34:712 move the break to this point, looks nice imo
01:04:711 (1) - i dont think this new combo is nescessary, this part is the same as 00:11:575 (1,2,3,4) - and you did not used this nc logic there
01:07:568 (1) - ^
01:23:492 (1) - personally don't like this curve, consider making it softter
01:27:882 - add a note here, its an important sound
01:48:122 - add a note here, i think skipping this long white tick feels weird

normal

00:01:575 (1) - remove new combo, its not nescessary
00:19:789 (4,1) - make them blanket,will look much better
00:20:861 (2,3,1) - try to make them not touch
00:28:858 (1,2,3,4,5) - this part surely needs more work on placement / aesthetic. my sugestion: http://puu.sh/3MZQm.jpg http://puu.sh/3MZR3.jpg
01:08:997 (1,2,3,4) - was this supposed to be symmetric? if yes i sugest you make them perfect and centered on the screen, if no please remap this part
01:17:272 (1) - remove new combo
01:17:638 (2,1) - swift new combo
01:19:102 (2,3,1) - try to make them not touch
01:35:833 (1) - remove new combo
01:37:279 - add new combo
01:48:303 (5) - new combo
01:51:014 (1,2,3,4) - this combo is a bit boring for me, looks unfitting in that diff, 1 and 2 does not looks good as the same shape and 2 4 does not looks good overlapping like that, try this http://puu.sh/3MZBZ.jpg
02:04:749 (3) - new combo
02:06:918 (1,1,2,3) - nice

hard

i like this hard, flows really good and all, but still could use more refinement on slider shapes and a recheck on spacing, but you can check this by your own

00:00:147 (1,2,3) - looks a bit random made, something like that looks more suitable http://puu.sh/3N0S6.jpg or this http://puu.sh/3N0Uc.jpg
00:01:575 (1,2,3) - needs some refinement on this blankets : ( they were suposed to be symmetrical. please remove this notes then make a new pattern like that, but make them ligned at x and y, after making them perfect you can select them and rotate by 45
00:22:646 (5) - symmetry maybe? http://puu.sh/3N19J.jpg
00:30:322 (1) - remove new combo, its not nescessary and its inconsistent to previous parts
00:33:431 (1) - spinner is unfitting here, feels sudden, i sugest you map this part
00:43:997 (1) - remove new combo
00:44:711 (1) - ^
00:45:247 (2) - new combo
00:46:140 (1) - remove new combo
00:58:997 (3) - new combo for consistency with next combos
01:03:282 (1,2,3) - this is more visual appealing http://puu.sh/3N1gF.jpg
01:10:425 (6) - new combo for consistency with next combos
01:40:894 (1) - remove new combo
01:46:677 (1) - ^
01:53:544 (1) - remove new combo
01:54:267 (3) - new combo
01:54:990 (1) - remove new combo
02:05:472 (1,3) - swift new combo
02:09:086 (1) - remove new combo
02:09:809 (5,1) - swift new combo

lunatic

irc modded

extra

looks fine to me

that's all, nice map :)
Colin Hou
[General]
  • the last red section is not bad but the green one should be removed imo.
[Lunatic]
  1. 00:35:069 (2) - a new combo here if it's not supposed to be that.
[Hard]
  1. 01:49:568 (1,2,3) - 3/4 rhythm here.
  2. 00:35:426 (2) - add a new combo if you're not on purpose.
[Easy]
  1. 00:30:687 (3) - too early.
  2. 01:25:504 (3) - end this at 01:26:419.
1st map来看,基本功很硬啊,比较厉害。目前就是缺点娱乐性,GD的note丢的有点太随性,争取做到每个都可以看出来设计的原因是最好,毕竟到了现在差距也就这上面能体现了。

因为风格比较成型所以只作了点technical check,期待大变化
Topic Starter
sjoy

Colin Hou wrote:

[General]
  • the last red section is not bad but the green one should be removed imo.
[Lunatic]
  1. 00:35:069 (2) - a new combo here if it's not supposed to be that. Fixed
[Hard]
  1. 01:49:568 (1,2,3) - 3/4 rhythm here. FIXED
  2. 00:35:426 (2) - add a new combo if you're not on purpose. OK
[Easy]
  1. 00:30:687 (3) - too early. fixed
  2. 01:25:504 (3) - end this at 01:26:419. fixed
1st map来看,基本功很硬啊,比较厉害。目前就是缺点娱乐性,GD的note丢的有点太随性,争取做到每个都可以看出来设计的原因是最好,毕竟到了现在差距也就这上面能体现了。

因为风格比较成型所以只作了点technical check,期待大变化
好的我会继续尝试新的风格的 感谢MOD :)
Topic Starter
sjoy

pimpG wrote:

mod as requested, sorry for delay It doesn't matter :)

easy

00:00:147 (1,2,3) - copy one of this sliders and replace the other two, rotate... currently their shapes are inconsistent and they look not intentionally random made fixed
00:01:575 (3,4,5,1) - try making them more geometric http://puu.sh/3MYDB.jpg fixed
00:08:718 (5) - new combo here for consistency with 00:03:004 (1) - maybe? uhmm I think it is not neccessary
00:16:932 (1,2) - swift new combo, long white tick is where the rhythm really changes, its also for consistency with 00:11:575 (1) - fixed
00:27:944 (3,1) - blanket can be improved here ok
00:34:712 move the break to this point, looks nice imo I think it can help newer for adust.
01:04:711 (1) - i dont think this new combo is nescessary, this part is the same as 00:11:575 (1,2,3,4) - and you did not used this nc logic there
01:07:568 (1) - ^ fixed
01:23:492 (1) - personally don't like this curve, consider making it softter fixed
01:27:882 - add a note here, its an important sound ok
01:48:122 - add a note here, i think skipping this long white tick feels weird ok

normal

00:01:575 (1) - remove new combo, its not nescessary ok
00:19:789 (4,1) - make them blanket,will look much better OK
00:20:861 (2,3,1) - try to make them not touch OK
00:28:858 (1,2,3,4,5) - this part surely needs more work on placement / aesthetic. my sugestion: http://puu.sh/3MZQm.jpg http://puu.sh/3MZR3.jpg you did a good job thanks a lot :)
01:08:997 (1,2,3,4) - was this supposed to be symmetric? if yes i sugest you make them perfect and centered on the screen, if no please remap this part OK remap
01:17:272 (1) - remove new combo fixed
01:17:638 (2,1) - swift new combo fixed
01:19:102 (2,3,1) - try to make them not touch fixed
01:35:833 (1) - remove new combo foxed
01:37:279 - add new combo fixed
01:48:303 (5) - new combo fixed
01:51:014 (1,2,3,4) - this combo is a bit boring for me, looks unfitting in that diff, 1 and 2 does not looks good as the same shape and 2 4 does not looks good overlapping like that, try this http://puu.sh/3MZBZ.jpg OK
02:04:749 (3) - new combo
02:06:918 (1,1,2,3) - nice thank you :)

hard

i like this hard, flows really good and all, but still could use more refinement on slider shapes and a recheck on spacing, but you can check this by your own

00:00:147 (1,2,3) - looks a bit random made, something like that looks more suitable http://puu.sh/3N0S6.jpg or this http://puu.sh/3N0Uc.jpg I choose the form
00:01:575 (1,2,3) - needs some refinement on this blankets : ( they were suposed to be symmetrical. please remove this notes then make a new pattern like that, but make them ligned at x and y, after making them perfect you can select them and rotate by 45 ok I'll try it
00:22:646 (5) - symmetry maybe? http://puu.sh/3N19J.jpg
00:30:322 (1) - remove new combo, its not nescessary and its inconsistent to previous parts fixed
00:33:431 (1) - spinner is unfitting here, feels sudden, i sugest you map this part I'll think about it
00:43:997 (1) - remove new combo
00:44:711 (1) - ^
00:45:247 (2) - new combo
00:46:140 (1) - remove new combo
00:58:997 (3) - new combo for consistency with next combos
01:03:282 (1,2,3) - this is more visual appealing http://puu.sh/3N1gF.jpg it's great :)
01:10:425 (6) - new combo for consistency with next combos
01:40:894 (1) - remove new combo
01:46:677 (1) - ^
01:53:544 (1) - remove new combo
01:54:267 (3) - new combo
01:54:990 (1) - remove new combo
02:05:472 (1,3) - swift new combo
02:09:086 (1) - remove new combo
02:09:809 (5,1) - swift new combo
(all nc solved)
lunatic

irc modded

extra

looks fine to me

that's all, nice map :)
I have been very greatful to you do a lots for me! :)
Nymph
I can see you make great efforts on this map, and it is so much better than last time you show it to me.

Let's give it a try.
Topic Starter
sjoy

Nymph wrote:

I can see you make great efforts on this map, and it is so much better than last time you show it to me.

Let's give it a try.
thank you very much :)
pimp
wow congrats :)
Topic Starter
sjoy

pimpG wrote:

wow congrats :)
THANK YOU :)
pw384
预祝rank~
Topic Starter
sjoy

384059043 wrote:

预祝rank~
多谢 8-)
Spring Roll
居然泡了,ran前留名
Topic Starter
sjoy
多谢 :D 多谢
Charles445
Hi, timing needs a fix before I can mod this.

You need a 163 BPM section at 01:26:419. Any sections after that should be +9.
Topic Starter
sjoy

Charles445 wrote:

Hi, timing needs a fix before I can mod this.

You need a 163 BPM section at 01:26:419. Any sections after that should be +9.
FIXED UPDATED! THANK YOU :D
Charles445
Looks good here.

~Rebubbled!~
Topic Starter
sjoy

Charles445 wrote:

Looks good here.

~Rebubbled!~
Thanks :)
dkun
sorry for taking so long! map looks good to go!

(fixed stacks in lunatic and unsnapped green lines in extra!)
congrats on the first ranked map!
pw384
恭喜!
Topic Starter
sjoy
thank you all people :)
Oyatsu
Congratz! for first ranked
Many new mappers in today ><
Regou
My god
mintong89
wocao gong xi qiu mutual
Kyouren
Gratz!!! For First RANKED MAP!!!
EmingK
恭喜!
神麻婆教我作图;w;
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